Single Player
This is for discussion of the Single Player Mode
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
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- 32
- posts
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- Story Theory
- By kethy,
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- 1.5k
- posts
545 topics in this forum
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- 8 replies
- 1.8k views
I know. So soon? I just made one of these threads for the classics. Well, I figured I would make a second topic for this as well. Same basic format and everything. I believe these have a much higher chance of being remade than the classics, so this one is probably the more important of the two so far. Before I begin, I must stress this 3arc. Do not change that maps too much, keep them essentially the same. With that, I shall begin. FIVE Gameplay- Arguably the least favorite zombie map for the majority, there isn’t really much I can say about it from a gameplay standpoint. Do not add any perks (and get rid of mule kick in this one as well)…
Last reply by nhcre8tv1, -
- 0 replies
- 930 views
After lurking the forum for an entire year ive finally decided to join as my father hates me joining websites(im using his email!!!) and would like to share all those threorys and ideas ive kept locked up for a year!! More on topic Sociopath(needs much better name.) Discription(read in captin quark voice.) Our perilous trio and there new companion have been launched into the evil richtofens inner mind while he finds out what the hell he's meant to do with that lump of rock he just blew up.can they escape aether and richtofens mind or will they be crushed by his thought processes!!! This map is a map based in richtofens mind if you havent guessed yet…
Last reply by Mr.mashmello, -
- 1 reply
- 921 views
i deleted this post
Last reply by Mr.mashmello, -
- 2 replies
- 913 views
In the next Treyarch game I want combat training to make a return, and I want the ability to play in ALL game modes including search/domination. I also would like the ability to prestige in combat training.
Last reply by perfectlemonade, -
- 3 replies
- 1.2k views
My zombie map ideas would include Theme Park, Paradise, Ghostown, Sub-base, Quarrenty, Vorkuta. Just the idea of playing zombies in a theme park with all the rides and carnival stands gets me really exited. Theme park would be a outside map, and all the lights would light up once the power would be turned on. In Theme park you would also be allowed to go in several of the rides. Since Paradise is mentioned so many times though out black ops zombies it would be disappointing not to see that map. Paradise would include lots of palm trees and ruins of asian like temples. Ghostown is the aftermath of when the bomb hit in nuketown. The map would show the outside of nuket…
Last reply by vanheliotrope, -
- 6 replies
- 956 views
I think in the hardened/edition of black ops 2 they should put four of the black ops maps back in the new game. I think this time they should actually change something about them though. For example, they added a little bit of new stuff to the waw maps in black ops version of them but I think this time they should make more areas accesible and that would make the maps also bigger. They should also put in black ops 2 weapons and maybe some new wonder weapons for all the maps but leave wall guns the same. Also it would be nice for the original four perks but also put in maybe flopper for all maps and add some of the new black ops 2 perks they add. I Think they should …
Last reply by Zaptn., -
- 30 replies
- 3.8k views
Alright, so we had the classic maps in Black Ops, right? Yes, but compared to the originals, at least in my opinion, they were relatively mediocre, for not only gameplay reasons (black ops guns), but graphics and sound(more on that later), as well as the storyline area. I still liked them, but not as much. So, this thread is basically to show how they can actually, say, perfect these maps, if they were to recreate them a second time (doubtful). NACHT DER UNTOTEN Gameplay- Alright, so it’s still a pretty fun map in the BO version. My main problem here is the BO guns in the box. Just doesn’t make sense in WWII to me. Not only that, but the thunder gun…
Last reply by football5699, -
- 4 replies
- 1.5k views
Characters: The Original Crew Name: Manufactorum (there a German word for that?) Setting: An abandoned Factory, located deep in the heart of Germany. Menu story: one year after the cataclysmic events of the rocket launch, the heroes return to where it all began to look for ways in which to stop the Richtofen, and his deranged scheme. Fortunately, the Factory still seems to function, but what dangers could lie inside? Facts and pieces: an abandoned factory, which upon discovery (start of the game), Samantha will make note that this was the main supplier for 935, and from quotes from her, will reveal she used to visit it here with Maxis. First room starts …
Last reply by TuUhmazyn, -
- 7 replies
- 902 views
Everyone seems to want easy maps. What I would like to see is at least 1 extremely hard map, in which you have to camp on or you die. Or there could be really tiny kiting spots to make it a little playable. I'm envisioning a map the size of Nacht here (maybe slightly larger), but more compact and with all the perks and PaP. This would make it extremely hectic but fun all the same. I want it to be quick, fun, and extremely hard. Thoughts?
