Origins
Witness the origins of Group 935, as an ancient evil is unleashed upon the battlefields of World War I.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
579 topics in this forum
-
- 260 replies
- 79.5k views
Updated 9/13/13 11:17 am (lightning staff steps) ORIGINS EASTER EGG GUIDE 1) Collect all four staffs by finding their parts. Each staff holds three parts followed by a record and their respective element. The locations and instructions on how to obtain then are in the other category. 2) After crafting all 4 staffs in the lower sanctum of the Excavation Site, pick them up and Samantha will say that step 1 is complete. Now it's time to upgrade them. Scroll down below for upgrading the Staffs. You should have the Bracers by now. This new melee weapon is necessary for completing the Easter Egg properly. If you haven't gotten it, kill aro…
Last reply by John Chapman, -
Hello everyone, I’ve seen bits and pieces of this information posted throughout the forum. I wanted to compile some of the information to create a centralized comprehensive guide for the Shovel/Spade. Six Spawn Locations- -By the pillar in the spawn room -In the small room behind the meteorite, next to the large pipe in spawn -Next to the buildable table in the wind tunnel -In the church next to the buildable table -In the church to the left of the tank -In the tunnel next to generator 5 How to Upgrade- Dig anywhere from 30 to 50 graves to obtain the golden shovel. (I took note of the quantity over the course of five games. There is no exact numb…
Last reply by ChappersJohn, -
What is the highest round you've gotten on Origins at the moment? Did you build anything?
Last reply by Liamza2314, -
- 189 replies
- 29.3k views
The easter egg has been officially completed. Some better proof from @LiamFTWinter opihOCeaZp8 Now discuss this amazing easter egg.
Last reply by XxZombieSlayer96xX, -
- 20 replies
- 12.8k views
I thought I'd share some of the things I've been looking at over the last week. The main structure that this thread is based on is obviously fictional. This is just some info on what it could be. No doubt, this side-quest will be monumental! Most of this is just wikipedia links, but if your interested I have highlighted many key words to search for. Enjoy Here is a pretty cool website that has so much interesting stuff within it. http://www.ancient-wisdom.co.uk/index.htm ======================================== The most horrifying and imaginative Zombies experience yet. Players will be deployed to Dieselpunk-stylized World …
Last reply by GRILL, -
- 1 follower
- 15 replies
- 98.4k views
Introduction What’s up ladies and gentlemen? I’ve been a regular at this forum for quite some time now, but I’ve never made any huge posts to share with people here. Now, it’s time for me to share my own contribution to CoDZ, something which this forum has needed for a good while: a guide for Solo Origins. Origins is one of the most challenging Zombies maps that Treyarch has ever released. There is so much to this map, from the giant robots to the staffs to the long Easter Egg. One of the hardest things about Origins is all the small things that you must learn by heart for you to be successful. The plethora of ways to die and the many things that can go wrong, combine…
Last reply by Fariko Zomb, -
Everything is in chronological order, please enjoy ------ORIGINS Enlistment Posters------- Post Xbox DLC Release ------ORIGINS/Apocalypse GAME-PLAY VIDEO!------- 8/26 cXpR-aft46A Link for Mobile: http://www.youtube.com/watch?v=cXpR-aft46A ------Letters from the Field - Richtofen's 2nd Letter & Action Pose------- 8/23 Larger Photo ********** Larger Photo ------Letters from the Field - Origins: Final Key Art------- 8/22 art by Alex Ross FB Post Drafts leading up to final poster ------Letters from the Field - Tank's 2n…
Last reply by way2g00d, -
- 11 replies
- 50.7k views
Hey Guys, can I get some advice here? me and my friends have been trying to do the EE, and thus build the elemental staffs, we can do the Wind, Ice and Fire puzzles with no problem, but the Lightning Puzzle, fuck... We have watched practically every video on Youtube, read every guide, and are following them to a tee (A C E, RGB, FAD), and we do this, but IT WILL NOT WORK, no matter what we do, we have tried this over about 20 games and all four of us have tried it with the Lightning Staff, and we follow the guides to a tee, but ours doesn't work, they don't go out, they stay sparking no matter what we do and how many times we try it. We're following the guides to …
Last reply by Jeager1999, -
- 1 follower
- 14 replies
- 50.1k views
"My name is Samantha, and I'm going to tell you how this all really began." - Samantha Maxis. Origins. My name is Shooter, and I'm going to do my best to tell you what's really going on with Origins and the Zombies storyline. To understand what has happened during Origins and the Zombies timeline, we must first understand Mob of the Dead. As we're all aware, Mob of the Dead is the first time we're introduced to this idea of a cycle in Zombies, and this concept of a cycle is very important. Let's go back to Alcatraz. When we first start the map, the four mobsters are in their cells while Ferguson is patrolling the cell block. The Weasel tricks Ferguson into entering h…
Last reply by BBorn, -
Elemental Knife 1 2
by Ourobos- 35 replies
- 41.5k views
