Origins
Witness the origins of Group 935, as an ancient evil is unleashed upon the battlefields of World War I.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
579 topics in this forum
-
- 7 replies
- 1.3k views
"The most horrifying and imaginative Zombies experience yet. Players will be deployed to Dieselpunk-stylized World War I-era France where they will encounter the return of the four original heroes from the very first Zombies map, as well as hordes of zombies that have overrun trenches and fields, as well as the ruins of a mysterious and ancient location." What do you guys think it will be!? Im thinking maybe atlantis, or the vril ya, which will mean some damn good wonder weapons! But anyways, discuss this! Signed, Wings.
Last reply by Wingsofwar50, -
- 8 replies
- 1.3k views
I have a shocking discovery! In a few of the frames in the trailer, it shows something that looks like nacht. It could have been built in WW1 neglected (that's why it has a run down look to it in WaW/BO) and left, until the events of nacht happen in WW2 Now I know the name is german, but this was a minigame about NAZI zombies, and they were in france at the time, so the language / name = country could also work for invaded places. This is a big revelation! France could be it's original location. If anyone bothers to ask why there were German vehicles around it, you have to have a look at a history book, germany occupied france in WW2, so they might have been inves…
Last reply by Edwantsyourhead!, -
- 3 replies
- 1.1k views
Hey guys, i have found something interesting in one of dempsey's quotes in kino der toten, he says :"killing zombies since 1945".Now origins takes place during world war 1 which is between 1914-1918.So how can dempsey kill the zombies before he actually started killing them the answer is time travel...But how do they look young?Maybe it just sends you back to that place and changes how you look during that time!?... Comment what you guys think! :D
Last reply by potato, -
- 3 replies
- 1.1k views
:D Hey guys, considering the trailer for Origins, we all can see the Ballista iron sights in one of the character's hands, we all know about the new sniper in zombies. I honestly hope it will be around as powerful as the DSR. Also, for a pap name, think that 'Trebuchet' would be a fitting name for such a hopefully awesome gun. What do you guys think. Also maybe some theories for both the weapons they have revealed and those they have not yet revealed. Thanks!
Last reply by BenHR, -
- 1 reply
- 773 views
These bubs are very unusual. They seem to (titan)fall from the zeppelin and make themselves your Big Daddy with their rotating mechanical claws. Another interesting thing to note is that they die instantaneously whenever the glass of their masks is broken. Are they the result of 935's further testing to make the zombies even greater war machines? What is it in the exoskeletons that keeps them alive?
Last reply by RdJokr, -
- 1 reply
- 1k views
I was doing a massive amount of research last night trying to figure out where Origins will take place, and in doing so I was looking at potential locations in Northern France that had connections to the Vril or Thule Society, places that had interesting artifacts or mysterious archaeological finds, as well as geographical similarities and similar structures seen in the Trailer for Origins. Based on what I've seen and read, I believe the location is in Normandy. Origins is supposed to be located in Northern France, and so here's my evidence for Normandy, which seems to fall in line with the Zombies storyline as well as the occult ideas that have been brought into…
Last reply by Rookie, -
- 8 replies
- 1.3k views
So we all know that this map takes place in World War 1. So more than likely we may be seeing the return of Hellhounds. What do you guys think of this? Maybe they won't be in the canon version but could be put in for custom games?
Last reply by Tasty Applesauce, -
-
Last reply by Charles871987, -
- 5 replies
- 706 views
Hi guys With the new map being set in 1917 I think that thus will provide oppurrtunities for old favourites from was to come back here is what I wan to see Ppsh41 thus gun was a monster in zombies and was my favourite weapon that I would even trade a wunderwaffe for so I hope thus comes back Mp40 another one if my favourites that had a ridiculously large mag when upgraded So what do you guys want to include in the. nExt map
Last reply by Edwantsyourhead!, -
Mp40
by MaxisIsAlive- 0 replies
- 2.7k views
It would seem we are getting the long awaited return of the mp40, as evidenced in the trailer. Takeo is holding it. Thoughts?
