Origins
Witness the origins of Group 935, as an ancient evil is unleashed upon the battlefields of World War I.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
579 topics in this forum
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- 9 replies
- 1.8k views
Hey Guys, hoping to start a thread showing the best camping and running spots on Origins. Generator 5 tunnel - Solo round 35 - 80 seconds from round to round. 3p round 30 - 3 minutes. http://www.youtube.com/watch?v=t_aTwAK9onk t_aTwAK9onk
Last reply by adlena, -
- 9 replies
- 5.5k views
Has anyone else noticed that the Agarthian Generator Patrol zombies sometimes fail to drop Max Ammos when killed by the Ice Staff? I've noticed this in the past several games I've played. They drop Max Ammos 100% of the time when killed by upgraded fist, Boomhilda, Air Strikes and more. But when I kill them all with the Ice Staff, I've only gotten Max Ammo about 3 or 4 times out of all the games (round 50+). I haven't seen anyone else post anything like this, so I wanted to see if anyone else had noticed. This is a potentially serious problem for high rounds players, since the Ice Staff is the best staff and you need all the ammo you can get.
Last reply by Dahniska, -
- 9 replies
- 6.3k views
What's up guys. I'm playing Origins and I started pondering about the zombie models in this map. Now as most of you probably remember, back when the first Origins information was being revealed, one of the first things we were shown was the blue-eyed Templar zombie in the trailer. There seemed to be a lot of significance about this particular type of zombie. Now that Origins has been out for over 6 months, I'm coming back to this. After spending countless hours playing Origins, I don't believe I've seen anything concrete to explain what the big deal about these zombies is. What we do know about them is that they only spawn in the excavation mound (where they seem to h…
Last reply by Hells Warrrior, -
- 9 replies
- 2.5k views
Welcome to my first post on these forums and today I am bringing you my theory on the true meaning behind the Easter egg end cutscene in origins. Few things first: to really understand this theory you need a clear understanding of 1.the zombie storyline 2. A consept of how time is now one way flowing. This theory is quite complex as well so it is a bit long Also I would like to point out this is a theory, A THEORY. Let's begin: Many people believe that the origins cutscene (end) shows that the maps and it's characters are imaginary and the Sam and eddy playing is reality. I believe that this is wrong and kinda the other way round. The maps are reality and the …
Last reply by thegoldenspork115, -
- 9 replies
- 2.3k views
Hi, I've just joined the forum however I've been reading posts on here since black ops and I've been playing zombies since then. But since BO2 I haven't really enjoyed the maps or took much notice of the story until origins, which (after having the DLC since its release) Im finally starting to actually play it and be interested in zombies again. After seeing the ending cutscene of Origins I was wondering what people most thought it was trying to display - whether or not they actually are just kids dreaming up a game or whether there is something else too it. Because tbh I think if that is the case then its a pretty rubbish ending (or whatever its supposed to be, ending, …
Last reply by muskymaster, -
- 9 replies
- 5.6k views
See… I was playing origins today and I noticed something strange, the dials at gen. 5, both in church, wind tunnel, spawn, tank station, and bace of site are all used in the summoning of the electric staff's purple stone… However, there is a turnable dial in the workshop on the top floor just before the exit. It is possible to turn this dial however it is never used in the easter egg. Today I turned all the dials up til the last one, and spun this dial around, but it never even started sparking or making a whining noise. It is completely uninvolved with the lightning upgrade process… Yet there it is…. What could it do? More secrets?
