Research & Development
For those who wish to talk and discuss, or speculate, their ideas for upcoming Zombies maps.
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516 topics in this forum
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- 28 replies
- 2.9k views
Do you guys think it's possible that we will get something similar to what we got as the final map pack for BO1? Will we get a number of zombie maps for the price of one? And an even better question is what will they give us this time? Revamped BO1 maps? New maps? or maybe nothing. What do you guys think?
Last reply by Kyle8957, -
- 10 replies
- 1.3k views
Hello everyone. Here I am again, with another crazy theory. This is copy pasted from my reply in another thread, but I feel this deserves it's own discussion. So here we go. Alright, so after the Big Red Button of Impending Doom is pressed, the Easter eggs for Black Ops 2 are officially, finally complete. Despite which side you're on, Richtofen says that Samantha still has his body. So what does this mean? The O4 are still alive. And not on the Moon. "But Tak, how did they get off the moon by themselves and NOT die?!" Well, they didn't get off by themselves. After Richtofen got bored and found some new toys to play with (N4/CIA/CDC) he teleported Dempsey, T…
Last reply by Stop Mocking Me0, -
- 23 replies
- 1.4k views
For Dlc 4? What is the worst thing you can possibly think of: Story, Map, gameplay and generally- wise? Here's mine: For the final DLC we get four multiplayer maps and Nuketown zombies(sucks to suck if you already bought it), along side a new zombies experience: Der reise: 2 Where you play as the tranzit crew inside the der reise facility with NO actual changes to the map other then the inclusion of perma perks, a bank, and a weapons locker... Here they find the bodies of the four original characters and both maxis and richtofen decide to simply give up and the entire zombies storyline is over.... There is no new wonder weapon and here are the possible box guns…
Last reply by Tattoo247, -
- 14 replies
- 2.3k views
take a look. just got from Treyarch's twitter feed... also they have the MotD trailer up in youtube for some reason... possibly could have been taken months ago of course discuss...
Last reply by The Clay Bird, -
- 7 replies
- 1.4k views
This Tweet struck me as a clue to the next map. http://twitter.com/Treyarch/status/3605 ... 53/photo/1 "@Treyarch: We were there at the beginning... http://t.co/FFFcQW0CVH " The picture is an old hand drawn precursor to the modern Periodic Table of Elements. The content and layout is similar to the second picture in this historic summary of the Periodic Table: http://www.aip.org/history/curie/periodic.htm The table is rotated 90 degrees from our current table, and it's from 1898 when Marie Curie discovered Radium, a radioactive element. Could this be the year or setting of the next map? In the background is a framed picture of a zom…
Last reply by Stop Mocking Me0, -
- 11 replies
- 926 views
When I first saw the announcement for the Pack-a-Punch camo, I was ecstatic. It looked to be the camo from WaW, which is by far my favourite. However, when I bought the camo today and used it, I noticed something odd about it. For starters, it has gold highlights in it. WaW's camo did not have these. Also, the designs seem random, like the PaP camos for the maps in BOII, and not somewhat symmetrical like WaW's. So, while this camo bears a resemblance to World at War's PaP camo, it does not quite fit the bill. Thus, this got me thinking. Could this "camo" be DLC 4's possible Pack-a-Punch camo? As in, this was just a taste of things to come?
Last reply by The Clay Bird, -
- 1 reply
- 517 views
Hey PIGoPRIOR here with some ideas for the leaderboards and other stat tracking utilities (Elite, career stats, etc.). Add your K/D Add average round Still have the amount of downs and deaths shown, but take away your position in the world, as that is impossible to climb up. Useless. Add all guns with the amount of kills gotten (kills and revives for Ballistic Knife) along with accuracy. For maps, show many times you have played it, how many hours you've payed it, and your highest round on it. Add windows boarded Drops gotten (also how many youve gotten of each one) Perks gotten (also how many youve gotten of each one) Shows W/L for Grief and Turned …
Last reply by Beat, -
- 7 replies
- 2.8k views
With DLC 4 being most likely the final piece of Official Zombies content for Black Ops 2 (Map Wise not Mule Kick for every map). It will be interesting to see how Treyarch will handle this. Currently our only clues to this is a loading screen, more specifically Buried or Resolution 1295. Loading Screen What we have here is the loading screen. On the top right we seen two points of interest. A ripped portion of the page leading to a blueprint, and on the bottom left corner, what looks like a page between Buried and this blueprint. The first thing that comes to mind with most of us, is Der Riese. But before we scream remake. I think what we are most …
Last reply by The Clay Bird, -
- 2 replies
- 547 views
I have a discovered somehting that may relate to the DLC4 loading screen . Here it goes! ^^ Okay so first on Mob of The Dead we se the loading screen with a bunch of drawings and a lot of stuff, but to the right is what looks to be a newspaper. Now, if you look behind shangri la loading screen theres like a magazine, at first glance it looks like moon but when you see the loading screen of moon, the other magazine behind shangri la stays there! Maybe you can prove me wrong but i havent seen that in any other map.
