Single Player
This is for discussion of the Single Player Mode
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
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- 32
- posts
- Story Theory
- By kethy,
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- 1.5k
- posts
545 topics in this forum
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- 6 replies
- 909 views
So I was a-thinking 'bout zombies right? Shocker.. but i was figuring to myself, " They've made an icy,or tundra map, they've made an industrial based map, and they've made a jungle map. So why not bring in , as some nerds say, ' All the elements of the EARTH!' :ugeek: and make a desert map ".. What do you guys think?? I know I haven't really thought of things that would go in the map (sandstorm? TROLOL ) and I know some people will be all, " OMG Y U NO FOLLO THE ZOMBIEZ STORYLINE!? " but I'm just putting this out there... :)
Last reply by Mr.mashmello, -
- 11 replies
- 1.4k views
So, one of the biggest hits of the Blops Zombies maps had to be the revolutionary giant EE's started in Ascension. Which, I still think was one of the hardest and most tedious EE's to complete yet. In all the maps after that, it was like, once you had these weapons and these perks, it was easy as pie. Hell, the Moon EE was epic, but it practically did it itself! I was actually a little disappointed how easy it was to finally reveal Samantha. The one entity we all talked about and even feared since the Verruckt days! Anyways, I personally enjoyed the all the EE and it was a blast doing them, but, I'd say it's time Treyarch step it up a bit. First off, bring back …
Last reply by Tankeo Dempsaki, -
- 25 replies
- 2.7k views
Since the psn magazine has announced a shooter sequel on may the 6th.plus treyarch say they have a new cod game on there backs,i thought OVBIOUSLY!!! about zombies in the new cod.since earth is more or less blown to peices so maxis could release the vril ya (thats what i think with all of hollow earth and all that!) the lazy choice would be to go back in time,which unfortunatly i belive treyarch will choose.(i do love treyarch)so i think it will be world at war 2!!!!!!
Last reply by Mr.mashmello, -
- 5 replies
- 1.1k views
So on the Black Ops iOS, you have the ability to check out your statistics. There are two types; Personal Best, and All-Time. The fact this is in the iOS version is a good sign, and I definitely think we will be getting them in the next game. There wasn't any statistics in the World at War app, so it shows they are moving a step forward. There aren't that many statistics on the app though, so I think it can be greatly improved on in the next game. Here are my suggestions, including the ones pictured: ALL-TIME STATISTICS Zombies Killed = - Killed by Nuke = - Killed with Instakill = - Killed with Wonder Weapon = - Kil…
Last reply by selectyeti89, -
- 19 replies
- 1.5k views
Everybody remembers those days back in WaW with maps like Nacht, and Verruckt, and Shi No Numa. The atmosphere of those maps were so intense and noticeably. It felt like nazi zombies. Moving on later, to Ascension, maybe my favorite but it still just doesn't have that intense creepy zombies atmosphere the others ones do. CotD, and Moon didn't really have that scare factor either. I mean you are afraid of George and the space guy, but it's not like "oh shit it's that creepy broken record music in verruckt" it's "oh wow the gay ass spaceman took my jug!!!" I think we need to go back to the atmosphere of the older maps, when they had a more erie feel, and…
Last reply by Daveyjone, -
- 5 replies
- 849 views
I was just thinking about some new replacements for the bomb and it just hit me it was so obvious: A brain! You would toss it and break the jar, and the zombies would just run up to it and eat it. After all that's what zombies do :twisted: What do you guys think?
