Shadows of Evil
Take to the streets of Morg City to combat the undead. Embrace the curse to uncover its mysteries.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
260 topics in this forum
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- 27 replies
- 5.2k views
Ok, so what MANY people have completely ignored about SOE, is that there IS actually a transport system. We HAVE confirmed this based off of the description of the map on COD's website. What we don't know is EVERYTHING else: What will it look like, will it move on it's own, do you have to pay to get on, will this aspect be completely broken and offer an aspect to the map no one wants? All these questions and more deserve speculation. Theorize away!
Last reply by Stop Mocking Me0, -
- 23 replies
- 5.1k views
Here is a video explaining the process: Video from GamerTutorials: https://www.youtube.com/channel/UCBMXwOIB0Url2gsysQEsjBw I haven't seen a thread on this yet, and I figured it was something everyone here could be interested in, Basically, complete all the rituals but don't enter (or even bother opening) the rift until you build the wonder weapon. Once you build it, don't switch weapons, just hold onto the wonder weapon, go into the rift, open and activate PaP, and the shadowman will spawn. Once he spawns, he won't go away, and no Margwas will spawn from this point in the game forward. This most likely a glitch, so keep that i…
Last reply by shirtlesservice, -
- 28 replies
- 5.1k views
Ok so ever since Shadows was revealed one thing has been consistent the whole time. These Orbs inside the Ruby Rabbit, containing the symbols of "Keepers" or "Keeper Language". My question is what is it that were missing here, in the reveal trailer for Shadows they are present as well as in the Opening Cinematic. Surely they would've fixed this or changed it by now if it were nothing, unless they are trying to tell us something. In the beginning there was never an Orb, or Circle on the Lamp inside the Ruby Rabbit, then through updates it was added. If you look on the ceiling inside you can see these same "White Orbs" except they are smaller and have no …
Last reply by Ragdo11706, -
- 3 replies
- 5k views
Browsing Youtube again, found this awesome video on taking advantage of zombie spawns and beastmode: Video from Glitching Queen: https://www.youtube.com/user/mountainbikingrulz This video shows the whole process. Basically, when you enter an area while in beastmode that you wouldn't be able to enter in human form, any damaged zombies will duplicate. AND any zombies that die as a result of the ritual completions will re-spawn with full health. Exploiting this allows for a player to get up to ~60 zombies by round one. This is good for a variety of reasons, namely the number of points you can get, and the health of the zombies. Th…
Last reply by superstudmuffin, -
- 50 replies
- 5k views
So i really need to get this straight. are the MoTD + SoE maps in a different zombie universe, or just further back/ forward in time?
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- 10 replies
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once you open pack a punch the 4th rift appears to the right in the first rail car as you exit the ritual area. stand in right corner of the rail car, pod will be on your left. jump up and hold action button. A voice talks to you... "To any survivors of this realm, I am truly sorry. I wish I could offer you some words of comfort, but I cannot. It is my hope that I can rid the universe of Evil that has plagued us for so long, but in my heart I know that many more dimensions will be lost forever as we continue our journey towards peace. Forgive me." I think once you activate this, Upgrade the arnies, Go get the Margwa masks. (which I think ar…
Last reply by 83457, -
- 2 replies
- 5k views
Ok so played last night Solo and got to the Shadowman kill step in the Pap room. I think i was on round 20. I had Jugg, Widow, Double Tap, Arnies, 2 PaPed weapons. What is the best stratehy for this step?? I walked in to the PaP room and interacted with one of the gatekeepers, and the screen flashed white. i am assuming that starts the step. Is it better to just kill all the Zombies first and then try to take down Shadowman?? I think I made the mistake of trying to shoot him and take care of zombies at the same time and got cornered. FML:)
Last reply by 83457, -
- 22 replies
- 4.9k views
I was browsing the COD Zombies subreddit when I saw someone post this image with the title "There is a slight resemblence, what do you think?" http://i.imgur.com/H3TfH21.jpg Many people generally accept the "guy" in the jumpscare image is Russman, or no one/nothing of significance. But after seeing this, I can see a resemblence... What do you think? Credit does to Reddit user TheResort.
