Single Player
This is for discussion of the Single Player Mode
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
545 topics in this forum
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- 5 replies
- 753 views
This map is a simular layout as Kino Name: Ertrunkenen Untoten ( meaning 'drowned dead') Location: Secret 935 UnderWater Base In Pacific Ocean Story: After blowing up the earth, Maxis' computer gets fixed and tells the characters and Sam, that there is a secret base. They download Maxis to a portable device and head to some escape pods and enter the location... When they brake into the atmosphere, one of the characters, try's to other ride the controls, since they will land in the sea, Sam stops him, and they crash into the sea. Then the pod lands in an underwater base and the character realise its ment to be in the sea, cus its hidden. …
Last reply by Alter72, -
- 0 replies
- 513 views
Alright i know the vietnam war lasted about 20 years from 55 to 75, but in black ops it seemed like just the beginning of the war because there were no vietnam levels really.. there was one jungle level... i havnt played the campaign since it was release so maybe im assuming correctly it was just the beginning and they didnt get to fighting in the jungle that fast??? But what im saying is if this is the vietnam war more jungle levels for multiplayer!!! And since this is suppose to vietnam war where the hell is all the fox holes and underground tunnels the vietnamese actually used in the jungles... I hope they dont leave this out on the next game i want levels like…
Last reply by LILNIG, -
- 4 replies
- 1.5k views
Characters: The Original Crew Name: Manufactorum (there a German word for that?) Setting: An abandoned Factory, located deep in the heart of Germany. Menu story: one year after the cataclysmic events of the rocket launch, the heroes return to where it all began to look for ways in which to stop the Richtofen, and his deranged scheme. Fortunately, the Factory still seems to function, but what dangers could lie inside? Facts and pieces: an abandoned factory, which upon discovery (start of the game), Samantha will make note that this was the main supplier for 935, and from quotes from her, will reveal she used to visit it here with Maxis. First room starts …
Last reply by TuUhmazyn, -
- 10 replies
- 963 views
Hi, The purpose of this thread is to show Treyarch exactly what we as a community find important in a map. So i'd like to take a poll: what is a successful zombie map to you? Is it: Difficulty? (how hard or easy a map is) Setting? (creepy feel or cool location) Innovation? (new features) Storyline? (easter eggs or contributions to storyline) Size? Answer 1 to 5, 1 being most important, 5 being least. Here's me Difficulty:3 Setting:2 Innovation:5 Storyline:1 Size:4
Last reply by thewunder, -
- 4 replies
- 1.1k views
At CODXP in LA, the zombies team confirmed that Moon was actually going to be called Paris.This intrigued me and so I began researching early Vril Society in the 1900's and the zombie storyline, provided by various members of CODz. These are my findings: Being as Treyarch kinda took the easy way out on Die Glocke, I have revised my theory to include earlier versions of said machine. Vril-ya did not only possess powers of healing and destruction. The Vril society created flight disks or "Flugscheiben". They also created transmission rods that produce potent energy rays(golden rod), as well as a Vril powered pulse ray cannon.(VR11) In 1917-1920, Jun…
Last reply by deathb4di2h0nor, -
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TREYARCH PLEASE READ FOR INSPIRATION!!!!! In the next zombies some map ideas I had were.. I was doing some research and came across on wikipedia die clocke then from there there was a link to der riese and i was like wow thats a real place and so i read on and its an underground mine and nazi facility near the fly trap and im like holy sh!t that would be so sweet to return to in zombies but instead of above ground this time your below. It could start out where your above ground and your in a fenced in small area and theres only one door to buy that leads down or instead of a door its a mine cart shoots you shoots you down quick like on shangri la , and also from…
Last reply by LILNIG, -
- 93 replies
- 7.7k views
Hallo guys!This thread is here for all of you to put some ideas together!i ll keep on updating all good ideas in this thread!!!I want to see what can create your imagination!Let me see with what we can come up together! 1. Free spectating in the map when you are dead. 2. Control ammo suplie drop points(Carepackage drops) 3. Rescue and cover survivor (Pick up Tedy Bear from box and use it like sheald) 4. Get survivors to escape point (you can not escape map) 5. Twist the map during the game in certain rounds a way that the zombies spawning outside of the map where the players dont have access will spawn now inside of map and the players will be on another(ou…
Last reply by MiamiHurricane2, -
- 18 replies
- 1.5k views
What are you thoughts on 6 or 8 players in zombies? Sometimes I think it would be fun to have a big group of people, other times it would be very annoying. I think it should be an option on a map or two.
