General Zombies Discussion
Come here to talk about aspects of Zombies that just don't seem to fit into other sections.
CoDz Code of Conduct
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Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
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Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
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Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
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Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
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Post Pumping -
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Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
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Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
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Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
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Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
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3,284 topics in this forum
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The new screenshot looks like the map takes place at a cornfield perhaps? And if that's true, i feel like if someone were to no clip over this map, maybe a crop circle will be revealed? because i am on of those people that think the audio clip we got was a UFO, at least it sounded like one IMO. Aliens seem to be tied into this upcoming storyline.
Last reply by NZheadshot1, -
- 11 replies
- 1k views
I don't believe anyone has taken into account that we've only seen two scenes of them running that fast, heck they're the only scenes we've...seen. Anyway, I believe they're only going that fast because they're chasing the bus...We haven't seen any actual on foot gameplay. Just take that into account. The zombies will most likely not be that fast all the time. It's just because they're trying to catch the bus.
Last reply by Tankeo Dempsaki, -
- 21 replies
- 3.9k views
Today while playing Shangri-La I ran into this sign Look familiar? (Credit to MixMasterNut for finding this before me ) Does this mean whoever put the signs here put em in both locations? Does it mean nothing other than Treyarch is a tad lazy and they have more important things to worry about than making new Zombies warning signs? Discuss!
Last reply by Stop Mocking Me0, -
- 20 replies
- 1.2k views
Ok, so, with the upcoming trailer fast approaching, I have been thinking a lot on what it may reveal. So, what do YOU want to see in it? Do you want a live action moon style trailer? A WaW style trailer? A comical one like on shangri-la and call of the dead? Commentary? Pure gameplay? Discuss! I would like to see a WaW style trailer with commentary from treyarch explaining bits as we go along, but only If it is more than a minute or two long. Any shorter and I just want some gameplay. Some things I would like to be revealed, or that I think will be revealed: Map location Playable characters New weapons New utilities/loads of info on the bus New perks B…
Last reply by Electric Jesus, -
- 5 replies
- 1.2k views
http://twitter.com/_rez_/status/248858455786532864 "Ready your Ray Gun and aim for their heads... For tonight, we dine in hell!!" P.S: We have seen this partial image during the launch of Moon. But this one is full. (cant display in full, just click this link) https://si0.twimg.com/profile_backgroun ... l_1280.jpg Also did any one know what this means?
Last reply by xFierce_Fighterx, -
- 10 replies
- 1k views
http://www.youtube.com/watch?v=xyDF8kl1Crs This is a great mod! Just how I imagined it! Even the sole fact that you can be a zombie is not bad. A map that really does not have to be part of the story but rather just fun sort of like Five! Credit to MrDalekJD, very good commentator. What do you think? Tags did not work for some reason sorry don't be lazy :lol:
Last reply by xXExpertCoahXx, -
- 4 replies
- 670 views
The preview was a nice little taste for zombie fans but it also raised some questions and speculations. The zombies were in hospital patient clothes so what could this mean? I think it means they [Tank,Richthofen,Nikolai,Takeo] are either near a hospital, or went to a hospital to patch themselves up, or maybe there is an asylum involved again? How do we know it's the same four people for the map? I didn't see anyone and in the beginning of the video it sounds like an American, not even Tank. The world looks destroyed, probably because of the three rockets hitting the Earth. The place looks like it's still in the 60's. Well let's just hope the world p…
Last reply by xXExpertCoahXx, -
- 0 replies
- 547 views
When the camera is close to the bus's door, you can hear the radio warbles from the GKNOVA6 number broadcasts. None of the numbers, none of the squeaky tunes, but just some radio warbles. Probably not much, but probably something.
Last reply by BenHR, -
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- 7.5k views
it's been talked to death about and we've tweeted and asked 3Arc many many times and i doubt we'll ever get it BUT how cool would this be for an idea && cover?
Last reply by leftoverzombie, -
- 10 replies
- 1.4k views
I just finished watching the Zombie Teaser, I still am curious when it is set; figuring out when it is set will give us not only a time frame for Black OPS II but also for Moon. We can safely assume that it is afer the Moon EE because the Zombie's eyes are blue, but when did Moon take place? From the design of the bus terminal looks very 1950's or 60's very similar to that picture of Mack Diner from one of the other trailers, The bus itself looks very similar to a GMC 4103 which was used during the 50's. (Tried putting it in a spoiler but I can't figure it out lol) It isn't the exact bus but it looks very similar. It just seems a bit strange to me t…
Last reply by SCARr, -
- 15 replies
- 836 views
This has been interesting to me for quite awhile. Since zombies is based upon tactics and team work, will elite be moving into zombies? Cause everything elite sort of fits into zombies.
Last reply by crazy skillz, -
UoZ2o_2QMOE Looks like Richtofen driving!
