Ascension
The risen dead have overtaken a Soviet cosmodrome and all Hell has broken loose. The countdown to the zombie apocalypse has begun.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
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Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
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Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
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Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
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Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
1,179 topics in this forum
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- 2 replies
- 690 views
I'm sure by now most of you now know about the "2/5" puzzle that involves the blinking generator and the monitor underneath some stairs. But what if instead of a "2/5" puzzle its actually more of a "1/4" puzzle? What if the monitor underneath the stairs is more like the main frame in der reise in that it inter connects all of the componets to the puzzle that we are trying to solve? This could potentially be because of the face that the generator is of very close proximity to lunar lander "A" and there are four lunar lander sites. What I am suggesting is that there are 4 parts to the puzzle that all need to be linked to the monitor underneath the stairs and all of them…
Last reply by ajjaspers001, -
- 6 replies
- 4.6k views
I pooped myself when I realized this. Anyway, From 0:47 to 1:09; The answer to the riddle is "your shadow" And from 2:08 to 2:19; The answer to the riddle is "nothing" Here's the video. Bevws2UDtpw
Last reply by terminaltheory, -
- 0 replies
- 670 views
Dont know why or what significance it plays if any, but you can destroy it during liftoff & shoot it down. :)
Last reply by Powerhouse631, -
I have PC, so i don't have the Map Pack yet but from the gameplay i saw, there aren't any traps?
Last reply by J85tega, -
- 0 replies
- 669 views
I believe that the symbol that is near the generator when you throw the gersch device shows wear the pieces are. I haven't seen the symbols around the map. Very often so it's just a theory like or not your choice thanks for listening.
Last reply by fruito, -
- 5 replies
- 4.2k views
Let me just say sorry in advance if this topic has been posted but... I feel like theres at least a chance that the man who needs help is the same as the blank photo on Kino. I know that would bring the logical question "how did a Russian scientist get a photo in a theater?" But my guess is as good as any. I believe the man in Ascension is responsible for the gangs getting to the rockets, (maybe via lunar landers...) All just guesses, and all other ideas welcome!
Last reply by PuLsExEdGeZ, -
- 2 replies
- 757 views
After you do all the luner pad yada yada yada, run over to the where you can land on the luner pad CLOSEST TO THE ROCKET Then (I did this with a ray gun) when it's still CLEARLY VISIBLE shoot it on top on one of the fuel ejector things, i don't know what they are. Video here: Credit to Vosty3! DDWzAfEvFwM
Last reply by carbonfibah, -
- 6 replies
- 3.7k views
Here's the deal. The monkey rounds are tough, yes, but they are also extremely rewarding if played correctly. I believe this is the smartest way to maximize GETTING perks, and avoiding losing any. This strategy is ideal for 3-4 players, but the early steps can be done by any amount. This is a guide for 3-4 players. 1. Don't buy any perks until someone has a good enough weapon to defend it. The monkeys don't come until someone has a perk to lose, so hit up the box and get either a Ray Gun, LMG, or Thundergun. Shotguns work early for the first monkey round. 2. When everyone buys Jugg and it's the first monkey round, all of you should go to Juggernog. Sinc…
Last reply by RZArazorSHARP20, -
- 2 replies
- 2.3k views
Well since ascension is on xbox 1st I decided to look at little gameplay and in the beginning round a Russian man says " listen, help me. She's coming the mechanism MUST BE REPAIRED!" so I was like that probably has something to do with the way u get to the pack a punch but NOT all I think Because in radio 1 the same man says the mechanism received alot of damage and needed to salvage parts to fix it. And if that the case then it links to fact that some ppl threw a gersche device at a generator and sucked it up and the same man said " Good but we need more power. Hurry she coming." So that means that we need more power somehow to help this guy. And as for the mechanis…
Last reply by Hanz_123, -
- 8 replies
- 1.3k views
Imo these are ridiculously hard compared to the Hell Hounds. With Jugg and an MP5K on they're first appearance on about round 6 I always go down and / or loose my perk. Because of this I'm too scared to buy any more perks as I know I'll just loose them next Monkey round. How do you guys deal with this? + With PHD Flopper I don't seem to make an explosion when I dive?
Last reply by YourdaWince, -
- 2 replies
- 767 views
Thanks to the community, we now know the locations of the teddy bears (for the song). The dolls for... humor? and Two generators, as well as the TV.. Now--- beyond the 'story' easter eggs... Who is coming What Mechanism needs to be repaird (and how) Why do each of the lander sites have a greek letter Anyone else think of some why's or what's? That are facts pulled from this map and not theories of possibilites that are NOT speculated per the audio files. And not just crazy ideas that would seem cool? I'd love to start seeing some commuity info coming together.. beyond what we NOW know..
Last reply by ZeMrDark, -
- 4 replies
- 2.1k views
I like turtles. JK I really dont know if it does I just wanted to add some humor to these serious fourms. I do have a theory. As said in another post; a guy threw a geyrch device at the generator and got a reaction (2/5 reactions he believes). Maybe if we find all five, do them, and use the lander from the starting point, it will take us there and there may be a cool secret . Let me know what you think and remember humor is good for the soul! :]
Last reply by xStopDropNKillx, -
- 2 replies
- 573 views
Do you think it is good or not? It looks great and I am thinking about getting it.
