Zombie Labs
Have some neat ideas for a Zombies map of your own? Got some concepts you'd love to have touched on? Post your own map ideas here!
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
-
- No posts here yet
605 topics in this forum
-
- 3 replies
- 897 views
I just had a weird dream last night and I want to submit this before I forget the details. In this Dream I saw the zombies reveal and it was really dark and mysterious. There's dimly lit bunker full of these half human, half zombie people. It was really weird. who knows, might be a premonition I had I just had a dream last night and somehow my subconscious put together a coherent zombies reveal trailer [9:02:16 AM] Black Hand Smith: Apparently the main character is a woman and she lives in an underground bunker where there are people with yellow eyes. Apparently zombies can retain their humanity if they try extremely hard. [9:03:18 AM] Black Hand Smith: However there is …
Last reply by Stop Mocking Me0, -
- 0 replies
- 806 views
While many really didn't like a lot of the aspects of Advanced warfare's zombies, there was one particular aspect that REALLY intrigued me. That was the ability to get your tombstone after death no mater if you had the perk or not. In zombies, and particularly on the bigger maps, the main issue with death is getting back up. You go down in tranzit and It's almost guaranteed that you'll lose everything. And on round 15 or so, it's hard as BALLS trying to get back up, get a gun, get jug and continue fighting, especially if you don't have the points when you spawn in. With tombstone life was slightly easer, but no one ever bought it because it wasn't in a good area, you neve…
Last reply by Stop Mocking Me0, -
- 3 replies
- 999 views
Hello one and all, and welcome to my first post on this site. Now, I am new to both this site AND map creation, so please forgive me if this post is in the incorrect place and/or what I am talking about sounds "novice" or unintelligent. About 3 weeks ago, strolling throughout the internet, I came across a video titled (Paraphrased) "Custom Zombies Map: Cryogenic". I was surprised and thought it was a hoax. Upon watching the video, I found out that it is legit, and there is a whole community based on making maps outside the world of canon zombies. And it got me thinking: Is it possible for me to create my own? Well the answer I found, was yes. Or at least, basically yes.…
-
- 0 replies
- 788 views
First there was nothing......and then....there was a light.... the Stars and Galaxies slowly but surely took form and life began on a hunk of rock. Was this the product of some divine being man was not meant to understand? Or was there a more scientifical explanation? In this world there lived 4 beings that would soon play this terrible game while everything else was just a Pawn used to complete said game. Do you hear the Voices? It all seemed to begin during World War 2...and the discovery of the Artifact. The Artifact was believed to be a gateway to another dimension left behind by an ancient race. However they were wrong about it's use and the Man…
Last reply by Black Hand Smith, -
Everlast Concept Hub
by Guest- 1 reply
- 1.8k views
Everlast The purpose of this is to give some insight to my latest map concept series, it was a big series and very fun to work on each idea. So this post is going to be me saying my thoughts on my map concepts, filling in some gaps in the storyline of the maps, giving some trivia about some things creation, talk about things I was going to add but didn't (this means it will also be kind of a concept thread in itself) and also giving a central hub for me to put all my map concepts, which can be directed to from here. If you have any questions about the storyline that I missed, please ask and I will update this. Time taken to create: January 23rd to June 26th …
-
- 1 reply
- 1.7k views
Kingdom of the Vampire Map Description: Vampires, Bats, and Ghouls. Fight the undead army of an evil Vampire King in this steampunk version of the 1800’s. Control 4 brand new characters, explore a terrifying castle, and free the town from the vampire’s curse. Easter Egg Song: Bat country https://www.youtube.com/watch?v=YsZy3I6colo Activate by finding the 3 Hell Bats around the map Other Ambience Music that plays throught the game https://www.youtube.com/watch?v=ZYuS4COuNSE https://www.youtube.com/watch?v=rOFCqh4DKKU 1800’s…….. The full moon is out and the village is silent…… Suddenly a scream is heard as a group of red eyed zombie…