Last reply by crazy skillz, -
- 14 replies
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Hey kids, I'm new to this site but have got around (post wise, don't think dirty things now) and I have yet to write a guide, a theory, an idea or anything worth while.( I'm not one for the theories and nor do I really :shock: know anything about the story.) So after a quick (or near non existent) search I found I couldn't see a co-op guide. So I was hoping I could round up a few troops who can help me write a guide for co-op and online play. Now admittedly I'm not the best player, I haven't got any records and I don't record games. So essentially I could be useless for writing something. The things I wish to include are: (and yes I know the Blops I…
Last reply by perfectlemonade, -
- 32 replies
- 2.3k views
I may not be the only one to worry about this, but I am totally bitting my nails off at the idea of leveling up in zombies... In a bad way... I'm chill with a campaign and multiple modes of zombies, but leveling up is just not a good idea, in my opinion. Think about it, if we allow leveling up that means prestige, and that there may be some advantages to having a higher level... Then all the annoying kids will come in screaming: I got level 2 prestige why we were out doing our jobs... Plus it's just not in the zombie way to do things! Zombies should be ranked on how high you've gotten, not by xp gathered from shooting level 1 zombies over and over.. Po…
Last reply by Stop Mocking Me0, -
- 21 replies
- 1.2k views
I believe that the ray gun, thundergun and wave gun will return but the rest will have small appereances like the wunderwaffle on COTD. What do you guys think?
Last reply by SirPlasticDucky, -
- 5 replies
- 603 views
Imagine a 4z4 game for Bus. A group of players randomly spawned in either side the map like verrukt. Any group that gets to the Bus first gets the safety of the it avoiding other group/groups to get in the bus therefore leaving them more vulnerable to zombies and losing the game. Player have the ability to control the bus to go forward or backward. Players have the ability to find items from the box which can do different things like increase the speed of the bus.. add camera's, night vision, more protection from zombies and humans.. . Just a thought. What do you guys think? Don't bash me for this.
Last reply by Shooter, -
- 21 replies
- 6.2k views
The Black Ops Facebook page has started a new series called "Zombies Maps 101" where they look back at every zombie map. http://www.facebook.com/codblackops Edit: I'm starting to think these maps will be in Black Ops 2. The newest image of Shi No Numa looks much more polished and bright. Looks nothing like WaW or Black Ops. *Newest* Shi No Numa ""How many zombies have you introduced to the Flogger?" Nacht Der Untoten. "Everyone eventually needs a little "help." Verrückt: "Cryptic messages... or just the ramblings of the insane?" Der Riese: "The shortest path between two points isn’t a straight line… it’s an MDT."
Last reply by crazy skillz, -
- 3 replies
- 1.1k views
Hi I think that I have come up with a possible theory for shagri la location. First I noticed that on moons load screen there is an object floating through space. Many assumed it was a satellite but if u look closely its actually a temple from shangri la! Also on the moon load screen there is a stone/rock temple with 4 astronauts walking from it. I believe this is the heroes coming out from the temple. So this means that shangri la teleports through space to 3 locations moon mars and earth. This would then explain the red mountains because on the map in present time the heroes are on mars but when the eclipse happens they go back to a time when shangri la was on earth thi…
Last reply by FatedTitan, -
- 11 replies
- 1.1k views
Hey guys, After watching zombies' teaser and just looking at the amazingness, I can't help but notice the speed of the zombies, either it's because the perspective or something but I don't know. Now if we were to have faster zombies, that would result to harder maps, and harder trains. As for me I hope the zombies are faster, would put the difficulty of zombies ALOT higher and would have better replayability. Your thoughts? Regards Yellow-card8
Last reply by way2g00d, -
- 1 reply
- 533 views
@_rez_ works with Zombies as some of you know and a new tweet just appeared: @_rez_: Ready your Ray Gun and aim for their heads... For tonight, we dine in hell!! Soo looks like we got confirmation that the Ray Gun is coming back in Black Ops 2 Zombies! A classic gun in Zombies could mean that other wonder weapons from black ops are coming back, what do you think? -xX--AyRtOn--Xx
Last reply by CrimsonZombie, -
- 3 replies
- 573 views
I've been thinking since the preview yesterday and was seeing how fast the zombies were running. This got me thinking about their actions with pulling things off the bus. This make it seem like their even more intent on killing you, so Richtofen isn't playing around! This has also got me thinking on how many strings he will pull to try and kill us... So I'm here to ask what strings do you think he will pull and how far do you think he'll go? We know that Sam could control people (from the Ascension EE) so could this come into play... maybe we could see things that aren't there. The environment could also come into play and the possible types of zombies could w…
Last reply by Undead, -
- 47 replies
- 3.8k views
Callofduty.com Callofduty.com At around 9:15 EST they pulled the page down, and replaced it with the old one
Last reply by DafT][zOmB 22, -
- 4 replies
- 564 views
There has been talk about ranking in zombies lately. Honestly, I Would probably kamikaze treyarch with my car if they made leveling up give you advantages. JK I love you treyarch. But still, I think levels should solely reflect skill. If you got extra perk slots or ammo I would piss my pants and go cry in the corner. While we were off living our lives we would come home on the first day and all the 11 year olds would be like tenth prestige already. I could never live with that. The only XP comes from challenges. They are specific enough that no noob could complete them all by repeating the first 5 rounds, but simple enough that any legitimately skilled player could. Here …
Last reply by MysteryMachineX, -
- 36 replies
- 3.5k views
https://twitter.com/Treyarch
Last reply by electricpenguin7, -
- 1 reply
- 461 views
So I had this idea for a multiplayer game mode, which would work very similarly to the normal classic mode Players - 3-4 humans. 4-8 zombies. The game would begin exactly like classic. Zombie players would spawn behind barriers and would try to break through and kill the humans. The zombie team would have a "counter" for how many zombies were in the round. Each time a zombie dies, the counter drops by 1. When the counter hits 0 the round progresses. Each time the round progresses, the zombies would gain more health (they would have to gain it a lot faster than in the normal classic mode though.) The rest of the game plays exactly like classic. The humans…
Last reply by ballbearing32,
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