Research & Development
For those who wish to talk and discuss, or speculate, their ideas for upcoming Zombies maps.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
516 topics in this forum
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- 1 follower
- 7 replies
- 1.3k views
* Plays Paraphony, Shangri La’s beautiful loading screen song, on the background* Guten abend liebe leute! I’m sure everyone has had a little basic history on school, but I am asking you: Where did it began? We are taught about the old empires of the Romans, Greeks, Persians and Chinese. We learned about the first human settlements in Mesopotamia, and perhaps a little bit about the ancient hunters, the early homo sapiens, as well. But we must agree that there is still alot we do not know about that time period, still hidden in the mysterious fog of history. Or are there things we do not want to know? Were we the first sentient organisms on this globe? Or has Earth be…
Last reply by anonymous, -
- 6 replies
- 1.7k views
I think the reason Kowloon might be the next map for the Zombies is because all around the map there are windows that look like you can repaire. I like the idea of this map becasue it has that feeling zombies could be there (To me I dont know what you think Im just saying that).It would be pretty cool if they could to have them crawl up from the side of the bulidings AKA NOVA GAS CRAWLERS!Oh and also you can get the Thunder Gun during the story but peopl may say its a easter egg in the story but how knows,maybe its a sign? 8-)
Last reply by dumbdumb888, -
- 6 replies
- 1.1k views
Go to charlie intel.com I would post the pics but I'm on my phone and its not a pornogrophy website throw ack to Der rise?
Last reply by Megaton A, -
- 6 replies
- 896 views
I've been browsing these forums for about 2 weeks now, and I keep coming up with people talking about a future map that MUST be released... Paris? I want to know what would be SO great about a Paris map? Also, I don't like the idea of many users here who want that map to be the BlOps2: Zombies finale.. Wouldn't a better map be based on a mythical place?
Last reply by RichieHF, -
- 6 replies
- 663 views
What about Blind Zombies? I'd laugh if there were a blind zombie.. then the silencer we be put to good use lol THERE'S A SILENCER FOR A GOOD REASON. WE JUST HAVEN'T FIGURED IT OUT YET!!!
Last reply by xXExpertCoahXx, -
- 6 replies
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ok so i had an idea for a realy awesome zombie map. current name for it is dead rain. ok just to give you an idea of this map, remember that mission in BO2 campaign (dont remember the name) where you have to hide from the helicopter like drones in that fluded streets? well its a lot like that. random asortment of ideads. the streets of this level is fluded. if you stand still you will be drifted down stream. its raing very hard somtimes making it hard to see. lightning hits the water look out! it can weaken and stun you & the zombies! perk machines float down stream! bye them quick or they will float down stream & you will ha…
Last reply by Stop Mocking Me0, -
- 6 replies
- 736 views
So basically this perk is called nukeozade and it gives you many abilities but first of all lets get a description: Cost: 2500 Drink Colour: dark orange Symbol: A man standing with a nuke going off behind him Icon colour: dark blue Ability 1: when a player is one hit away from dying they will let off a mini explosion similar to a phd flopper explosion. Ability 2:It gives the player one extra slot for lethal and special grenades and gives the player an extra claymore slot. It also gives all explosive equipment the player has extra damage. Ability 3: It makes the player more immune to environmental effects such as lava. Ability 4:They player …
Last reply by Z0M3IE_SLAYA_115, -
- 6 replies
- 993 views
Like they say treyarch doesn't put things here without a reason. Remember that movie poster we need to knock down in motd? Did anyone by any chance read it or looked at the thing? Well what I saw was a men with an axe and a woman wrapped around his arm. Then I saw a hell hound or the greek dog (in motd) in the poster. But in the background is a castle. Just like kino with movie posters, we get one here. Now there is a castle in the usa. An the funny thing is there is a statue of a guy being attacked by dogs. The castle name is Belcourt Castle. It's a haunted castle which is a prefect target for a new map. In adjusted today dollars, Belcourt Castle cos…
Last reply by BriggzyJ97, -
- 6 replies
- 507 views
Hey guys PIGoPRIOR here, and I thought of some ideas for a Hard mode for zombies. Here the zombies on round 1 would start out with about round 10 health, which increases much faster than in Original, having round 5 zombies running around with HP usually found on round 25 or so. Zombies on Hard will be running from the get go and eventually (round 10) they'd be running faster than you do, making training useless. This would force you to use more creative methods to deal with your horde. So instead of the usual 6 walking zombies you're graced with normally on round 1, you're dealing with 12 runners with around 1150 health who'll eventually start catching up to yo…
Last reply by PIGoPRIOR, -
- 6 replies
- 969 views
Whaddup guys, I've recently been thinking about how we now have a lot of talk that the O4 are returning and that the whole story with the N4 is done. Well, there's reason to believe that with all the hints 3arc has dropped, not to mention that the choices we made finally had an outcome with either Maxis or Richtofen in control. Also, once we finished the final endgame step, all of the Easter Eggs reset. This pretty much means that nothing that we had done really matters past that point. To me, that really seems to correlate with what happened with the Moon Easter Egg in BO1. The story with the O4 sort of ended right there for a while. Well, perhaps that is happening …
Last reply by Stop Mocking Me0, -
- 6 replies
- 903 views
While playing Buried as Marolton and having the scavenger perk when you pick up a coin pouch he says something along the lines of that was a micro transaction do you think that's treyarch hinting at possiable micro dlc for zombies ?
