Call Of The Dead
A shipwrecked crew of fearless explorers is hopelessly stranded in an abandoned Siberian outpost. Their dream of discovering the true origins of the Element 115 unravels into a hellish nightmare.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
1,013 topics in this forum
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- 9 replies
- 1.9k views
So on my thread about a safe 34+ rounds solo strategy for COTD and a demonstration on how to get Max Ammos from George, a lot of questions were asked about the specifics of doing this. I guess what could serve as a thanks to you guys for helping me reach 1000 [brains] , I've taken it upon myself to find the answers to all of these questions by carrying out rigoruous testing during a solo run to round 58. I've put all of this info into the following video for you guys to get to know everything there is to know (I think): e7KEgCVM_xc
Last reply by Tom852, -
- 26 replies
- 4.7k views
So I thought of this V-r11 strategy for solo. What you do is shoot one zombie twice in the water and it will explode killing all the zombies! You could get 100+ using this strat! It would take a long time still but not as long as using the ak74u. l78NGC114T8
Last reply by BinSys, -
- 21 replies
- 2.7k views
A round 43 playthrough showing a super safe solo strategy for the higher rounds on COTD, best to start using it at around 34 as this is when the zombies start spawning in really fast and they take 2 hits from the Scavenger to kill. Skip to 6:35 for a demonstration on how to get Max Ammos from zombies shocked by George - this works with a Scavenger or Wunderwaffe, as well as normal weapons; the Mustang & Sally, Ray Gun & Matryoshka Dolls are ideal for quickly taking out your group. You can only do this every 4-5 rounds after the last, e.g. my last shocked-zombies Max Ammo was round 38, so I could not do this again until round 43. I guess this is supposed to be so…
Last reply by way2g00d, -
- 18 replies
- 2.6k views
I was playing COTD and I always know the radios are Richtofen speaking, but I've heard many people deny it and insist that it is a Soviet ship. However, I am increasingly believing that COTD was a project directed specifically by Richtofen, perhaps on his way to Shangri-La when his ship was moorned. All of the cargo containers have human-sized "coffins" in them, with injection apparatuses hooking up to strange tanks on the side. Zombie storage units. One of the biggest arguments against the ships being of Nazi origin was the highly sophisticated computers on board, but since the release of Moon, I'd say they match up pretty evenly against what we know 935 had …
Last reply by tanked99, -
- 3 replies
- 1.5k views
WTF do I need to do to get this achievment? no matter how many times I try, no matter what method I use. no matter if I PaP or not. I can't get this damn achievment for some reason What do I have to do??? :shock:
Last reply by Tom852, -
- 2 replies
- 2.1k views
ok so i googled Vril-ya and i found this picture notice the bottom and the symbol it's the vril genarator and the immortal reawakaning is pretty suppisose some one will have to look deeper into this.
Last reply by MixMasterNut, -
- 2 replies
- 1.4k views
When playing the call of the dead on solo we are presented with an intro video. The video, in short, explains why george is a zombie. But the other zombie acts in a wierd way. the zombie that turned George came from the cave next to the lighthouse. Instead of killing or eating George, it takes him into the water and zombifies him. Presumably, this takes place aroumd our time, but it leaves more questions than answers. Where did the zombie come from? Are zombies evovling? How did the zombie make him a zombie if in the codz universe, a zombie is made through testing and exposure to 115? What could be under the water? Why is George so special? Please help me figure tyhis …
Last reply by JakeDuck, -
- 5 replies
- 3.5k views
Is it me or is the fog on call of the dead really annoying when it gets all foggy it would be great if treyarch could get rid of it but will that ever happen?
Last reply by DJDerp, -
- 7 replies
- 3k views
On COTD I catch a lot of crap for opening up all the doors, especially the bottom lighthouse door. I always go straight for the sickle so I prefer to go ahead and open things up down there to get maximum zombies in the lighthouse area. I know the glitcher folks want to keep that closed for obvious reasons (which makes me want to open it up even more), but I find a lot of other people want it closed. However, I feel like it's best to just open up everything. I can get everywhere much faster, especially when I need to revive someone. And for the reason I stated above. So, all you pros and high level folks (I've only gotten to level 30, mostly due to time…
Last reply by Reddonkeyham, -
- 17 replies
- 3.1k views
We all know that george is trying to kill us and sam is comtroling him but why does she want them dead she dis not know that theCoTD crew was helping the old crew so back to the big question WHY!!!!!!!