Last reply by MaxisIsAlive, -
- 0 replies
- 594 views
Okay, If you read this before - viewtopic.php?f=139&t=28062 then you see where I'm going with this. So I've been thinking, what if by pushing the button it doesn't actually "Reset" the Maps E.E.'s I keep thinking about the save feature, how you can't re-do one side of the E.E. without first completing the other. You can only have one side of the E.E. saved to your Online Profile. So instead of Resetting the E.E's for the maps, it's save what side you pushed the button for and that in turns has an effect on "Origins" I've looked at the images from the "First Look Trailer" I've noticed the "Blue" lighting effect in the backgrounds of some of them. …
Last reply by Jeager1999, -
- 7 replies
- 1.5k views
The Bigdaddies: They are an armored zombie more or less, but are going to play a bigger role then others, like the one in Die Rise for example, They're definitely going to play a bigger role too, they're not just your run of the mill special zombies, they come with a Dynamic entrance meaning they're not just half-assed put in there, the dynamic entrance being them falling from the sky, also they're controlled by zombies obviously, they also have different types. Relevant pictures: The known and confirmed rooms: When we get the shot of the O4 back against the door we get a peak of a room over Nikolai's shoulder, It looks like a very old church of …
Last reply by Jeager1999, -
- 8 replies
- 1.2k views
Hi guys, I usually just lurk around the forums and read what others have to say, but after thinking about this for a little while, I think I may have a theory for the Easter Egg. Now, in Call of the Dead, the characters we played as had to help the O4 get out of the room. Now what if, the O4 have figured out how to correctly use the teleporter correctly and have traveled back in time to where they have first encountered the zombies. Why I mentioned Call of the Dead, is because they could be trapped in a room so they don't encounter their former selves and create some type of paradox. BUT, if Treyarch do wish, they could even have the O4 (of course, with Samantha in R…
Last reply by Jeager1999, -
- 19 replies
- 1.9k views
I wonder with the limited ram how well this will play on consoles, as, they tend to freeze when there is too many textures in use. Your thoughts on this?
Last reply by Jeager1999, -
- 2 replies
- 692 views
Before Origins, we thought that Rictofen captured the three test subjects from war (one of them was mexican, but the mexican died, so Richtofen replaced him with someone from our O4 that I don't remember, this isn't making sense, I'm probably drunk IRL lol) But from the teaser it looks like that Richtofen already knew our three gents. So after he went mad, he found them, and captured them. This post isn't making sense, but you guys get the idea. I hope so. Now help me out with this!
Last reply by Jeager1999, -
- 2 replies
- 1.7k views
In Origins, I was wondering if we would see some references to the Thule Society. I know from 1917-1919 the Thule Society was being formed. A brief overview of the Thule Society- The Society was a German “Aryan” Occultist organization that studied the origins of the Aryan race. It was established in 1917 by Walter Nauhaus, a wounded German WW1 veteran. He was a Berlin Art student who was connected to another secret society known as the Germanenorden (Order of Teutons) and his Thule Society was meant to be the Munich Branch of the Germanenorden. By 1918, due to some discrepancies, Nauhaus’ Munich Branch of the Germanenorden became its own society. And thus, the Thul…
Last reply by Tac, -
- 0 replies
- 591 views
gId6lQsCvYs Sorry if this was posted already. It's simple, Participate in the Poll and/or express your opinion about the video especially about "Origins" I'll start by saying.....oh My F$^%KING GOD! A GIANT ROBOT!?
Last reply by Jeager1999, -
- 1 reply
- 1.8k views
So i was thinking. Nacht was never confirmed to be in germany, and as some of you may know, in the trailer for origins, it shows a area that look sort of like nacht der untoten. So i kind of just brushed it off, but then i realized all the planes flying around, and it made me think how the very first soldiers from nacht crashed in a plane and went to nacht to fight, so maybe since so much time travel has been done, this happens when the soldiers from nacht are flying to wherever there going (my best guess is to verruckt to save peter) and they crash during the time the O4 that we all love are there. this wouldbe kind of cool, cause we could learn more about …
Last reply by PINNAZ, -
- 8 replies
- 970 views
So maxis and Richthofen were studying trying to make super soldiers maxis was studying robots and Richthofen was studying on real humans his results were the original 3 and himself. maxis made a robot and we know that that is going to be in origins but this was before richtofen and maxis started studying so there would be know robot nor would the original crew be super soldiers so i wonder how this is going to play through. Also i am looking forward to nicoli's jokes . Did i spell all the names right by the way lol.
