Mob of the Dead
Battle the undead as you attempt to break free from the physical and metaphorical incarceration of Alcatraz Prison.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
727 topics in this forum
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- 27 replies
- 6k views
On the "Instructions" sheet of MotD, there's a series of words, each six letters in length. The second I saw this, I instantly thought that it's gotta be an encrypted message. All encrypted messages require a cipher, which is basically the key to solving the cipher. Now, you'll notice that at the bottom, there's two letters: AF which stand out as they don't belong to any of the 6 letter series of words. I'm thinking that THIS is the cipher, however I haven't deduced what the specific key is to solving the encryption. Here's the series of jumbled words for you guys: GFFAGF GGDDGF FFXXFF FGDFFG FDGFFG FDGGFF FGFGAA FXFXDX XFXDGF FAGGFF AF First…
Last reply by heffdawg505, -
-Purgatory- 1 2
by Naitrax- 26 replies
- 2.9k views
As has been reported, there will be a new feature in Mob of the Dead known as 'Purgatory'. I delved into this and came up with this: The word "Purgatory", derived through Anglo-Norman and Old French from the Latin word purgatorium, has come to refer also to a wide range of historical and modern conceptions of postmortem suffering short of everlasting damnation, and is used, in a non-specific sense, to mean any place or condition of suffering or torment, especially one that is temporary. (Taken from Wikipedia: http://en.wikipedia.org/wiki/Purgatory) This interest's me greatly. Will we be seeing a temporary 'torture' once we have died? Or will it be like this…
Last reply by Zombiefaces, -
- 25 replies
- 4.5k views
Ok people. Check out the exact time 2:58 in the trailer. http://www.youtube.com/watch?v=jdJONV3KvW0p In the back on the left you see... A big, flaming... Thingy. Its motion distinctly resembles a jaw opening motion. My first thought was hellhounds, but this thing looks as though it is suspended in mid air! You can clearly see that it has no legs. Looking closely, it DOES resemble a hellhound, but why would it be flying / hovering? We know hellhounds and zombies can come at the same time because of der riese and NML, but note that it is present alongside normal zombies. All I can say is that this thing is CREEPY. It Almost seems to suggest something d…
Last reply by Flammenwerfer, -
- 25 replies
- 2.6k views
Guys everything is coming together and they devs are screaming it at us, but we still haven't put it together. We will not play as the O4 next map, but we will definitely be rescuing them or hearing them in some form or fashion. There are some things in MotD pointing to it. 1. Weasel's quote about hearing Nikolai 2. Samantha's Lullaby the and camera panning toward the moon 3. The announcer not being Richtofen 4. Where Are We Going (a Kevin Sherwood Easter Egg song) being sung by a female and not Clark S. Nova Guys, I could be wrong, but it just seems like they're putting it out there on a silver platter for us to eat. I think we'll…
Last reply by Infected115, -
- 25 replies
- 2.8k views
Hi everyone, first off I'd like to say that I am NOT trying to "show off" this solo run I'm in right now on Mob of the Dead—this is merely to answer some immediate questions you guys may have about the map as well as get a general idea of what you guys struggle with as I begin work on my solo guide (which will be epic beyond words—the video is already done, but the written part itself is still a work in progress). I'll be adding a poll with some options so I can get a general feel for what people need help with. So, yeah, that's about it. Ask away! I know this map like the back of my hand now, and I hope to help you guys with your aspirations with Mob of the Dea…
Last reply by ixKingJessopxi, -
- 24 replies
- 2.7k views
The Golden Spork, what is probably THE best weapon in Mob of the Dead, maybe Zombies in general, is a little random. I mean yes it is an amazing weapon, but it really has little to no place in the map. Or so we thought. You see, while I was fooling around with the Easter Egg video I'm making, I listened into Stanley Ferguson's retelling of the events, and he mentions the other three stabbing Weasel on the roof. Of course, the first thing that came to my mind is, "How could you stab someone in prison?" You would use a shiv/some other self made weapon. Perhaps the characters stabbed Weasel with sporks they stole from the cafeteria? Just a thought to explain it's…
Last reply by BizBloodshot, -
- 24 replies
- 2.1k views
Just got my first round 100. Now to go back to the other maps and try them out again. I started around 4 o'clock and ended about 830 this morning with multiple breaks in between and a 4 hour nap.
