Classic Maps
DLC 4 maps Nacht Der Untoten, Verruckt, Shi No Numa, and Der Riese discussion here.
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274 topics in this forum
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- 8 replies
- 3.2k views
I've always loved Verruckt, and I've noticed that a lot of people have a really hard time here. So i've decided to share some of my tips, in pictures! Now, the easiest spot to hold down in Verruckt is on the first floor Thomson room. Its big, ammo is easy to get, and should be the go-to if nobody else is taking it. Think of the Thompson room the same as Flopper in Ascension. How to run it? Here: Simply run around this pillar. There are three spawn points to watch out for; the crumbling wall (on the left), the window in the T-room (on the right of the T room), and the window in the spawn. For this, a quick dodge should be all you need to avo…
Last reply by Undead, -
- 9 replies
- 5.2k views
I was just playing some Der Riese solo, got to 35, but died 2 times because the tele porter not activating when I hit X, and had well more than enough and held it down long enough. Is there some glitch with this on the later rounds because it didn't happen til 30+
Last reply by K1llsteelr, -
- 9 replies
- 3.6k views
Hey all, So I don't really consider this a glitch. I'm not manipulating the gameplay in any way, it just seems to be a flaw in the programming. Let me explain. also, if this is considered a "glitch" that's fine, delete the post and berrate me for being a nasty "glitcher" It boils down to this. if you open up to the power going through the M1/Trench Gun route, you MUST keep the door at the top of the stairs in the THOMPSON room [garage] closed. You also Cannot open up the door to the Teleporter in the room just passed the DOUBLE TAP machine, this is where the "trick" takes place. If you have both of those barriers still in tact [thompson stairs and teleport…
Last reply by yellowmanblack, -
- 2 replies
- 1k views
Ko9r4yM0XgY Pmy3p1Y1Txs 3EaVm6Ejy-w l_1XjSaxZZ8 uP8_IILMDXU Note: we didn't get chat figured out until a little later in the series... anyway, the thread title explains everything, Piepwns, o Scootaloo(wunderpancake), mlindy92, and i rockin' the spawn weapons. credit goes to lindy for the footage.
Last reply by Tom852, -
- 4 replies
- 1.1k views
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Last reply by Vodstok, -
- 4 replies
- 988 views
Have you ever noticed that sometimes you may go down prematurely while having JUGS. In the classic maps I frequently go down with 2 or 3 hits instead of 4 or 5. Has this happened to anyone else, or is it just in my head?
Last reply by mlindy92, -
- 5 replies
- 4.2k views
Hey guys, Superhands here with another solo strategy guide for you all, this time for the Black Ops version of Shi No Numa. Easily a 50+ or even round 100+ strategy here, as I mention in the guide getting to round 30 can be the hardest part, from then onwards you'll start using the traps and things just get nice and easy and you can go real far. I've had a couple of half-hearted high round attempts on the Black Ops version of this map, going way over round 50 on both occasions before eventually giving up the game. Gonna attempt a RTR 100 myself at some point. Enjoy! ============================================================== Starting area Round 1 – k…
Last reply by [Zombie]Vader210, -
- 3 replies
- 1.1k views
So today I was playing SNN on BO and was running a train in the Trenchgun room and notice NO zombies went through that one barricade right next to the Trenchgun. This can maybe be used as a strategy for camping since there is ONLY one barricade. All you would have to do is cover 2 doorways.
Last reply by right_direct, -
- 1 reply
- 903 views
I was bored the other day and played World at War Shi NO Numa just to get to high rounds for the heck of it. Once I got past Round 210 my friend decided we should take a video showing a few rounds, the strategy, and the weak zombies. We also got a few good shots of Nukes taking out entire rounds during the first seconds if the round. The video was originally 12 minutes, but its double speed so its cut to 6 minutes. Sorry for the bad video quality. it was taken with a cell phone. CLICK
Last reply by S1ippery Jim, -
- 15 replies
- 3.4k views
What is the best perk-cola. I think it's Juggernog.