Last reply by XxJason LivesxX, -
- 8 replies
- 900 views
How do you think sniping should be in BO2? Im playing WaW and actually enjoying sniping. Black ops sniping was good if you were actually going to snipe (sit in a corner+hardscope) but it didn't work for quickscoping. In MW3 i think quickscoping is too easy, numerous times have i been killed in a gun fight were i've had a shotgun/smg at close range by quickscopers. WaW sniping for me is great, you can choose to have a scope or not, and the can be used in close quarters but not as much as in MW3. What do you think? :)
Last reply by Cy1999aek_maik, -
- 4 replies
- 735 views
Anybody who watches AMC's The Walking Dead knows that it is one of the greatest zombie-related shows/movies. Wouldnt it be great to create a map where you play as four of the characters in Atlanta or something? I personally think it would be great. I love the show and I think leaving it out of Zombies would be stupid. Please comment.
Last reply by MiamiHurricane2, -
- 18 replies
- 1.1k views
I know people have come up with this before. But Upgrading Perks is a good thing for difficult rounds as for my opinion. If someone doesn't like this pro perk idea. Why do you don't like it? Just because its overpowered? I mean there is no players that you are going against like multiplayer. It will make zombies too easy if you upgraded to Pro at the beginning of game. Why not, it would unlock allowing upgrade to Pro on certain objectives or points. So you can't upgrade it at the beginning rounds, which it is better idea. Only depending on how easy the map is. If the map is like Der Riese, it would unlock on around 35 - later rounds. Verruckt, maybe around 25 - later…
Last reply by Stop Mocking Me0, -
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- 480 views
Out of All of these choices, which do you prefer?
Last reply by MiamiHurricane2, -
- 28 replies
- 4k views
Assuming that there is one and I really hope that there is ,what new features, improvements and environments do you want added to it? Here's what I want. Hidden Radios that tell us more about the origin of the cosmic silverback. Solo Leaderboards.(If Treyarch doesn't add Solo leaderboards to all map's, this is the one thing that should have it.) Leveling up system. As you level up you unlock things like increased running speed, longer duration for weapon pick ups and increases your weapons damage. Choose between First person mode and top down mode. I don't want to seem like one of those people who hates DOA just because it's so much different from the classic zomb…
Last reply by Tankeo Dempsaki, -
- 2 replies
- 593 views
I think we can all agree that No-man's Land on Moon is one of the best additions to zombies, period. It gives you the option to get a few points and get out or stay around and beat records, before you even start your game. I propose a drop that could work similar. Im not to sure how it would be "before you even start your game" but i was hoping you could help with that. Power Drop Occurance-Only in the first room. No doors can be bought. Occurs once a game, in rounds 6+. Maybe higher. Use-Turns on power for as long as you are in the first room. Once a door is bought it returns to being shut off. Explanation- Jugg IS accessable, however, the second you gra…
Last reply by deathb4di2h0nor, -
- 3 replies
- 686 views
in next game everything you did in zombies should be saved like in mw3 how much kills you got, how much money and how long played.. and more, not that youre very happy youre going good in zombies for 1 moment and 2 minutes later ur dead.. all for nothing.
Last reply by Cy1999aek_maik, -
- 0 replies
- 478 views
Treyarch you guys should add more dynamic maps maybe like falling rocks and also you guys need to add a perk where if youre the last man standing on round 20 or higher 1 of your players would return people would love to buy this but only for like 2500 also double pack-a-punch and there should be an item on the wall witch gives you more ammo for your pack a punched weapon also i dont know what you guys were up to about destroying the earth in moon but there better be a brtter storyline going on with that maybe bring maxis from the dead or i dunno but
Last reply by Cod lover, -
- 18 replies
- 1.2k views
A new element to zombies: LOOTERS. On the big, wide open maps like shangri-la. This would add a slightly harder element to zombies, and it could be like a boss level like monkeys or hellhounds.