Last reply by Signman712, -
- 5 replies
- 1.4k views
Last night it happened again.... While waiting for george to slide down the ice slide yelling WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEee the whole way a crawler splashes stumps first into the water and then flies towards me at high speed. Unfortunately i had my AK74u (pap'd) out and got stuck on the fog horn. GAME OVER MAN (WAVE 55). Now its not the first time i have experinced this glitch yet it only seems to happen only long games (+50) While its not nearly as annoying as the invisible excavator on moon, it has still screwed me out of high rounds. anyone else had this happen to them or anything else like this??? BTW this is my first post yet i have been lurking aroun…
Last reply by killallzombies, -
- 1 reply
- 1.5k views
I am unsure if any one else has had this happen to them but when I got the update that put mule kick in all the maps after the update whenever I play CoDT and I kill george any where else but the spawn I hear sam laugh and the drops are at the spawn
Last reply by Zkreym, -
- 5 replies
- 1.6k views
I made it to 71 on cotd. heres the video. qOiGJuOCchU
Last reply by perfectlemonade, -
- 9 replies
- 2.7k views
I recently played a game of CoTD, And experienced a couple of interesting things. First, The rock that replaces Pack-a-Punch machine near Stammin-up started to glow while completing the solo easter egg. At first I just thought it was a texture glitch of some sort, But when the PaP eventually spawned here it didn't emit the same glow. Second, After getting the L96A1 from the box. I noticed something funny about aiming down my sights, Pretty weird huh? I took full advantage of this "glitch" and did abunch searching around the map while completing the solo easter egg. After messing around for hours and killing george, even tried to sacrifice him t…
Last reply by DragonZeta99, -
- 3 replies
- 3.4k views
Ok, this one is DEFINATELY well known by now. Its one of the most popular spots I have seen, but not many people know how to run it well. I dont know what other "Good" people do in this spot, but I am going to share what I do in this spot. The Spot up by the Flinger and the Power. The other strategy I posted, about killing George and then using his lightning to whore some Max Ammos, works very well in this spot too. Its harder with George around mad at you, but it DOES work if executed correctly. It involves starting at the designated spot, shoot while backtracking across the edge of the flinger and to the right of it (away from the Power room) Then you j…
Last reply by piepwns, -
- 7 replies
- 1.8k views
Hey guys, I just wanted to make this quick thread about a common misconception. That misconception is that George A. Romero and the crew were looking for Call of the Dead. This is false. In the ending cut scene, he states that he discovered documents years ago. Using common sense, that would be the reason they went on the ship. Now many people believe that he went straight for Call of the Dead, he was actually looking for the Tunguska Meteor Event. Now many of you are saying, "Where could he get that silly notion?" Well, on the IMBd Plot Summary when it first came out (For god knows what reason, they changed it), it says: So as you see, Treyarch said they wer…
Last reply by AlphaSnake, -
- 12 replies
- 2.9k views
Requirements: Easter Egg COMPLETE Perks: Jugg, any 3 others. Weapons: Slot1: Scavenger Slot2: Dissasembler, Lamentation, Upgraded Famas, something like that. Slot3: N/A until Aquiring Mule Kick. Otherwise, any weapon. This works best when making trains. Any of the usual looping spots work with this. Try to get your "Slot2" weapon as early as possible. Do as you wish until around 10-20 (or whenever u get your Slot2), save a crawler (key here) and kill George. Get the WunderWaffe. Kill the crawler AFTER George is completely gone. For the single round George is absent, use the Wunderwaffe (if you dont mind losing it eventually) Or Flopper (If you w…
Last reply by TroubledTurkey, -
- 14 replies
- 2.8k views
If you run over the flogger and it kills the zombies, they dont respawn. I dont have my capture card right now but when I get it I will make a video of it. I got the last ten zombies of a round and took them over it and it respawned only one because it cant kill the last zombie but will kill all the other. so I am going to try a "trap" strategy for this map soon using it and see how it goes. I will make a video soon so dont start hatin until I get that on youtube.
