TranZit
Continue the fight against the undead and search for clues to the truth of what lies ahead...
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
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1,377 topics in this forum
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- 3 replies
- 998 views
In Five, there is a door/wall that says something about access needed. I haven't played Five much, but I have played TranZit. Now, I think that the Navicard could be used in the Five map, but the characters have to get it back in time to the Pentagon. There will be another door. Just a theory.. I could be wrong.
Last reply by PINNAZ, -
- 7 replies
- 1.9k views
yes i like survival in bo2 but honestly transit mode is better and more interesting(something i hav a hard time convincing my friends)anyone else agree?
Last reply by ThrowAmonkeyBomb, -
- 22 replies
- 11.1k views
Alright, I believe I have worked out why Nacht Der Untoten is in greenrun, Okay, so lets take our brains back to the map on Blackops 1, 'Five'. This level is located in the pentagon, at one part you can see the teleporters from the other WaW and BO1 Zombies Maps. Wait, but why, didn't group 935 only have them? Here we go, its proven by some intel that all Wunderwaff Projects were to be sent to American-Controlled facilities, well, thats what greenrun is right? Well, isn't Nacht Der Untoten, a project made my 935, So this version in greenrun is the project they sent to American-Controlled facilities as well. To further expand on this, another project they must of…
Last reply by TheUngreatfulDead935, -
- 16 replies
- 2.6k views
I've never heard him say this before.. MTI2Bq-13K4
Last reply by Megaton A, -
- 8 replies
- 3.5k views
"Excellent, you have activated the 2 obtuse vertices of the scalene, quickly complete the tertiary node." Tertiary: Third in order or level. Node: A point at which lines or pathways intersect or branch; a central or connecting point. "You have done well. Now activate the Spires, power. Are you circumcised? Oh hold on." The CIRCUMCENTER of a triangle is the point in the plane equidistant from the three vertices of the triangle. Since a point equidistant from two points lies on the perpendicular bisector of the segment determined by the two points, the circumcenter (labeled below) is the point of concurrency of the three perpendicular bisectors of each s…
Last reply by KeredNomrah69, -
- 19 replies
- 2.8k views
I'd like to start by saying one thing: WHAT? That's what we're all thinking right? A hundred people have 200 theories on the Nav Cards. I know I myself have a few. Yet some of them are seeming to be fading away. I am quite aware that many people in the community are insistent on the idea that Nav is short for navigation. I have no argument. That is indeed a fact.. But not a fact in reference to TranZit. It was brought to my attention about a month ago in another thread that NAV may actually be an acronym for "Net Asset Value." Now we move on to where the title of this thread ties into this discussion. I was playing as Stulinger earlier tonight, and a…
Last reply by Kreative Killah, -
- 5 replies
- 1.2k views
Don't have much time right now this one's going to be quick... Scattered throughout the map are telephones. From recollection there is one at the Diner, Inside the Rare Books in Town, and inside the Bar on the first floor. Am I missing any others? Please respond with the other locations. Also, at the diner in the shed and inside the garage stored on the walls are these rolled up strands of wire. Can they be semtexted down similar to the metal plates for the Gersh device on moon? Or taken down some how? What part do these telephones play? They seem to be connected to any place that normally would accept MONEY. Rare books.. bar....diner Maybe ha…
Last reply by optimus555, -
- 18 replies
- 4.4k views
I been doing and re-doing the easter egg for a while now and what i figured out is that the "Nav Card Table" is not necessary in order to complete the first part of the easter egg. Richtofen's easter egg does not require the table. I simply shoot the Jet Gun into the air into the "Obelisk" which is the tower. You where never instructed to build the table so why do people keep building it? Just because the youtube users that show a step by step but doesn't mean that they are right. Jimmy said that the order plays a big part and people are starting the easter egg the wrong way, by building the table. I just had to come on here and post my thoughts and experiences. My though…
Last reply by Jeager1999, -
- 1 reply
- 1.1k views
Just a quick thing. When you build the pack-a-punch look at the battery there are numbers on it not sure if it means anything but its kind of interesting
Last reply by mX42o, -
morse code
by xserre- 1 reply
- 786 views
hello fellow zombieslayers an EE hunters as most of you will know morse code has been in zombies for quite some time and now seeing the stoplight in town i started wondering. at the bus depot there's this overhead surrounded by blue neon one or two of this neon lights flicker also the roof of the dinner is surrounded by a row of pink neon has anyone tried making footage and slowing it down and see if those two say something? i don't know morse code else i would do it myself what do you guys think?
Last reply by ssrivastav0494, -
- 18 replies
- 3k views
Hey guys I was playing TranZit last night and i done the richtofen easter egg finally then punched the laundromat door and the light shined up! It was weird though, it shone on the door and bounced off into the sky and only stayed there for about the amount of time it takes to get your gun back up after melee. Note that i said punched and not knifed. Also I did this in the same game as the one that i did the easter egg in. On a side note I accidentally EMP'd a lamp post in the same game after i finished the EE and the beams stopped. I died moments after because i forgot i was training at bus depot lol. I went into another game and it was still broken with no beams of…
Last reply by DeathBringerZen, -
MMS
by SnippySnap- 5 replies
- 1.7k views
Is it correct that in theater mode it won't show buildable items. I was thinking what if the Millimeter scanner could help us search and maybe as well as the target finder. Good idea right?
Last reply by Blakwulf, -
- 4 replies
- 802 views
I have noticed that ever since I started richtofens quest and built the nav table that the green lamp posts are acting funny. By this I mean that the light seems to have a small green colored ...orbish effect where the light eminates. I am aware of the orbs. As far as I know this is not one of them. This is an effect that seems to only be in the "bulb" of the light. Glitch or what? idk I know some will ask for pics but i havent the slightest idea on how to post images from my ps3 on here. No bs tho.
