Story Discussion
General Zombie Story Discussion
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
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Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
314 topics in this forum
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Eric Maynard made this post on Twitter today about someone who contacted Stuhlinger's VA, Dave Boat, and he confirmed that Stuhlinger was at one point a CIA agent. Similar to the Group 601 images released recently, I'd take this with somewhat of a grain of salt since in-game this hasn't been explicitly confirmed since the character was introduced. But this inspired me to at least entertain the idea of Samuel Stuhlinger actually being a CIA agent at one point, and that most, if not all, of his crazy ramblings are real. So I've listened to all of his quotes from TranZit, Die Rise, and Buried to collect all quotes that reference something otherworldly…
Last reply by anonymous, -
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So yesterday @RadZakpak and me were in a discussion about the meaning of the classic comicbook pages we see as loading screens in Black Ops I and II. What always striked me, is that the style of drawing is different between Black Ops I + Nuketown Zombies if you compare it to those of the Black Ops II Victis maps. Artstyle 1 Spoiler Artstyle 2 Spoiler As you can see, the BO1+NKZ comic pages look more childish and colourful, while Die Rise and Buried's look more realistic. Now it was Rad's idea that the comic page…
Last reply by Intelligence Quotient, -
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Guten abend everyone, it is that time again for our weekly discussions in the Order of the Forgotten Mysteries. As you might see, this is episode 10 already, which is why I'd be proud to celebrate! How? In honour of @RadZakpak, who did an awesome job helping me with the Order, I'll devote this thread to one of his first discussion posts, debating the subject of the time between Kino der Toten and Ascension. Let the old school theorizing continue! Why Ascension is an important map Reading the Timeline scraps of Shi no Numa and Der Riese, we read that upon getting his diary back, Richthofen's plan is to simply teleporting back to the Moon and confronting…
Last reply by Intelligence Quotient, -
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Hello everybody, today I will introduce you to a theory where we consider the Illuminati as the human branch of the Keepers. I made this thread as a script for a video I will start to work on soon, so I thought: Why not release it on the Forums as well? The Illuminati are considered to be the hidden rulers of the world in the Zombies universe, so how would this connection with the Keepers work out? Why do they do it, and what are the arguments? The Illuminati as the human branch of the Keepers To begin with, both the Ancient Order of the Keepers and the Illuminati are referred to as "the Order", with capital 'O'. The Illuminati are clearly aware of the ex…
Last reply by anonymous, -
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Massive credit to @EricMaynardand his source for locating this work which would have been earth-shattering back in the day. To recap, a friend of Eric located old art assets intended for BO1 Kino back in 2010 through one of the game's art director's portfolios. It's possible this was under some kind of NDA, considering it has not surfaced until now. It is a reasonable assumption that these images were going to appear on the projector rather than the images we see now (the scientist in the lab, the eyeball, and the zombies coming over the hill.) So let's go over what we're seeing and what these images could have meant. These first two images seem to…
Last reply by anonymous, -
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Hey all! First part of a duo-thread I intent to make with our friend @Rapt. Today I'm gonna deal with the House and talk about the Giant radios as well. But first start with what a pocket dimension is, and a perfect model for "pockets". Alcatraz is the most clear example of a pocket dimension, and understanding Alcatraz may prove to be a key concept in order to understand other pocket dimensions. Created by the Warden of Alcatraz, the dimension appears to be anchored to the Warden's corpse, and his soul contained within; with the souls of the four mobsters holding the dimension together. This is a similar mechanism to that of the Elemental Shard, and the souls…
Last reply by anonymous, -
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Twelve years ago we unwittingly discovered a hidden mode within Call of Duty: World at War; A mode where four marines survive against endless hordes of undead in an abandoned German bunker. That's all that the mode was for a time, but it didn't take long for the mode and its story to develop, culminating in the end of the previous multiverse, and the creation of a new one. It seems poetic, then, that the first location visited in this new universe is Nacht der Untoten. But why is this location so significant within the universe itself? Especially now that 115 and thus Group 935 are out of the picture? Last year, I made a thread documenting the bunker's many ap…
Last reply by anonymous, -
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We know that the Campaign events happen in the Original Dimension/Dimension 1, but we also know that some events in Zombies' Dimension 1 don't exactly happen the same way as they do in the Campaign. We have the 3 Moon rockets hitting Earth in 2025, and also the destruction of Earth in 2036. As you might know, BO3 & BO4's stories take place in 2065 and 2045 respectively making this not possible to be in the same continuity. We also have a small thing about the possibility of Polonsky surviving rather than Roebuck for the Campaign's, but that is not stated anywhere I can find. Also, the Nuketown in Nuketown Zombies/Alpha Omega being there even though it was presumed nuk…
Last reply by Exo-Elemental 1, -
