Zombie Labs
Have some neat ideas for a Zombies map of your own? Got some concepts you'd love to have touched on? Post your own map ideas here!
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
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Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
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Novorossiysk-Rebirth Island Connection
by Guest MexicanIlluminati- 10 replies
- 3.3k views
Heres a connection I made in the campaign mission "Rebirth" At the very beginning of the mission, Reznov will tell you to kill a man with a hatchet. Right after you do so, look up. The ship on your right is called the "Novorossiysk". I did some research on this word and came up with two possible explanations for the name of this ship. Possibility #1) There was a Soviet Aircraft Carrier named the Novorossiysk, here it is: This could make sense if it wasn't for the fact that the Novorossiysk was built in 1975, and active from 1982 to 1993. It wasn't around at the time of the Rebirth mission, and after much searching throughout the internet I …
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- 1.1k views
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- 0 replies
- 989 views
You open your eyes…...fire and brimstone surround you. The corpses of you allies lay on the ground….burned…..mutilated. You look up at the Big mushroom cloud in the sky…..How are you Alive? Why are the dead suddenly coming back to life? This is not the same place you were in Before…..Perhaps...this is just….A dream https://www.youtube.com/watch?v=1a2KqCa74FE You spawn in the Center of Nuketown. You are Alone...there are no other teammates for you. This is a place you must venture alone. You wander around this fake town with it’s fake inhabitants. They too have suffered from the Blast. They are posed in almost Demonic Poses of Pain and Agony….were they always Like …
Last reply by Black Hand Smith, -
- 7 replies
- 1.4k views
Ok, so after nuketown a while back I got thinking: If nuketown is a part of the final dlc, then will there be other maps as well? But I couldn't think of any... Now, after nuketown has been released separately, I begin to wonder: What other maps could have been, or will be, playable? So I, oddly, came up with this while listening to Music in school: Map: Elementary England: London Basicly this map takes place in a school, with kids and one teacher... The charracters may not say anything, but It'd be cool none the less! You start in the front of the school, ??? Elementary... The story goes, four kids survived the bombs, and they've been…
Last reply by Stop Mocking Me0, -
- 8 replies
- 1.8k views
Alright the idea of this thread goes DIRRECTLY out to XxJason livesxX for the actuall idea around it... I just put it together... Now as for the map, its basicly a map that will take us through the finer points of ALL the great old maps, as we can't have them all return as individual maps in black ops 2, Saddly... This map will be called: "Return" and will feature many key areas of waw zombies as well as black ops 1 zombies... Perks include: Jug, SC, DT2.0, QR, SU, PHD, DD2.0 (see in link), And MK... The best way to explain this map to you is through SONG! (Jk this isn't Disney) No, instead I'm just going to walk you all through some game-play... …
Last reply by ZombieSlayerNater, -
- 0 replies
- 1.1k views
Oracle: http://www.callofdutyzombies.com/forum/index.php/topic/178483-the-oracle-data-bank-data-recovered-1/ Easter Egg Song: On Earth- Lifeseeker Name: Village Game Modes Omega: Begin your journey through time at the very furthest we can go. There are no firearms here in this dead future. ( Canon Game Mode ends round 25 ) Sticks and Stones Survival: Survive an infinite wave of Zombies with only your melee weapoms Classic Mode: Survive the future with Weapons from the Past. Lock and Load. Grief: Who will be crowned king of the village? VS MODE!! Turned: The Village is dead. Stay human. Characters: In Omega you Play as 4 …
Last reply by Black Hand Smith, -
- 0 replies
- 1.1k views
You wake up in a dimly lit room. The walls are old and decayed. Metallic bars have rust and the only light that shines in this room is the light from candles and the chalk on the wall. All you see around you is Black and White. However…. You spot something on the ground. It is someone who has passed away. You then go into the body and suddenly….you are awake…for the first time…..in a long…time Around the room there are some windows patched up with old boards and behind those boards yellow eyes look into the room. They know you are here and they will not stop till they get to you. They will never stop. On the walls you can find 2 very old weapons. An m14 and an Olympia.…
