Classic Maps
DLC 4 maps Nacht Der Untoten, Verruckt, Shi No Numa, and Der Riese discussion here.
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274 topics in this forum
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- 9 replies
- 2k views
Hey guys, so today I completed another run to 100 in my quest for 100 on any many maps as possible, this time on Der Riese. 3rd 100 in a row with 0 downs The Mule Kick machine is not in this game, my internet was down when I started the game as I figured it'd be a good time to start, forgetting that being offline means Mule Kick won't be there. It's not necessary to have it though. Enjoy!
Last reply by Superhands, -
- 8 replies
- 1.6k views
Hey guys, here is my latest video on Verruckt which shows how I do things between levels 11 and 18. I've never heard or seen of anyone using the strategy of keeping the QR door shut......damn it's effective! lqSSvM58seo
Last reply by Superhands, -
- 0 replies
- 1.6k views
I have 2 camping strategy's for groups of 3-4 players. Rounds 0-10 On these rounds, use the box over and over until you get a decent fully auto weapon (Galil, Commando, HK, RPK) and a ray gun/thundergun. Atleast 2 people are going to need both ray gun and monkeys to proceed to the camping spot. Do not open the upstairs yet! Rounds 10-15 Open the stairs that lead from the box room to the upstairs, make sure you have a decent gun and a raygun/monkeys/thundergun. All 3-4 players go to the back of the upstairs near the other set of stairs. 1 player will sit on the wall were the grenades are, another will be on the window, and the other 2 or 1 will be upfront. If yo…
Last reply by Zaptn., -
- 0 replies
- 864 views
We decided to make some zombie videos for our youtube channel today. Here is part one of our game on verruckt. hope you enjoy. Sx8rLBiHxMc
Last reply by Zom-B_Hunter115, -
- 8 replies
- 5.6k views
I've been looking around and it's hard to find a strategy that will work for four people past about Round 20 on these maps. There isn't really any good circuits that I know of on these maps. Does any one have an idea of what to run on these maps in later Rounds?
Last reply by S1ippery Jim, -
- 6 replies
- 1.4k views
-Map: Verruckt- -Game: BO- -Date: March 2012- The challege is you camp in the BAR room. You can also play solo or with someone else in that tiny room. Only two weapons is BAR (which is on the wall in that room) and any on wall submachine gun or any LMG. No wonder weapons and mule kick (ole fashioned zombie way). You can have any shotgun too. You can have the original four perks (QR, Speed, DT, and Jugg.) Even Bouncing Betties and bowing knife is allowed. Goal: Past 40 rounds. Show the gameplay footage to show the proof that you did the challege. The reward is brains. [brains] Who will accept this challege? :twisted:
Last reply by Phantom, -
- 45 replies
- 9.5k views
http://www.youtube.com/watch?v=A0UvvPRI ... ature=uenh tHATS THE LINK TO MY VIDEO I JUST RECORDED ITS PROOF OF MULE KICK ON NACHT... HAS ANYONE SEEN THIS BEFORE????
Last reply by Tom852, -
- 2 replies
- 2.2k views
okay let's go over the pro's and cons of both waw Pro's cool black camo when pack a punched kills 10 zombies un pack a punched kills all 24 zombies when pack a punched high mobility cons long reload lacking ammo in reserve if you fire to close it disables your juggernog unexpectedly consequently causing you to down yourself Black ops pro's same as waw EXCEPT when pack a punched has a gold camo when self shocked it will NOT remove your juggernog cons same as waw EXCEPT can only kill up to 10 zombies pack a punched or otherwise. so i'll leave it to you guys to decide which is better
Last reply by TheSlushTurtle, -
- 3 replies
- 1.9k views
Hey guys, it's me(I'm back ) Anyways, I was playing on Der Reise yesterday, and I was pretty bored with the crawler, so I decided to do flytrap. It was around that time that I realized the moon was gone. So is this normal now, or not? Because frankly, I can't tell.
Last reply by Jloves2game, -
- 2 replies
- 1.2k views
So I actually wrote this guide mid October last year, and posted it as a reply to a help thread. I completely forgot about it until today, where it has being revived from the dead. I'm not sure if it helped the OP of that thread or anyone, so I thought I'd repost it as an actual thread. So here is my first ever guide again I haven't tried this myself (as no-one will try it with me) but I hear it is a very good strategy. When you have enough points, make your way to the Help Room. But don't go through the Help door. Take the stairs in the spawn room, than the other stairs leading down into the Help Room. ===============REQUIREMENTS================ …
Last reply by Rissole25, -
- 12 replies
- 1.8k views
Here is a challenge I am going to put out there for the whole community. I have tried it a couple times and I believe it is the hardest thing I have ever run. I got to round 12 a ways back, can you beat that? So I remember someone somewhere posting a comment that said relaxing end could train in a shoebox. Here is your chance to try it out! Der Riese Quick Revive Challenge Description: You will stay in the quick revive room for the entire game, attempting to train zombies and stay alive. Whoever gets to the highest round wins. *You must record the whole challenge from round 10 and up to be in the running* Rules: 1. This is a sol…
Last reply by anguscr, -
- 3 replies
- 1.6k views
[iPod] Der Riese Solo Strategy This is just my strategy for solo on Der Riese on the iPod. The thing to consider for early rounds is that weapons on the iPod have stronger damage than other consoles. One thing to note is that the main weapon we'll be using in higher rounds is the Wunderwaffe DG-2 (Ray Gun is the backup if no ammo). (E.g. You can one hit kill zombies up to round 5 with only one knife. You can headshot zombies with your starting M1911 pistol with one hit up to round 3 - I think. Any weapson can one hit kill a zombie around round 5 - I think.) Round 1 Just knife, do not bother with pistol, because pistol kills zombies in two…
Last reply by anguscr, -