Last reply by Markusizr, -
- 10 replies
- 1.6k views
Decided to go for a run to round 100 on this map, as I knew had a solid strategy down so I'd been meaning to do it. I'd been using the traps to do all of my killing for about 50 rounds previous to this. Then I get a random DirectX error when I use the trap at the end here. I don't get this sort of thing with other games, so I'm blaming this one on 3ARC isuxXFkxx2k Was pretty pissed when it happened, but I enjoyed the run. Only had one down at round 44, had 3 zombies left at the end of the round and was just walig backwards and shooting them, backed myself into a corner accidentally and couldn't react quick enough. Got back up and recovered easily though. Over…
Last reply by Superhands, -
- 4 replies
- 1.9k views
Hey guys this is Dragon and i'm going to tell you my solo/co-op strategy. This works for both black ops and Waw der riese . At the start of the game just play like you normally do, but DO NOT open the treach gun way. And some of my steps are choices so they will have a -1 or -2 step one. Step one-1 Do not leave the first room till dogs round, you have 3000 points, round 4-5, or if you start to get over run just buy the Kar 98 off the wall and aim for the heads, you'll easliy make your 200 points (that you payed for the Kar) back. And do not leave the room till it's a dog round or round 4-5(by then you should have 3000 or more points, if you get max use your pistol …
Last reply by YourDragon son, -
- 20 replies
- 2.2k views
Hey Guys, I just finished my first actual attempt on Shi No Numa Co-Op. I used the Ray Gun w/ the Thompson as my wall gun. My partner was using the WunderWaffe DG 2 w/ the STG-44 as his wall gun. We both had Monkey Bombs of course. He would loop around the STG-44 Area (Comm Room). I would loop around the Flogger Area. Perk Layout was: Comm Room - Double Tap Storage - Quick Revive Doctor's Quarters - Speed Cola Fishing Hut - Juggernaut Here was the outcome: Click The Above Thumbnail For An Enlarged Version. Does anybody have some suggestions or any ideas? I'm not really good at Shi No Numa considering it is like my third time pla…
Last reply by killallzombies, -
- 4 replies
- 3.2k views
What is the legit verruckt solo world record? With video proof of course
Last reply by Supremacia, -
- 3 replies
- 1.4k views
I am writing this Shi no numa guide for ehjookayted's Master zombie guide. I will cover everything about this map so you will be able to survive longer in it. I will cover, camping spots, running spots, what weapons you should use, and strategies. With two players Rounds 1-4 Stay in the spawn room for the first rour rounds making sure to shoot a fewtimes then knife for the kill. On round five leave through the gate, NEVER through the debris on the stairs. You will need to keep this closed for later rounds. By now you should have 4,000 or more points. Hit the box once and buy a thompson. Rounds 5-10+ You should have dogs on round 5, they are e…
Last reply by selectyeti89, -
- 5 replies
- 9.7k views
Hey guys, another solo guide for you here, made for Eye's Master Zombies Guide. Pretty short and basic guide as there's nothing really to aim for except for getting weapons and choosing a loop, which of course I'll help you with here. Gotten me to round 23 so far, needs major concentration at all times. This also works extremely well on the W@W version in which I reached round 66, but being that it was the first ever zombies map the AI of the zombies is considerably lower than that of those on the Black ops version of the map. Starting area First round – Knife only. Second round – 8 shots to the chest with the pistol, then knife. Knife 2 times when you run…
Last reply by Superhands, -
- 5 replies
- 2k views
OK, I was playing Der Riese a while ago. It was round 10, and I started to link Teleporter C. I killed the last zombie on my way to the mainframe, and a Dog Round started. The thunder sound came at the EXACT same time as I linked the teleporter. 2 Dogs appeared, and then a Max Ammo from the Teleporter. When the MAx Ammo appeared, the "end of Boss Round" music started to play and the Round began to change again. the 2 dogs were still there attacking. Round 12 finished the Dogs up (killed the 2, 2 more came, etc.) After all the dogs were eliminated, normal zombies started to spawn. After this it was Round 12 forever untill I eventually quit. JUst something weird that h…