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Hey all! Today Dizzie reminded me on Discord about the presence of Ultimis in Black Ops I Nacht and Verrückt, and about the canonity of that. It motivated me to write down a theory I had in my head for some time now, so here it is. Enjoy the read! First of all, I’d like to note that this idea is based on @caljitsu's “On Fractures” as groundtheory. His hypothesis states that upon the creation of a Fracture, the new reality doesn’t simply split off the old one, but rather replaces it. The amount of linear timelines remains the same, but it is merely overwritten by altering events in the past. I’ve clarified this theory with the diagram beneath, where Hypothesis …
Last reply by RadZakpak, -
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So I finally got around to making this post. First I want to point out that not everything discussed here is new (some stuff is actually quite old), but as far as I'm concerned the most of it is new. There are several interesting ties between events that happened IRL and the zombies lore, However, when searching "Mob of the dead" in real life, you find the famous escape story from Alcatraz. The point of this thread is to expose deeper connections to a different part in history. Since there are many connections, I'm surely going to miss a few, but you'll get the idea and the main connections. I want to start with where I started to discover these connecti…
Last reply by RichKiller, -
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Today I had this random thought: Why does Victis need to get the Elemental Shard in the comics again? I've asked several other questions like it for a while now like: Why did Sophia appear in what seemed to be a Broken Arrow base? How exactly did Victis get into Zero Base? What was Primis Richtofen's plan? Because the comics are difficult to find online, the story contained within them seems to often get overlooked with the abbreviated version of events in the comics sufficing. But with Victis' story wrapped up (seemingly,) I'd like to revisit the comics and do a basic recap of events, while also discussing what we overlooked that was significant. …
Last reply by anonymous, -
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A particular interesting plot twist we encountered as the events of Black Ops 4 were unfolding, was that under Nikolai's 'leadership' of the crew, the Multiverse was actually be able to be saved. Only he had that what was needed to actually do what had to be done, despite the consequences for himself, while Richtofen couldn't. Instead, the Doctor had created a Cycle, one that would allow him and his comrades to stay alive. His actions were often deemed cowardish by the community, while Nikolai had a brave soul. But is this really how it went? And why, of all people, was Nikolai the one who was chosen to 'finish the game'. Rather interesting is the name of the …
Last reply by RichKiller, -
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Is it coincidence that Mob of the Dead, introducing us to the concept of an eternal cycle, was released between the Victis maps? Let's start with the hypothesis: No, it is not. Mob showed us very clearly and directly what was going on in Tranzit, Die Rise and Buried: The characters stuck in an endless loop. A bit more far away, but even Tranzit itself can be seen as a metaphor for this idea, as the map itself is one big cycle with the characters trapped in it. T.E.D.D. told us all along: "Error. Error. Bus transponder not operational. Default into program route cycle" - TEDD The first argument for this theory was brought up by @RadZakpak in his thr…
Last reply by RichKiller, -
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Back when Classified came out and textures were mined from the game, we realized that the Pack a Punch camo for the map could be one of five images, with three of them being blueprints for the Ray Gun, the Ray Gun Mk2, and the Monkey Bomb. The remaining two were collages of Intel documents from the Black Ops Campaign. Understandably, most people skipped over these because Black Ops Intel had been read and analyzed a long time ago. But after a closer inspection, there may be something more here. Here are the two images in the highest quality I could find: As far as I can tell, the two images are identical, just color inverted. On the surface they j…
Last reply by RadZakpak, -
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For the first time ever, I purchased Black Ops 3 and 4 on Xbox One. I didn't make the switch to One until late 2017 and by then I had forgotten about buying Black Ops 3 or eventually getting 4. So to say the least, I really had no idea what's been going on for five years. I heard how Black Ops 4 ended and kinda knew what was happening in Black Ops 3. I've watched many lore videos and read many quotes. I'm starting to put things together but there's still a few things I do not understand. What I am really trying to comprehend is certain events in Black Ops 3. How did Primis get to The Giant and how did they get on the ship in the beginning of Zetsubou No Shima? Is every ma…
Last reply by clueless, -
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Extraterrestials were the inspiration for the god-like figures appearing in countless religions and mythologies. What we’d call paranormal or magic is “merely” based on their highly advanced technology. The Chariots of the Gods are actually flying saucers based on an anti-gravity mechanism, the Gods sudden appearance on certain locations can be explained by teleportation and matter transference. Raining Hell and the Apocalypse might be referring to a thermonuclear war and weapons and staves with seemingly magic abilities are actually based on electromagnetism. In this summary of Demons/Vril/Keeper/Apothican technology that mankind simply cannot understand yet we also enco…
Last reply by anonymous, -
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Perhaps among the most famous things that bothered and interested the zombie community for a long time was the importance of the capital of France. We knew for a long time that Black Ops I’s final DLC was originally planned to include a map set in Paris, which was last minute changed to the fan-favourite Moon. But besides the fact that the Moon map files were still named ‘Paris’, we had no clue about how the hypothesized map would actually look like, concerning gameplay, layout and story. A couple of years ago Blundell ended the developers’ silence about this topic in a short interview with some youtuber. He described the spawn room instead of Area 51 to be beneath the Ei…