Last reply by TroubledTurkey, -
- 25 replies
- 4k views
And the fun begins, all you old timers on here know what I mean, check out the link andhttp://ironwolfproject.com/ let me know what you all think. legit? sorry about that, just go to ironwolfporject.com, lol ironwolfproject.com, damm i need a beer! update: ok found something right click on site view scource and scroll down to the bottom, intresting dont u think? now google the quote. also if you click on the first link at the top of the page, u find the info in regards to the dojo foundation a company the hides the true people and or company behind the web site.
Last reply by XxXiKillUaLLXxX, -
- 6 replies
- 1.3k views
So Title tells it all.... Plz answer Edit: Its the name , do you want next CoD be called Bo2, If you dont. Press "no" and comment up what name you want 8-) I personally like that: Call of Duty 9: Iron Wolf
Last reply by BlackOpsTiger, -
- 0 replies
- 870 views
ok if you think their should be an map editor say so and what you would want it to be like. well i want one thata be coo
Last reply by amazing1pj, -
- 6 replies
- 1.1k views
Come on Treyarch, start it up. You KNOW you have such a huge fan base just waiting to crack codes, and decipher cryptic messages. We are waiting. You know what we want, and we know that you wanna give it to us. PLEASE include Zombies. I don't even care if it's a little hint, we just need SOME form of confirmation. Come on. PLEASE?! ( )
Last reply by Faust, -
- 2 replies
- 630 views
What are your Multiplayer suggestions? I'd like to see special killstreak rewards that can only be obtained by playing the objective, this basically gives players an incentive to play the objective instead of running around in a game of domination going 30/5 with 1 capture. Something like, 1 capture is 1 point towards your next reward and then your second capture could be a Motar strike on one point on the map or something. Just something little that wont make objective based games full of airstrikes and choppers, something that might get you about 1-3 kills but also helps towards the objective. Kills from killstreaks not counting towards your next killstreak. This f…
Last reply by Doggy II, -
- 25 replies
- 2.4k views
Is be like Black Ops, but without the problems. Treyarch, if you're reading this, PLEASE focus on these things and the game will be fantastic. 1. Balance the weapons. Please don't make another "famas". And make every weapon type actually useable. The shotguns in Black Ops were appalling. Let's not make this happen again. 2. Fix the hit detection. 3. Include dedicated servers, if Activision let you. If not, heavily fix the host selection/lag compensation. 4. Keep the maps in the design style of Black Ops' maps. NOT MW3's. MW3's maps are universally known for being the worst maps ever made in a cod game. Black Ops however had some truly great maps. …
Last reply by CheezyWeezle, -
- 9 replies
- 1.5k views
Who else thinks a map like this would be badass? There could elevators that take you up and down a hotel from ground floor to one other floor since Hotels are really big. A few casinos to run around in (maybe a step of the easter egg requires you to get a jackpot on a slot machine, costing 10 points to use it each time). A small part of the strip could be apart of the map with barricades preventing you from going to far, zombies would spawn from small stores and closed casinos on the strip when outside. And maybe, just maybe this map could house the return of the Call of the dead cast. Of course a map like this would have to pretty big to maximize…
Last reply by piepwns, -
- 2 replies
- 943 views
ok so i am wondering if treyarch or the zombie teem or what ever looks at are suggestions and ideas if you know please post or just post anyway
Last reply by Risiiii, -
- 12 replies
- 1.5k views
A Custom Map Design engine~! I have dreamed of having something like this in Zombies. Sure it would be difficult to implement, but not impossible, as long as certain Criterias were put in place, mostly boundries. There would certainly be no Leaderboards available for custom maps, but it would be awsome to create and share maps containing our own challenges and playing styles for survival. It would also DRAMATICALLY INCREASE REPLAY VALUE!! The game would almost never get boring for any die hard zombie player, as something fresh could always be made. Treyarch could even still make money off their own Map Packs by implementing new Utlities, Zombies, Perks, Etc. T…
Last reply by Undead, -
- 3 replies
- 1.2k views
Here's a summary of it I wrote from what I could find on wiki and other sites This would make a GREAT map for Nazi Zombies! I mean it could actually take us back to the more classic days with the more Nazi themed maps. They could also do whatever they want since almost all documentation of it was lost when the Russians and Poles destroyed it and the underground complex's. From what was being spent, and the secrecy, more than just some tunneling was going on here.
