Zombie Labs
Have some neat ideas for a Zombies map of your own? Got some concepts you'd love to have touched on? Post your own map ideas here!
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
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Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
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Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
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Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
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Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
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Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
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Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
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605 topics in this forum
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Motd Revisited. Story There is panic on the Streets as 5 Friends get on a Boat. The city if on fire and there is No way to Save them. As the 5 set off on the Boat a Creature with a tentacle Pulls one of the Survivors into the Water and he is No longer seen again. None of these characters have any idea of what they are going to do next until they See Alcatraz Island in the Distance. When they Arrive on the Island they Find the Prison resembles some sort of Meat Locker. Bodies Dangling, Strange Symbols on the Wall, and partially Eaten Bodies on the Ground. However there are No Zombies. Suddenly our 4 Characters begin to feel strange….as if they have been here before. T…
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Previous: http://www.callofdutyzombies.com/forum/viewtopic.php?f=138&t=34234 New survival map idea: parallel This is a fairly medium sized map that takes place in a park, or rather, two parks… One park is the destroyed burning version of the other, and players can warp between these two maps via gates and flashes… Certain doors (gates) on this map will take one to the hellish world from the normal world, weather you can get back or not is a mystery, however if one needs to simply have access to one room for a small 60 seconds, they can use flashes, a buyable light sourse (500) in every room that will warp everyone in it to the opposing area for…
Last reply by Stop Mocking Me0, -
- 5 replies
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Sorry about all this... I'll likely DELEAT this thread when I have access to my computer... It's simple that my countdown final, the big one with 10 maps in it, has become so complex, it won't let me upload anything else while I'm on my iPad... For those confused please see: http://callofdutyzombies.com/forum/viewtopic.php?f=138&t=36407&p=342745#p342745 Either way here's map 4: And map 4: Grave: Takes place in a cemetery, Samantha is in control: Perks: Juggernog Double tap Speed cola Quick revive Box weapons: Normal Special weapon: The trench gun This is soposed to be an ode to waw maps... …
Last reply by Stop Mocking Me0, -
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ALL Right here's part 3! If you saw the er... "Promotional Artwork" of the Dlc poster I made, you'll recognize this as "countdown" Enjoy! Previous part (2): http://www.callofdutyzombies.com/forum/viewtopic.php?f=138&t=34056&p=318211#p318211 New survival map Idea: Count Down This survival map surrounds around being in the INSIDE of big ben, a very large clock…. The normal pathways are completely destroyed, leaving four british gents. to fight for their survival at the hands of a massive dooms-day clock…. Type of Map: Hell, Vertical Sense this isn't the REAL clock it's a lot bigger then the normal thing…. All around the clock there are…
Last reply by Slade, -
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Made this as a sort of OBVIOUSLY fake DLc for the first 6 maps of the Mocking me Map countdown.... Its... ah.... REALLY bad.... Hope you enjoy it anyways: Its got 6 brand new maps: Motive:http://www.callofdutyzombies.com/forum/viewtopic.php?f=138&t=34056 Overload: http://www.callofdutyzombies.com/forum/viewtopic.php?f=138&t=33720 Countdown: http://www.callofdutyzombies.com/forum/viewtopic.php?f=138&t=34234 Parallel http://www.callofdutyzombies.com/forum/viewtopic.php?f=138&t=34736 Gateway http://callofdutyzombies.com/forum/viewtopic.php?f=138&t=34799&p=323753#p323753 and Necromancy http://www.callofdutyzombies.com/forum/v…
Last reply by Stop Mocking Me0, -
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Previous: http://callofdutyzombies.com/forum/viewtopic.php?f=138&t=34736 New map idea: Gateway Supposedly this map would only be possible to compleat the EE if one had compleated MAXIS's side.... However it is readily available to everyone who has not done it.... Playing as the old four, you start out in the artic in an ice-cave, a freezing hell-hole with no such luck of surviving easily.... Ice will break, zombies will freeze and the only way it seems to continue on would be through an odd yellow-glowing gate... Stepping through the actual gate is amazing, like a teleporter... But into a strange new world, where the zombies eyes are red, and a te…
Last reply by Stop Mocking Me0, -
- 5 replies
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Previous:http://www.callofdutyzombies.com/forum/viewtopic.php?f=138&t=34799 New map idea: Necromancy! This map, while available to everyone, can only have its Easter egg done after completing the RICHTOFEN side of the bo2 Easter eggs... Like other maps, this one has two Easter eggs: One richtofen, however THIS time the other one is samantha... Playing as the Orignal four characters, Tank, Takeo, Nikolai, And RichtoSAM, you start off in a brand new way: As a fa-reaking zombie! Blue-eyes and all! Much like the "afterlife" mode of MOTD, the zombie system works similar, yet different... But I'm getting ahead of myself.... You start…