Last reply by PuLsExEdGeZ, -
- 0 replies
- 664 views
So I got ascension after school and got to round 14, not good, but not bad either. Later on i played a public match and it saved my highest round as 6 D: well here it is If that didnt work just go to http://www.youtube.com/watch?v=ZagRzfIqtrU
Last reply by Chaoscrazy25, -
- 3 replies
- 1.5k views
I know ps3 hasen't played ascension but dammit phd flopper is the best perk ever, you dive off high places and explode on the floor and kill every zombie near, always instant kill, stamin-up is ok but phd beats it 100%, its my opinion, what's your favorite perk/perk combination's I say Juggernog-Phd Flopper-Speed cola-Quick revive :roll:
Last reply by Duckcall00, -
- 6 replies
- 3.7k views
After playing Ascension so many times I realized that I never saw a double tap machine anywhere? If it is there please let me know.
Last reply by MEGAJAYYY, -
- 15 replies
- 2.8k views
Ok so i'm going to start with the Petrusca dolls.... also when it comes to radio... they pop up in a order - One next to Speed Cola (nikolai) - One on i think it's Lander B on a like barrel that's on fire (Tank) - One one shelf next to PHD Flopper (Takeo) - (hard to describe this room) But room that if you go up two stairs will be power room and you can also walk out of it leading towards PhD room and pap route.... (Richtofen on a table) RADIOS - If your looking at the stairs that lead to Lander A and PHD Flopper ...to the left inbetween two barriers - One At Pap room on a shaft to the right - One at Lander B i think it is behind a truck in a mesh…
Last reply by zombiekilla, -
- 5 replies
- 2.1k views
if anyone can point me in the direction of where i can find a eagle view map of ascension with locations of points of interest let me know or if no thread stick it here :D
Last reply by yourmapper, -
- 3 replies
- 1k views
Okay so I've figured out that there is a doll hidden on the map for each character (Richtofen, Dempsey, Nikolai, and Takeo). I've found all of them except Dempsey's. Each character has multiple responses to the dolls, but I've only played as Takeo. If someone could get the rest of the responses, that'd be great.
Last reply by Zables93, -
- 2 replies
- 818 views
What are some good rooms to hold up in (3+) for the earlier rounds while still building up enough points to get good guns and open enough doors for a loop? First room is great to hold up in until about round 6/7. Then I like to open all the doors to get up to the power switch and maybe a spin at the box. It gets messy after that. Whats a good next step?
Last reply by thezombiekiller, -
- 0 replies
- 662 views
So far I have been right about a few things. #1.) You do have to link the landers to PaP. #2.) The PaP in under the rocket. #3.) The centrifuge does randomly start up. Things I have found. #1.) The Takeo doll is beside PhDFlopper, if you press "X" on it whilst in solo it will say "Good day Doctor!" #2.) Rictofen's new quotes have me in stitches. #3.) Someone will answer on the other end of the phone if you hold "X" while it is ringing. (beside PhDFlopper) #4.) The 3 teddy bears are 1. In the starting room, upstairs, on the far side, where the zombies jump down. 2. On top of the wall in front of the lunar lander beside the rocket…
Last reply by Z0MBIEStheyN0MBIES, -
- 0 replies
- 1k views
Did anyone notice it? At first glance I thought it looked like Hitler, but it actually looks like Richtofen at second look. I was told that there are more dolls themed from other characters[Citation Needed}, but I did find it funny that the doll would laugh and scream "Stop tickling me " when interacted with. Each Character Gets a Different Response From The Dolls. With the help of some friends, I have disclosed the location of all four dolls. 1.) Richtofen - A floor above the Juggernog, on the far side of the room, on a table with a flashlight on him. 2.) Takeo - On a shelf next to PhD Flopper 3.) Dempsey - The hardest to find, on a barrel, engulfed…
Last reply by ZombieHunterVII, -
- 12 replies
- 3.1k views
well.... here ya go 1st radio near phd flopper found by strwrs 2nd radio near claymore window, located by the lunar lander, found by xX SHADOW Xx FL 3rd radio near PaP found by D3M0N SNYP3R 4th radio near starting point found by Mr Fittlesworth 5th radio found in collaboration with Mr Fittlesworth and D3M0N SNYP3R 6th radio found near claymore, under the stairs near the water possible radio near juggernaut. now, the 4th radio for some reason doesnt show up until you find another radio. the 5th radio. you are going to need to go to where phd flopper is, and there is a circle in front of the stairs leading up to the area. there is a sparking g…
Last reply by CementeryGhoul, -
- 1 reply
- 562 views
how do you survive,? on new map??
Last reply by Leightonater, -
- 1 reply
- 555 views
i know this has allready been found but i couldnt find a video of this just pictures http://www.youtube.com/watch?v=hHZj6ncfT2I dno how u put up so can see on the site but here a link
Last reply by xAwe xStruck,
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