Call Of The Dead
A shipwrecked crew of fearless explorers is hopelessly stranded in an abandoned Siberian outpost. Their dream of discovering the true origins of the Element 115 unravels into a hellish nightmare.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
1,014 topics in this forum
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- 2 replies
- 936 views
Has anyone no-clipped into certain inaccessible parts of the ships, like that part near the MP40 where you can drop down to get to the spawn/shore and on your left is like an open door. Its always intrigued me.
Last reply by x FOROURHERO x, -
- 13 replies
- 1.8k views
Not entirely sure if this is true, i might be just missing it. But whenever i run up to the door with the 4 main characters, i only infact hear 3; Dempsey Nikolai Richtofen So where is Takeo...?
Last reply by Matuzz, -
- 6 replies
- 1.1k views
In the promo for gttv about the new escalation pack they call it a content pack, not a map pack. i wonder if that means that there will be other things added to the game. hopefully. I still think that they should do a dlc in the same way red dead redemption did it and make woods the main cerachter in a zombie campaign. Dreams... :lol:
Last reply by dubjam, -
- 28 replies
- 6.3k views
Hey guys, now I felt like doing a post of the analysis of the song "Not Ready to Die" Now I searched there were a few but not alot out there, and some of them we're missing some stuff, and I don't want to say names ....... liz .... so this my analysis of the song So this song is from Richtofen's perspective except of being Samantha's perspective, so let's go to the analysis Gone Cast away in time (now form this we can tell that they went through time, and for the people who didn't know, they went through time by using the WunderWaffe DG-3 JZ and teleporting when they were in Der Riese) Evil yours, now evil mine (Richtofen is tryin…
Last reply by aegisknight, -
- 8 replies
- 1.9k views
So as I posted in another thread, I figured out the lyrics to "Not Ready to Die", and now MrRoflWaffles, MyLittleHellhound and I are analyzing it on Skype as we speak. These are the lyrics as we know, minus one part, and what we think the different parts mean: Gone! cast away in time evil yours, now evil mine ["cast away in time" could be a reference to Samantha since she is trapped in the Aether; "evil yours now evil mine" like hammerface said, it sounds almost like an inheritance, either of an infection, or a characteristic of another person] so I robbed you blind the voices in my head suggest a less than peaceful sight ["so I robbed you blind" could p…
Last reply by rutu77, -
- 9 replies
- 1.6k views
(i just posted this forum on callofduty.com/blackops and am now posting it here just to see if people are using the same train of thought on this forum as on the official Call of duty site) I'm not one to judge, but many of you are not even going to give this map a chance. Yes there are new characters which bear no relevance to the progression of the Nazi Zombie story, but this map looks insanely new (obvi) and is full of innovative ideas. Sure its very large, and there are a lot of new changes, but you can't expect Treyarch to keep making the same ol' map with the same 'survive as long as you can, with no objective or anything. kbye' idea. By creating such a diverse ma…
Last reply by killerussian, -
- 3 replies
- 775 views
i saw a screen shot of CoTD and a dude has a PaP weapon at round 2 know how is this? know either it is a really long round (doubt it) or its just because its a "demo" of the map idk i guess ill find out in 1 hour
Last reply by Strwrsbob, -
- 4 replies
- 2.3k views
http://englishrussia.com/2009/01/06/abandoned-russian-polar-nuclear-lighthouses/ Interesting stuff in that link, the pictures remind me of CotD. I also just found this seems like the same thing, just with non-faded coloration. That Aniva lighthouse always comes up when I search abandoned/ and/or / arctic lighthouse
Last reply by LUDRICOUSZ, -
- 4 replies
- 1.2k views
Remember how Nuketown is in a desert? Well, it could possibly be the next destination for a zombie-fest, especially if our next zombie map takes us to Area 51/Groom Lake...as many of us know by now, there have been many hints and clues to an Area 51 map...by Nuketown being the next map, I don't necessarily mean Zombies breaking in through the Yellow house or whatever, but Area 51 could simply be partially based off of Nuketown, like Ascension was based off of Launch, or Der Riese based off of Nightfire, stuff like that...while there aren't many things in the background of Nuketown to suggest it being a zombie map, Richtofen's books there are already something to build off…
Last reply by DeckchairsFTW, -
- 0 replies
- 554 views
First game.. level 26. Codex115
Last reply by xcodesterox, -
- 3 replies
- 778 views
Hi, I found 4 (for now) little metallic domes. I can remember one is near the lighthouse. If you press X you can hear 4 different tones of a strange sound (like the sound of the chimneys of a big boat, sorry if I'm not too clear). Maybe they are connected to the 4 generators you have to blow up!