Saw this a few weeks ago, haven't seen it posted. Wondering if others have seen it, or know if it's legit or a glitch. Once you get the Elemental Fists, go up inside any of the three large robots. Cook a grenade and down yourself. When you respawn the next round, you will have an elemental knife. You swings as fast as a melee knife, much faster than the fists. It's RUMORED to last well up past round 100. The one time I did it, I did it with the fire punch, and mine became a two hit kill at the same time as the standard elemental punch. I've heard from reputable players that it does go much higher as a single hit kill. Has anyone else seen it or can you verify?…
Last reply by thegoldenspork115, -
- 16 replies
- 40k views
Hey guys, i am pretty annoyed because when i am playing at home and want to upgrade the lightning staff i always get problems with those sparking boxes you have to turn off on the real map. When i get out of the crazy place after completing the piano challenge i run up to generator 5 and turn off the box which will be on and you can see the electricity but when i turn that off all the others will not be sparking, and i have waited several round and checked and also in all weather, nothing will work so i give up after that. But then i was playing with my brother on another ps3 and then it wont let me do the piano challenge in the crazy place, when i hit the fi…
Last reply by brando, -
- 8 replies
- 38.1k views
So we spent rounds upon rounds trying to find him. Can you still kill him if you don't see him/don't have Zombie blood (after shooting down the plane)? Also: does he die from kaboom? Is he drawn to Monkey? Do claymores kill him (if insta-kill works)? Thanks
Last reply by yazter, -
- 1 reply
- 37.9k views
This is a guide on how to upgrade the lighting staff. Step 1: First build the lightning staff and go into the crazy place. You will see a grid with purple notes on it. You must shoot the notes in the correct order to advance. With the picture below you must shoot the notes, 6,1,3,3,5,7,4,6,2. You should the. Get a audio cue. Step 2: you must go around the map turning sparking generators until they stop sparking. You must turn them in a certain order. . the. You must go to the back of excavation where you go to the church and turn the dial you see there. 3rd step:You must then go down to excavation and line the 4 rotators to be purple. The. You shoot the …
Last reply by The Clay Bird, -
- 8 replies
- 33.4k views
Haven't seen this posted anywhere yet, just wanted to get all the part locations in one post for everyone. So far, I've found parts in these locations: Metal brace: 1. after first door going towards generator 2. On the ground in front of a table where you buy claymores. 2. above MP40 at generator 2. One of the giant robots footprints. 3. the wheel barrow at the far end after generator 2. Window part: 1. near Ak74u and generator 3. In a corner beside box to the right of AK74u 2. take door to generator 3 from main room. In a wheelbarrow in a corner on the way to generator 3. 3. In Fire tunnel (take door to generator 3 from spawn room) In a corner…
Last reply by mmm chocolate, -
- 11 replies
- 33.2k views
What's up, people? I've been playing this map almost non-stop since it came out and have been trying a large variety of strategies, setups and train spots. The thing I've been focusing on lately is a staff-focused solo strategy. Now, from a bunch of different experiences, I've tried each of the staffs. So far this is how they compare (ultimate versions of course): Ice Staff - Can be gotten early (Round 6-7). Not exceptional for camping or getting you out of jams, but seems to be really good at taking out trains and has decent ammo. Wind Staff - Can be gotten early (like the Ice Staff), but can also take a long time depending on whether the robots wa…
Last reply by MegaAfroMan, -
- 39 replies
- 31.4k views
Does anyone have a map of Origins? I've seen lots for TranZit, one for Die Rise, but none for Origins. I'd like to see all the trench paths layed out, the 3 giant stepping paths, tank path, the generator numbers, perks, dig spawns, etc. I'd like to see it to scale too, not hand drawn with random distances and exaggerated features. Here's a start using Theater outside of the barriers: http://youtu.be/ozq5W_xugf8?t=9m58s UPDATE: I figure I'd keep the most recent version here for people that hit this post for the first time. Totally reworked the map from a new base capture. Full Image V7: http://www.yourmapper.com/y/originsmap
Last reply by AlphaSnake, -
- 4 replies
- 27.6k views
So, i was playing origins and I noticed the robots were stomping around ALL the time, almost consecutively, making it VERY hard to acquire the bro fist, but REALLY easy to build the air staff.... Then I played another game and the robots (other then Oiden) would NEVER come making it easier to fill the chests but harder (and more tedious) to build the air staff... SO, my question: is there a way to slow the process of robot traversal or something of the sorts? Is it like Super Mario 64 where if you enter the map at a specific time the speed of things change? Or is it more of a weeping angel type thing, because I have noticed, your presence in an area does seem to mak…
Last reply by Dahniska, -
- 10 replies
- 27.1k views
After watching several videos of the new map, I've not seen the double tap machine, only people getting it from a challenge or the perk a cola machine. This actually IMO sucks. Double tap was my second most important perk after Jugg, but now it seems I'm going to have to keep using the perk machine in the hopes of getting it, which is going to be a huge pain if I go down in higher rounds where I would need it to make my guns more effective. Anybody else annoyed by the fact the double tap machine is not available? Do you think its a possibility that they'll include it on an update, like mule kick was in BO1?
