General Zombies Discussion
Come here to talk about aspects of Zombies that just don't seem to fit into other sections.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
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3,284 topics in this forum
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Found it on the wiki. Don't judge me haha. It looks like it would've been some kind of cannon type. Might've been OHKO. Perhaps working like the flamethrower, or the LAW even where it would shoot a big burst and cover an area. The core part looks similar to how it is now, except it's one massive one. The bottom part looks like it could hold another core. You can see that red button thing at the bottom is still there. Also the iron sights look strangely alike. Looks like it would've been an awesome weapon to use!
Last reply by killallzombies, -
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- 703 views
I have now officially achieved a higher round of zombies in a co-op game than anyone else on the site! The old record was held by Selectyeti somewhere in the 90s. In my game I made it to round 120! We lost because three not-so-friendly monkeys were mad at us. Here is the video 8D Skip to 16:40 for the boss fight (if you even call it a fight...) sLULEXP1bjI
Last reply by selectyeti89, -
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Here in sunny Pennsylvania flowers are blooming and girls in short shorts are flooding, I have decided it is the perfect tome to discuss the defining moments in our gameplay. There are many moments in my short zombie slaying career but a few stand out. My first PAP, reaching round 30, my first glitch......etc. But one moment will always stay with me. After finally being able to reach round 30 solo (only after reading Superhand's five solo guide and Tom's five looping video) I find myself struggling with co-op. One December encounter with three other randoms changed everything. None of us at the time reached over 16 co-op on five. No one used their mi…
Last reply by shirtlesservice, -
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We all know about the connection between five and ascension. But I just saw something very interesting. The clocks on five are all stuck on 10:05. And I just saw the clocks on call of the dead were on the same time. Maybe this could be a connection, or it also could just mean that treyarch is too lazy to put on a different time. The only thing I can think of that would disprove this theory would be that FIVE takes place in the '60s and I believe that cotd takes place in present time.
Last reply by Tac, -
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Hey its 5and5 First I would like to say I don't think any console is actually "better" than a gaming PC. But there are some major difference's between the xbox/ps3 version of Black Ops and the PC version. These difference's are very favorable to xbox/ps3, thus the title. Ok to what they are, well basically on xbox when you are holding a pistol you move at 110% speed in all directions, right? So on PC dont you think it would be the same, wrong. On pc if you are holding a pistol you will move at 110% looking forwards but if you turn around and look backwards towards the zombies your speed will drop down to 80% (not 100% sure on this number but that's what it feels like…
Last reply by Tom852, -
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In a game with random, you have the most impressive credentials. All three based on resume look ok, one has a lot higher kills. In the map of Ascension, two hang by the flopper, one with more kills hang by the MPL. How would you play with them? I love team work so would make an attempt, if they want to play separately then I might go AK74
Last reply by DaPikmin, -
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Playing zombies I find myself learning a lot while spectating others. Strategies are often preferential, no wrong or right ways but what you are comfortable of executing with the skill sets you have. In the map five playing with three random with absolutely no communications, two run in the war room downing and reviving themselves often and effective. One guy seem to do fine in the basement rarely down or leaving to revive. Round 35 you end up in the PAP room with 0 mustang and sally, 20 mp5k left and 0 ray gun as third weapon. You have 3000 points to use and thief was prior to last round. The randoms all kill on site with minimal train so new spawns are on the …
Last reply by Ehjookayted, -
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I'm just curious if anyone's ever had a game where the box spawned right in the main room, without getting the annoying teddy bear :evil: . The closest I've been to this, I've had the box respawn in room 0 on kino a few times, and the box spawned in the mpl room a few times from the start (boy those were the highlights of my noob days [brains] ). I'm pretty sure the game is specifically programmed to not do this, but maybe someone was fortunate enough to get a glitch?
Last reply by Chopper, -
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So we all know that zombies is on the multiplayer engine, we're going to get the capability to support double the character models, and all that. I've been reading a lot of what you guys have been saying and think that if they do implement a stat tracking system or a way to gain experience/level ups from zombies they could have a way to make it carry over into multiplayer. For instance, one way this could work is if you have 1xp awarded for every zombie you kill multiplied by the current round number and you get awarded 5xp for every round you complete (revives don't give xp because of the potential for milking via suicide/revive). There could also be various amounts…
Last reply by zombiedude6776, -
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Mark Lamia stated that Zombies will be running off of the multiplayer engine. In multiplayer, we've always had customizable private matches. Possibly, in Black Ops II, we'll be able to set up our own Zombies mode/gametype. We can possibly set a time limit, different scoring, possible objectives, starting weapons, classes, available weapons/perks, etc. All of those things depend on what will be in the game. I think it would be neat, especially for challenges, to have private matches set up like this. It's plausible because it is running off of the multiplayer engine. Sorry if this has already been touched upon. Thoughts?
Last reply by The Angry Kat, -
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By now I'm sure many of you have heard the rumors of a new game mode: Escort. The supposed premise of this mode is: one team must defend the escort to 3 different flags to win (don't know if it's meant to be round-based or not). If the escort dies, other team wins. Judging by the fact that Mark Lamia has already hinted at some team-based zombie game-modes in addition to the new zombie modes presented in Black Ops II, I think it would be awesome if they made a zombie variant of Escort. Imagine how fun it would be, an 8-man team escorting a Player-VIP to three drop points whilst simultaneously holding off hordes of the undead and scoring a crap-ton of points along…
Last reply by Fenix, -
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I missed these trailers from W@W, did anybody else? They did make a lame ascension trailer and apparently they had a Kino one that they presented a while back at COD Elite. Hopefully they make them again for Blops 2!