Last reply by Black Hand Smith, -
- 0 replies
- 1.2k views
Only The Cursed Survive ( Part 2 ) You remember the last time you felt warm. The candle lit bright and a piece of bread to keep you company. You remember hearing the sound of footsteps below. Then you saw the light from the room underneath and now you have nothing but the clothes on your back. A man wearing a uniform grabs your hat and throws it away. It is one of the few things that keeps you warm during these dark and cold nights. You run to go get it but then you feel a burning pain in your shoulder. However before more shots are fired another man stops him. They want you alive. You are puzzled by this change of events. All logic says you should be dead right n…
Last reply by Black Hand Smith, -
Original Characters Captured in 10 Days? 1 2 3 4
by Guest Tac- 76 replies
- 5.1k views
A quick run-through of the CoTD radios: September 10th, 1945: A spy was found in Verruckt and sent to Richtofen September 17th, 1945: Dempsey is captured September 20th, 1945: Dempsey, Takeo, and Nikolai are captured and undergoing tests. Disregarding everything about who the spy is, whether it be Peter or Dempsey, how did the other characters get captured? A theory that I once heard was that the characters were part of the extraction team. Being that it was marine based, I doubt it. It sounds as though the characters have been captured for up to a few days, and were captured at the relative same time, so were they together? Do you think that the character…
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- 3 replies
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( A strange voice) It began long ago.... The vril were far more advanced than imaginable One day the vril created a new creature It was Man... Man and woman lived in Paradise until "IT" came.. It tempted man and thus they were cast out of paradise. The vril experiment to create a "Pure" life had failed The Ancient Evil ravaged the Earth as Men and women fell under the influence The Vril tried to destroy the evil but it could not be since it had no physical form One day a young girl stood up against the entity,,,and defeated it... by tricking it into a trap The Evil was locked away inside crystal Pyramid....but its evil remained A Young man got too close an…
Last reply by Black Hand Smith, -
- 5 replies
- 2k views
So, we've seen the giant and how that's been upgraded compared to the WAW version of Der Riese. So, I've decided to go ahead and design a "Black ops 3" version of these classic maps. Nact----> "The Night" "Explore the classic zombie-infested bunker in this training-simulator adaptation of the original zombies map. Beware the dark secrets it holds". All in all this map is tiny, as it was in the beginning. It consist of 3 regularly opened rooms, same as always. Room A: Spawn room. Simple enough. There's a couple of wall buys here: Shiva obviously, and the M1 garand. Nothing else new YET. There's no mule…
Last reply by TranzlusiD115, -
OXCART, Kelly Johnson, and Roswell
by Guest BlindBusDrivr- 4 replies
- 2.2k views
SR71, CLARENCE KELLY JOHNSON, AND ROSWELL Hello CoDz, I am here to bring to you one of my first theories in a while. It involves an icon of the game itself, the Lockheed SR71 Blackbird: But before I get to the aircraft, I want to start with it’s designer, Clarence “Kelly” Johnson. Who was Kelly? He was one of the greatest aeronautical engineers of all time. He studied in Aeronautical Engineering at the University of Michigan. And worked at Lockheed since the 30s. For those who don’t know (Lockheed) they’re the US governments closest aircraft companies along with Boeing and Northrop Grumman. He started as a tool en…
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- 7 replies
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When the pack a punch machine was first introduced it was such a revolutionary concept, and even the way it was stylized made it appealing. Put your gun in a machine and it gets laser-y bullets and sick engravings! It was a pretty basic Idea, (make guns stronger) but the way they did it was clever. In black ops it appeared on every map, and now did a few new nifty things to a handful of weapons. Incendiary rounds, Underbarrel attachments, goofy reticles, turning a single weapon dual-wield, you name it. This was the PaP machine's intro into being a feature that is expected to return on every map. In Black ops 2, people had already started taking the PaP machine for gr…
Last reply by Stop Mocking Me0, -
Pack a Punch weird things when starting game?
