Zombie Labs
Have some neat ideas for a Zombies map of your own? Got some concepts you'd love to have touched on? Post your own map ideas here!
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
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Duplicate Posts -
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Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
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Post Pumping -
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Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
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Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
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Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
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Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
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605 topics in this forum
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Peter McKay and Tank Dempsey
by Guest xXdoomieXx- 4 replies
- 1.6k views
Someone may have pointed this out on a another post and I just missed it, but something has always bothered me. In the CotD radios, it says an american spy was discovered at Verruckt and delivered to Richtofen to replace the test subject he, err, "broke." That radio is dated Sept 10th. The next radio is dated the 17th, and has Dempsey recorded on it. But Dempsey was leading the marine team(ref. handlers note in data terminal), which raided Verruckt on the 20th(ref. CotD radio. So is it possible that maybe the guy we are calling Tank isn't even Tank? And if that is true who is he? and what happened to Tank? Is he the armless guy hanging in SNN?
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Peter Wasn't the Captured Spy
by Guest Tac- 12 replies
- 1.1k views
So a lot of speculation went around about who the captured spy in Verruckt was. We know that Peter is a spy, but here is why I believe the spy captured was not Peter: - According to a Call of the Dead radio on September 10th, Richtofen said that a spy was captured and was in transit to him to replace a specimen he broke. Upon receiving Dempsey on the 17th, Richtofen said that this was the replacement. Later on the 20th, he said he believes that Peter is also a spy. - Cornelius Pernell sent him a message AFTER the spy was captured and the asylum broke, why would he send the message if it was Peter who had been captured? He wouldn't have. He was Peter's handler, an…
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Alright, It's been confirmed that sliding seems to be the name of the game in BO3 for MP and campaign. This brings up some issues with PHD flopper, a perk that relies on dolphin-diving mechanics. Here are 3 of my solutions to this problem (removing flopper is not an option-once a perk, always a perk... Unless you're who's who...) 1: Zombies runs on old-school mechanics. What I mean by this is what everyone wants: Zombies gets no slides, no thrust jumping, and no futuristic advantages. Of course, this is taxing for treyarch to build a second movement function system just for zombies. 2: PHD Slider: A similar perk to PHD only made for the new system. Non-move…
Last reply by Stop Mocking Me0, -
Porter & CotD/V-R11 & Winters Howl mechanics?
by Guest Rissole25- 5 replies
- 5.4k views
Alright so I thought of this while playing a mad as "Five" game last night while using the Winter's Howl. It's a quick 10 minute theory that hasn't been thought out much, but I'd like to still post it anyway and get some feedback. Now, this theory is based off if Porter was at the Pentagon, and created/was involved in the Winter Howl's creation. [center:3rkhb7c5]The Weapons[/center:3rkhb7c5] So you might've noticed that V-R11 turns zombies into humans. These humans being a man who is from the Pentagon. [center:3rkhb7c5] [/center:3rkhb7c5] And also might've noticed that the Winter's Howl freezes zombies, like the CotD waters. The reason I be…
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Porter was at the Pentagon?
by Guest BlindBusDrivr- 11 replies
- 3.3k views
The new weapon on Moon, the Wave Gun, when in 2 parts and upgraded is called the Porter's X2 Zap Guns. And they are like his X2 Ray Gun, but with electricity. On one of the tables at the Pentagon, there is a Ray Gun with some parts missing, I believe implied as the X2, with an electrical trap piece near it. And that piece is the emitter than conducts the electricity into a weapon. Now the fact it is the only piece of it's kind lying next to a Ray Gun, and theres a new weapon like a Ray Gun that shoots electricity, seems like no coincidence.
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Possible Kino Date? 1 2
by Guest drmaxireland- 26 replies
- 2.9k views
Ok before people start calling this stupid and flame it or whatever this is just a slight possibility. Is it possible that the date is 21 October 1974. The reason for this is that at the start Richtofen say "Entry 741021" 74:1974 10:October 21:21st I havent made a post in a while so I just threw this together. Thanks for your time.
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Possible Zombies Ending
by Guest MezzaTheZombie- 4 replies
- 1.5k views
Is it just me but what if that picture on the comic is actually the temple being sucked into Aether by Samantha. OR . . . After Richtofen gets the golden rod and the focusing stone together he uses them to rip open a portal in space time to leave Shangri La. (I mean how else would they leave. There are no teleporters on the map.) And if it is Samantha what if the very last map, (Not saying it's going to be MP4) , Was an Aether realm filled with parts of every level in Nazi Zombies, both WAW and BO. And the map will have a fight with both Samantha and every boss Zombie ever created and will contain every Wunder-weapon ever created. (Hold On I need to catch my breath.)…
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- 6 replies
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Power Switch Overcharge So this is a gameplay mechanic Idea I have, and it's actually pretty simple. Ok so people always say they want upgraded perks, but I think that could end up making a player overpowered. This idea adds a bit of balance while still giving a potential huge boost in player abilities. Ok, so, let's just say once every 5 rounds a bunch of parts spawn in a certain area of the map. (It isn't supposed to be difficult to build or take time.) However one of the parts, a chip of 115, costs several thousand points to acquire, like 5000. The final product is basically a 115 superfuel injector. Attaching this to the power switch causes all of the pe…
Last reply by Stop Mocking Me0, -
Power Up's on the Moon?