Last reply by TheDrizzle-0, -
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1.) If I'm in a split-screen game, with one other person over the PS3 network, and that other person disconnects during the game; as long as we're still playing(split-screen) will our record count towards the leader boards? 2.) Is it true that if one player has a Zeus Cannon, then someone else would be able to draw a second Thunder Gun from the box?1
Last reply by Tom852, -
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http://www.youtube.com/watch?feature=iv ... ion_297565 I actually really like this video.
Last reply by No_ammo, -
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Okay, so as most of us know, the zombies will run on the mulitplayer engine, and Treyarch has given the zombie team the freedom to do whatever the hell they want. You see, usually they would have to run along side campaign. For example, the time. The reason we end up in the 60's is because the campaign took place in that time period. Anyway, so i have this idea that zombies isn't going anywhere near 2025, at least not from the start. I think this because they aren't forced to anymore ya know? This being the case, i think that zombies will have a mass variety of weapons, different weapons throughout each map. and not wonder weapons, just plain ol' guns. i think this becaus…
Last reply by thewunder, -
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As most of us would agree what do you think Kevin Sherwood's songs will be like in the new Zombies usually the songs have some sort of reference to the story Beaty of Annihilation Paridollia Coming Home all have some sort of story to them what do you think of the new Zombz songs. Also most of the time there is a sneak peek to the song after a round of zombies.
Last reply by MyLittleHellhound, -
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Last reply by CheezyWeezle, -
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- 708 views
I had a fantastic game last night. Got to round 30 with my favorite players and impressed them. I had over 3000 kills and 400 thousand points with no downs. All this while sitting in the jacuzzi with Christina Aguilera and Taylor Swift. This morning I was told I was smiling and talking in my sleep. The truth is, if I were to be in a situation where I want to impress, I look crappy. I have been in a few games with high profile people on this forum and under achieved. There were many games with good quality randoms where I try to do too much and fall flat. Maybe I worry my kill total is too low, or down too often. There were games with friends I try to be too f…
Last reply by Chopper, -
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- 964 views
Through out zombies we know about some of the 'bosses'and maybe what happened to them. George, being a film director and Pentagon Theif a mad scientist. But one boss we havnt had a proper appearance or any explaining is the cosmic silverback. I reckon/hope since we may be going into the future, the cosmic silverback may appear as a boss or maybe some explaining of him. Ideas and theroies???
Last reply by ballbearing32, -
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Hey guys, so as many of you will have experienced with the last 3 maps, and most likely future zombie maps, Treyarch implemented a system to accomodate their large-scale maps in which, if you get too far ahead of your hoard, they will instantly respawn in the area you're currently in. Here is something that I've found and tested recently that cancels this effect... It stemmed from my strategy for reaching round 115 on FIVE, in which I'd damage all of my zombies before using the elevator so they'd come through the teleporter rather than respawning through the windows. I found this out by accident - I thought they were coming from the teleporter on the top floor a…
Last reply by Tom852, -
- 5 replies
- 648 views
i wonder if that treyarch would include 8 players or even 6, it would be alot more fun if we could get a full lobby of zombie survivors. let me know what you think. (just a thought.)
Last reply by deathb4di2h0nor, -
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Drowned in drink, feared and forgotten... DISCLAIMER: What is written is based off of what we know, some is speculation, some VERY probable speculation. This is to help us connect a story to the man of a thousand drinks. Nikolai Belinski, a tale of sorrow and hatred. Born and raised on a pig farm in Poland, his father never really loved Nikolai. Nikolai’s sister was the one who was truly loved and favored over the 2 children. Over the years of his childhood, Nikolai grew a strong hatred for his loved sister. As a teenager, Nikolai became fascinated with political science and took interest in joining the ranks of the Communist Party. In the 1930s, Nikolai ran awa…
Last reply by PFCSNAFU, -
- 5 replies
- 2.1k views
Honor, Duty, Sacrifice... DISCLAIMER: What is written is based off of what we know, some is speculation, some VERY probable speculation. This is to help us connect a story to the man of a thousand Samurai. In 1180, the Gempei War erupted in Japan. Samurai soldiers came to and fought for their lands. This is the start of the Masaki legacy. Takeo’s childhood was full of wealth and prosperity. Growing up in Japan, he was made to train in the ways of the Samurai at an early age. Eager to learn from his father, he trained in the ways of the saber, the mind, and the soul. Mistakes however brought him punishment from his father, only to help him further learn so he …
Last reply by PFCSNAFU, -
- 5 replies
- 650 views
Since zombies will be on the MP engine, lots of multiplayer features will be in zombies and not all of them people will like, personally i think being able to customize a class and use that straight at round 1 is stupid, but this is my idea that i think is decent still. When you spawn, you spawn still with the pistol and 4 frags, however you have 2 extra empty classes. In a class you have 2 weapon slots, x perk slots (x being whatever the perk limit is in BO2 zombies) a tactical slot, a lethal slot, and 3 killstreaks slot. Yes yes, i know people don't want killstreaks that much, but i think they will be included since everything else from MP is. How to edit yo…
Last reply by Tac, -
- 5 replies
- 936 views
It should be noted that I am a huge fan of zombies, and have been playing since the WaW days. Around the beginning of Black Ops, I started to become bored with zombies. I couldn't quite put my finger on why I became less into zombies, but nonetheless, I was losing interest. The answer came to me while I was playing some Halo multiplayer (I know, traitor). I wasn't being challenged anymore. With each new map pack release, I would get hyped, but then end up disappointed. It wasn't that Treyarch was doing a bad job making the maps, it was just that they were so easy to master, I wasn't having fun playing anymore. I'm the type of person that likes to excel at everything…
Last reply by MrShortKhop793,
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