by Guest BlindBusDrivr- 24 replies
- 1.2k views
Recently, trying to get some good No Man's Land runs, I have noticed some very odd things with the Pack a Punch machine at the start. After restarting dozens of time for Jug to spawn, you begin to take note of the scripted sounds. One that I noticed, through my X12 turtle beaches, that at the start you can hear a faint sound which sounds pretty darn close to "Where...are.. you.." in a slow automated voice. The other thing, is the pack a punch machine. Could it be capable of teleportation. Let's remember, when we spawn here, we are not on a tele pad, we are standing on an intriguing ovular grate which the Pack a Punch machine is on. And in the f…
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Pack-a-Punch theory
by Guest i am richtofen- 4 replies
- 1k views
THE PACK-A-PUNCH! the thing that players have saved up 5000 points for since Der Riese. the thing that makes all are guns and wounder weapons even more awesome. we have been using it since Der Riese. but are heros have used it before. some time before Der Riese are heros have used the Pack-A-Punch machine. here are some quotes: "that machine belongs in awesome town" or "hello can you open the door so i can get to the cool gadgets ?" or even "i am AROUSED" ok sorry i had to toss that one in there. now due to quotes like this i think it is safe to say that are heros have used the Pack-A-Punch machine before Der Riese. how else would they know that the machine is a…
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- 9 replies
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I personally believe the next upgrade to the PAP machine should be for it to accept grenades, like, approach the PAP, then hold either RB or LB while you have the indicator. Then push X/Square to put a grenade in, costing 2000 for lethals, and 4000 for tacticals: Some basic upgrades: Frags----> Cluster bombs: Like grenades but explode multiple times, like metruskas. You get 5. Semtex---> Glue grenades: Bursts into a pale-yellow sticky goop. Any zombie or player it touches is slowed. You get 3. Glue grenades----> Crawler Traps: Double PAPed semtex will actually result in a crawler trap, this trap works like a bear trap and once deployed will …
Last reply by BestOfAllTime32, -
Paris is Maxis & Sam's home?
by Guest TheBrockstah- 3 replies
- 736 views
So I was just randomly thinking this in the car the other day listening to Coming Home and I know this is probably 100% wrong but I figured I would post this and get it wrong rather than not post and somehow get it right. Maybe Samantha want's to go home, and since Sam was at Der Reise she missed her home a lot, so Maxis put photos of the Eiffel Tower in one of the rooms to show where they live and to give Sam a memory of her home. How the zombies are at Paris, Maxis could of had a base deep in the Paris Catacombs, and it is full of experiments with 115 that only Maxis and possibly Sam knew about. Maybe Sam knows that she has to go home to do a certain task to…
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Pentagon Thief is stuck in a time loop?
by Guest Rissole25- 16 replies
- 1.7k views
It's possible the Thief is stuck in a time-loop just like Gary and Brock. Think about it. We kill him, and he drops dead in front of us saying "I have failed" (or something like that). Within the next couple of rounds, he is back at it again to try and complete the same objective over and over. Obviously it is also just for gameplay reasons for him to keep coming back, but this could be the reason why. With George, he never actually dies. All he does is return to the water, heals, and comes back out again. This theory can also work if he doesn't get killed. I have two ideas for it. - Once he has grabbed the weapons and gone through the teleporter, he trigge…
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Pentagon Thief Memento - Full Autopsy Report
by Guest MixMasterNut- 21 replies
- 10.2k views
[center:2c0kdiob]Who is the Pentagon Thief??? Not even he knows... I believe the Pentagon Thief character maybe a nod to the protagonist, Leonard, from the movie Memento[/center:2c0kdiob] --------------------------------------------------------------------------------------------------- [center:2c0kdiob]Memento [/center:2c0kdiob] In the movie Memento (2000), the main character, Leonard, can no longer build new memories. The last thing he remembers is his wife being murdered, and goes on a quest for revenge. Leonard tattoos notes on himself to give him clues as to who killed his wife. The banner tattoo going across his chest reads "Find …
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Pentagon thief's origins!