Last reply by Slave, -
- 14 replies
- 1.5k views
Last night I completed the egg on solo, as well as killing George. After my second DG-2 (from killing George) was over I only had 12 rounds in a Ray Gun left. I got mauled and went down. I was at the base of the Lighthouse coming from the ship. I was running a train in a triangle pattern. Upon going down George ran like he does on solo when you go down with QR. After I got back up I made some crawlers and the round was over. I first instinct was to hit the box and buy Jugg. I found George in the water under Jugg just standing in the corner. I ran up to him, shot him, killed the crawlers, started the round and he just stayed there. I also have a video that I will upload i…
Last reply by Scatapult, -
Odd Glitch
by Spud- 5 replies
- 3.1k views
Excuse me if this has been posted... So just a few hours ago my friend and I were playing CotD. We were camping down at the base of the lighthouse(We were stuck down there until one of us bought a door, which we didn't yet. We got there via the ice slide near Speed Cola). We had a crawler left. My friend had got a Death Machine, and we were trying to kill George, so he was emptying the thing into George. George was standing in the pool of water. I was facing the other way. Suddenly, I heard the Samantha laugh, like when you get the teddy bear from the box. My friend asked me if I "saw that". I didn't know what he was talking about, but I was a bit weirded out because ne…
Last reply by TexAvery08, -
- 2 replies
- 701 views
So I was playing with a friend last night, and after reading about the Matrishka (sorry, can't spell it) doll ideas on here, I started cooking one to see what happened. Well, the round wasn't as over as we thought it was, as a zombie came up behind me started hitting me. I had no perks, yet, while cooking the Maatrishka doll, I got hit at least twice without going down. I thought I might after I threw the doll but I didn't. Has anyone else had this happen? I tried again to test it next game, but it figures that I couldn't get the damn dolls again. I'm going to try again tonite, but more people wouldn't hurt if anyone is interested!
Last reply by Tehredfield, -
- 30 replies
- 4.8k views
Alright. You guys think i'm over reacting, I guess I'll just prevent other people from saying "HARR U DAT TROLL DER" and "HURR WHAT A FAG TROLL".
Last reply by Funkdoc91, -
- 0 replies
- 787 views
http://www.callofduty.com/intel/456 Three cheers! Hip hip,
Last reply by JuggernautSoda, -
- 8 replies
- 1.3k views
Okay don't know if you guys know but CJdog23 just uploaded the Entire Actor Quotes. There are some Quotes that are so freaking Confusing. The names of the Audio Files are called Egg, Dolls. The Egg is the same Audio Names for the Comments by the Actors after hearing the Four OG's in the Room. Also Trejo Comment helps me figure out that maybe the Comments about their Ears could be from the Fog Horns. Heres the Link to the HUB, with easy access to each actor. Not sure if this has been posted. Also really give this dude Props too. There these a Big One, the "Turret" I ain't got a Freaking Clue. http://www.youtube.com/watch?v=cmdiAkIF ... re=r…
Last reply by ArchAngel, -
- 1 reply
- 690 views
okay if you watch the official call of the dead trailer and the guys use the flinger, you can see that they have attachments on their weapons, the second they blast off, you can see a thermal sight and extended mag on the guys HK21, and a dual mag, suppressor and red dot sight on the guys MPL, watch it and tell me what you thinkk! This is a stupid theory but i think if there is a secret tunnel and we can go through it maybee something in there (maybe a power up, or special box) can give us the abillity to attach these things onto our guns! ___________ Nachet: 22 solo Kino: 41 solo Five:33 solo DOA:19 solo Ascension:38 Solo Call of the dead: 28 Solo
Last reply by General Dempsey, -
- 5 replies
- 1.4k views
Guys. I'm at the golden rod part. Just gave them the vodka. I'm with 3 other people, we're playing right now. Wheel it turned one click to the right of the bottom, first lever is pulled once, the third pulled 3 times. What else are we missing? The green light is NOT shining. We even activated all the foghorns if that matters...