-
Hollow: Map Concept
by Guest- 4 replies
- 1.8k views
Hollow Hollow is the final map in the series of maps I have been doing. It follows the original group with from Origins, surviving the undead onslaught in the mythical Agartha where they must free Samantha from her imprisonment and save the world. As always, I may have made mistakes. Especially since this post is so long. I have had issues with the document before as well so please tell me if I have made a mistake. Time taken to create: February 2nd to June 5th Note: (Hollow is a DLC map which is the final zombies map to a particular game. It comes with all previous maps from Nacht der Untoten to Nuketown Zombies (As Tranzit is set after Nuketown zombies,…
Last reply by Black Hand Smith, -
- 1 reply
- 1k views
Here's how I think Exo-zombies is going to go for it's final map. Believe it or not, there's a lot of story to cover here: It's the final map takes place where it all began... New Baghdad. The map takes place in an Atlas Lock-down facility. The story goes that Oz is killed and the 4 get into the submarine seen at the end of carrier. This submarine would eventually find its way to New Baghdad. Upon arrival against land, Linnox gets out and declares it's now mission to take down the atlas associates here. Upon breeching the base, they find a group of scientists and a woman named Edna McCalvitch. She's the voice heard at the end of outbreak. She will also shoot Lin…
-
- 0 replies
- 974 views
Outbreak Revisited “ I remember when this all began……I’m probably the only one that does by this point…… However even now, I have a hard time remembering it all…….” OZ. Round 1...begin The Map is almost the identical to the original Outbreak. However there are some new modifications. As you can probably tell the moment you start the match, the generators are no longer present anywhere on the map. They didn’t serve any purpose before and now they are gone. Instead the Only generator now is in the Exo Room and it powers up the whole building as well as giving you access to the Exo Suit. Each room now has traps which can be bought from 1000 to 2000 credits i…
Last reply by Black Hand Smith, -
- 4 replies
- 4.9k views
Story: The ringmaster Steps up on the stage. "Now...I shall make 4 ...well....5! of my Stars! VANISH! I PROMISE YOUR MINDS WILL BE BOGGLED IN THE REALM OF THE STRANGE AND UNCANNY!! He covers you in a sheet as you see nothing but Blackness...but then....you fall down to the ground..... Where are you? You are now entering...the CARNIVAL OF THE EVIL DEAD Easter Egg Music Activated by bonking 3 clown noses hidden around the map....the noses are still attached to the head....HAHAHA Intro ( You hear a classic carny talking as old images of carnivals flash by) Welcome to the greatest carnival on earth! Spend some time on the rides, or play some our …
-
- 0 replies
- 854 views
So in this concept: black ops 3 is released, and it's time to see what the new map is like: Here is the short version: Rebirth: The map takes place in the ruins of Chicago where hordes of zombies typically flood the streets bellow, and society lives in a series of bridges and floating platforms attached from the sky-scrapers. There are 3 main areas of the map, and I should mention this map is roughly 1.5 times the size of tranzit, but don't worry, I took care of the issues. Area one: The sky loft: This used to be one of the most prominent hopes for mankind, here the world began anew, farming animals and plants from pastures and greenhouses situated in different b…
Last reply by Stop Mocking Me0, -
- 0 replies
- 858 views
So....since E3 is coming up soon I've decided to hold a little E3 style post myself. Showcasing some of the new premises for Legacy of the Damned Quality Concepts. Not the Alpha-Omega style but Concepts with character quotes, eggs, and a much more stand alone story. Curse of the HellBeasts When an old town in Transylvania is infested with Vampires, 4 Hunters are called upon to send the Undead back to Hell. Explore the legends of the Vampires in this Steam Punk version of the 1800's. New Blood Powers, Demonic Hellspawn, and a trap infested Castle on the top of the hill. Will you break the curse or join the Ranks of the Undead? The Tomb of the Living Dead An Arc…
Last reply by Black Hand Smith, -
The Spark: Map Concept