by Guest Electric Jesus- 1 reply
- 1k views
This subject has been brought up before, but here is my personal spin on the subject! The pentagon thief has always been mysterious. People have made many theories about his identity. I believe these are the best. As he is in the pentagon, and ONLY in the pentagon, it makes sense that he is American. His threads suggest that he is a scientist who presumably worked there. The name that jumps out that fits that description is H.Porter. I believe this is EXACTLY who the thief is. I will explain the teleporters in a moment. He designed the raygun's upgraded version, the winter's howl, and possibly the pap machine. THIS EXPLAINS WHY HE IS A THIEF! He wants to steal …
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- 3 replies
- 1.1k views
Welcome back....... The future of Zombies is hazy and full of mystery....where will we go from Origins....what new plot twists await us...and what new game mechanics will be added to keep things fresh. Today I would like to Present a new Concept the at will allow players to reach even higher rounds and give players new objectives once you have all your perks. There is also a new adjustment to Zombie AI which will allow for more hectic games that don't result in training for 4 hours straight For starters Imagine that in the Next game there is NO juggernog. Yes, that's right. I would like to get rid of Juggernog and Replace the double hit system with a Health bar syste…
Last reply by Prince Lolz, -
- 1 reply
- 1.5k views
Hello this thread by me is just a few ideas I have come up with some serious and ones I extremely want others I could live without. 1. Random starting pistol. I commented this on another persons post and have decided to include it here. The idea is that each player gets a different starting pistol just to add that little bit of variety. It doesn't have to be Dempsey always has the M1911 or anything like that. Problems with this is solo players may just keep backing out until they get the M1911 so they can have mustang and sally. 2. Pro-perks I will not go in depth because this is Speed colas idea but it is a very good one which I hope is added into the ga…
Last reply by Stop Mocking Me0, -
- 13 replies
- 1.4k views
As much as I hate them, perms-perks are a good idea, just WAY OP. Particularly perma-jug. If there was penalty for using them or an option to select certain ones they would be better. Here are some ideas for some new perms-perks for the next game. Grend-aid: Hold 2 more lethals and tacticals after obtaining mule kick. -Obtained by tossing all your lethals out between rounds 1-5. Lost by dieing Return sale: Refusing to take a weapon from the box earns the player 100 points. Achieved by refusing to take a wonder weapon. Lost by not using the box often enough. Also apples to the wonder fizz but can not be earned by the wonder fizz. Clearance …
Last reply by Stop Mocking Me0, -
- 0 replies
- 748 views
With the votes for the personalization packs being counted I wanted to wonder if anything ELSE may be secretly being released on the 29th... Came up with a few ideas: Zombies PP: Changes pack a punched zombie weapons from the blue cameo from die rise, to the red cameo from MOTD, the the green cameo from tranzit... Red: Only avaible to those who own MOTD Blue: Only avaible to those who own Die rise Or: Maybe some new maps, particularly for die rise: Nothing BIG like a story map, but maybe an edited survival map for the roof, or maybe a turned/Greif map instead! I think turned is a good idea, but was just tried on SUCH a poor area... A bigge…
Last reply by Stop Mocking Me0, -
peter mcain
by Guest killallzombies- 9 replies
- 1.6k views
now im pretty sure theres allready a thread on this but I want to hear your opinion on how peter died now for my opinion: I think when Rictofen found out peter was a spy from the pernell radio he intercepted he lured him out to Shi no numa where he killed him now what I cant figure is if Rictofen is the one who hung him or did rictofen even kill him sorry for the questioning ps where was the radio going
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