Last reply by iB Proto, -
- 9 replies
- 1.6k views
Hi A little tutorial how to run in circles in Der Riese. Have fun. V4IYR2OF7H8 Keywords: Reise kite kiting loop looping circle circling all rape train trains training tutorial strategy guide tip tips trick tricks
Last reply by SaLaD_FiNgErS_HD, -
- 5 replies
- 1.1k views
Hi A little tutorial how to run in circles in Shi No Numa. Have fun. The map basically offers a ton of possible circles to run. I was not sure how to realize this video for a long time. Well, I decided to show the 3 most super awesome areas in 3 minute clips, and 3 additional areas that are quite challenging in solo, but also super awesome in co-op. And all the other circles are just put together in a little map layout pic in the end of the vid. The video also contains a little psychological experiment. I wonder how many people understand that the config edits used are for demonstration purposes, and how many don't understand this. So I forced it a bit, b…
Last reply by Superhands, -
- 25 replies
- 3.2k views
Hey Guys, I've played Der Riese a few times, a couple in solo and a few games with Eye and Savage. I'm on a mission to hit 50 on all maps solo, need to learn Der Riese so I can actually help in co-op so I decided to do Der Riese first. I'm on 19 and have been running in the STG room. I can do this for a while but have some questions for the experts out there. At what round should I start doing some kind of loop? Is the power/stg area the best place to hoard before looping for the trap? Any tips for 50 on this map solo? Cheers, Chopper
Last reply by Ehjookayted, -
- 22 replies
- 4.4k views
Hey everyone. So I don't think it is a"glitch" per say, nor can I absolutely "confirm" that this works, but I have tried 5 games without doing it, and 5 games with, and it generated over 6X more power up drops in my controlled testing when i did the step as opposed to playing through without. I was playing with a Random and he asked me if i wanted more power ups, I of course said yes haha - so he told me to do the following. 1. at the beginning of each round, go to the Grate on the ground containing the small note [furthest one towards the barbed wire fence in the main spawn area. 2. crouch and look at the note 3. press the Square "interact"…
Last reply by DJDerp, -
- 6 replies
- 1.3k views
Was the three gun glitch patched on the WAW version of Der Reise? And does it work in the Black Ops version?
Last reply by Nikolai's_Vodka, -
- 16 replies
- 1.6k views
Hi A little tutorial how to run in circles in Verrückt. Have fun. Verrückt DM5RaJIn_U8 Keywords: kite kiting loop looping circle circling all rape train trains training tutorial strategy guide tip tips trick tricks
Last reply by piepwns, -
- 10 replies
- 9.9k views
Hey guys, here's me bringing you another written guide for soloing Verruckt. Many people regard this map as one of the hardest maps there is for playing solo, but after finally playing a solo game on the Black Ops version and devising a very solid strategy I really beg to differ. If played strategically this can be one of the easiest maps there is for solo play. This is easily a round 50+ strategy and you'll rarely ever down after round 10. Starting area First round – knife only. Don’t forget to buy Quick Revive when possible – in solo, if you go down this will automatically revive you. Be aware that you’ll need to buy it again if you go down, and can only buy…
Last reply by andydabeast, -
- 17 replies
- 2.2k views
Hey guys, not here to be arrogant, brag or boast, just sharing my knowledge as usual So, in the past I've rated Verruckt as one of the hardest maps. However, that decision was made based on my experiences from the W@W version - the constant sticking on zombies, the sprinters and the way the zombies behaved made it a really tough map. But today, I sat down and had my first actual solo game on the Black Ops version - SO MUCH EASIER! Just quit on 33 cuz I didn't plan for a long game; In the 32 rounds beforehand, 0 downs, don't even think I got hit more than once so this map could easily be done without Juggernog if played correctly. When I purposely downed and reviv…
Last reply by Superhands,
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