Last reply by Stop Mocking Me0, -
- 8 replies
- 1.2k views
Seriously go look at the "apocolipse" video, right after he shows the giant robot, there's a giant walking left, and if you pause the video you see a green becon of light: Aka the box! Cool! Of course I can't confirm the box is ACTUALLY green right now... But given the MOTD's light was red... I think it's safe to presume the bix's colors can switch...
Last reply by Tattoo247, -
- 8 replies
- 1.3k views
Now I'm excited for this, I'm so happy that the O4 are back in action and ready to kill again. But I have issues with it being a prequel. Now they keep saying every story has a beginning, and an end. And I'm confused to how this even ends when it's happening before everything started. I have a discussion with someone about the story and how will it fit to the next map, and things just weren't adding up. Here are my issues. 1. Who's in control? My friend thinks it will be Samantha, but I kept saying Samantha wasn't even born yet. And they weren't even testing 115 until WW2. Which brings up-- 2. How are they're zombies? In all the radios, not a single one…
Last reply by ZombieOfTheDead, -
- 5 replies
- 1.1k views
Orval Abbey - The Ancient Monastery Wikipedia Orval Abbey is a Cistercian monastery founded in 1132 in the Gaume region of Belgium and is located in Villers-devant-Orval, part of Florenville in the province of Luxembourg. The site has been occupied since the Merovingian period, and there is evidence that there was already a chapel here in the 10th century. In 1070, a group of Benedictine monks from Calabria settled here, at the invitation of Arnould, Count of Chiny, and began construction of a church and a monastery, but after some forty years, possibly because of the death of Count Arnould, they moved away again. They were replaced by a community of Canons Regular…
Last reply by EvilHERONeos, -
- 3 replies
- 792 views
Hello friends! I am here to share one of the theoris I have about the changing electrical pulsing lights poking up from the roofs of some f the buildings shown in the Map Pack Preview. Now, I am very new to mobile devices so I cannot insert the images into this thread but just imagine that they are there. At various points wthin the trailer, we see little weathervein like thgs on roofs. Now, some of them are activated th Rought the trailer. I believe this to be similar to the Lighthouse function from CotD. These veins show thencurrent location of the Pack-A-Punch within the map. Thanks for reading and please leave your feedback!
Last reply by Vyhl, -
- 24 replies
- 2.1k views
Official Poster APOCALYPSE NEWS NOW Hey guys, Nai here bringing you my comeback thread! This thread is going to be the most comprehensive coverage of official information for the new Black Ops 2 DLC, Apocalypse (releasing August 27th on Xbox Live) Release Date Apocalypse has been 110% confirmed by Treyarch to be released on August 27. Trailers Trailer #1: Vine™ Video Teaser: Trailer #2: Map Pack Preview: Images Treyarch have released a little series of images titled "Letters from the Field". Our good member GRILL has compiled a thread relating to those over here. Official Statements Treyarch have made a pre…
Last reply by LegitimateRage, -
- 26 replies
- 3.8k views
I have a strong feeling since we are going back in time that these towers had no purpose at all. Or had no purpose in this map. I think that the buried was the end all of easter eggs with the button and we will see something entirely unrelated in the final dlc as the easter egg. Think about it, we had an "awesome" reward in buried. we had two maps leading up to it. Both of these can be related to moon. Moon had cotd and shangri la that lead up to its grand finale. And then they left us with a cliffhanger by blowing up the damn earth. Now fast forward to buried. Buried had Tranzit and Die Rise that led up to its grand finale. And then then they l…
Last reply by DeathBringerZen,
-
Recently Browsing 0 members
- No registered users viewing this page.