Alpha Omega
The next chapter of the CoD Zombies saga launches July 9th and follows the canonical events of Blood of the Dead and Classified. What happens when the influence of the undead threatens to spill over into some...unfamiliar territory.
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Duplicate Posts -
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We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
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Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
32 topics in this forum
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WIP Alpha Omega: Character Quotes "Tank" Dempsey Dr. Edward Richtofen Nikolai Belinski Takeo Masaki Rushmore
Last reply by PINNAZ, -
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I spent the day transcribing every single conversation between playable characters in Alpha Omega. That includes between Primis, between Ultimis, and between Primis and Ultimis. I will update this post with the quotes formatted for CoDz when I get the time again, but for now I will just link my Google Doc where I compiled them all if you'd like to give them a look: Link to the Google Doc here. Prompt and Responses Alpha Omega has two types of conversations: One type which I call Prompt and Response has each character giving three general lines, and the six other possible characters each have a unique response to them as if they were having a…
Last reply by RadZakpak, -
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On Alpha Omega there are three radios, four punch cards, five maxis transmissions, five audio reels, and three Russman audio logs. These transcriptions have been made using Nixaru's videos, so shout out to her. Radios Radio #1: Radio #2: Radio #3: Punch Cards Card #1: Card #2: Card #3: Card #4: Card #5: Maxis Transmissions Transmission #1: Transmission #2: Transmission #3: Transmission #4: Transmission #5: Audio Reels Reel #1: Reel #2: Reel #3 (In this reel, Pernel…
Last reply by RadZakpak, -
This strategy was found by Ashy on YouTube a couple of weeks ago, I really couldn't be bothered with this map beforehand as I didn't enjoy it, but this strategy made it alright and requires very little setup. You basically use the Electric Cherry perk modifier, which when you reload from empty gives you a ~13 second charge which improves your damage, and the Ethereal perk combined with the Ballistic knife with this charge means one-hit kills with it. So you shot a Ballistic knife to empty the clip and start the charge (pick it back up so you don't ever run out of ammo) and then slice away until the charge runs out and repeat. The Overkill (death machine) is really good fo…
Last reply by ZombiesAteMyPizza!, -
aether Cornelius Pernell (Avogadro)
by Guest- 5 replies
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Cornelius Pernell (Avagadro) Cornelius Pernell: was a member of the OSS during World War II and the handler of several operatives. He successfully led the operation to infiltrate Peter McCain in Group 935 and Peter was transferred to the Asylum Facility in Berlin [Verrückt]. An outbreak occurred shortly after in the Asylum Facility and Peter, who was ousted as a spy, managed to escape. Pernell sent a Marine recon unit on August 1945, the team was led by "Tank" Dempsey. The team faced hordes of zombies inside the asylum all were killed except for Tank Dempsey. Tank was ultimately captured by Group 935. Verrückt_Radio_ShiNoNuma…
Last reply by anonymous, -
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In my opinion Alpha Omega is far from over (at least for me), since I still upload guides about the map to my channel. I thought I would share with this forum my guide about the Clock Easter Egg Step and some easy ways to complete it. Not just tips & tricks, but I show you exactly what to do during this step. As I’ve seen this is the ”hardest / complicated step” in this Easter Egg for many players. I hope I can help out someone who’s reading this! Also just like I said there will be more & more solo guides releated to AO (maybe post them here, too) so if you don’t want to miss anything you can still support me… a simple subscribe can show me these guides are nee…
Last reply by Mysteryo, -
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Main Quest Step 1: Turn on Pack-A-Punch and end the round. Go to the operations house and activate the Rushmore AI. Step 2: Purchase Galvaknuckles in the Bus at Cul-de-sac (6000 points). Go into the bunker a find a tv with static (this changes each game) and kill a zombies with the Galvaknuckles in front of it. Step 3: After killing the zombie, you will hear a recording of codes 3 codes in the format (letter, number, number, number, number). I would recommend having subtitles on for this step. The letter indicates which house you need to go to and the number is the time that you need to set on the clock in each hours. (Example…
Last reply by anonymous, -
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Below is a list of codes that can be entered into Rushmore. The codes can be entered once per game and only one code can be used per round These codes do not include Main Quest codes as these change every game. 3825 (Duck) - Zombies make duck sounds when killed. (likely a call back to "I am that duck") 3279 (Easy) - Slow down all the zombies to shambling speed for 5 minutes. 2739 (Brew) - Lower the price of the brew perk by 50% 7632 (Soda) - Lower the price of the soda perk by 50% 2652 (Cola) - Lower the price of the cola perk by 50% 7225 (Pack) - Spawn in a bon fire sale 8463 (Time) - Freeze all zombies…
Last reply by Boom115, -
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How to active the easter egg song in Alpha Omega. You need to interact with the mannequin heads found around the map. Before you can begin you need to turn on power and ventilate the bunker. Location 1: In Solitary, to the left of the bed Location 2: In the Bunker/Lounge next to the pool table Location 3: 2nd floor of the green house under the bed Song: I Am the Well by Kevin Sherwood and Clark S. Nova
Last reply by Boom115, -
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1. Navigate the generators room and interact with the red computer screen after you turn on power. Complete the lock-down by surviving for one minute against a horde of zombies and novas. 2. Go to the Center Street and find the four houses with gas leaking out of them. 3. Find the ventilation units and press the interact button to repair After following these steps, the blast shield will open up and you will be able to PaP in the bunker.