Last reply by BuddhaCrane, -
- 2 replies
- 27k views
WARNING: This guide is for people who know how to do this map. You must know the map in a general sense and be able to adjust when neccessary. You should know how to do most of the buildables/ locations. This guide is NOT for beginners! Hello fellow zombie slayers! I hope you have all been brushing up on Origins and have played quite a bit. For some people, it's a walk in the park! For others, it can be quite challenging. Thats why I am here. I have a foolproof guide on how to play Origins. Lets start with some standard statistics. Map size: Massive Number of player: 1 Perks: QR, Jug, Mulekick, Your choice of 1 Zombie strength: Standard - regular;…
Last reply by Bigode935, -
- 5 replies
- 26.7k views
How to get free Magna Collider (Upgraded MG08) for free. Step 1: Build Maxis Drone. Parts for Maxis drone are as follows. i. Maxis Brain(Spawn room) ii. Tank path in mud area ii. Under the PAP by the gramophone bench or in one of the bunkers. Step 2: Collect 4 orange glowing circular discs located around the map in below areas using Maxis drone. i. In the church next to STG. ii. In to Firey area outside the Laboratory where we spawn. iii. On the ledge by Stamin up. iv. By excavation site on top of ledge where PAP is. Once done, go next to PAP and you will se…
Last reply by mmm chocolate, -
- 3 replies
- 25.7k views
So staffs have been dissapearing since last september 2013. We've run multiple ways to get around this. The only time this happends is when the staffs have been Fully upgraded and then taken out of the Crazy place. We've come up with a solution to get around this and still complete the EE. It seems thousands of players are confused as to why this is happening. The following strategy: There is a solution to doing the Easter egg 2 player, you must leave 2 upgraded staffs in the holdalls where you finalize the upgrade, one player use the ice staff and the other use the fire staff both players must build and upgrade these staffs separately, (ice staff is for getting th…
Last reply by zombikilla007, -
- 25 replies
- 23.4k views
Warning: If you have not done the Easter Egg for Origins or do not want to know the ending just yet, avoid this thread as much as you can. We have finally uncovered the beginning to the ending, and the finale of what we have begun. The final cutscene - much to many people's dismay - revealed a little too much of a horrific condition that the Zombies we've come to understand and live through is all but a child's game...or is it? I'm here, friendos, to show us how wrong we've been to turn the other cheek. Let's begin with understanding the paradox of Origins. The Paradoxical Circumstance In the winter of 1918, two German scientists by th…
Last reply by RichKiller, -
- 4 replies
- 20.9k views
Hi everyone, So I'm doing the Little Lost Girl easter egg on solo, and so far I've built and upgraded every staff. Problem is, none of the pedestals in which I should now place my staffs have spawned. Does anyone know what is causing this and how I can fix it? Your help is much appreciated!
Last reply by SuperR3t4rded, -
- 4 replies
- 20.7k views
In Zombies, there are certain eye colors that the Zombies have depending on who is controlling them as we know. Who do you think is controlling the purple eyed Templar Zombies in the Origins intro. Is it someone in the map, someone from the past, or just the Zombies controlling themselves. Also are the Zombies eye color on Origins, yellow or orange? Here is a list of the current zombie eye colors and who is controlling them. - Yellow: Samantha Maxis - Blue: Dr. Edward Richtofen - Red: Brutus? - Orange: Dr. Ludwig Maxis - Purple: ???
Last reply by ZombieOfTheDead, -
- 110 replies
- 19.7k views
The Partially Cyclical Omnipotent Samantha Theory Simple Version: Complete Version: 7sbEzkYSfeE So the Side Mission for Origins has been completed, and we got a lot of juicy info about the storyline of zombies. For instance, for the second time in Zombies history (first being Mob of the Dead), the Side Mission ends the game, with closure being the only reward. And it has an ending cutscene, which is a first in itself, unless you count George Romero talking in Call of the Dead. If you want to watch the video, go find one on this site somewhere. But we will start with the ending, because it has some important information. First of all, you…
Last reply by NaBrZHunter,
-
Recently Browsing 0 members
- No registered users viewing this page.