by Guest- 2 replies
- 1.5k views
The Spark Leading on from the events of Fallout, it shows what happened to the world 115 years later. It has be centuries since the apocalypse began and the world is nothing like what it once was. All that is left of humanity are four survivors (Enoch, Ascal, Nova and Sol) bound together by the instinct to survive. No hope is left for humanity but the world itself may be able to be fixed by the greatest discovery in the history of the world. The original source for element 115. Time taken to create: March 30th to May 22nd Note: (The Spark is a DLC map which comes with Fallout, the fact that it is set after and directly follows it events is only shown in the en…
-
Fallout: Map Concept
by Guest- 1 reply
- 1.4k views
Fallout Fallout is the final part to the three map story following Magnus, Alexus, Dexter and Sergei. Here they will have to stop a bomb from falling and destroying everything. A time lock has been placed on a nuclear bomb, while fighting off the undead you must also preserve this time lock. Time taken to create: March 10th to May 22nd Note: (The idea behind this is not meant to be for last gen consoles, I am sure a lot of the stuff in it already pushes the limits and I feel that being ported back to an old console would make it seem as if the map is going backwards not forwards. If this were to be in a Call of Duty, it would be the third DLC map which comes w…
-
- 6 replies
- 1k views
Welcome, to my first map concept specifically formatted around the information we know about zombies as of May 04th 2015! Enjoy! First the teasers that prime our hype: Notes from Jessie: How long has it been? A year? Two? A decade? The tunnel collapsed last week, but I feel like it's been years sense we've spoken Harwind... I need to ask you a question. I want to do it in person but I fear the consequences of waiting. Being apart from you for so long grows on.... Harwind, If you find this message, tell the others it's not safe here. They've broken the dam! I LO Hello again Harwind... Strange, feels like we just saw each other yesterday, yet, the tunnel coll…
Last reply by Stop Mocking Me0, -
- 3 replies
- 1.1k views
Alright, It's been confirmed that sliding seems to be the name of the game in BO3 for MP and campaign. This brings up some issues with PHD flopper, a perk that relies on dolphin-diving mechanics. Here are 3 of my solutions to this problem (removing flopper is not an option-once a perk, always a perk... Unless you're who's who...) 1: Zombies runs on old-school mechanics. What I mean by this is what everyone wants: Zombies gets no slides, no thrust jumping, and no futuristic advantages. Of course, this is taxing for treyarch to build a second movement function system just for zombies. 2: PHD Slider: A similar perk to PHD only made for the new system. Non-move…
Last reply by Stop Mocking Me0, -
- 6 replies
- 1.3k views
Now, many you tubers for those who've noticed, have began to discuss a new topic: The ray gun M3 which was apparently apart of some "credible" guy's reddit post. I don't believe that story for a second, and leaks are not allowed here, but considering I'm calling B(H)S (CODZ humor FTW) on this however there is a topic I'd like to discuss: Ray gun attachments. Ok, lets say for zombies in the next game, you get this: A pick-5 system: Create a gun: Choose: Perk: Attachment: There are a lot of new attachments, some I should note are ONLY available to those who PAP their weapon (marked with a PAP only message) -Grenade launcher -bayonette -laser-site -PAP…
Last reply by Stop Mocking Me0, -
Anthem of the Dead: Map Concept
by Guest- 2 replies
- 2k views
Anthem of the Dead With this map, chapter gameplay is gone. It may return in the future but this map is just going to go back to the classic gameplay. This map is unconnected to the story I have been working on, it follows a strange group of people who have met at the start of the zombie apocalypse. The map deals with some themes in both the campaign and zombies while not being connected to either at all. In a rainy cityscape in the year 2025, a group of survivors will learn that they may already have lost the fight against the undead. Obviously I may have left some mistakes in this so if I did tell me, as I always say I am only human. Anthem of the Dead is loosel…
-
- 0 replies
- 1.2k views