Last reply by BlindBusDrivr, -
- 26 replies
- 4.4k views
With Activision trying to get people to buy into Elite's premium membership, do you think that they'll make zombies content for elite premium members only? I'm personally still trying to justify my $50 purchase for this membership but if they released zombie content I would defiantly renew next year.
Last reply by Cy1999aek_maik, -
- 8 replies
- 1.3k views
I have been thinking of this for a long awhile, Treyarch could have W@W guns back on zombies or not... What if Treyarch puts the same guns from black ops on black ops 2. The guns from black ops are kinda repetive (dont know how to spell it). But not W@W guns for me. They are so GD addicting! I am not all into old guns very often, just the most of guns are very weak from black ops which it bores me. This would might not happen.... :?
Last reply by SirDario, -
- 17 replies
- 2k views
Me and my friends were talking about making videos for zombies, and how in order to make super cool looking videos or walking through areas of the map without any zombie interruption, you would need to have a mods like no clip or such. So we thought that something that would be a great idea for zombies to have a theatre mode like multiplayer to make cool videos and look over your highlights, etc. And we thought about how they would fit it, and if they can hold your last like 40 games as long as there's no host migration or something, plus a different 8 selected games for your file share, they could definitely store at least 1 two hour zombies game at a time. …
Last reply by piepwns, -
- 9 replies
- 1.9k views
I'm new to this, so don't go mental. Keeping the same from WaW/Black Ops (obvious core content): - Characters on most of the maps, obviously (to sustain the storyline) - Perks (All 8) - Pack 'a' Punch, obviously - Engaging, stimulating and story based side-quests (i.e. Easter Eggs) - Wall Weapons - Zombie health (i.e. keeping the same formula, having Difficulties on zombies would defeat the purpose of a round based game) - Rounds, obviously - Boss rounds every 3/4/5 or so rounds, or a George Romero like zombie, or just anything to break up the rounds so it doesn't feel too repetitive - Ability to gain a free perk via Romero or something else - Re…
Last reply by RabbitZombie, -
- 2 replies
- 956 views
First of all im sorry for my bad english. Ok i have a lot of ideas but there 2 ideas i like very much. 1. idea: 4 Players in a derelict and abandoned village like stockpile. I think thats a cool location for zombies. For example there is a bank. Here people can share their money with the other players. you must therefore go into the bank and give for example 2000XP. The other player earns then 1000-1500XP. You can also find a church. If you walk throught the church you have for example 30secs double life or something like that. So, while playing the game there will come bosses. It can be dogs, bigger zombies or flying zombies. just my ideas. 2. …
Last reply by lukefacekilla, -
- 1 reply
- 2k views
I was watching one of Tmartns videos and he said that it was around this time last year that MW3 was announced which more than likely means that COD9 will be announced soon, and its almost certain it will have zombies in. I was wondering, will the Hardened/Prestige edition come with all 11 Zombie maps from Blackops/WaW (Including DOA) like the black ops edition came with the 4 origionals? Also Infinity ward are supposedly releasing DLC's every month, starting today i think? (22nd jan) so does this mean Treyarch will for CoD9? They could release say 2 mp maps and one new zombie map and a old one from a previous game? I cant see them releasing all 11 of them re-done in one …
Last reply by Fonzie979,
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