Last reply by Boom115, -
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Ray Gun Mark II Frame Kit You must first obtain the Mark II Frame Kit prior to building the Ray Gun Mark II's variants. Find 3 pieces around the map to craft the Mark II Kit in the upstairs of Operations Wire Piece - Located in the Yellow House Canister Piece - Located in Storage Can of 115 - Located in Soltary Locate and activate 4 television's which display static and emit a sound static, locations below. Once activated, kill Zombies near the television to charge it, once it is charged a number will be displayed on-screen. Yellow House Backyard Diner Site Entr…
Last reply by Boom115, -
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Operations First floor on the desk in front of the monitor In the garage to the left of the projector on the floor Upstairs on tipped over filing cabinet Cul-de-sac In the pile of junk to the left of the red bus On the back left side of the yellow bus. Leaning against the bumper Leaning against the green car in front of the white house Bunker/Beds As you enter the beds area on the left on top of a couch Towards the back leaning against a bookshelf As you enter the beds area on the right on the shelf There are two buildable tables. One on t…
Last reply by Boom115, -
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Last reply by anonymous, -
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Leaks have shown that the original plan for Black Ops 4's Zombies content was to have the first season be entirely Chaos, leaving 2020 open to finish the Aether story with a full season. This did not happen with Treyarch being forced to develop the 2020 CoD game, forcing them to finish Aether off in DLC with Alpha Omega and Tag der Toten. Alpha Omega, however, began development pretty early on, and I think there were a few things being set up in Alpha Omega subtly that never came to fruition with the story being finished in the next map. Take note, this theory may not have been Craig's intentions when writing Richtofen originally, and it is simply speculation. Either way,…
Last reply by RadZakpak, -
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I figured I'd take my own small crack-shot at a theory for all to see. Now, Peter McCain. A legend within the Zombies Storyline, one could even argue it was him who kick-started the story we know and now love back in Shi-No-Numa. Of course we've come to learn over the years he was an OSS Spy sent by the US to extract information from Group 935, but what if he's also something more than that? Perhaps, similar to Pablo Marinus, he is a Hero of the Great War. Think of it for a moment, it wouldn't be the first time we're thrown a curve-ball like this but in my opinion it all makes sense. I'll explain why. This recording from Alpha Omega is my basis for this theory. …
Last reply by Inconcievable, -
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So, there's a special conversation you can trigger between Ultimis Dempsey and Peter McCain if you linger on the second-to-last step in the AO egg, and you have that Dempsey in your game. The conversation goes as follows: Dempsey: "That really you McCain? I gotta know for sure. Tell me something only the two of us would know." Peter: "You sure you want me to do that Tank? we go way back. I could embarrass the heck out of you if I wanted to." Dempsey: "Ok, let's keep it cryptic. Me and Phoebe. Sum it up in three words." Peter: "I. Forgive. You." Dempsey: "Can't say I'm surprised. However mad you were at the time…
Last reply by PINNAZ, -
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I just don't like it. The layout sucks. Slow spawns everywhere due to how the doors are situated which is boring. When it was said to be 400% larger than Nuketown, I expected a bit more than a few extra houses and a remapped bunker like we've already seen. The atmosphere also is just... meh. It could have been made a lot creepier. The bright sunlight, bright houses etc, and the underground bunker is good aesthetically but again the layout just makes the spawns slow so I don't spend much time down there. The Ray gun upgrades kinda suck too and are essentially useless for high rounds, which is something I always judge a weapon on. It's just…
Last reply by ZombiesAteMyPizza!, -
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In the bunker beneath Camp Edward, a large world map can be found It highlights several locations across the globe, all appearing to be connected with or at least discovered by Broken Arrow. Here follows a short breakdown. America Hanford Campus: Application Testing Campus. This is the location where the Green Run event and Tranzit took place. It is interesting that they use the word 'Campus', which perfectly fits with Tranzit featuring Broken Arrow facilities spread over such a large area, rather than merely one laboratory conplex. Tranzit also shows this campus was connected with both a railway and a bus with a busdriver of the A.D.A.M. pr…