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- 23 replies
- 4.2k views
In a "new twist" on the zombie mode, "if a player becomes an unfortunate victim, 'Mob of the Dead's' new feature known as 'Purgatory' sends players into the afterlife." No further details, beyond new challenges and a "unique experience," were revealed about the zombie mode's 'Purgatory' feature." http://www.joystiq.com/2013/04/04/black-ops-2-uprising-dlc-adds-new-maps-zombie-adventure-on/
Last reply by JMDogg, -
- 23 replies
- 2.1k views
Hey guys so i have been getting the ray gun from the box quite frequently now and i have noticed that the raygun is completly different to the one in black ops 1 because 1) It has a quite a bit more recoil than the one in black ops 1 2) It's hipfire accuracy has been decreased greatly 3) It has EXTREMELY LOW damage on round 17+ Yesterday i was playing survival on town i had a ray gun with double tap and i had a full green connection bar and it still tokk 3 body shots to kill one zombies at round 16. So please guys what do you think? hopefully treyarch will see this post becasue if they dont im going bak to swapping the raygun for the an 94
Last reply by Megaton A, -
I certainely won't be able to sleep tonight, i'm too excited/nervous about tomorrow :| Out of context: Does anyone else play different zombie games while waiting for the map? I played sniper elite: nazi zombie army lately, have you heard about it?
Last reply by jokrAzrael, -
- 23 replies
- 2.5k views
Hats off to InfestLitium for the times! Here is a table of release times for everyone to check out if need be! No need to post extra threads asking so here it is! Time Zone Time (DLC drop) (PST) Pacific Standard Time 3:00am (GMT) General Mountain Time 4:00am (CST) Central Time Zone 5:00am (EST) Eastern Standard Time 6:00am Europe/London 11:00am Australia/Sydney 8:00pm Again, thanks again to InfestedLithium Keep Slayin' -Delta
Last reply by DafT][zOmB 22, -
- 23 replies
- 9.1k views
VandalDGAF and myself were searching for the Skulls for the Easter Egg, and he stumbled across this while scoping with a DSR-50 towards one of the skulls on the roof. Sorry, the image quality is a little bright. Thoughts?
Last reply by Mattzs, -
- 23 replies
- 3.6k views
So I just have some more information regarding getting the Hell's redeemer and golden spork that will hopefully help understand how many kills it takes and/ rounds it takes and how many people can have them. This was all done in a 4-person game. - Player 1 got 85 axe kills and spent 3 full round on the bridge not counting the round we landed on the bridge on. - Player 2 got 34 axe kills in the same 3 full rounds. - Player 3 spend two full rounds with them on the bridge and killed people with his gun with them on the bridge. - Player 4 left the bridge right when we landed and ran around the cafeteria room. - Both player 1 and 2 were able to …
Last reply by Dezmolite489, -
- 23 replies
- 3.1k views
Hello people! I'm sort of a new person to this forum so I don't really know many things, but I have been browsing it for a few weeks now. I don't know if this has been posted yet but in mob of the dead, go to the infirmary (near the area where you go through in afterlife) and run down the corridor. You can hear some people quietly talking. I listened closely and it doesn't sound like the O4 but more like the MotD crew! I don't really have much on this but these are my theories: #1: Since if you are following the easter egg for MotD, you will know that Weasel ends up being killed by the 3 others (Sal, Billy and Finn). And I have only heard it very faintly but …
Last reply by CrazyTrain0917, -
- 23 replies
- 4.5k views
FRIENDS THIS IS UPDATED AND HAS SOME INFORMATION THAT IS CRUCIAL FOR DISCUSSION Take in all you can cause this is only Part 1 RequixEclpise OLD SAINT MARY'S CATHEDRALs San Francisco, California USA -neighboring streets were decaying and full of unsavory characters and criminal activity. - There is a need for a larger space due to the growing number of Catholics in the area. Under the clock it says: "Son, Observe the Time and Fly from Evil" (Ecclesiasticus 4:23). This would be used as a lure for men hanging around the brothels, because the would have to look at …
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- 22 replies
- 4.8k views
Hi gais it's Nai here and I just want to clear something up about the Warden. So everyone is thinking that this guy here is the Warden (a rumoured boss zombie in the latest CoD Zombies map, Mob of the Dead): And this seems about right. He has his own cinematic, so he seems important. But I am here today to tell you that he is NOT the Warden. And I have evidence to back me up. First off there is this: This is the badge of an Alcatraz Guard. They would wear these as a symbol of authority. And does it seem familiar to you guys? That's right. It is similar to the badge pinned on the zombie in that picture! I bet you're thinking: "So what? I'm sure…
Last reply by Naitrax, -
- 22 replies
- 2k views
We've bee. So focused on traps and what not, we've forgotten about their baby brother, the buildables. Now that we know the map is taking place in Alcatraz, what FITTING Buildable ideas do you all have? When I say fitting, I mean (for example) a wonder weapon idea could go on any map. Try and focus on buildables that would be good specifically for this map. For instance, the trample steam was fitting for due rise because of the focus on verticality. One idea I see all the time is a head lamp that improves visibility. What ideas do you have?