Last reply by zombo187, -
- 18 replies
- 2k views
In the area where we pack a punch underneath the bank we are thrown into what seems like a violent crime scene. I am aware that blood splatter is all over the map but I believe that this room is telling a story that we are generally missing. I have been thinking for some time now that its fairly clear that the Denizens were once in cages here. Hence...the cages empty all over. I was there recently in game and decided to look a little closer. I positioned myself into the entrance and did a quick look around and tried to clear my head of any already formed theories. I noticed that the blood splatter seems to show signs of a struggle, and that the blood splat…
Last reply by CrazyTrain0917, -
- 4 replies
- 1.6k views
Hi, I've recently been seeing all of these people mentioning new things happening in the DLC, like Shi No Numa being in Revolution and stuff. Well, I'm starting to think that Treyarch putting Nacht into Green Run was just for kicks and gigs. Going back to WaW, the actual map looks nothing like the Nacht in Green Run. You are attacked by zombies in full Nazi uniforms, so unless Green Run, an area located in America, was secretly full of Nazis, then either the original Nacht is non cannon, or the one in Green Run is. Either this, or my theory, which I think it is a way it fits into the storyline. Perhaps Group 935 had created Nacht as a testing area for the supersol…
Last reply by BuscusBros, -
- 13 replies
- 1.7k views
We are all lost at this point. Recently Jimmy Z said that the continuation of EE has something to do with your points and waiting appropriate amount of time then continueing work. I want to petition him to TELL us EVERYTHING! so lets all send Jimmy Z the tweet " we give up, tell us! " or something like that! he will say something sooner or later.
Last reply by FatedTitan, -
- 9 replies
- 1.2k views
The electric guy(eg) does not spawn in the reactor when the power is turned on. Eg is there from the start of the game and is released when the power is turned on. I was in theater mode checking out where eg spawned(use to think he spawned) when the power was turned on. What I noticed was eg was already on the inside of the reactor slowly turning around. When the power was turned on, eg rose up and was released from his holding cell.
Last reply by zombo187, -
- 13 replies
- 2.7k views
First off, I'm going to also use this post as an introduction to myself. I'm going to attempt to become an active member of this community. I'm oM Blitz. You'll normally find me playing TranZit, League Play, or Pub Demo. I love anything relating to Zombies, I also love CoD, BO:II is the perfect combination. I'm an Intelligence Analyst for the US Military. So, its my job to compile, analyze, record, and predict the outcomes for any and all data that makes its way to me. You'll find that all my posts will be well organized and easy to digest. Got any questions? Just Ask. Enough about me. Lets continue. (I will be posting links to all my theories that either c…
Last reply by MrKechi115, -
- 1 reply
- 1k views
So i just finished the easter egg(richtofen) and my friend accidentally emp'd the bus depot lamp post and the blue beams of light went away. Sadly we died shortly after and we didnt have time for the emp to wear off and get it working again. We started a new game and got the power on but no blue beams( my friend said his were back but he was host)
Last reply by ThrowAmonkeyBomb, -
- 1 reply
- 776 views
isit possible maxis still speaks when u turn on power
Last reply by bbobs2, -
- 18 replies
- 1.2k views
Has anyone seen the lighting strike behind the porta potty entrance when turning on the power? It happens off the playable area but in the same location every time. I have seen this multiple times and believe it happens everytime the power is turned on. Unable to upload video... Please let me know if I am alone here.
Last reply by Ourobos, -
- 13 replies
- 2k views
I have had a fair few theories about starting the bus. Most of us know, if you spawn "Him," while on the Bus, "He," will shut it down. So will EMPs. Now in order to start it back up again, what would we use? the Power Turbine of course! Noted, but in the event that say, you want to get the bus to leave sooner than the Bus Driver starts driving, what do we do? I personally have tried using the Turbine to try to get him to go. Sometimes, it seemingly works, yet others I waste a nearly full Turbine getting the Driver to drive. I read in a separate post, "Stop Calling The Bus Driver TEDD People," a response from: I ALSO have had this theory!!…
Last reply by 83457, -
- 5 replies
- 1.1k views
First off, This is my first post on CoDZombies. So, if I possibly repost a previous theory I apologize. It is possible that we have completed the steps for TOB in the incorrect order. Maybe the Table should have been build AFTER the completion of TOB. Assuming that this is a bug in the game's scripts, it would have been patched. So, I'm going to rule the whole out-of-order theory out. Here's my idea on a possible endgame. Though, it's far out of the box and I'm sure it may prove to be a fail. Oh well, here it goes. :arrow: (2-4 Players) 1. Upgrade the Bus Completely, (Primarily the "Cow Guard" on the front of the bus) 2. Make sure one of the players h…
Last reply by Blakwulf, -
- 52 replies
- 9k views
https://twitter.com/ZielinskiJimmy/stat ... 8685315072 Found this on twitter, i think it's a big hint! Grtz, D
Last reply by ETEl2NAL407, -
- 7 replies
- 1.3k views
Hi guys... I don't mean to beat a dead horse but I've read pretty much every thread on this on this website and I can't find an answer to what I'm looking for. Whether one believes the EE is complete until the next DLC or not... I for one don't, but I admit it's probably just wishful thinking... So I'm not asking anyone to try anything or going to say I have the answers.. because I don't. I do however have a few guys that share my thoughts and we want to keep experimenting with this. So I have been unsuccessful in the TOB about 5 times now. Rict side because after 15 rounds of killing zombies under the pylon I never got enough 110 (From everything I ha…
Last reply by Ourobos,
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