TranZit
Continue the fight against the undead and search for clues to the truth of what lies ahead...
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
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1,377 topics in this forum
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- 5 replies
- 1.8k views
Im sure most of you have done the ToB EE, so therefor you know that the pylon drops random powerups every so often after it's completed. My question is how many of you have actually played an entire game under that pylon? We all know Treyarc likes to hide things so what better place to hide the true reward than somewhere we believe to be seemingly useless. Let me know what you think.
Last reply by Nemesis_96, -
- 14 replies
- 1.8k views
so i was going through the string dump a few days ago and sure enough its confirmed that there is a way for the navcard to be accepted. "Hold ^3[{+activate}]^7 to take Navcard Hold ^3[{+activate}]^7 to insert Navcard That is the incorrect navcard! The navcard was accepted successfully" thats all the navcard actions. heres a link: http://easycaptu.re/pMUcm.txt i guess we're not done the easter egg and that there is another navcard or a way for it to be accepted. im sorry if this has been posted before, i tried looking and couldnt find anything
Last reply by Jeager1999, -
- 19 replies
- 1.8k views
Hey, I got tombstone as a persistant perk and i'm curious as to how i could re-create this. I've not tried to re-create this since the clip, I'm just a natural zombies player playing for fun and thought that you might want to see this, Excuse the poor theatre skills, please! The audio seems messed up, but thats just straight from xbox i uploaded to youtube, I'll see if the elite version is better and update the post accordingly. Finding it difficult to locate the file on Codelite, hence why it's taken me so long to get it on this website, Sorry guys you'll have to cope with the rubbish quality clip. This link if from my Point of view.
Last reply by JMDogg, -
Song
by Fite2live21- 15 replies
- 1.8k views
Ok what is the song and where are all the Teddy's :?:
Last reply by xiques, -
- 9 replies
- 1.8k views
All you zombie pros probaly do know this but when I found it out, it surprised me a lot. You can go anywhere you want by round one by simply using the turbine to turn on the first, bus stop, teleporter! My friends and I got the power on by round 2 and P.a.P. by round 5. This is so cool. I hope I thought some other people somethg new too.
Last reply by PINNAZ, -
- 9 replies
- 1.8k views
Hey guys, thought I would show you what I think might be the easiest way to traverse the fog, timing is everything of course but with practice its cake. I go off the loudness of the scream and then melee. With the starting knife 2 fast strikes with the M1911 at the right time , with the bowie knife 1 strike at the right time , and 1 strike with the knuckles. Here is my knuckle example I had a good 3x streak but hey I'm not perfect 8-) WFM501WxeMk
Last reply by TheBSZombie, -
- 5 replies
- 1.8k views
Is it common knowledge that there is 3 different songs on Green Run Tranzit..? I'm lead to believe there is more than 1 song you can play, it apparently depends on the order you hit the teddy bears.. Anyone got some info about this..? Or maybe the orders if true..
Last reply by zombieman9, -
- 11 replies
- 1.8k views
Allow me to just preface this with an apology should it be known already. I silently peruse but have yet to discover it in any post. It's surely meaningless. To the matter at hand then, at this very moment I'm playing Tranzit. Had a full lobby, all but myself have since quit after being downed. 'Tis round 7. Power is on, I've activated ToB for Richtofen and have yet to begin Maxis', as a little background. As I'm chasing this last remaining Zed around Town, I spot that apartment building with the "Mo on" type sign hanging along side. In my infinite wisdom, I decide to throw all my grenades in the windows, to no effect. Well, throwing a monkey--bomb--to the moon was m…
Last reply by xXExpertCoahXx, -
- 5 replies
- 1.8k views
I just found this map on Reddit and I think it's the best I've seen: https://dl.dropboxusercontent.com/u/954 ... map_a2.jpg
Last reply by yourmapper, -
- 16 replies
- 1.8k views
A guy named Alanandallen on twitter said he was able to travel back in time. I didn't believe him at first, but he told me to check out his twitter for a picture. I found this picture on his twitter I don't know if this is fake or real, but it sure as hell looks real to me. The only thing he said was: "The lights are the answer" EDIT: Looking at all the posts and looking closely at the picture, I can confirm this is fake because of several reasons, don't get your hopes up.
