Zombie Labs
Have some neat ideas for a Zombies map of your own? Got some concepts you'd love to have touched on? Post your own map ideas here!
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Subforums
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- 10 replies
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I'm sure somebody has thought of this before, but has anyone considered the idea of a slot machine in zombies? The idea came from My weird space vegas dream (don't ask) and could be rather interesting. So heres the concept.. Around this neon, casino reminiscent map are roped off areas with dark red carpet on the ground. Three squares with question marks in them are burned into the carpet. In one of these spots a beautiful golden slot machine rests, with ornate carvings on the sides and a bright glowing screen. Spinning it costs 1000 points. The three slots line up and make different results such as.... 3 Zombie Heads: 10 zombies are spawned in the surrounding area …
Last reply by CRU_NINJA_575, -
- 4 replies
- 759 views
Four players are placed in the map, their goal is to survive 10 random rounds (meaning you could get rounds 1, 5,13, 2… or any other round, but all games start with round 1, likewise no round will be repeated and no round can exceed round 50) , afterwards, the game is over. Everytime one goes down counts as a down, every time one dies counts as two. However players will instantly respawn when they die, and their tombstone is retrievable as tombstone worked in town and tranzit. You do not buy tombstone it comes regularly and does not count as a perk. Of course one does not collect perks off one's dead body, only guns. Your goal is to survive all 10 rounds as one …
Last reply by Stop Mocking Me0, -
- 1 reply
- 641 views
So I just had this idea: What if there was a system in place for keeping track of one's zombie stats with every person that's on one's friends list? Like say me an XXXXXX are playing multiple games, after a while I'm rewarded with "Partner rewards" In which case if XXXXX does down I can recover him .5 seconds faster then an average team mate? Or maybe hitting the box after them will increase the chance of getting better weapons (like the teddy Perma-perk). Nothing major in game changing but a little reward for playing with friends. What do you think?
Last reply by thegoldenspork115, -
- 12 replies
- 1k views
So here's load of words in a row: What if we got the tomahawk from the box. It starts off simple enough, replacing the ballistic knives. Push RT to throw in a line for good damage or melee damage. However when upgraded it becomes the hell's redeemer (double upgraded it becomes the hell's retriever. Not much to this one. Tell me what you think.
Last reply by superstudmuffin, -
- 0 replies
- 638 views
We have wanted to choose our attachments on our guns for a long time. Vote which way you want to see your attachments in the next Treyarch game. Attachment machine- like the pack a punch but you choose what attachments you want for 4000 points (can stack up to 3 attachments Attachment mystery box and attachments off walls- simply spend the random attachment box if you don't really care on what to get, by or find attachments off walls Pap add on- You choose what attachment and upgrade you get Same PAP system Customize gun table- you choose your attachments, camo, and special ammo
Last reply by CRU_NINJA_575, -
- 29 replies
- 2.9k views
Disclaimer: I did not steal this idea from CRU_NINJA_575. He simply sparked my interest enough to do a full map concept of this. I actually had this idea way back at the end of January this year. Go to topic Returned TranZit - A Map Done Better To many, the disc map of Black Ops 2, Green Run (a.k.a TranZit) was a huge flop. I am in agreement with them to a certain degree. I still think TranZit is one hell of a map, which had so many great ideas that I wish had returned, but which sadly didn't. I am here today to share with you my idea for a large set of improvements which would allow TranZit to reach it's full potential as one of the best maps ever in Zombies. …
Last reply by Stop Mocking Me0, -
- 17 replies
- 1.9k views
Alright so, I guess the first question is do we want a zombies only DLC? Or multiple zombies only DLC? Let's be honest trayarch's multiplayer DLC isn't what's really bringing in the dough. But it's disc multiplayer is worth something. And the campaign ends with the disc… Assuming we WANT Z-only DLC, there are two ways of administrating this: A second disc for zombies only. This is good as it could mean a separation: 15$ for a new zombies map set, or 15$ for a new Multiplayer set. It would however cost us the easy swap between MP and zombies (Not that big a deal) Pros: -More DLC content can be registered to zombies (Meaning the entire GB limit c…
Last reply by BestOfAllTime32, -
- 11 replies