by Guest seit5a- 4 replies
- 1.3k views
As we all know by now, the next map is based on The Moon, but I've noticed a few strange occurrences and have a theory for them. Let's start off at the earliest point I've noticed this, in Der Reise, there is an Easter Egg named 'the fly trap' where if you shoot a hidden switch with a PaP'ed weapon a number of power ups are generated and spin in a circle and fly off into the sky. Picture of the fly trap being activated. With some very interesting reads on this website, I discovered that Der Reise may have been used to create Nazi UFO's before the Element 115 project and the place the powerups that fly away spawn in was supposedly used to house one of the…
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- 3 replies
- 781 views
Prison Break is a brand new Mode I just came up with. Allowing for a whole new Zombies Experience Exclusively to Motd. Players 5 4 v 1 4 Players will act as the inmates, and 1 character will act as Brutus. During the Prison break Mode, Players will have to deal with a meaner Brutus who is player controlled. As the Inmates your main objective is to Escape the Prison before everyone goes down. By this point all of you have probably played Motd and know how to create the plane quickly. However this mode offers a twist, Brutus will spawn immediately when players open the first Door. As Brutus your job is to stop the Prisoners from Escaping by making sure they…
Last reply by Kyle8957, -
- 16 replies
- 2.4k views
Pro-Perks "ExoZombies perk-a-cola idea" ----------------------------------------------------------- Introduction: ProPerks is an idea I have for ExoZombies that allows players to upgrade their perks to make their ability stronger or add extra abilities based on which perk. To upgrade your perk you must first buy the original perk and then buy it again for double the price. When you upgrade your perk, it will make your perk emblem have blood on it and give you the extra abilities. Quick Revive: The cost for regular quick revive is 1500 points and the upgraded version costs 3000 points. When in multiplayer mode and you have the upgraded quick revive, the revive …
Last reply by GodOfWarrio, -
Problem with time
by Guest Matuzz- 5 replies
- 878 views
If CotD is located in present time Moon can't be in 60's because Earth is destroyed. Also if Earth was destroyed Richtofen wouldn't never got his hand on the Vril generator. Conclusion: gang moves between universes making Earth's destruction pointless in the story. This means them leaping in time doesn't affect the past only that universe's future.
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- 14 replies
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So I have moved the project over to itch.io. Please still feel free to comment here and ask questions, place suggestions, or offer up ideas for the project. https://unevenpixelstudios.itch.io/project-zombies As always, cheers!
Last reply by jiipee95, -
- 3 replies
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Quarantine 2024 Cutscene: You see hundreds of people at an evacuation zone in London. London has fallen and the population has begun the evacuation. However The officials decide to close the Gate even though there are still people in the city. You see a hoarde of zombies lurching forward and the screen fades to Blac Newspaper Clipping OUTBREAKS WORSEN Zombie outbreaks over the past decade have been heavily contained and successfully stopped from spreading. However for Unknown causes new zombie outbreaks continued to occur. Over the course of the past 5 years zombie outbreaks have worsened with each new outbreak. Round 1..’ You begin the game inside a T…
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- 2 replies
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So this just occurred to me as a little idea: Quick revive 2.0 What it does is make it so when being revived the revive bar goes up, however unlike old QR, the bar doesn't instantly reset after backing away, instead the bar will begin to decrease, but still allow for one to return to the player and revive again, this time taking up less time then the first. Furthermore if a player dies with tombstone, and another player with QR can actually revive the drop too, giving the player their guns, and body back, but no perks. Just a little tidbit I came up with, please discuss.