Last reply by Electric Jesus, -
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I haven’t made a thread here in a while, so apologies if this isn’t in the right section. I wanted to discuss an idea that I haven’t really seen much discussion of since Alpha Omega launched, which is the presence of Marlton in the map. Now again, this could all be hashed out and deemed not an issue already, and I might just be an idiot. But in Alpha Omega, we’re told by Marlton his explicit purpose for being at the site. “My reason for being here should come as no surprise. The A.D.A.M. Initiative?? Project Toy Soldier?? I am aware of the advanced robotics programs happening at this facility. I had to come see for myself if the rumours were true. This is a se…
Last reply by anonymous, -
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- 9 replies
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I've been doing some research regarding the Element 115 shard we witness in the comics and where it goes throughout the timeline. In that research I've noted some discrepancies that I feel should be addressed in the future, and I also wonder just what makes this shard special from other variations of 115. The Shard's Origins The first known appearance of the shard from the official timeline from 2017 states: A bit vague, but okay sure. In 1983, Broken Arrow would go on to create the Bios using the shard, and in 1986 the bios cause an outbreak and the facility holding it is abandoned with Russman being the only survivor. Then in 1996, Victis arriv…
Last reply by Electric Jesus, -
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On Alpha Omega, there is a document with codes for several projects and places in the facility that you can enter into Rushmore and he will explain them. Credit to @NaBrZHunter for streaming and entering these codes so I could hear all of them. These are the transcripts I've made. If I put a dash somewhere, its because I couldn't understand the word he was saying. Code 0-0-0-1 Project MKAlpha: "Project MKAlpha is an offshoot of MKUltra. The CIA program explored the possibility of mind control as espionage. While MKUltra explored the spectrum of techniques, MKAlpha focused on the use of a highly classified American Pyramid device located in Camp Edward, N…
Last reply by anonymous, -
- 6 replies
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Operation Apocalypse Z arrives July 9th on PS4, bringing the undead to the forefront of this season of content with events and updates that will occur throughout the Operation. Here’s a look ahead: *Content subject to change. Zombies New Experience: “Alpha Omega” New Elixirs: Head Drama Phoenix Up New Perk: Blood Wolf Bite + More The Aether story continues in “Alpha Omega”. Following the events of “Classified” and “Blood of the Dead”, the Primis and Ultimis crews travel to a secret Broken Arrow facility at Nuketown. This gameplay space, which is 400% larger than “Nuketown Zombies”,…
Last reply by anonymous, -
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Electromagnetic Awakening Party In Alpha Omega, begin Nikolai’s Grand Scheme Checkpoint Zulu In Alpha Omega, survive the first 20 rounds without leaving Security Checkpoint Ray Gun Bonanza In Alpha Omega, construct all Ray Guns in a single match Entrapment Entrepreneur In Alpha Omega, kill 11 zombies with 5 different traps Nuketown Hustle In Alpha Omega, unlock the Pack-a-Punch machine by round 5 Galvanizer In Alpha Omega, kill 115 zombies with Galvaknuckles in a single match Chug! Chug! Chug! Chug! In Alpha Omega, buy all four perks in any order in 35 se…
Last reply by anonymous, -
The MPD is powered by the 115 Extraction Drill. The US have built a Super MPD on top of the Nuketown site in the hope of controlling Sam (as said in Classified) - They have built a dome shield structure over the Moon MPD too. - Schuster is Piloting - The MPD opening Maxis has helped the US build it (115 Extraction Drill picture in Origins) so that he can free Sam. This MPD is inside the Dome structure of the Nuketown 115 Extraction Drill. Classified: Punchcard Audio Log # 2 [Call of Duty: Black Ops IIII Zombies]
Last reply by anonymous, -
- 4 replies
- 1.8k views
With Alpha Omega being some sort of remaster or re-imagining of Nuketown zombies, I decided to go back an play a few rounds for old times sake. One of the unique features to this map is the way in which perks are introduces. While I'm sure this could be debated, this seems like the only instance in which perks are not magically delivered to the players (Giant spiders don't count). The perks are hurled from the giant mushroom cloud in the sky following X amount of kills tracked on the clock. If I remembering the story to this map correctly. The explosion is a result of the Broken Arrow's efforts in drilling for 115 and not a nuke as we originally thought…
Last reply by anonymous,
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