Last reply by xFaTaLx RaMpAgE, -
- 22 replies
- 3.7k views
So on the emphasis of the idea for implementing a ranking system for zombies in the next Treyarch installment, I decided to whip up some rough draft sketches for the prestige emblems. I would like some opinions and ideas and tell me what you think! Right now, I've only got the first 5 done, so 6-10 will be up shortly. So, they are represented as follows. Prestige 1 - Die Glocke. First shown in SNN. Prestige 2 - The Fly Trap EE. Prestige 3 - Bloody Russian star Prestige 4 - Epic insta-kill/Overkill Prestige 5 - Illuminati pyramid, the map FIVE. Prestige 6 - The Lighthouse (COTD) Prestige 7 - Undead officers w/ spade background …
Last reply by Undead, -
- 18 replies
- 1.4k views
You can just post your idea what perk and effect would be possible on the next game. Something like cut perk named Candolier. Cost:2500 Effect: Doubles or triples ammo clip size only depending on what gun. You can make a PaP'd gun with more ammo. Ex. Porter's 2X Ray Gun has 40 rounds and 200 ammo. W/ the perk, its 80 rounds and 400 ammo. A perk that allows you to have a radar map. Cost:1500 Effect: Allows you to see where is zombies, players, and power ups on radar map (like from multiplayer radar). A kind of machine that you can add any different attachments on any guns. Cost: Varies on what attachments are. Effec…
Last reply by rutu77, -
- 3 replies
- 934 views
I Jizzed a bit when I found this xP:
Last reply by Jonnyo567, -
- 2 replies
- 747 views
its really weird treyarch have actually tweeted this sorry cant link it because im on my blackberry tabet
Last reply by gabbehhh, -
- 3 replies
- 759 views
I Zoomed in and sharpened the image but this is as good as I could get it: Looks like a magazine cover or Game template of some sort. What do you think??
Last reply by [The-Note], -
- 2 replies
- 913 views
In the next Treyarch game I want combat training to make a return, and I want the ability to play in ALL game modes including search/domination. I also would like the ability to prestige in combat training.
Last reply by perfectlemonade, -
- 3 replies
- 1.2k views
My zombie map ideas would include Theme Park, Paradise, Ghostown, Sub-base, Quarrenty, Vorkuta. Just the idea of playing zombies in a theme park with all the rides and carnival stands gets me really exited. Theme park would be a outside map, and all the lights would light up once the power would be turned on. In Theme park you would also be allowed to go in several of the rides. Since Paradise is mentioned so many times though out black ops zombies it would be disappointing not to see that map. Paradise would include lots of palm trees and ruins of asian like temples. Ghostown is the aftermath of when the bomb hit in nuketown. The map would show the outside of nuket…
Last reply by vanheliotrope, -
- 2 replies
- 662 views
Two Ideas to be possibly used Time travel in a zombies map would be awesome, players could start in say, WWII and travel to modern day, and also time travel would explain the use of some of the wonder weapons. Regarding the # of maps to be used, I would be happy if Treyarch took a Mario Kart approach, where there are a few new and old maps of equal number out of the box or unlockable. One more thing, make different mystery boxes for different time periods, so one would have World at War weapons, another Black Ops weapons, etc.
Last reply by Daveyjone, -
- 23 replies
- 1.8k views
All in favor?
Last reply by Undead, -
- 17 replies
- 2.2k views
The idea of being able to upgrade your perk-a-colas in zombies has been thrown around a few times, but no one has come up with a good enough idea for something like that that wouldn't be overpowered. Things like buying the perk twice, a "Perk Pack-a-Punch", etc. Well, here's my idea of how such a system could work. Pro perks are not something that should be bought, but something that the player needs to earn. Here's what happens: a player buys the perk from the machine like usual. Then, they have to complete a certain challenge. Challenges will vary from perk to perk (for example, Juggernog's might be kill 150 zombies or something of the sort). As the player attempts…
Last reply by TheDunbarian, -
- 30 replies
- 3.8k views
Alright, so we had the classic maps in Black Ops, right? Yes, but compared to the originals, at least in my opinion, they were relatively mediocre, for not only gameplay reasons (black ops guns), but graphics and sound(more on that later), as well as the storyline area. I still liked them, but not as much. So, this thread is basically to show how they can actually, say, perfect these maps, if they were to recreate them a second time (doubtful). NACHT DER UNTOTEN Gameplay- Alright, so it’s still a pretty fun map in the BO version. My main problem here is the BO guns in the box. Just doesn’t make sense in WWII to me. Not only that, but the thunder gun…