Last reply by anonymous, -
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Our very first encounter with the House, or rather ‘Samantha’s Room’ as the community called it back then was in Kino der Toten. As most of you know, using the MTD in that map gives the players the ability to teleport to several random places, among which something that appears a children’s bedroom. Because of the presence of the teddy bear and toys, the fans assumed this was Samantha Maxis’s room. When listening closely, one can hear the French 'Nurse Rhyme', also heard at the Der Riese powerswitch, at the Tunguska sign in Shi no Numa and in the minecart in Shangri-La. In Kino it is also possible, however, to teleport to a red, hellish version of the room. The bed, the t…
Last reply by Lioss10, -
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Hello, and welcome back to the Order of Forgotten Mysteries. Our pal @anonymous is on vacation, so today I will be your guide through the next forgotten mystery! While Alpha Omega is blowing all of our minds with so many new revelations about old parts of the story... there are some loose threads still unaccounted for as the Aether Story meets its conclusion. One such thread we will be discussing today Icarus, Albert Arlington's plane from Mob of the Dead. More specifically, we are going to be discussing its mysterious appearances throughout Black Ops 3. The Appearances Mob of the Dead Icarus was makeshift plane devised by none oth…
Last reply by RichKiller, -
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Was doing a quick analysis of the BOTD intro. Noticed the following: This is the way up the book/ apothicon symbols should be. Notice the zombie symbol etc. Now look at the pages inside when cover is the correct way up.. Look at the paths on the right hand side of the book. They are clearly the paths from the left side of the timeline but flipped. Also notice the Lunar Lander and PaP on the left page ingame are from the right page on the timeline. This means the timeline we read needs to be rotated 180 degrees to align correctly with the symbols on the cover. Now, notice how Richtofen reads the book. S…
Last reply by RichKiller, -
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Rev Cipher #4 October NSA report T they found the source on Venus beginning extraction As it's an intellegence report from the NSA. So first thing is to check US codewords. https://www.ibiblio.org/hyperwar/USN/ref/USN-NAVEXOS_P-474.html As you can see, the only single US codeword reference to VENUS is to an island off Papua New Guinea. This also works with the syntax of the sentence. "on Venus" meaning "on the island codename Venus" not "on the planet named Venus". Even "on Mount Lotomgan" works gramatically if we got picky about the codeword meaning the mountain specifically. Also when it comes to the capabilities of the NSA (…
Last reply by Tac, -
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I was going to pose this as a Discord question, but there's a lot more that goes into it that I think should be documented. So when Shangri-La is undergoing the eclipse, it is verifiably in 1956, in an infinite cycle as Brock and Gary arrive and get killed, only to restart again and again ad nauseum with seemingly no awareness that they are in a cycle. It is also on Mars. But what about outside the eclipse, when it is daylight? This seems to be outside the cycle, which allows Ultimis to drop in and out as they please to assist Brock and Gary, and have real time effects on the "present" such as the radios and the focusing stone being available. This…
Last reply by anonymous, -
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I love spleens, you love spleens, we all love spleens! There is one spleen in particular, however, which will be important to today's discussion, and that is the spleen of Pablo Marinus: I decided to explore the spleen and its importance because it perplexed me why Richtofen would keep the spleen in stasis in Siberia, even leaving it there after he left to perform Operation Shield. It is in the very same type of vat as the Ultimis clones, so to Richtofen, this spleen must have some major importance. Let's run through what we know about the spleen to find out what that importance may be. A full eight months after being captured at De…
Last reply by anonymous, -
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Working through the SOE game files. Noticed the inclusion of: i_t7_zm_zod_prison_map_c.png i_t7_zm_zod_generator_map_c.png Notice on the MOTD map how the bottom x-axis is placed "incorrectly" (does not line up with the grid squares) This same axis is missing from the Origins map. And it is the top where the offset is wrong. Seems to imply the Origins axis read as if flipped in the x axis? (bottom left corner motd becomes top left corner origins) (x: a,b,c,d,e,f,g y: 4,3,2,1 top to bottom) Or even more simply, the offset is there to show that generators 1,2,6 would be in different grid squares to how they app…
Last reply by Rapt, -
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(Moving my main comment from an unrelated thread here to begin a new discussion without taking away from the original post, I'll include @anonymous's response here as well to avoid redundancy on their end.) A topic that has surfaced more than once involves the red and blue lights throughout the skybox of Revelations. We assume the red and blue lights are Monty and Shadowman / Keeper and Apothicon in conflict, but what if it was the Aether and Dark Aether in freeform due to Revelations existing outside the bounds of time and space. Red symbolizes Dark Aether, and Blue symbolizes Aether (or vice versa, I'll explain points for each in time). The Corr…
Last reply by anonymous,
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