- 7.4k views
Tranzit is deemed by many to be the worst zombies map ever. It did have a lot of potential though and it could have been the free roam map everybody wanted. I will tell you my ideas on how to improve Tranzit if it comes back in the future Step 1: Fog and Denizens- if we had tranzit on next gen consoles we could finally say goodbye to the fog and denizens. Take out these two things and there would be so much room for more locations and gameplay elements in tranzit Step 2: Lava- I honestly want the lava to stay, but.... As only a scenery element and not something that effects or burns you and the fire zombies can stay but not blow up because you have to admit they …
Last reply by Kyle8957, -
- 13 replies
- 1.4k views
As much as I hate them, perms-perks are a good idea, just WAY OP. Particularly perma-jug. If there was penalty for using them or an option to select certain ones they would be better. Here are some ideas for some new perms-perks for the next game. Grend-aid: Hold 2 more lethals and tacticals after obtaining mule kick. -Obtained by tossing all your lethals out between rounds 1-5. Lost by dieing Return sale: Refusing to take a weapon from the box earns the player 100 points. Achieved by refusing to take a wonder weapon. Lost by not using the box often enough. Also apples to the wonder fizz but can not be earned by the wonder fizz. Clearance …
Last reply by Stop Mocking Me0, -
- 5 replies
- 772 views
So, when the next zombies comes out and we assume it has grief mode, but I thought it would be a good idea to up the pain factor and introduce red drops, that when gotten cause afflictions upon the opposing team: Infinity round: Does what it says, sets the round to infinity for a bit, all zombies are indestructible without either buildables, traps, or insta-kill. Double sale: Everything cost twice as much. Point-Lock: Points are un-spendable for a period of time. Necromancy: Causes 20 zombies to randomly spawn around the other team. Anti-perk: Turns off a players perk for a bit. Life mechanism: Turns enemy teams weapons i…
Last reply by Rissole25, -
- 6 replies
- 1k views
Just a silly story overview I wanted to do, I in no way think this is what will actually happen... just an idea of what could be interesting. I will give a basic description of the map and name for each. Basic Maps: #1: Pyramid Scheme Our green run crew left off in the horn of africa, hiking north under richtofen's instruction they discover mysterious pyramids. From the zombie rising pharaohs, to the sneaky tomb raiders many types of unique zombies and puzzles await you under these sands. #2: D-Day Arriving from a bitter winter in the trenches to a not so peaceful beach, the original crew searches for answers amid one of the most infamous battles of world wa…
Last reply by CRU_NINJA_575, -
- 10 replies
- 1k views
It's been put off for quite a while but… Could trayarch implement a swimming mechanic in zombies? There are a few questions with this: -Only certain weapons are capable of being fired from under water. Does this mean our beloved wonder waffle will become the most deadly object imaginable? Or that the death machine would become futile? -The player's own air is an issue, maybe a diver's helmet like in moon? -Should more places be accessible via water travel? (YES!) -Are zombies slower under water? Are players? -Aquatic horrors of the deep? What are your thoughts on the subject?
Last reply by mralways1, -
- 1 follower
- 15 replies
- 1.9k views
I think a DLC 5 COD black ops 2 would be nice electric eel is 2 years of waiting to havezombies and be better zombies collection that wait with tranzit, die rise, mob of the dead, buried and origins and a i think "black ops 3" will be a good game if treyarch create a good map to a new game like kino, and can be a continue of the plan of maxis or what is after to origins (sorry i'm mexican is dificulty write in english but i try)
Last reply by PINNAZ, -
- 5 replies
- 741 views
This new game mode I'm bringing to the table is called psycho: How this works in Multiplayer is: One person out of a 12 person lobby is chosen to be the psycho. The psycho looks just like everyone else, with the same issue: Only one clip of amo in their revolver. That's not enough to kill all 11 players. So once the psyco has used his 6 shots, he must resort to knifing. The other players can't knife. Meaning he has to be even more stealthy. The 11 others win if the psycho is killed or the 6 minute time limit is reached, the psycho wins if the other players are killed. Oh and I should mention, if you're killed by the psycho, your dropped from the c…
Last reply by Prince Lolz, -
- 13 replies
- 1.4k views
I've always wanted a zombie map that gives the player the ability to use C4 in place of grenades. THAT would be worth the extra 250 points.. SO what do you think? Good idea?