Last reply by thegoldenspork115, -
- 9 replies
- 16.3k views
Decided to make this thread seeing as I couldnt find much information on the Wunderfizz in one place, so figured id make a complete Wunderfizz guide. I will cover the following points: -What is Wunderfizz? -Where can it be found? -How does it work? What is the Wunderfizz? The Wunderfizz is a machine introduced in Origins that gives the player a random perk, at a cost of 1500 points. All 9 perks featured in Origins can be obtained from Wunderfizz. The machine will spawn a perk bottle for the player to take, if the perk is undesired, the player can leave it and after about 10 seconds the machine will be ready to give a new perk. The Wunderfizz CANNOT bypass th…
Last reply by PunchAPack, -
- 8 replies
- 970 views
So maxis and Richthofen were studying trying to make super soldiers maxis was studying robots and Richthofen was studying on real humans his results were the original 3 and himself. maxis made a robot and we know that that is going to be in origins but this was before richtofen and maxis started studying so there would be know robot nor would the original crew be super soldiers so i wonder how this is going to play through. Also i am looking forward to nicoli's jokes . Did i spell all the names right by the way lol.
Last reply by Stop Mocking Me0, -
- 8 replies
- 1.3k views
I have a shocking discovery! In a few of the frames in the trailer, it shows something that looks like nacht. It could have been built in WW1 neglected (that's why it has a run down look to it in WaW/BO) and left, until the events of nacht happen in WW2 Now I know the name is german, but this was a minigame about NAZI zombies, and they were in france at the time, so the language / name = country could also work for invaded places. This is a big revelation! France could be it's original location. If anyone bothers to ask why there were German vehicles around it, you have to have a look at a history book, germany occupied france in WW2, so they might have been inves…
Last reply by Edwantsyourhead!, -
- 8 replies
- 1.2k views
Seriously go look at the "apocolipse" video, right after he shows the giant robot, there's a giant walking left, and if you pause the video you see a green becon of light: Aka the box! Cool! Of course I can't confirm the box is ACTUALLY green right now... But given the MOTD's light was red... I think it's safe to presume the bix's colors can switch...
Last reply by Tattoo247, -
- 8 replies
- 1.3k views
Now I'm excited for this, I'm so happy that the O4 are back in action and ready to kill again. But I have issues with it being a prequel. Now they keep saying every story has a beginning, and an end. And I'm confused to how this even ends when it's happening before everything started. I have a discussion with someone about the story and how will it fit to the next map, and things just weren't adding up. Here are my issues. 1. Who's in control? My friend thinks it will be Samantha, but I kept saying Samantha wasn't even born yet. And they weren't even testing 115 until WW2. Which brings up-- 2. How are they're zombies? In all the radios, not a single one…
Last reply by ZombieOfTheDead, -
- 8 replies
- 1.3k views
So we all know that this map takes place in World War 1. So more than likely we may be seeing the return of Hellhounds. What do you guys think of this? Maybe they won't be in the canon version but could be put in for custom games?
Last reply by Tasty Applesauce, -
- 8 replies
- 1.2k views
Hi guys, I usually just lurk around the forums and read what others have to say, but after thinking about this for a little while, I think I may have a theory for the Easter Egg. Now, in Call of the Dead, the characters we played as had to help the O4 get out of the room. Now what if, the O4 have figured out how to correctly use the teleporter correctly and have traveled back in time to where they have first encountered the zombies. Why I mentioned Call of the Dead, is because they could be trapped in a room so they don't encounter their former selves and create some type of paradox. BUT, if Treyarch do wish, they could even have the O4 (of course, with Samantha in R…
Last reply by Jeager1999, -
- 8 replies
- 1.2k views
What i'm thinking is, to make things line up a tad bit, there is a teleporter in Origins. Now you remember when you get zapped back into Kino where there's a chance that you get throw into one of Sam's rooms? Well I think they could do something similar like that, except they be little inserts of WaW maps. It'd be a nice reference and make some sense that they CAN time travel into previous locations. And would add speculation of whether not Moon will return to further the O4's story in BOIII or if (I MEAN IF) they release another DLC map pack. (IF IF IF IF).
Last reply by EvilHERONeos, -
- 8 replies
- 1.1k views
Everyone keeps asking if richtofin will be insane. If u look at the pic of the o4 in what looks to be a cave, he doesnt have that "i sommenly swear that im up to no good" look. Id post the pic but im not sure how to since i typed this on my ipad. But has anyone noticed how more detailed our original crew are? I think its cause they figured out how to go back in time and end their cycle for good
Last reply by XxCastunxX, -
- 8 replies
- 2k views
when you see the picture of maxis he has a beard, the man on the table also has a beard .Plus when you start a game, maxis brain in in that jar you use for the drone. Why would Richtofen Kill Maxis For his Brain? I dont know how to take screenshots so heres the intro.