Only The Cursed Survive ( Part 2 ) You remember the last time you felt warm. The candle lit bright and a piece of bread to keep you company. You remember hearing the sound of footsteps below. Then you saw the light from the room underneath and now you have nothing but the clothes on your back. A man wearing a uniform grabs your hat and throws it away. It is one of the few things that keeps you warm during these dark and cold nights. You run to go get it but then you feel a burning pain in your shoulder. However before more shots are fired another man stops him. They want you alive. You are puzzled by this change of events. All logic says you should be dead right n…
Last reply by Black Hand Smith, -
- 4 replies
- 1.6k views
( Please Ignore The videos just listen to the Songs. These were the only way I could link the songs onto the Post. Also Please note that Halo is the Only song that is not complete. There are parts that have been cut out. If I can find another Link with the full thing then I will edit this post with the new video. ) Easter Egg song activated By using the 3 teddy bears hidden around the Map Halo Second Easter Egg song Activated by the first person to achieve 115 headshots Third Easter Egg Song Activated By Completing the Easter Egg Main Menu Startup screen: You see The Broken teleporter and the pack a punch cage from moon. This area ha…
Last reply by Black Hand Smith, -
- 0 replies
- 1.1k views
You wake up in a dimly lit room. The walls are old and decayed. Metallic bars have rust and the only light that shines in this room is the light from candles and the chalk on the wall. All you see around you is Black and White. However…. You spot something on the ground. It is someone who has passed away. You then go into the body and suddenly….you are awake…for the first time…..in a long…time Around the room there are some windows patched up with old boards and behind those boards yellow eyes look into the room. They know you are here and they will not stop till they get to you. They will never stop. On the walls you can find 2 very old weapons. An m14 and an Olympia.…
Last reply by Black Hand Smith, -
- 1 reply
- 913 views
Empire [ 2300 ] Story: The year is 2300…..a Long time ago this entire city was altered into the most fortified safe zone in America. However…..it is Overpopulated. ( You see the city from Afar as a Plane approaches only to be shot down ) At first the City was a glorious location enhanced with Archangel Technology to make life easier. Everything within the city was controlled from the tower of babble, the tallest skyscraper within the Empire. However as the years went by more and more refugees from the outside world began to join the Empire. With not enough room in the main City, Theodore Thompson, CEO of Archangel decided to expand the city limits. However w…
-
- 3 replies
- 1.1k views
Map walkthrough You start in a circular room with two pillars in the center.
Last reply by Uneven Pixel, -
- 2 replies
- 1.2k views
PRESS START displays on an old Computer screen... You press the start button and the Screen changes to Loading....... Your POV Zooms out revealing Many Video Feeds each broadcasting something. The Giant computer has the Archangel Logo on it and reads the Word ----------. On the Main console you see many Notes and Scribbles even some drawings of the Arcana BluePrints. Every now and then you see a shadow pass by and the sound of Discs moving around. Mechanical Noises. Video Loops that can Occur, Each Loop is different and changes once the Loop is Done. Zombies In bracers jumping around Decayed Zombies Popping out of the Ground A city with a Large Tower The …
Last reply by Uneven Pixel, -
- 1 reply
- 1.1k views
Hello Everyone. I am a game designer who is currently making a fan game based on the call of duty series called "Call of Duty: Zombies Collection". I am using maps currently in the series along with some of my own maps that I have come up with. The first map I am adding is called Redemption. Here is the Idea: This map is X2located in France, 1142, during the Crusades. 4 Templars, each an ancestor of the O4, are sent to a fortress that is directly above the location in Origins. These characters are as follows: Elias Rudiger: A German Templar who is knowledgeable in alchemy and mechanics, who has designed a repeating pistol crossbow. This is the starting weapon on this m…
Last reply by Black Hand Smith,
-
Recently Browsing 0 members
- No registered users viewing this page.