Last reply by Stop Mocking Me0, -
- 22 replies
- 1.6k views
So we were told that there will be multiple side quests in mob of the dead. So what are they? Well we have: 1. Build the plane 2. Obtain the hell's retriever 3. Obtain the golden spork 4. Get the 5 purgatory skulls 5. Upgrading Watch Tower 6. Activate the 2 (may be more that we haven't found???) hidden songs 7. Full Lockdown Achievement -> brutus.. must.. Destroy.... EVERYTHING!!! 8. Obtain the Hell's Redeemer Are there any QUESTS that I'm missing? I don't consider killing the wiesel as a quest, but rather an easter egg mission.
Last reply by MysteryMachineX, -
- 22 replies
- 12.6k views
There are so many interesting features that we've never seen before in Zombies. If you have played Mob of the Dead (I mean, who hasn't?), then you know what I mean when I say the name "dogs". More specifically, the ones we presume are Hellhounds - at least to some great extent. But what if I told you that it was more than just a hellspawn? Cerberus - Watchdog of Hades Cerberus was a vicious beast that guarded the entrance to Hades and kept the living from entering the world of the dead. According to Apollodorus, Cerberus was a strange mixture of creatures: he had three heads of wild dogs, a dragon or serpent for a tail, and heads of snakes all …
Last reply by AlphaSnake, -
- 22 replies
- 2k views
while playing on MOTD recently me and a few friends have noticed that the boss is appearing way too often, it is coming almost once every round if not even twice each round and it is too freuqent, the warden is meant to be a boss and a boss is an NPC monster that appears after a certain amount of time which has certain requirements to kill or takes more to kill than the average NPC, but when it is coming this frequent it is hard to beat the waves. anybody else having this problem?
Last reply by FatedTitan, -
- 22 replies
- 2.3k views
So I have been playing zombies for a longggg time. Not as much as all of you guys but I still have been plying. I thought traps were fine and dandy and I really never took advantage of them. But probably a month or two ago I decided to actually look at Kingjaq. I wanted to see his strats and stuff. What I saw kind of upset me. All he was doing was running from trap to trap. Don't get me wrong he has a LOT of skill and dedication (i lack dedication lol. i start dying at 45 because I get "bored") I just thought that he would be running some super fast train or something. After digging deeper I found that almost every high round gameplay from anybody involved …
Last reply by way2g00d, -
- 22 replies
- 2.6k views
Wouldnt it be cool if we got another game type for motd where we did no mans land on gg bridge? We have a huge amount of similarities anyways from the original area 51 to the gg bridge. -a teleportation machine. This time its in the shape of chairs instead of a platform. -no drops. In either of the two sections do we have drops -bosses have spawned in with us. Brutus spawns in with the zombies on gg bridge and dogs spawn in area 51 -no extra guns -a pack a punch If i tried to make more similarities they would be stretching. But moon was soooo fun with the extra "gamemode" and im sure it wouldnt be too hard to code the gamemode. Maybe ad…
Last reply by SacredRevenge, -
- 22 replies
- 2.3k views
I was playing a game with Lithium tonight and we discovered something...strange. It was round 4, and we had one zombie left. We decided "Hey, let's get the clothes from the washer." seeing as how it was such a low round. What we expected was a horde of zombies. Instead, we only got Brutus. It was pretty strange; we've never had that happen before. Has this happened to any of you guys?
Last reply by DeathBringerZen, -
- 22 replies
- 3.9k views
My favorite character used to be billy handsome but i saw a video yesterday on YouTube which made me feel bad for Weasel! check it out: http://www.youtube.com/watch?v=cFl5taExPzk
Last reply by BlunderGamer, -
- 22 replies
- 2.4k views
Welcome back y'all. Been playing MOTD exclusively and need some critique. All comments are appreciated. All advices are welcomed. MOTD unlike many zombie maps are preparation heavy. There is so much to do and so much to plan. Round one- Zap 2x and kill 5. Goal is to accumulate 2000+. Open door to shower and grab master key, as well as 2x. Restart if key not by MP5. What I have been trying is in the same afterlife go down into shower and zap laundromat without opening the door. Can anyone verify if this is possible? Activate the extra 20 zombies and round them up. Lead them upstairs by the 2x. Due to the nature of perk drop, you'll like get 2-3 …
Last reply by Hells Warrrior,
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