Last reply by Boom115, -
- 3 replies
- 4.8k views
Hey guys, Tac here with a thread that I hope will help shed some more light on the Shadows of Evil note that we see. This thread was inspired by @MixMasterNut and all of his loading screen analyses that he’s done over the years (Moon and Nuketown), seeing how helpful they were to the community. Additionally, shoutout to @BlindBusDrivr for making the ‘Note Discussion’ thread and breaking down the coordinates, so I’ll essentially be putting what he said about those into their respective sections. Hopefully you all enjoy the thread and if you'd like anything added or clarified, please comment! Coordinates Spoiler Werfen, Austr…
Last reply by InfestLithium, -
- 38 replies
- 4.8k views
Hi everyone! I didn't see much of a place were people were discussing their initial reaction to this map, so I wanted to start one. Be prepared for a read if you read mine: In 3 years, Treyarch has managed to bring forth an AMAZING LOOKING map. The scenery and style is very vibrant of Mob of the dead, one of my favorite maps. The dark atmosphere and 1900s vibe is awesome because there is something to fear in this time. They did not have super powerful weapons like Advanced Warfare gadgets, but just enough to get by and survive the hordes. Also the style is very similar, IMO, to Arkham City in Batman Arkham Knight. It also has a nice mix of Bioshock "dystopia" feel. S…
Last reply by BestOfAllTime32, -
- 10 replies
- 4.7k views
As we all know the process of upgrading the apothican servant is as of yet unknown. Upgrade Apothican Servant But I think in DLC 4 or "Revelations" (if thats the actual name of it) we are going to see ciphers that will give us steps on how to go back to SOE and upgrade it. I also have a theory on how we could upgrade it on revelations and then it would have a navcard effect back to SOE, but back to the main thread. Jason told us that the ciphers in Revelations are EXTREMELY difficult to the point where we might not decipher them for a couple years. Crazy right! Well, no. Jason told MrDalekJD that the ciphers in Revelations are harder than the ADFGX ci…
Last reply by Southernplaya74, -
- 44 replies
- 4.7k views
Did NOT always have this, Infamous "Black Dot". ____ So earlier today, I kept having a lot of problems as far as the frame-rate dropping. Everything looked broken, textures weren't loading correctly, when I would come out the "Rift" everything would be black for a few seconds. So I went ahead and uninstalled the game, since I was playing on Build 33.0.0.0 anyways, I figured there wouldn't be that big of a difference. Once the game finally finished installing, I decided to start up a game and compare some of the differences I could find between Build 8.0.0.0 & 33.0.0.0. As you would expect, there really weren't that many; Starting…
Last reply by Ragdo11706, -
- 2 replies
- 4.6k views
Upon first glance, it appears that we're sacrificing people we've already killed, Nero's wife, Jessica's blackmailer, The cop's bribe-y, and the Boxer's opponent. Or at least thats what I figured happened. Upon seeing actual gameplay however, it appears we're actually sacrificing other people. Try it out, you use nero's alter and nero's object (Golden inkwell pen), but you don't sacrifice Nero's wife. I believe rather, you're sacrificing who enabled you to kill. The ref. was bribed into looking the other way, and he's who's sacrificed by the boxer in his ritual. This is the strongest evidence of this as the stripes in…
Last reply by HypeRedemption, -
- 25 replies
- 4.6k views
So let me set the scene. I'm on round 32 after using one of my 2 perkaholics. No downs up to this point, running trains downstairs. I've got the Ray gun for margwas, the wonder weapon, and the vesper for instakills. I'm doing awesome but I'm starting to lose ammo In the apothicon, so rather than just getting blast furnace on the vesper (which I should have done, don't get me wrong) I go and try to trade out the wonder weapon from the box. Fast forward to round 35. I've accidentally ended the round a few times. I've farmed every single pod in hopes of a max ammo. I spent 60 THOUSAND in three rounds on the box. Still no wonder weapon. So I make a mistake…
Last reply by TimelordAlex, -
- 26 replies
- 4.6k views
I was very interested in the sword counters this whole week but sadly I was not able to do it. It is difficult. I believe the best way to do it is a high round so that the zombies don't instantly die. In SOE we often use the sword for various steps in the easter egg in a way that doesn't kill but as to "give it away". We give our swords to the keepers in a figurative way. My thinking is that maybe when the counter hits zero we can infuse the sword somehow with the ww. Just speculations. What if we got to a high round, popped a killing time gumball, and go to ham on zombies? Could we use the arch ovum circles to keep the swords going? Will it cou…
Last reply by Ragdo11706, -
- 10 replies
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I was under the impression there were only 2 swords in SoE. The non-upgraded 'lightning' type one, and the upgraded 'fire' type one. However on the wiki it says this - The Apothicon Swords[1] are four Wonder Weapons in Call of Duty: Black Ops III on Shadows of Evil. The weapons are elemental based, and can be upgraded. The four Apothicon Swords are the Maroth Zorguamat, Ullamargor Zortuk, Astanar Nethurgast, and Shubozzor Ullagua. http://callofduty.wikia.com/wiki/Apothicon_Swords So what's the deal? Is this just bollocks? Did someone just make these up and post them there as a troll or is there something more to …