Last reply by Dopey Legend, -
- 8 replies
- 1.4k views
I'm having a very hard time with this map, and I would consider myself slightly above average at zombies. Has anyone found places to train besides the generators? At the moment I'm running Generator 4, right by Jug.
Last reply by Tridalo, -
- 8 replies
- 33.4k views
Haven't seen this posted anywhere yet, just wanted to get all the part locations in one post for everyone. So far, I've found parts in these locations: Metal brace: 1. after first door going towards generator 2. On the ground in front of a table where you buy claymores. 2. above MP40 at generator 2. One of the giant robots footprints. 3. the wheel barrow at the far end after generator 2. Window part: 1. near Ak74u and generator 3. In a corner beside box to the right of AK74u 2. take door to generator 3 from main room. In a wheelbarrow in a corner on the way to generator 3. 3. In Fire tunnel (take door to generator 3 from spawn room) In a corner…
Last reply by mmm chocolate, -
- 8 replies
- 1.3k views
Found this one on /r/codzombies. What do you guys think? H1FwklxmQRA
Last reply by Boom115, -
- 8 replies
- 1.3k views
So now that Origins is out, I really enjoy playing as Richtofen as opposed to Takio or Nikolai etc. It's mainly because Richtofen seems to be more normal and level headed on Origins, compared to maybe Kino or WaW zombies. For example, during your game as Richtofen, he'll give you nice backstory information or useful tips about the exvcavation site. One quote that you can hear at the start of the game is something like 'We don't have a lot of time. We need to get the 115 conversion generators online' which isn't really backstory, but he is helping the other characters through his knowledge, which doesn't happen a lot later on. And inside the robots' heads, I've heard …
Last reply by TheNathanNS, -
- 8 replies
- 1.4k views
I've gotten all the Achievements but these (and Lost Little Girl, which I almost had).. What is Overachiever - what are the four challenges? Four ways to revive, I can think of the standard way, standard way in Zombie Blood mode, and with the Ultimate Staves.. Only other I can think of is Krauss Refibulator, but have not seen it in this game.. What am I missing?
Last reply by Ourobos, -
- 8 replies
- 1.3k views
And it comes with this text Do you think we might end up creating the story?
Last reply by brett307, -
- 8 replies
- 1.7k views
Hi everyone! AlphaOmega here, just fresh from the Little Lost Girl EE and I must say it took a wile but was helluva time. But that really isn't my main job here. No, what I have, if it has not been said before, may very well be the answer to a longtime question that has been thrown away for a while. Question: How does Samantha or ANYONE control the zombies? Answer: By using their inner fears/triggers that make them angry. Proof: The zombie blood. While in this mode, Takeo has said a few times "You speak directly to my soul". However, only when you have zombie blood. Samantha just basically pushed all of Takeos "buttons", so to speak. Played him like…
Last reply by minator177, -
- 8 replies
- 1k views
So Origins has left all us die hard zombie story fans a bit perplexed as to what is real and what isn't as far as our epic story goes. Is zombies done for good? Was it all just a game? Are we now entering a new dimension or real world of zombies? Do we have splintered universes? I would like to suggest that Zombies in the form we all know and love is finished. The story is over, Treyarch realised it was too convoluted to make any sense of so left it with the "it was all a game." As to the future of zombies, I do not think our beloved game is over. I think Mob of the Dead was a test. And what was it testing? It was finding out our response to standalone Zomb…
Last reply by Stop Mocking Me0, -
- 8 replies
- 4.6k views
Just a little something I found out today, I haven't seen it on the forum yet so I apologize if it has. if you accidentally switch out your airstrikes for monkeys, don't freak out. You can get them from the myatery box later on.
Last reply by 83457,
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