Last reply by zero0000000, -
- 22 replies
- 2k views
Kino Der Toten was supposed to be a CoD WAW map pack. This means that Ascension is the only map so far with the old characters on Black Ops, and the old characters in Ascension are aged and act different. In CoTD the EE has to do with the old characters but we don't get to play as them, or even see them for that matter. That leads me to believe that the old characters are done with and Treyarch gave up on the storyline. I honestly have no clue if this is true but it seems pretty plausible for the only reason they would keep the old characters out to me. Feel free to hate, like I said I'm not sure but it seems pretty plausible.
Last reply by Anti Earth, -
- 1 reply
- 638 views
before i make my point i just want too say i love the new set up although i will miss my taco :'(. Right anyway i think that this map may disprove the dreamland theory which we all were oh so scared off, my evidence is that on the cut scene we see George romero talking about the nazis making zombies so urm yeah... what do you guys think?
Last reply by mattbyles, -
- 7 replies
- 3k views
On COTD I catch a lot of crap for opening up all the doors, especially the bottom lighthouse door. I always go straight for the sickle so I prefer to go ahead and open things up down there to get maximum zombies in the lighthouse area. I know the glitcher folks want to keep that closed for obvious reasons (which makes me want to open it up even more), but I find a lot of other people want it closed. However, I feel like it's best to just open up everything. I can get everywhere much faster, especially when I need to revive someone. And for the reason I stated above. So, all you pros and high level folks (I've only gotten to level 30, mostly due to time…
Last reply by Reddonkeyham, -
- 13 replies
- 1.9k views
The other day, i sent Steve Blum (voice of Tank Dempsey) some zombie fan art hoping i'd get a reply. At the end of the email i put "I hope the four of you don't stop coming back to slay more freakbags any time soon!" I got the following reply from him the very next day! Hey Matthew, Wow! Nice art! Thanks for sharing. You did indeed capture the Badassery Makes me all fuzzy inside. We definitely have more pussbuckets to splatter in your near future. Me and the assmaggots had some scotch together just last night to discuss it. Stay tuned, locked and loaded! Bang. Steve To me that confirms two things, 1. Dempsey is returning for another m…
Last reply by mattbyles, -
- 10 replies
- 2.3k views
In COTD, the description said it was to find the origins of element 115. I thought the origin of 115 came from shi no numa. Maybe I'm missing something.
Last reply by CyanoticBrute, -
- 3 replies
- 1.1k views
To start off, I'd like to say that I am a PS3 user so I really don't know how the map is like aside from the videos I've seen on Youtube. I wanted to start this topic before I would head off to sleep. Many of you know about the easter egg that involves our original crew and their entrapment in the lower level of a ship behind a metal door. My question is, how did they get there and why are they there? I'm curious about what you (CoDz members) think about this awkward incident. They mention a teleporter, that's one reason, but why could there have been one in a ship in Siberia (if I'm not mistaken on the location)? Obviously time has really passed on. It is wei…
Last reply by Scorpion,
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