Moon
I believe that this nation should commit itself to achieving the goal, before this decade is out, of landing a man on the moon and returning him safely to the earth. (John F. Kennedy, 1961
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
984 topics in this forum
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- 9 replies
- 1.6k views
Hey Everyone, I made a video on my youtube channel sharing with you guys Nomads' land on the map moon before round 1. I managed to get Juggernog & PackAPunch my pistol and survived over 20minutes of mayhem ! Video is on my signiture, Check it out to see my strategy. Btw/ what is the longest you have survived?
Last reply by PackAPunch2, -
- 6 replies
- 1.8k views
Hey guys, I've finally played and watched enough videos on training in Tunnel 11 to make a post here. This should basically sum up all the ways that you can train in my favorite area on moon. Ok lets start with Solo: Here's CmpletelyNumb's way of running it: I believe that this is the safest but slowest way of running tunnel 11. The reason why it's the safest is because you rebuild the widow fully and pass it right as the zombies are jumping out. Therefore it doesnt matter how many spawn in the window they will never screw you up. This also deals with the one that spawn from the roof very well, they should never be a problem if you are doing it this way. But r…
Last reply by Superhands, -
- 4 replies
- 1.8k views
We have a mystery man in the building folks. Any idea who it is or will we have to wait and find out? http://www.youtube.com/watch?v=7XQozZfk_zM 2 minute mark.
Last reply by Tac, -
- 0 replies
- 1.3k views
Epic Moon gameplay to level 40 with Bohdi Dude! There are a lot of great tips on how to Survive the Moon Map in this series! Hope you Enjoy!!! http://www.youtube.com/watch?v=oazD8pofnGY
Last reply by chefwhitey, -
- 19 replies
- 4.6k views
Alright this is all coming up really damn f'n fast and this sight was down, at least for me, since wednesday. So what's with Samantha being in that pyramid, I thought she was in Aether? How does all that work? Also, does anyone have the radio transcripts? Because I heard 1 about a walnut being a test subject and whoever it was saying to tell Maxis. And so there's a ENORMOUS base on the moon with teleporters to Area 51 in America, but the daughter of Maxis is in a pyramid on the base and there are a bunch of rockets with Tsar bombs that blow up half the earth. The only part I have been able to comprehend is that Richtofen wanted to take Sam's place …
Last reply by fisher10190, -
- 17 replies
- 4.2k views
Ok, I'd like to give some credit to aegis's post about the earth not totally being destroyed. I made this topic to address something new that supports that theory. 1962 OPERATION DOMINIC: OPERATION FISHBOWL: STARFISH PRIME Operation Dominic, was the name of a project, where the US teased 36 nuclear weapons, within this, was Operation Fishbowl. The goal of operation fishbowl was to test nuclear blasts at high altitudes. They used Thor rockets carryon W49 warheads to high altitude and implode them. There were five rockets Starfish Prime, Checkmate, Bluegate Triple Prime, Kingfish(MAKAROV), Tightrope. The most infamous of these tests, was S…
Last reply by MixMasterNut, -
- 7 replies
- 1.5k views
When playing a 4 person game on moon last night we got stuck on round 24. 3 of us died durring the round and the 4th person continued playing killing at least 250+ zombies after our death. (we prob killed 200 zombies prior to the three of us dying). Anyone ever have something like this happen before?
Last reply by MTSkiandFish, -
- 7 replies
- 1.9k views
This is pretty self explanatory. Which of the many notorious Moon glitches is the most frustrating, or your least favorite. Feel free to discuss these glitches as well as share your solutions to them if any.
Last reply by The Clay Bird, -
- 3 replies
- 1.4k views
anyone else notice this? if so im sorry but to me when u start the level you hear what i presume is the PaP turning on and then it sounds like it says richtofen before your char says his quote
Last reply by xLiNkZoRx, -
- 4 replies
- 1.4k views
Let me set the scene, let me know if this has ever happened to you. It's round 40, and I'm extremely low on ammo. I pull from the box, put my ray gun back, then keep trying until I pull it again with full ammo. Time rocks on, it's round 43 at this point. Me and a few friends decide to teleport back to no mans land to get a fresh Pack-a-punching. We get our guns, teleport back to the spawn room. And their is nothing but silence. No round number, no zombies, not even the cosmonaut wants to come out and play. We're forced to end the game on 43 because of a glitch. Here's another fantastic story of loss to me. Round 31. Me and a friend both have Rayguns, I have the …
Last reply by selectyeti89, -
- 2 replies
- 1.2k views
any ideas to get the next round to start?? we went to earth to Pap and we got back and no round stqarted were here for hours help!?
Last reply by pishizor, -
- 2 replies
- 1.1k views
Any one out there who considers them self a true master at the art of point hoarding. I have a challenge for you, can you make more than 16550 points by round 4? (16550-2500 for jugg) How I did it was make about 6500 points in nml got jugg, then got really lucky with 2 max ammo's and 2 double points. Can YOU do better? P.S. No sally's and must show that the spawn door is closed.
Last reply by Tom852, -
- 5 replies
- 1.6k views
So there's a pyramid on the moon. This pyramid is what Richtofen finds and when he touches it it zaps him and teleports him to Shangri-la. Well here's my question. Griffin Station did not exist when he teleported. And even in the modern Moon base that we play on, you cannot breathe near the pyramid. So how did Richtofen not only surive but talk normally around the pyramid when he was first teleported there. Why did he not die due to lack of oxygen?