Last reply by Stop Mocking Me0, -
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previous: http://www.callofdutyzombies.com/forum/viewtopic.php?f=138&t=34946 Saddly this particular part will not be including a new map prediction, instead, I've desided to fill this thread about fifteen new ideas for gameplay features: Three perks Three drops Three weapons Three perm-perks and Three Buildables Each of these has their own unique abilities and wonder, Enjoy: Perks: Techniqe-quila: Using a special formula of receptors this perk gives the player the advantages of four "combo" moves to help fight zombies... Knife-Knife-Knife: A homing move, auto-matically trounces any level zombie in your way by cutting off his head…
Last reply by Stop Mocking Me0, -
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Welcome to part 8 of the countdown! Given you likely saw the epic cutscene just today about origins, so, after this peice, the rest are going to be focused compleatly arround origins! I'm sure you'll love the ideas either way! So for the last Non-Origins related step I give you: "Carry on" : A Micro-transaction map: 400msp Discription: Shake the undead to their knees in this amazing rock star map! Using bare materials, perk machines, and specified wonderweaponry, four band members try to survive a horde of their undead fans! What is there to uncover in this re-make of the fan-favorite map: Kino Der Toten. Yeah that's right: Remade kino der tot…
Last reply by Stop Mocking Me0, -
- 0 replies
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I feel so sorry for not giving you part 9 earlier, a random thing came up and I couldn't find the time... SO to make up for it I decided to instead of doing a separate part for grief, survival, and turned, I combined them with this part and part 10 will now feature what I think the NEXT zombie map will be about for COD 12 I hear.... Without further adu: HERE is the complete mock-version of the soon-to-be-relesed map: Origins! -ORIGINS-------------- You all saw the trailer and I don't think I need to explain that again, but here's the vid anyways: TS701bMxmSI Starting area: Simple enough: Mauser pistol, works the same as M1911, upgrade…
Last reply by Stop Mocking Me0, -
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PLEASE READ: THis isn't your average map-idea thread, no this is a GAME idea thread which trayarch has EVERY OUNCE of my consent to use if you read this by some means... It will consist of not, 1, not 2, but 10 whole maps in total, 2 disk maps, 4 DLC-main, and 4DLC extra as a part of the final zombies-only DLC. I may also include a camp. mode on a linked thread later on. I have included my own system of create-a-box abilities along with a unique set of guns, achievements, storyline, Ranking system, Bank system, and Perks, including a challenging but possible new way to upgrade some of your perks! (Ie Double tap--->Double tap 2.0) Please scroll down to the section you …
Last reply by Stop Mocking Me0, -
Moon storyline planned since WaW, Misc.
by Guest Epsilon7- 6 replies
- 945 views
My first post on this site. Very sophisticated even for brain consuming fleshbags! Anyway on to the original purpose for this post. I found out a month or two ago that Der Riese had planned possibly for the creation of Moon. There is writing on the left side of the wall below PaP, that says "Return through Aether". Aether is a dimension as quoted by Richtofen in one of the Moon radios. He says the MPD is "a direct connection to another dimension." and, "All signs point to this device being stable gateway to the Aether." Also, in Ascension there are strips of paper that say "Moon" on them in Illuminati coding. If this is true, which I really think it is…
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Moon stuff on Drive In?
by Guest BlindBusDrivr- 4 replies
- 894 views
I know it's a Galactic themed Drive In, but it's all just wierd. There are posters for movies "Monsters from the Moon" *cough* zombies *cough* And another that says "Robots from the sixth dimension" isn't that Aether? And then in the arcade, there's games for every map, and a WaW one with the MP 40 for obvious reasons. But the Hangar 18 one doesn't have a blackbird in the Hangar, it has a Haunebu saucer in it. So is this just more hinting that we might make it to the moon someday in zombies? and the rockets and saucer, despite being a galactic drive in remind me of Ascension and if you look underneath the saucer it reminds me of Die Glocke sk…
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Moon/Der riese theory
by Guest Hugecashboss- 2 replies
- 840 views
Ok so on Der Riese i remember some sort of teddy bear on the moon. Since the release of the new moon map i was wondering if there was some connection? Maybe Samantha's father worked on the moon developing element 115.
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Futuristic prison floating in middle of Pacific ocean, where only worst of the worst gets sent from their crimes. One criminal is infected and he is spreading the disease around, making everyone sick and soon everyones dead. Well, not everyone, 4 remain and they soon find themselves fending off reanimated corpses of other inmates and guards. Can you survive? Or are you going to settle with your fate and become one of them? Welcome to Mortem-Prison, where murders are part of everydays schedule, but massacre is rare, which is here now. Features: -Futuristic weapons, as maps set in future -Brutus from Mob Of The Dead, but with more futuristic-look given to him. Part of fa…
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Muslim zombies?