- 8 replies
- 3.2k views
I've always loved Verruckt, and I've noticed that a lot of people have a really hard time here. So i've decided to share some of my tips, in pictures! Now, the easiest spot to hold down in Verruckt is on the first floor Thomson room. Its big, ammo is easy to get, and should be the go-to if nobody else is taking it. Think of the Thompson room the same as Flopper in Ascension. How to run it? Here: Simply run around this pillar. There are three spawn points to watch out for; the crumbling wall (on the left), the window in the T-room (on the right of the T room), and the window in the spawn. For this, a quick dodge should be all you need to avo…
Last reply by Undead, -
- 10 replies
- 2.6k views
Recently learned about the Single Window Glitch in the room behind Double Tap on Der Riese, so I decided to try it. By about round 16, they started to breach the Window very quickly, so I started to form a looping strategy on the spot to stay alive after the breach. Circles werent reliable, so I did cutback-style-arch formations. It worked pretty well up until round 25, when I died trying to hold Zombies out the window again, and I got multislapped through the window. Here is a crude map depicting what I was doing. I held the window and pumped buck into them until I started to get hit too much, so I ran over to the corner near, but not right next to Doubl…
Last reply by TroubledTurkey, -
- 9 replies
- 5.2k views
I was just playing some Der Riese solo, got to 35, but died 2 times because the tele porter not activating when I hit X, and had well more than enough and held it down long enough. Is there some glitch with this on the later rounds because it didn't happen til 30+
Last reply by K1llsteelr, -
- 2 replies
- 1k views
Ko9r4yM0XgY Pmy3p1Y1Txs 3EaVm6Ejy-w l_1XjSaxZZ8 uP8_IILMDXU Note: we didn't get chat figured out until a little later in the series... anyway, the thread title explains everything, Piepwns, o Scootaloo(wunderpancake), mlindy92, and i rockin' the spawn weapons. credit goes to lindy for the footage.
Last reply by Tom852, -
- 4 replies
- 1.1k views
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Last reply by Vodstok, -
- 4 replies
- 988 views
Have you ever noticed that sometimes you may go down prematurely while having JUGS. In the classic maps I frequently go down with 2 or 3 hits instead of 4 or 5. Has this happened to anyone else, or is it just in my head?
Last reply by mlindy92, -
- 5 replies
- 4.2k views
Hey guys, Superhands here with another solo strategy guide for you all, this time for the Black Ops version of Shi No Numa. Easily a 50+ or even round 100+ strategy here, as I mention in the guide getting to round 30 can be the hardest part, from then onwards you'll start using the traps and things just get nice and easy and you can go real far. I've had a couple of half-hearted high round attempts on the Black Ops version of this map, going way over round 50 on both occasions before eventually giving up the game. Gonna attempt a RTR 100 myself at some point. Enjoy! ============================================================== Starting area Round 1 – k…
Last reply by [Zombie]Vader210, -
- 3 replies
- 1.1k views
So today I was playing SNN on BO and was running a train in the Trenchgun room and notice NO zombies went through that one barricade right next to the Trenchgun. This can maybe be used as a strategy for camping since there is ONLY one barricade. All you would have to do is cover 2 doorways.
Last reply by right_direct, -
- 1 reply
- 903 views
I was bored the other day and played World at War Shi NO Numa just to get to high rounds for the heck of it. Once I got past Round 210 my friend decided we should take a video showing a few rounds, the strategy, and the weak zombies. We also got a few good shots of Nukes taking out entire rounds during the first seconds if the round. The video was originally 12 minutes, but its double speed so its cut to 6 minutes. Sorry for the bad video quality. it was taken with a cell phone. CLICK
Last reply by S1ippery Jim, -
- 10 replies
- 1.6k views
Decided to go for a run to round 100 on this map, as I knew had a solid strategy down so I'd been meaning to do it. I'd been using the traps to do all of my killing for about 50 rounds previous to this. Then I get a random DirectX error when I use the trap at the end here. I don't get this sort of thing with other games, so I'm blaming this one on 3ARC isuxXFkxx2k Was pretty pissed when it happened, but I enjoyed the run. Only had one down at round 44, had 3 zombies left at the end of the round and was just walig backwards and shooting them, backed myself into a corner accidentally and couldn't react quick enough. Got back up and recovered easily though. Over…
Last reply by Superhands, -
- 10 replies
- 2k views
Hey peepz, just occured to me yesterday that I've never done shotguns only on Der Riese, no idea why as it's always been one of my fave maps. Turned out to be one of the most fun solo games I've ever played for some reason 8-) Here's some random footage I captured, ended up dying 5 rounds later through lack of concentration Lj37xl4_ZAw
Last reply by Superhands, -
- 22 replies
- 4.4k views
Hey everyone. So I don't think it is a"glitch" per say, nor can I absolutely "confirm" that this works, but I have tried 5 games without doing it, and 5 games with, and it generated over 6X more power up drops in my controlled testing when i did the step as opposed to playing through without. I was playing with a Random and he asked me if i wanted more power ups, I of course said yes haha - so he told me to do the following. 1. at the beginning of each round, go to the Grate on the ground containing the small note [furthest one towards the barbed wire fence in the main spawn area. 2. crouch and look at the note 3. press the Square "interact"…
Last reply by DJDerp, -
- 17 replies
- 2.4k views
QpZOkCQWsFc I am #1 legit on shi no numa. codzombies info glitched his 83 after my game . this deserves some [brains] right?
Last reply by Zombiekiller36,
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