Last reply by perfectlemonade, -
- 10 replies
- 1.8k views
Has anyone seen, heard of, or even tried this one? Can we get some of you guys to try this one out and report back with your results? Ky-JDptsaKU Looks interesting. But I'll be honest, after the wild goose chase Benn sent us on with the musical brick EE on Kino, I am very hesitant to believe this one may be true. But still worth investigating I guess.
Last reply by MixMasterNut, -
- 1 reply
- 1.1k views
I was waiting for the guys i was playing with to hit the box and buy a perk or two so i was just flopping around the stairs leading down to Flopper. I had already flopped about 10 times then on the last one when i landed i went down and INSTATLY died!!! I had just upgraded the pistol got the ray gun and hk and had 4 perks......the only thing i could think of was i maybe landed ontop of the railing or something but i jumped from the same spot at least 8 times and on the last one i landed at the bottom step not at the railing.....
Last reply by nhcre8tv1, -
- 12 replies
- 1.9k views
Just wondering, if moon comes before CoTD, then why isn't the earth more screwed up considering you kinds of nuke it in moon? even if it's on the other side of the planet it'd still look a lot more worse for wear right?[/quoteSo i was watching some tv show it said that if there was a small nuclear war(About the size of 1000 hiroshimas) that it would stop "global warming" but considering the explosions seen that it was a fairly intense explosion it would make an intense ass winter, but and this is a big but cotd is set in siberia i believe in the year 2013ish and that side was unharmed by the explosion, and siberia from what i understand, is a cold place geographicly so if…
Last reply by Shooter, -
- 22 replies
- 6.9k views
Hi I killed George with most common used guns. We all know, the FAMAS has some kind of huge damage multiplier, as well other AR's too. And we also know the D115 is as well not to bad to kill him. What i did was i counted the shots needed to kill him, and set it in the ratio how much ammo this gun has. The time to kill him was always somewhere between 2-5min. Analysis: [*:eeb00s4i]Shotguns (also the Aug Attachment) and SMG's are useless. [*:eeb00s4i]Explosives vary quite alot. Crossbow upgraded is useless, however, the Law upgraded does something. But still needs 2 full ammos. IF you have too many M&S ammo, feel free to use it, however, it needs 3-4…
Last reply by selectyeti89, -
- 21 replies
- 3.5k views
Hey peepz, been meaning to do this one for a while for Ehjookayted's Master Zombies Guide which is due to drop sometime soon. ChopperNator posted his co-op guide very recently which was awesome and made me wanna get my one finished, so here it is! My highest so far with this strategy is 73 just recently, was 68 back in August I think but I experimented with different tactics in my game to 73 to find out what works well in speeding the game up without making it dangerous, and I've put that all together here. ========================================= First round: Knife only. Second round: 8 shots to the chest with the pistol, then knife. Knife 2 times when you…
Last reply by TheSickTrickZ, -
- 24 replies
- 2.3k views
ChopperNators Co-Op Guide to Call of the Dead - come dance fuckers! I warn you now, this is a long guide. Please leave any feedback that you have so I can edit this before the final version goes into the master document. All edits are in yellow (or green, I'm not quite sure being colour blind!) Game Basics - I don’t want to go into too much detail here as Eye’s zombie guide will cover the basics. Most users here know all this stuff anyway. Maximise points in first 10-15 rounds. This enables you to start killing George early to get your 8 perks. Communicate - the most important thing. Playing with friends this shouldn’t be a proble…
Last reply by way2g00d, -
- 1 reply
- 1.6k views
Here is a wierd case of a zombie outbreak..enjoy africanzombievirus.blogspot.com
Last reply by owner_101,
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