Last reply by Stop Mocking Me0, -
- 6 replies
- 1.4k views
I honestly don't believe this is the finale of zombies. The one thing that keeps me going is this: What if we go back to 1917, and we continue on this younger crews adventures before the events of WaW. Sorta like Origins then in the next 3Arc Title. We continue the youthful 4's prequel adventures? Maybe it's just me and I don't want zombies to end...
Last reply by Stop Mocking Me0, -
- 6 replies
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I have not seen anybody talk about how going back this far (and it not being purgatory scenario)effects our weaponry and perks. Do you expect to have some of the perk machines and inventions not invented yet(ray gun) ? Does 935 have the technology back then to accommodate our desire for zombie annihilation ? Or will it be stripped down to our glory days of WaW zombies ? I think our heroes will be neck deep in the operation already at our time of intervention(time lapse of infiltration).Anyone familiar with background story remember Richtofen brainwashing and torturing the others? But to what degree will they provide this familiar zombie experience without taking away ever…
Last reply by Flammenwerfer, -
- 6 replies
- 617 views
This thread is just something I'm going to be working on indefinitely, just going to post ideas here that don't deserve a thread of their own. Just comment and tell me if you like them or not. Perks: Tele Port Cost: 3500 Use: While you have this perk, each round you will gain what is called a "Marker". You can only have 1 Marker at a time. These points go to the down button on the D-Pad, where you can Use them to place a marker. Once you have placed a marker it will stay for the duration of the game, however you can only have one in use at a time. When you go down with a Marker placed, when you are revived or bleed out, you will appear at the Marker. This will c…
Last reply by The Clay Bird, -
- 6 replies
- 2.2k views
So I was thinking about new idea's for new zombie maps in the future. One of my idea's was a Carnival. It may just be like a little side map that has little to no impact on the zombie storyline. Parts Of The Map Midway: It's sort of like a arcade/booth area. Very close quarters and you can get trapped easily, has four entrances/exits are located in the north, south, east, and west of the building the midway is in. It has broken down arcade machines and has trash and blood all over the place to show that the zombie infection has made it's way here. Jugger-Nog and Electric Cherry are found here, Jugger-Nog can be found somewhere along the back of the midway has one en…
Last reply by MonkeyBomb97, -
- 6 replies
- 786 views
This is why we need a gun game in the next zombies game. It is very fast paced and a ton of fun to destroy and set new leaderboards. Those who never played it basically you need to earn certain amount of points to advance to a new gun. And you have several weapons before you beat the gun game mode. Different perks/boosts in this game mode is just an added bonus.