Last reply by Tankeo Dempsaki, -
- 5 replies
- 1.7k views
A lot of people have been saying, is Moon the last map ever to be created on zombies? Well, If you look at the newspaper articles on solo, it clearly states that there is no new chapter. This is just what I think. Reply as to what you think. [brains]
Last reply by xStopDropNKillx, -
- 8 replies
- 1.7k views
My opinion of the Astronaut is that he is 3arc's WORST attempt at making a middle round boss. He has nothing to do with the story line and doesn't help you in any way. What he does do is prevents player from playing moon (a would be very well designed map without him) the way they want. For example in solo he makes training in tunnel 6 and 11 literally impossible which only leaves only two other options bio dome or spawn. Or in co op he makes camping just silly and training any were but the bio dome not work to well. Now that's not the only reason why I say he is the worst. Its also because of all the glitch's that come with him. Here lets make a list. 1. If you kil…
Last reply by ZBshilo237, -
- 6 replies
- 2.6k views
Little trick here, using the Excavator and a door to lock the Astronaut in Tunnel 6 to get rid of him for the rest of the game. Useful if you're using my Recieving Bay strategy or running the Biodome. You can also do this with Tunnel 11 so you can run Tunnel 6 if you so wish.
Last reply by ZBshilo237, -
- 0 replies
- 988 views
CInLafdSRy0 Hey Guys Check out my Call of Duty Moon Video, I made it a while bacc,
Last reply by MrShortKhop793, -
- 14 replies
- 2.2k views
Hey its 5and5, and this is my first post here So I'm sure all of you guy know about running circles in the bio dome and most of you know about super hands spawn train as well as the tunnel 11 train. But what some of you might not know is that you can also do a very safe train in tunnel 6's mpl room. I developed and refined this train my self and am proud to say it was a success. Comparing this to the bio dome its way better in all ways . Comparing this to tunnel 11 its the same speed and probably a little safer (Unless you run tunnel 11 my way then its slower). Comparing this to Recieving Bay its about as safe but can take a little longer for some hordes. …
Last reply by 5and5, -
- 5 replies
- 1.3k views
Hey guys, so after recently coming up with a fast and efficient solo strategy for Moon using the Recieving Bay, and improving the strategy's effectiveness by discovering that you can eliminate the Astronaut using the Excavators to block him on the other side of the map, I realised it would also be a realistic 2 player strategy for the 'train-and-merge' stages of the game (30 or 40+ rounds) after the Easter Egg is done, even easier than the Tunnel 11 strategy and just as fast. Tom and myself tried it properly for the first time, found it very effective and eventually suicided at round 66 because I really didn't wanna play anymore We both recorded some footage in the…
Last reply by perfectlemonade, -
- 19 replies
- 2.5k views
Hey guys, so this here is what I consider to be one of my greatest strategy discoveries so far. Basically, simply by fixing the Quick Revive window after killing each group, the spawns become manageable enough to run the Recieving Bay safely. This is genuinely a great, or better, alternative to running the Biodome - it's a simple and easy loop, it's about twice as fast as running the Biodome and there's no mad dash needed to hack the Excavators, as you're already more-or-less right next to the panel when one goes off as the round starts. This strategy requires basic-intermediate kiting skills. So this video will show you how to run the area safely, as well as …
Last reply by Superhands, -
- 2 replies
- 1.6k views
It was blown off the planet as you can see there are large chunks of the planet in the sky around where Earth is blown apart. That's why you can see Earth from Area 51.
Last reply by Suhn-Sol-Jashin, -
- 4 replies
- 1.4k views
So this is basically just a modified version of my 90 Second PaP strategy, buying Juggernog and saving up points rather than saving 5000 for a PaP. You'll be buying Juggernog very early on when things are easiest, so this strategy becomes significantly easier than going for a PaP. 74SpZZCcQTE To start with, you'll want to make at least 1670 points (9 kills or more) before the 1st siren. As soon as you hear the 1st siren, haul ass to the teleporter pad. You'll get a few loose zombies coming to the teleporter pad first - duse about 8 chest shots and a knife to kill them. No more than 10 seconds after the first siren, cook and throw a grenade on the telepad. …
Last reply by Superhands, -
- 14 replies
- 2.5k views
WARNING: This a professional, highly advanced strategy, that requires multiple training techniques as well as inordinate levels of focus. If you have the skill, or are curious, continue on. OwD2nK4kL6g Of course, the one and only RelaxingEnd could be responsible for this amazing strategy. With MatoM21 helping, he is able to showcase a very fast, dangerous, yet efficient strategy for high rounds. Notice a couple things here: [*:25c04k5n]One player must have QEDs, so he can get rid of the annoying and pesky Astronaut. [*:25c04k5n]The Easter Egg must be done. You need Stamin-Up to safely run the Tunnel 11 train, as well as Flopper and QR for dow…
Last reply by selectyeti89, -
- 9 replies
- 2k views
If you like to believe that the Easter Egg is not finished, there is a Shangri-La's stone behind the Mystery Box of Biodome. Try to find a utility. Did anyone notice ?
Last reply by Schrödinger, -
- 9 replies
- 2.3k views
Well, if it's coming back, might as well do what I can to the OP. A long way back I wanted to see what you guys thought of the QED's. Being a highly unpredictable and random weapon, I thought to get some discussion on it. My opinions have changed since then, I find the QED's very useful, as I don't seem to get the negative effects as much as other people. I usually get the Astronaut explosion. Of course, the one thing that tempts me to change it is the "end of round" effect where it causes more zombies to spawn. I just find that so annoying when I'm trying to do other things with it. Please ignore some of the other things on here, keep in mind II was…
Last reply by Ehjookayted,
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