Last reply by Ragdo11706, -
- 5 replies
- 4.5k views
After doing some research I've discovered that this is a Roman tombstone inscribed in Latin. The characters I read on the inscription are: (and feel free to double-check my work here...) D M IVIIVE0 RFSTEVNI VSPHOERIO GONIVG DD?????N Understanding the Inscription Since the tombstones were short on space, traditionally the texts were abbreviations that any literate Roman could read. Unfortunately I don't understand this dead language. So I would appreciate if anyone more familiar with the Latin language could interpret these abbreviated inscriptions further and share their work. This video and website explains how to …
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As we've all seen, there's at least 2 swords in this map: The one being held by the boxer in the clip with the flying red sword, and the one being thrown. As it stands we've seen the sword(s) do a few things. We've seen the cop swing a sword like a melee weapon. We've seen someone throw a sword like a hells redeemer. AND we've seen the songstress drive the sword into the ground like a gravity spike. So here's what I think. I think that each character might get a different ability from each sword, unlike the typical Each-weapon has a different power, now we have multiple of the same weapon, but the power is the same depending on the character using it. I sa…
Last reply by Ragdo11706, -
- 1 follower
- 20 replies
- 4.4k views
I will not talk about the Shadow Man or the pretty giant monster. But about the 32th day of October. Spoiler It's really weird. Like why there are 2 boats under 2 boats ? Spoiler If you wonder what is the green light, it may be a reference to Tranzit. And a black box under the canal whose I can not approach me more. Spoiler Apart from the funny messages like in Mob Of The Dead, here are the other things that seemed me as a little strange and interesting. A reporter like the one that we hear in the phones ? …
Last reply by Schrödinger, -
- 7 replies
- 4.4k views
I have done every EE to date and have found myself wondering if I should continue this cycle. I have grown into more of a solo player. When I saw the EE wasnt soloable I was a little dissapointed. I dont have as much time as I used too. I dont have time to sit and play zombies for 3 or more consecutive hours without any interruption. One of the main reasons I play solo is because I can pause when I need to, I dont have people waiting on me. Should I stop this EE cycle I have been continuing for years? With no real reward, like an achievement or anything showing your completion it makes me wonder even more. Should I start playing zombies for fun, or for the EE.
Last reply by RedDeadRiot, -
Character Relationships 1 2
by Guest- 26 replies
- 4.4k views
I never really see anybody talk about this when a new map is coming out. Usually the way characters interact with each other in a map says a lot about who they are and really makes the characters a group. I have seen a lot of people theorizing on what the characters will be like, but not their relationship with other characters. For example, I believe that Vincent will not particularly get on with any character and will just be annoyed about the situation he is in. I think he will mostly like Campbell out of any character, then find Nero irritating and finally he may drastically hate Jessica just simply based off of her personality. But for all I know they could be good …
Last reply by The Shadow Man, -
- 1 follower
- 7 replies
- 4.3k views
Last reply by Matuzz, -
- 26 replies
- 4.3k views
I've only upgraded it once, on 53, during a glitch where no zombies attacked. By swapping my Goddard Apparatus for a regular Rocket Shield, it upgrades the Regular Rocket Shield (though there are no on-screen prompts to let you know). So, now I'm hating the wimpy regular RS in the 50 rounds, so i want the upgrade. But i have no experience in doing it in the early rounds. So, any advice? When/where is the best time/place to get at it? Where do you fit it in to your schedule?
Last reply by 83457, -
- 4 replies
- 4.3k views
I haven't played Shadows of Evil in a long time. But when i did i could shoot the zombies, go to a place my player couldn't reach yet, and the zombies were then duplicated. Did this get patched?
Last reply by 83457, -
- 13 replies
- 4.2k views
Summary of thread: Alternate Ammo types have changed since launch. Currently, by my reckoning: Blast Furnace: excellent for pooled up crowds. Still counts towards gun challenges (only one that does?). Works poorly on uneven ground. Procs every 15 seconds. Fireworks: works better than ever, takes out all in sight range. Works on uneven ground. Can be more reliable versus trains than BF. Pooled up zombies, camping, are both possible, but procs infrequently like BF. Turned: excellent for camping. Gets a good number of kills. Helps hold zombies at bay. Later, may have 2 Turned zombies at once. Dead Wire: actually useful now. Kills …
Last reply by 83457,
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