TranZit
Continue the fight against the undead and search for clues to the truth of what lies ahead...
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
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1,377 topics in this forum
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- 3 replies
- 998 views
In Five, there is a door/wall that says something about access needed. I haven't played Five much, but I have played TranZit. Now, I think that the Navicard could be used in the Five map, but the characters have to get it back in time to the Pentagon. There will be another door. Just a theory.. I could be wrong.
Last reply by PINNAZ, -
- 3 replies
- 996 views
I was thinking about some things I read a few years back on popularscience.com's blog that was sent to my ipod rss feed regarding China and how they are spending billions in researching teleportation. I know sounds silly or fake, but trust me it is not. China and many other countries have recently discovered (95 or so) that through "quantam entanglement" we can teleport qubits of data across time/space. I just watched the tralier breakdown for "Die Rise" and heard that it was located in the far east and thaught China. I have been made to believe that this is indeed the location and it is confirmed. Here is an article related to Chinese Teleportation: http://www…
Last reply by CovetousShark6, -
- 4 replies
- 994 views
Well...they might be a bit noob but whatever. Here I go. Why is it in higher rounds (20+) perks start dissapearing? By round 25 Tombstone and Stamina was gone. Anyone knows why this is? We died because of it. In grief mode can you stop a enemy pack a punch with a EMP? And finally can you secretly build a death machine?
Last reply by way2g00d, -
- 12 replies
- 994 views
We have one spire active in TranZit. There's probably two more that we must activate on the DLC maps. Now think about where we could go. I automatically think of Paris, due to it being a map originally planned to happen. When I think about that, I automatically know what our spire would be. The Eiffel Tower.
Last reply by SpoogeFacington, -
Info bits.
by 83457- 4 replies
- 993 views
Every zombies game has stuff that you know and others don't. Post it. When starting tranzit, when you leave via the free doors, drop your turbine by the workbench. If you do, the turbine will open both doors at once. Step into the newly opened room, grab turbine, grab parts if any, head out. I often see videos of people opening one at a time, now you know. Get the galvanized knuckles for your stroll in the deep fog. What denizens? The knuckles are on top of the diner, use the bus hatch here instead of on the center of the bus to get up. Build it into the ceiling of the diner inside, in the far corner. Lava eats grenades and monkey bombs. Rendering…
Last reply by Edward Richtofen, -
- 2 replies
- 992 views
I have just figured out that this was a while back lol! Somebody had told me this was new and gave me the link. SORRY :(
Last reply by MrBKrandy, -
- 1 reply
- 991 views
Anyone else notice the one long crack that goes across the ceiling of the tunnel? There's tons of holes, cracks, and spidering up there, sure, and a lot of that art is used in multiple places, but this crack is unique; there's not one like it anywhere else in the tunnel. Ironically, it's right next to the 2nd (middle) DAY X /2 ME sign and runs from one side of the ceiling to the other in a place with a wall gun and without Denizens. I know it's a long shot, but I'm going to try four Semtex sticks at a time and keep an eye out for a RPG. I'd guess the jet gun would be most likely to trigger something, as this is fairly close to the spawn and the box (and would ther…
Last reply by CrazyTrain0917, -
- 5 replies
- 989 views
isnt permanent? i already builded it 2 times, 1 time i was in a solo game and another time i was in with a friend since we wanted to do the ee. we didnt finsihed the ee since the game crashed 2 times, and i was annoyed and stopped playing and today i see the table is gone again.
Last reply by Stop Mocking Me0, -
- 2 replies
- 988 views
Does anyone know what those electric trap things do? NOT THE TURBINES the things that like go on the floor and they have two rods sticking out of it.
Last reply by NinjaNick, -
- 5 replies
- 988 views
I know theres a couple threads on this but i just want to clarify that you hear the voices in what seems to be any order. I was just playing, skipped the the turbine build and went to the power station and heard maxis's quotes anout power off.. then built the turbine and heard his quote telling me to build it.. the campaign has different ways you can go about it, why not zombies? its just all too easy. :(
Last reply by sxygrl123, -
- 2 replies
- 986 views
We need to revisit the Power station. 1) When you walk into the main bunker of the Power Station (where Avogadro is released), you can notice a RING of black material that is housing power cables. In the main room there is Only One computer station on the wall to the right. You can notice a Power housing coming up from that computer station that connects to the RING that goes all around the room. The problem is, the connection is BROKEN. If you continue moving forward, and turn left there is this pile of Barrels and Storage components with boards pushed up against them on an incline. If you walk up them (This is in the main bunker) you can get back to whe…
Last reply by Delta, -
- 5 replies
- 986 views
Obviously we are going nowhere in terms of the easter egg. Although I hate to admit it I think this easter egg might actually be over. Think about it, treyarch had to code two easter eggs instead of one plus all the other coding of the map (which I'm guessing is a lot). So until we get a confirmation on if it is or isn't done yet we should instead focus on the new plot lines and questions. Old ones from the past and new ones brought by tranzit mode. What I suggest is the hole community focus on one thing at a time that way we can get things all set in time for the next map and so on. I have so many questions about this map and nobody is analyzing it so I don't have to .…
Last reply by Megaton A, -
- 1 reply
- 984 views
So my crew has finally figured out Maxis' side of the Easter egg and are convinced there's more. Still working on Richtofen's side though. Group can't play a lot so we're on and off. So I come here, having avoided the forums for fear of spoilers for my personal egg hung, and find you're all in agreeance that there much be more. So on that note, let me say a few things. May have been discovered already, I mean I am almost a month late haha. 1. Has to be more to EE. So abrupt and just nothing there at the end. I got achievement and said "huh? That's not right.". 2. The church is strange, but has importance. I won't say why, but remember that the …
Last reply by InfestLithium, -
- 2 replies
- 984 views
"We’re not calling it a campaign; rather, we’re calling it a Story Mode. For us, a Call of Duty campaign is about an entertainment experience, complete with a story arc, characters, rising and falling actions. Zombies fiction isn’t that neat and tidy kind of script – in fact, many times, what makes Zombies fiction so much fun are the questions that are left and the passionate discussion around them by the community. In the Zombies story mode, let's just say that if you joined us for moon, you'll find that a number of decisions that you made in the past will follow you into the apocalyptic setting you find yourself in here. We’ll introduce you to some new characters and se…
Last reply by Reddonkeyham, -
- 4 replies
- 979 views
Add me on PSN if there are people out there that just wanna look around for the next step to the EE. PSN = Travvvy91 lemme know!