Last reply by scoop1215, -
- 6 replies
- 1.8k views
What does "Thrustodyne Aeronautics Model 23" mean? So far, every weapon has had a normal name (m14, MP40 etc.) When PaP'd they have different names, at first (WaW) they were jokey/cool names like .375 plus 1 K1l-u, or C-3000 b1at-ch35, or were changed to include 115 in the name like the Gewehr 37 being the G115. In black ops they kept with the cooler names but made them more relevent to the original like FN FAL to EPC WN, or Python to Cobra Now in black ops 2 the pap'd have been names with Words in place of the letters (backronyms), like RPD into Relativistic Punishment Device, or MTAR into Malevolent Taxonomic Anodized Redeemer, or they have names si…
Last reply by TheKingOfToast, -
- 4 replies
- 1.8k views
WHY IS THE CURRENT TRANZIT EE SONG NAME SO SIMILAR TO AX7'S SONG IN THE REVEAL TRAILER? "CARRION" (k. sherwood) - "CARRY ON" (AX7) it can't be coincidence. maybe 3arc and ax7 had a falling out right before the release, and they had to pull ax7's song at the last minute. they put in skrillex, but then realized that was a terrible decision - and rushed K. Sherwood to finish up a song he had been planning to release later on some DLC (this could explain why the vocals seem so rushed). My main problem with "carrion" is that there is no hook. No part that gets stuck in my head.
Last reply by JMDogg, -
- 6 replies
- 1.8k views
Thrustodyne Aeronautics Model 23! Description: A weapon of massive power, it can rip apart zombies with its giant rotating turbine. Damage: infinite from up close (instant kill) How to acquire: You must build this in town using 4 different items -The meter: this is found in the shed with the Bowie knife in between bus stops 4 & 5 -The Turbine: This can be found in the tunnel connecting from the Bus depot to the diner. Can be in several different areas but always within the tunnel. -Wires: These can be found in the Power plant around the area where Tombstone Cola is. It is usually on the electric generator. Can also be near the lava pit where one …
Last reply by xXExpertCoahXx, -
- 8 replies
- 1.8k views
This is a long-shot, but maybe it's true.... Do you think it is a coincidence that the Bus Stop in Tranzit is emitting the same color as the zombies eyes? In Moon, we know Maxis was able to control electronics. If Maxis could from where he is, why couldn't Rictofen do the same thing? He could. This would allow for the neon lights surrounding the building (regardless of the color they once were) to take on his "color". What would this do for him/us? It would mean we now have to watch our backs for electronic machinery as well as zombies. The bus driver resembles Rictofen as well, adding more to the overall idea that he DOES in fact control electronics. We mi…
Last reply by Electric Jesus, -
- 17 replies
- 1.7k views
I read in comments on NGTZombies video. Someone claims their is a trail past the bridge on the left that leads to the back of the church that requires a NAV Card. Dont know if their is truth to it just passing on what ive seen. I plan on looking into this myself tonight. Didnt know if their was any truth to it.
Last reply by xXExpertCoahXx, -
- 8 replies
- 1.7k views
Im thinking that there is a part of tranzit no one has accessed yet, because there should be zombies with hospital gowns (like in the trailer), but we have yet to find them. Maybe we are able to access verruckt at some point if the ee is continued.
Last reply by Saleenseven, -
- 12 replies
- 1.7k views
The survival maps we play on Green Run aren't played with the 4 characters from TranZit, rather they are played by the CDC and CIA. With that said, we know these are the characters we use in Nuketown Zombies. So we know that Nuketown Zombies takes place during Moon (because Treyarch said so) but when do the survival maps from Green Run take place? Before or after TranZit?