Last reply by Kyle8957, -
Future Trap Ideas
by Guest- 13 replies
- 1.3k views
So today I got bored and decided to come up with Trap Ideas for the next zombies. I am using old maps as a reference for where Traps are. The Siren: This will pop up from the floor shining a red light and making a loud noise. Zombies will be attracted to it and when they get close an EMP like effect will happen and essentially blow them up. Found in more open areas of a map, for example: The puddle where Stamin Up is in Ascension. Cost 1500 Points. Compression Box: Somewhere in a tight path (Like where the spikes in Shangri La area) will be a strange metal roof. When zombies run through it or even players it has a chance of crushing them into the floor. Cost N…
Last reply by thegoldenspork115, -
- 4 replies
- 1.2k views
(For the best effect please read the following script like a BO2 reveal trailer, feel free to use vonder's voice even if he will not be returning) One of the biggest things we've added to the game is the completely renovated and pimped out zombie ranking system. Players will forge their own look and image, as well as other players. The base idea is that the player is essentially, a tree, hence the name, tree of tears. Each player starts with their own image, and slowly grows on that. I personally find the best way to explain the new system is just through example. A player comes in, plays their first game and becomes simply mesmerized by the tr…
Last reply by Stop Mocking Me0, -
- 31 replies
- 2.5k views
Ok, so, even with the new wonder fizz machine, we all know we can't be bringing in 10+ perks on every map… can't be done! So which perks, buildables, guns, and other attributes should "survive" black ops 2? Personally I want to see Electric cherry, vulture's aid, and the wonder fizz survive, I could care less about tombstone or who's who... I want to see the shield return, but as for the tramplesteam and turbine, they should stay with bo2… The head chopper should be a returning thing though, LOVED that. I also liked the upgrade-buildables like the acid-gat-kit, and build able vehicles like the plane. I feel like one map in each game should have a build able s…
Last reply by Rissole25, -
- 1 reply
- 844 views
The Dead will Rise and the living will be consumed…..With our final DLC we have decided to make an all zombies map pack. With this final DLC we wanted to end the zombies season on a high note. You will get 4 brand new zombie maps and a map fans have demanded since world at war. For our 4 zombies maps we wanted to bring back 4 Movies and turn them into special Zombie Maps. The director of course is the Godfather of all Zombies...George Romero…. .Night: Night takes Place in a house in a rural town. This map is a small zombies map with tight spaces. You will play as 4 of the classic characters from the film Night of the living dead. Also as an added bonus you can Ch…
Last reply by Kyle8957, -
- 0 replies
- 693 views
This is the story of yet another horrifying government coverup. Set in Seattle. Players are Samule, Misty, Marelton, and Russman. In desperate hope to free the world of the wrath of horror, the four find themselves inside of a large building, known as what used to be the Seattle Municipal tower. It starts off simple enough, you get the base room and attempt to head up the tower. However, soon after you find yourself falling into the depths (Should have learned from die-rise). You find yourselves stuck in a deep underground base, after solving issue and issue after task after task, you manage to descend down into a large crystal cavern, a wonder crypt ful…
Last reply by Stop Mocking Me0, -
- 4 replies
- 1.6k views
( Please Ignore The videos just listen to the Songs. These were the only way I could link the songs onto the Post. Also Please note that Halo is the Only song that is not complete. There are parts that have been cut out. If I can find another Link with the full thing then I will edit this post with the new video. ) Easter Egg song activated By using the 3 teddy bears hidden around the Map Halo Second Easter Egg song Activated by the first person to achieve 115 headshots Third Easter Egg Song Activated By Completing the Easter Egg Main Menu Startup screen: You see The Broken teleporter and the pack a punch cage from moon. This area ha…
Last reply by Black Hand Smith, -
- 18 replies
- 1.4k views
I could not find this topic so I decided to start it. I want some good map ideas! Characters, Perks, Guns, Wunder Weapons, Setting, etc. I would love to hear the communities ideas. Sent from my SCH-S738C using Tapatalk
Last reply by Electric Jesus, -
- 7 replies
- 10.8k views
Ever wondered what they could have done to make Tranzit Better?. Perhaps a better Wonder weapon? Or maybe even new areas.....This is a version of Tranzit which I shall Call Bus route B. For the sake of the new version let us Forget that Tombstone Exists and let us forget that the Bus Even Spawns at the starting Area. Also Eliminate Nach der Untoten. You Spawn in a run down Bus Depot in the 60's. The bus Depot looks very Familiar but when You exit, the Lava Pool that holds the Nav card is non Existent. Instead there is this Large Garage and if you try to open it a small text will appear that you need to turn on the Power. The only way forward is by walking. Surpri…
Last reply by Marky, -
- 7 replies
- 1.9k views
"Samuel we must hurry... your body is so slow and fat!" Samuels eyes glowed blue and the voice seemed to come from nowhere, "S-...shut up" he panted and replied. Zombies pursued in a huge group behind our crew, closing in fast. They come into a very familiar looking pit with water in the middle, and a broken down pack a punch machine within a cage. They all run up onto the platform, the machine above them began to hum and come to life. "um..we're sorta in a dead end here!" misty yelled sounding panicked. "don't worry, its all part of the plan.." the voice comforted. Lightning sprang from the coils and surrounded them, Richtofen held his breath, preparing for the lack of a…
Last reply by JHock115, -
- 2 replies
- 931 views
E.D.E.N intro: samuel, russman, misty, and marlton are teleported far across the globe to the Persian gulf which has now been dried out due to the effects of the moon missiles. As they search around they discover a trench and deep inside it they find an ancient tablet that reads E.D.E.N. stuhlinger ask richtofen, what is this? meanwhile, thousands of years in the past sometime after humanity first showed up on earth Takeo nikolai samantha and dempsey wake up in a tropical jungle confused as to how they got there. The starting room is a beautiful jungle.....if it weren't for the zombies. The zombies in this map look human but there is always something off about their …
Last reply by thegoldenspork115,
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