Last reply by jeffro_boy, -
- 2 replies
- 979 views
The bus comes from the other side of depot, right? So what if you unload a couple bullets on a zombie and a stab, buy the depot door and run to the back near the navcard, open bus doors and if you do it fast enough it could be a bridge for us up that ledge? Maybe even a glitch spot atleast..
Last reply by dylandto, -
- 3 replies
- 979 views
I have looked at the bus today because i was thinking it cannot be that the bus have is only something to transport with so if i looked at the right side of the bus and i was seeing something that looked like a motor so i thought maybe if you would EMP the bus driver and you wil shoot with youre jet gun towards the motor that you maybe could turn the power into the bus on and the busdriver will be stil 'dead' maybe you can configure the bus driver with youre navard. was just a little idea that came out of my head ;p maybe somoene could try it perhaps have done a little research and could nowhere find something like this so i think its worth to try. sorry for my bad engli…
Last reply by InfestLithium, -
- 4 replies
- 973 views
You know, ever since the first few days since the TranZit reveal, people have seen and theorized about the scrubs and gowns that the zombies wear, not to mention the various shock collars. We were expecting a hospital or asylum or SOMETHING nearby that would explain these new zombies, but so far there hasn't been anything to see on this subject. So I ask to you all, would it be reasonable to think that the first DLC map will be a hospital in a similar style to Verruckt? At first glance, a hospital, but upon closer inspection, it's something far more sinister... Considering it would be nearby Green Run, it would be logical to assume that this would be the fi…
Last reply by Tac, -
- 3 replies
- 973 views
Hi guys, I just thought I'd share this starting strategy I do in Tranzit games. I do this whether I'm playing Solo, or in Public Matches with friends or randoms. The basic strategy is to head straight to Town from the Bus Depot, and I'll go into further detail below. There are 3 main tid-bits of info I've put in the video below, and then I'll briefly skim over what I do after the events in the vid. Three bits of useful info (also shown in vid) 1) In the starting room, place the Turbine where I do in the vid, and pick it up from inside the Turbine door room. This will cause both of the Turbine doors to open with only one placement of your Turbine + b…
Last reply by Tom852, -
- 1 reply
- 972 views
Anyone take time to decode it after it starts?? Mine started when Richrofen's Tower of Babel was 'done'. I read on the BO2 forums this is the translation : "Power is Knowledge" "Stay close to me" "Follow the light" Dunno if that's legit or not, but surely by now someone has decoded it? I searched here and didn't see anything definitive. The one that strikes me is "Follow the Light".. If you follow the light while running through the fog, you'll run right into the town ledge that has the church above it.
Last reply by Mattsherona, -
- 2 replies
- 972 views
Has anyone tried to trap the Electric guy in an electric trap under the tower? Seems like continuation has to have something to do with each person maybe having one of the build-able objects and using them together somehow.
Last reply by CrazyTrain0917, -
- 2 replies
- 971 views
http://www.youtube.com/watch?v=nECXpTEx ... el&list=UL This could help to lead towards new findings guys, Watch this!
Last reply by Jeager1999, -
- 5 replies
- 968 views
When the Avogadro spawns, we should try and bring him inside of the power room and kill him in certain areas like the computer room, the power boxes, etc. If nothing happens, then we should try to kill him near the electric trap... Maybe this could harness his power and we could use it in different locations? To power the navcard? To change the bus? This may have potential...
Last reply by CrazyTrain0917, -
- 8 replies
- 967 views
just wondering if anyone has tried this before i do. if so pls reply so i dont waste another night chasing my tail
Last reply by Shooter, -
- 5 replies
- 967 views
Okay first things first i have been watching these forums for a little over a week now and have been so interested in everyones thoughts & Theories. I have some thoughts of my own and i wanted to start acting on working out what was working in tranzit and what wasn't. Soooooo.... These Orbs around the Traffic lights.. Random? How do we turn them on? Who can see them? Why does it come out of the box? Where does it go? Some of these are simple to answer though what triggers these events is what im more interested in looking at for the time being. I have made a video with some suggested ideas of how i came to get the light orbs appear (or rather what i did) …
Last reply by x T PreZ x,
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