Last reply by InfestLithium, -
- 7 replies
- 1.7k views
Someone on Activision Forums discovered this first, but I don't think anyone figured out exactly what it is. But I think I do. First, here is how you find it Yourself. Simply exit the Depot either through the Power doors or the main door. Then go across the street, the Power Line Poll right by the Zombie Window. The drawing is at waist height. For some damn reason, I can't get any screen shots to appear in my COD Elite Account, other wise I'd supply a pic. If anyone can help me with that, PM me. Anyway, I think I know what it is. If you tilt your to the left, its a Big Hammer smashing a person-who is on his knees w/ a broken leg and cruch- head. …
Last reply by Bigshrimpn83, -
- 2 replies
- 1.7k views
After engrossing myself in the seemingly endless hunt for extra easter egg steps in Tranzit, I've decided to take a small break from all that and talk strategy for Tranzit. Although I enjoy kiting/training or whatever you may call it, I also highly enjoy getting a few friends together while attempting to establish a really good checkpoint or holdout position. What are your favorite choke points/holdout spots on Tranzit? Personally I love holding out at the power plant where the circular walkway is, having one person standing on the elevated boxes thinning out the oncoming horde while the others, preferably with ray guns or LMGs, are watching the main approach.
Last reply by Double G-6, -
- 2 replies
- 1.7k views
Hey guys, most of you know that I am a ps3 user by now, but I've been glued to the forums and youtube channels since the release of buried. Questions and theorys are piling up and I thought I would give some ideas to you xbox users once you get Buried out of your system. There will be spoilers for those waiting for the ps3 release, you may want to not read any further. I am seeing that the Tranzit map select icon now glows red, or blue, depending on which side of the easter egg you are on. This is just about as close to proof as you can get telling us to go back and revisit Tranzit. During your time at buried, the group (or atleast one of them) has to go ba…
Last reply by bradm169, -
- 7 replies
- 1.7k views
I'm sure most of you have noticed but when you first enter the bank intown there are 2 gold keys just like inside the safe but these keys don't seem to do anything. But if they aren't meant to do anything why are they made so they attract the players eye and looks intractable. I just would like to know if anyone else has found these or even found a use for them.
Last reply by TheKillingKarl, -
- 17 replies
- 1.7k views
I don't think this will work at all but I thought it was funny and worth saying. Why not give the zombie arm used in the power room to TEDD because he is missing his arm. Would you be happy if you were missing an arm, NO I didn't think so. In the load screen, where everything looks normal, isn't the driver waving his hard and looking happy? I am thinking that he needs his hand to turn on some music in the bus and then we take the bus to town, shoot it with the light from the laundry door and BAM! it starts lighting up and we have a disco bus. Easter Egg Solved!
Last reply by Figjam14, -
- 9 replies
- 1.7k views
This glitch was a game breaker, has it been fixed?
Last reply by charries96, -
- 18 replies
- 1.7k views
My friend noticed it today and I hadn't. Anyway, whenever I rebuild the barriers of something outside the bus, apparently I rebuild them with what look like metal scraps, where as my friend still has basic wood. On the bus rebuilding barriers I have what looks like wood with metal edges. Now I don't know if I am just seeing things but there is a distinct difference in what I rebuild the windows with and my friend rebuilds them with. Is this another of those "prema-perks" or is it just a visual upgrade because the zombies pull of the barriers at the same speed.
Last reply by Triple Ex, -
- 9 replies
- 1.7k views
I never knew that you could open the church. I always thought it was just a zombie spawn. I was just playing on the ledge in Town/Tranzit with the turbine and the electric trap. I set it by the wrecked cars and when i set my turbine down, the both of them floated together about 50 feet to the church. I assumed it was that 'turbine flying' bug that i heard of, but the church doors had a blue glowing ring around them and were open. The turbine and trap both died immediately after. I had to squat-walk in because the doors are kind of short. It was a square wood-paneled room with just the an-94 wall buy. It was cramped, but they could only come in the doo…
Last reply by thedinobot,
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