Last reply by way2g00d, -
- 6 replies
- 977 views
Hi CODZ, so as I'm sitting here, I'm pondering, what could they actually do with the next gen consoles, that they cannot to with current gen? There was a rumour (that may well be true, I'm not 100%) that TranZit only had the fog because there wasn't enough ram to give everything a decent texture, and keep the game running smooth. So in future zombies, would we have an equivalent fog-free TranZit? Could the number of zombies per train be increased dramatically? Double perhaps? 48 solo, 96 4 player? What else can they add? Obviously no G spawn errors would be nice. Could they have multiple leaderboards for things separate from rounds? (such as chall…
Last reply by Stop Mocking Me0, -
Ley Lines are the subject of today's discussion lady and gentlemen. This is a theory I have developed through research. In order to understand my theory first you must understand Ley. Ley Lines are cracks in the Earths crust that run in straight lines. They are shown to exert a larger magnetic field, and are often believed to hold many uses. For example some believe that if given enough energy, Ley Lines can transport you through time and space. Ley Lines are also shown to link areas of great importance, usually culminating in various points. These points are believed to have more energy than a single Ley as multiple are connecting. These areas are sometimes refer…
Last reply by Stop Mocking Me0, -
- 6 replies
- 1.1k views
I got thinking (dangerous, I know) about the idea of having more spin-off/fun maps in future zombies to come to keep the community occupied given the wait between Treyarch releases is now every 3rd year. These maps could either be related, or just maps that go between map packs as they have been doing these past couple seasons, and knowing 3arc, it would probably have some relation to what's going on or it may not, either way would be fine with me. Basically, take maps like Call of the Dead, Mob of the Dead or even Nuketown Zombies. Filler maps mostly, but they have some relevant EE's and references to when and what's going on. It would be nice if after 3arc's next se…
Last reply by CRU_NINJA_575, -
- 6 replies
- 890 views
Honestly, there are a bunch for me. One, I'm almost sure will come at some point. Combining Weapons. I can see the DLC/game trailer already. Vonderhaar going on and on about how it's the next big thing. Of course, the upgraded weapons will have to have drawbacks, but it'd be real cool. Imagine it, mixing an AN-94 with a Sliquifier, shooting quick glibs of bits of goo (smaller, to make up for the new-found fast speed). Or, a Blundergat (no acid) with the Wunderwaffe. I can just imagine the electricity coming off the barrel. More Acid-Gat Kit type of upgrades. What I mean by this, is what if you could upgrade much, much more weapons with devices other than the P…
Last reply by Stop Mocking Me0, -
- 6 replies
- 1.2k views
Hi, it's the boring guy here. We are still a good year away from the next zombies game, and at this point we can only speculate and suggest. Everyday we have people suggesting map locations or weapon ideas, to better market the next game. The boring guy thinks Treyarch should pay more attention to the gameplay to be successful, and less on the atmosphere. Here are the details. Give us options My two least favorite games, COTD and Buried, offer little variety when it comes to gameplay. Every game on COTD has the same basic set up and same basic strategy, and the same could be said for Buried. Both maps offer little room for the players to try different th…
Last reply by Stop Mocking Me0, -
- 6 replies
- 3.1k views
.........Darkness.......... An unknown Inventor.......Beware....the 6......There are many secrets hidden within the Zombies storyline. What you are about to hear is top secret information deducted by the most brilliant zombie theorists on the Earth and on MAAARZZZZZ. For those who are not ready yet I ask you to leave quietly through the backdoor and visit a theory that is more to your comprehension.....For those of you who stayed there can only be enlightenment..... Today we will dive deep into the Biggest and Blackest secrets of Zombies. The things that seem mostly out of Place...Perhaps even...out of time... Deep down..... Welcome to our humble Home. M…
Last reply by DFSnake, -
Are the Gatekeepers Nova Crawlers?
by Guest- 6 replies
- 4.1k views
I made that other post a while ago and forgot to post it, but this one I have made today. Too many people have been claiming that Gatekeepers and Nova Crawlers are the same thing. I don't even think they share enough features to have a connection. Let's use some comparison images of all the eyeless monsters we have seen in Zombies: Nova Crawler Head: Pale skin, veined, jagged teeth, ears, no eyes or nose, face mouth, regular tongue, human physiology. Nova Crawler Body: Hunched, crawling, long claws. Gatekeeper Head: Grey skin, marked with Keeper language tattoos, no ears, nose, space for eyes but not presen…
Last reply by NaBrZHunter, -
Die Rise *Notes* Findings
by Guest- 6 replies
- 1.3k views
Die Rise *Notes* Findings This is a continuation on a post I started back in 2013 during the first few months of Die Rise. What started out as just an ordinary sign on the wall became an unnerving mystery that I couldn't let slip by. What Sign? The "No Smoking Sign" just as you drop down from the spawn area. Since this map released I've been looking high and low for something close to it but it wasn't until BO3 released and we seen the Apothicon symbols.. First I'll point out that the Chinese characters do not mean No Smoking however I have been able to translate to the following: …
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- 5 replies
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well as many of yous know, there where 3 boards in der riese, depicting 3 places where zombies would be a german cinema map (kino) a british lighthouse (?) and a french map underneath the efile tower i would like a british map (due to me being british )but there are many theorys here about the map(s) anyway, credit goes to digitasl for the origional ideas on his thread: (i will and the link once i find it) thanks and post what you think below
Last reply by affafaafd,
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