Last reply by football5699, -
- 3 replies
- 721 views
So this is multiplayer suggestion that I have been tried to get 3ARC see before black ops and IW to see before MW3, with no success. http://community.callofduty.com/thread/1234 I hope 3ARC could make this happen in Black Ops 2. Everyone wants ghillie camo :D
Last reply by Daveyjone, -
- 8 replies
- 1.8k views
I know. So soon? I just made one of these threads for the classics. Well, I figured I would make a second topic for this as well. Same basic format and everything. I believe these have a much higher chance of being remade than the classics, so this one is probably the more important of the two so far. Before I begin, I must stress this 3arc. Do not change that maps too much, keep them essentially the same. With that, I shall begin. FIVE Gameplay- Arguably the least favorite zombie map for the majority, there isn’t really much I can say about it from a gameplay standpoint. Do not add any perks (and get rid of mule kick in this one as well)…
Last reply by nhcre8tv1, -
- 1 reply
- 2k views
I was watching one of Tmartns videos and he said that it was around this time last year that MW3 was announced which more than likely means that COD9 will be announced soon, and its almost certain it will have zombies in. I was wondering, will the Hardened/Prestige edition come with all 11 Zombie maps from Blackops/WaW (Including DOA) like the black ops edition came with the 4 origionals? Also Infinity ward are supposedly releasing DLC's every month, starting today i think? (22nd jan) so does this mean Treyarch will for CoD9? They could release say 2 mp maps and one new zombie map and a old one from a previous game? I cant see them releasing all 11 of them re-done in one …
Last reply by Fonzie979, -
- 3 replies
- 1.1k views
My friends and I have been playing a lot of zombies as of late and it got me thinking what would be cool to see in the next Call of Duty. The idea I thought up of (though I'm probably not the 1st) is to make a zombies only game. Hear my idea out first, you take all the maps that they have put out that are actually relevant to the story. Then have a story mode when you play on all those maps, but they have a buy able ending, once you reach the buy able ending, it shows a cut scene that would show how the characters escape and end up at the next location. Have it play out all the way up to Moon and then the campaign of the game is over. You also get in the game the survival…
Last reply by x1PantheraLeo3x, -
- 12 replies
- 1.5k views
A Custom Map Design engine~! I have dreamed of having something like this in Zombies. Sure it would be difficult to implement, but not impossible, as long as certain Criterias were put in place, mostly boundries. There would certainly be no Leaderboards available for custom maps, but it would be awsome to create and share maps containing our own challenges and playing styles for survival. It would also DRAMATICALLY INCREASE REPLAY VALUE!! The game would almost never get boring for any die hard zombie player, as something fresh could always be made. Treyarch could even still make money off their own Map Packs by implementing new Utlities, Zombies, Perks, Etc. T…
Last reply by Undead, -
- 4 replies
- 884 views
What would you like to see returning from World at War or Black Ops? Singleplayer - Death Cards (Great Idea, kinda missed them in Black Ops) - Intel Cheats (Would make collecting Intel more rewarding) - Less Cinematics in the Campaign (They were cool for the first time, but if you want to replay a certain mission, they can get annoying) Multiplayer - Bayonets (I would really like to see them returning, but a bit nerfed. Maybe that you can hold down the Melee key for charging, if you tap it, it makes that swiping animation) - Bouncing Bettys (As a variation of the Claymore) - Stielhandgranaten / Stickgrenades (As a variation of the Fraggrenade; they w…
Last reply by Undead, -
- 2 replies
- 678 views
I have been thinking about the Black ops 2, what it would be like. What if treyarch releases zombie map packs, which it would been epic. I have a good feeling that there will be a lot new perks in black ops 2. I believe that treyarch should make maps that includes W@W guns. Which i get little worried, what if they come up with something that is so unnecessary like coming up with zombies that will get smarter and they might not put MP40 back or worse crappy guns. Its unpredictable to know what it will be like in black ops 2. I just hope treyarch creates HUGE maps, I mean GIANT than moon map. So COMPLEX, so many ways to go like ladders, chutes, stairs, elevators, …
Last reply by Undead, -
- 1 reply
- 921 views
i deleted this post
Last reply by Mr.mashmello,
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