Last reply by Prince Lolz, -
- 10 replies
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We all didn't fully understand what was happening in Black Ops II's Ranking system and we all would want a good system. So here's my solution. Personally I don't a level-up to 50 and prestige idea. Here's how I would do it. I would want a continuous system where long term players are rewarded while new players aren't disadvantaged in comparison. Here's an example of the lobby would be like: -Map Name- Player GT (12) Player GT (11) Player GT (20) Player GT (5) There isn't a prestige, the leveling system just keeps going! How to earn Experience Points: Every Hitmarker on a Zombie: 1XP Every Zombie Kill: 10 XP Every Headshot Kill: 15XP Knife kill: 1…
Last reply by Stop Mocking Me0, -
- 1 reply
- 1.1k views
Alpha- Omega: Year One Last Season…… In the year 2025…..a mass cataclysm occurred which nearly wiped out the entire human race. The most dominant species on earth is now the dead. The Dead outnumber the living and with each death their numbers increase. Government officials hide underground while others barricade themselves into well-fortified cities. The Archangel Corporation is one example of how man tried to survive, they tried to barricade themselves from the undead. The Japanese tried to control the undead but their success only delayed the inevitable…. Now to understand the future of the human race… we must take a look at the birth of this new world… Loadin…
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real life richtofen?
by Guest imported_demesphor- 4 replies
- 1.6k views
..TOKYO (Reuters) - Nazi-occupied Paris was a terrible place to be in the waning days of World War II, with Jews, Resistance fighters and ordinary citizens all hoping to escape. Disappearances became so common they often weren't followed up. And one man used the lawlessness for his own terrible purposes, killing perhaps as many as 150 people. Yet it wasn't until thick black smoke seeped into buildings in a fashionable part of the city that firefighters and police were called to an elegant townhouse where they found body parts scattered around -- setting off a manhunt that led them, eventually, to Marcel Petiot. The crime was very much of its time, said Davi…
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- 1 reply
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I'm starting this off with that fact this is Fake. I've made my own loading screen in photoshop for this map which I will post if it lets me but this topic is to describe my idea. We'll start with a few basics. The Map will be bigger than Transit and not just four/five areas with a road connecting them. It is all detailed and different and NO FOG #LastGenProblems. I'm getting off topic here.. Anyway its a large city/town destroyed in England however its based in the past. You spawn with a blade (like in multiplayer gaming when you choose not to have any weapon) in a safe house and around you is a dark room with a couple of flashing light bulbs hanging from the roof. …
Last reply by AshleyJamesMedley, -
Rectifying Previous misconceptions, and interesting titbits 1 2
by Guest vuvuzelagoblin- 31 replies
- 2.1k views
http://www.youtube.com/watch?v=28WCT9bqIQs This video should clear up on several misconceptions, and provide interesting background info. If you can't be arsed to watch, i shall summarise for you. 115 doesnt cause memory loss Dempsey was a spy himself interestingly. richtofen is up to something, (no surprises there)
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- 3 replies
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Remastered Zombie Maps My initial idea behind this is to reimagine zombie maps. Some will be very different while others just have added content to be more complex. I started this about a year ago and forgot about it, but now that I have found it again and with the DICE Summit I think this is a good idea for a post as at least some of these changes could happen in the future. I may add onto this with the Black Ops maps at a later date and then the World at War maps, depending on if I feel they could have additional features or if they need improvements. Black Ops 2 maps: Tranzit Changes: Tranzit is the most heavily changed map. Though its layout is the sa…
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remove this
by Guest Arussianmonkey- 6 replies
- 904 views
remove this. this is what they call a "rage trap" so please remove.
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*First off, if this is posted somewhere, I am sorry for a repeat post. So it seems that the general consensus is that the hanging man in Shi No Numa is Peter due to the radio mentioning him. I read some interesting stuff in the Terminal and listened over the radios in Call of the Dead that makes me think otherwise. So, the Terminal says, "We successfully inserted Peter into Group 935 as a research assistant based out of Munich. Current location is unknown, but his last transmission suggested he had been transferred from the Der Riese facility to a top secret location known only as Verruckt. Most recent communique indicated that the 935 experiments are barely under …
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Resource Center
by Guest BlindBusDrivr- 13 replies
- 1.3k views
Hello fellow theorists. I have decided to make a Resource Center to help people with their theories. It will include sources to help people with finding new things, decoding, easy to find radio transcripts. etc. And also possibly a photo request section if someone has the capabilities to take screenshots. Also, please post suggestions for things to add to this So here you go! Illuminati Cypher: Here are the radio transcripts courtesy of TacticalInsertion Be sure to check out his post of the transcripts, he made them not me. http://callofdutyzombies.com/forum/viewtopic.php?f=67&t=11929 …
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- 29 replies
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Disclaimer: I did not steal this idea from CRU_NINJA_575. He simply sparked my interest enough to do a full map concept of this. I actually had this idea way back at the end of January this year. Go to topic Returned TranZit - A Map Done Better To many, the disc map of Black Ops 2, Green Run (a.k.a TranZit) was a huge flop. I am in agreement with them to a certain degree. I still think TranZit is one hell of a map, which had so many great ideas that I wish had returned, but which sadly didn't. I am here today to share with you my idea for a large set of improvements which would allow TranZit to reach it's full potential as one of the best maps ever in Zombies. …
Last reply by Stop Mocking Me0,
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