by Guest- 0 replies
- 635 views
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My input on Retaliation ( MP 4 )
by Guest dykeso- 4 replies
- 845 views
This is what i have found, and i don't know if has been mentioned before or not, and IMHO i don't really understand the search :L So, when i was banned, i was still doing my good old research, and had came across a comment on youtube. I have'nt had a chance to check it out, until now. Hear is a ' website ' i have found explaining most things the map pack could bring : Entitled “Retaliation”, this new map-pack will contain a total of 5 maps, four of which are multiplayer maps and one is a zombie map. Check out the list of maps and details below. The four multiplayer maps are: Mansion: set in Castro’s secret compound in Cuba. Cargo: set in a…
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My New Pentagon Thief Theory
by Guest BlindBusDrivr- 7 replies
- 3.5k views
My New Pentagon Thief Theory: This theory came to me tonight on the way to a new years party. I was thinking of theories for zombies in the car, and it just hit me; The Ascension Loading screen man. After a bunch of mental gymnastics I put together this theory, so I hope you enjoy ? Alright, so we all know about the guy in the Ascension loading screen: This man is none other than the infamous Dr. Gersch. We all know him from the Ascension radios and easter eggs. He was a Russian paperclip scientist, selected to lead research on a teleportation/vacuum creating device, known as ‘The Gersch Device’. He let off a fellow colleague, Yu…
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My Return Thread: My Partial Theory
by Guest Tac- 7 replies
- 941 views
Please keep in mind that this is an INCREDIBLY rough draft and I am working on a better one now, but I made this before I left so please correct my many errors: Dr. Edward Richtofen, Dr. Ludvig Maxis, and other scientists got a phone call from the Reichstag High Command regarding a meteorite containing Element 115 that crashed at the Rising Sun Facility. Their intelligence also told them that the Japanese were harnessing it and using it to their advantage for WWII. The Japanese unit that was in charge at Shi No Numa was your typical Japanese soldiers, proud to serve the emperor. They are also known as Unit 731. Unit 731 was a biological and chemical weapon maker…
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My take on the future Area 51 map....
by Guest graymonkey44- 20 replies
- 1.9k views
Now bear with me that this is purely speculative and these are just some crazy ideas written down.... This is pretty much everything I would want in a zombie map. So I hope a future map will eventually use the Nevada air base Area 51 as it would be awesome. It would be the first 8 player map and be similar to Verruckt in the way the characters start separated. 4 players start in a facility-type building while the other 4 would be stuck outside in an landing strip/ air field type area. The air field wouldn't just be one open space though. There'd be different areas to travel, similar to ascension. Like a landing platform with an alien spacecraft on it. The facil…
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My Theory
by Guest NaziZombies- 1 reply
- 918 views
I personally believe the first outbreak was in Verruckt, their were definitely experiments there. These experiments invovled 115 and the 115 turned the humans into zombies and thats why the marines are fighting off zombies, 115 made them zombies. These marines then flew to NDU and this plane was carrying 115 crates. The marines wanted out of Verruckt and saw a plane and just took off, this was most likely a German plane, as it was carrying crates of 115. The plane crashed (as seen on the map) on a battlefield with tons of dead bodies around them and the 115 crates were broken becasue of the crash and 115 spilled all over these dead bodies, turning them into zombies and br…
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My theory on how it will all end. 1 2
by Guest tyl3r27- 29 replies
- 3k views
First of all don't hate on me this is just how I see everything playing out in the end. So I think that Doctor Maxis is still alive, and eventually he will meet up at Area 51 (let's say this is the last map). So the crew meets up with Maxis at Area 51, and right when he sees Richtofen he wanted to shoot him right in the face, but Maxis knows the zombie outbreak is at its peak, and if they don't do anything it might be too late. So the end up taking shelter in a base that Maxis has been living in since the outbreak first started. It turns out that Maxis was able to kill fluffy, and teleport to Area 51. Samantha wasn't so lucky though. So Maxis reveals to Richtofen tha…
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My theory on how it will all end.
by Guest- 0 replies
- 517 views
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My theory on what Richtofens doing *UPDATED please read
by Guest BlindBusDrivr- 6 replies
- 1k views
Richtofen has something to do everywhere he's going, and it's all really starting to come together. At Der Riese, he got the Wunderwaffes, but they're 115 overloaded the teleporter and landed them in KDT. Where Richtofen learned a bit of what was being kept from him. Next, was Ascension, where he got a space suit, and released Gersch from Aether, angering Sam. So he had the space suit for travel into space obviously, and Gersch out of Aether, not really sure why likely to just taunt Sam, since I believe that easter eggs purpose was to test out the long easter egg on the zombie community. Then at Call of the Dead, he uses the actors/actress to get him t…
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My Theory on when Shangri-La takes place 1 2 3 4
by Guest football5699- 99 replies
- 5.1k views
So with evidence from the preview given too us (finally) I have gathered an interesting theory to Shangri-La. Depending on the length of this thread (unsure how long it will be) if Carbon or a Mod sees that it should be moved to the asylum they are more than welcome to. P.S. - A lot of what I may say could be one of your original ideas but since there are so many people it could be I would just like to say thanks for possibly sparking an idea. The Clothing of Our Heroes Richtofen, Dempsey, Takeo, and Nikolai have very clean uniforms. Richtofen is very suspicious as he is back in his original Nazi Uniform. Everyone else's uni is in perfect condition kinda SNN-es…
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