Last reply by Eddiethehead, -
- 21 replies
- 2k views
I've started to notice more confirmation of a Black Ops sequel across the internet more recently, and wanted to remind the newer guys (and the older guys (and girls) alike) that there should be NO posting of leaks here on CoDz. Some might say "But Shapeshifter, you're not in charge", (with crude grammar, mind you) and I know this. But the Code Of Conduct says otherwise. Don't say I didn't warn you. Regards, Shapeshifter
Last reply by Sigint, -
- 1 reply
- 622 views
Ok one of my ideas for having a better successful zombies, number 1 its is obvious that the new maps should have all special weapons like thunder gun, ray gun, wave gun/zap gun if iam correct and winter howl. Like it will be a good idea dont u think? and they should have a perk that costs like about 20,000-30,000 that revies you but when you play with other people or a perk that costs the same and give u a amount of incibility??? and also shouldnt the boss rounds be samantha??? like hellhounds monkeys r good ideas but they should put something else??? i mean i think its a good idea... PLZ IF U LIKED ONE OF THESE IDEAS YOU SHOULD PLZ REPOST THEM AND SEND EM TO OTHER PEOPLE…
Last reply by Cy1999aek_maik, -
- 16 replies
- 2k views
Hello Treyarch, these are my ideas for the future back ops 2 zombie mode. I've marked red what I expect (!!!) For the rest, well, as a big zombie fan (and I'm gonna buy black ops 2 just for the zombie mode, so please don't srew it up) I think they're cool. Hopefully you'll integrate some of them in the game Main Ideas So, listen up. Before you set all the (including silly) ideas from the other users into reality, consider this: Yes, there should be some new features in black ops 2 zombie with new perks, new and funny traps or whatever and new levels with diffrent zombies. But the mode is originally called: Nazi Zombies! So what I expect are at least 3…
Last reply by Silentcrisis, -
- 22 replies
- 1.9k views
What if we could have small adrenalin bar and if you kill enough of zombies to fill the bar up than you could use your adrenalin lets say for 20-30 seconds?What abilitys the bar could give you? Guys i want to hear your opinions and suggestions on this!
Last reply by ASmoothCriminal, -
- 5 replies
- 968 views
Basically... Map 1, nothing special happens, it's just the transition from Moon to Crater. Map 2, the group comes into contact with Gersch, and Gersch tells Samantha that she needs to accept the fact that Maxis is dead. He entrusts us with the Activation Key which is used to activate the generator in the third map. At the end of the Easter egg, he sends down a lunar lander with an Elixir of all the perks. You keep them until the end of the game. Map 3, kind of the end, the group, along with Gersch, destroy the Moon, killing Richtofen and ending his Reign of the zombies. This also, kills Gersch in the process, as he sacrifices himself, leaving the gro…
Last reply by Jloves2game, -
- 13 replies
- 1.3k views
MORE ZOMBIE MAPS TO START WITH (NOT JUST 2!!!!) MORE DLC CONTENT FOR ZOMBIES (NOT JUST 4!!!!) ALSO MORE MAPS FOR DEAD OPS (PERSONALLY I PLAYED IT ONCE AND WASNT MY THING BUT IF I WAS INTO IT LIKE SOME ARE I WOULD WANT MORE THEN ONE MAP) MORE MAPS PERIOD.
Last reply by yellow-card8, -
- 5 replies
- 685 views
okay who's been here before- round 40 wooop we made it... ya i know man.... man im so bored... same.... suicide on the corner?.... ysh.... game over they cud of made it far, but imagine like at round 30 on kino or something or 40 the doors infront of kino opened and its like another map that after 30 round the place opens and things just happen like that over and over again.... okay zombies wud become the new thing for xbox if u could make ur own maps even if they all shity like the ones u see on pc for nazi zombies they look fun because theres like 100's of them and u can make your own thats so beast like cmon if we could do that on xbox or ps3 how fun would th…
Last reply by yellow-card8, -
- 3 replies
- 719 views
My idea would be to implement a new Inventory Menu to the next CoDzombies. How it works -Pressing the (select)key brings up a screen that shows all items that have been picked up and which player holds them. -If all players hit the (select)key within 5sec the game goes into a pause mode that will allow players switch and combine items they have picked up. Ex) Player1 picks up the head of a hammer and Player3 picks up the stick......all payers press (select) and they combine them to be able to board windows faster......take this example and think of all the possibility's it could mean for a figuring out a major Easter egg -This pause…
Last reply by MegaAfroMan,
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