Last reply by MrKechi115, -
- 6 replies
- 507 views
Hey guys PIGoPRIOR here, and I thought of some ideas for a Hard mode for zombies. Here the zombies on round 1 would start out with about round 10 health, which increases much faster than in Original, having round 5 zombies running around with HP usually found on round 25 or so. Zombies on Hard will be running from the get go and eventually (round 10) they'd be running faster than you do, making training useless. This would force you to use more creative methods to deal with your horde. So instead of the usual 6 walking zombies you're graced with normally on round 1, you're dealing with 12 runners with around 1150 health who'll eventually start catching up to yo…
Last reply by PIGoPRIOR, -
- 2 replies
- 544 views
ntroduction: Welcome! I would like to introduce you to an idea of mine, that would possibly become the biggest, and perhaps, best zombies map of all time. Here's a quick summary of the setting: You start in current times. On the Moon. In Griffin Station. Don't worry however, you (the O4, including a physcotic Samantha/Richtofen) won't be mainly concerned with the Moon. Anyways, you can play in parts of a non-destroyed Griffin Station, as well as a few new areas on the Moon. Including the center of it. But I'm far away from a host of other locations. Allow me to continue. You can use the teleporter to go to a few areas that can be maps on their own. One of these, is a no…
Last reply by Speedo Cola, -
- 0 replies
- 489 views
Hi guys. I thinks that the next map can be in Russia. Indeed, the three maps "Tranzit / Die Rise / Buried" form a triangle (3 points, it's logical ). According to the current locations, I determined the center of the triangle and we are in Russia ! I used "Google Earth" for a spherical map of world and not for a planisphere because in the menu, we manipulate a globe. I made a video : W549kEVEUtc It's a idea that came to me with a old game on Gamecube, The Legend of Zelda: The Wind Waker. When we found the three pearls and that we put them in their locations, the Tower of the Gods rise from the seafloor. bSd82OB_wLk …
Last reply by MrGlutis, -
- 2 replies
- 698 views
"Face your darkest fears as you fight for your life in the darkest shadow" -description of dunkelsten schatten This map would have NO doors or debris and would feture ALL perks. You would spawn in a dark circular room with no barricades as zombies would climb down the walls. In the middle of the room would be a teleporter. Quick Revive would be on one side while a box spawn would be on the other side. After 1 round the teleporter would start flashing and all the characters must get on the teleporter they would be left behind. The players on the teleporter will teleport to a location from random map. The location that was telported to will have regular gameplay. I…
Last reply by The Clay Bird, -
- 1 reply
- 470 views
Hey in this topic we test perma-perks to see what perma-perks are real how to get them and how to lose them. Perma-perk testing area(real or not real): Cause Area: Double Power-Ups The player can earn an upgrade that makes it when a Power-Up is picked up the player is also granted another power-Up, such as double points or insta-kill (this upgrade does not affect nukes or carpenter power ups) Though there is no knowledge how to attain this upgrade, it is possible that this upgrade is given when the player picks up numerous Power-Ups in one game. It is unkown how this perk is gained or lost. Lost Area: Extra Pistol Points The player can earn an upgrade…
Last reply by way2g00d, -
- 9 replies
- 1.1k views
Men, In this topic I will be discussing my idea of different levels of hordes in the next map pack. More specifically, Hell. Now, we've all seen Alcatraz, and how that map looks absolutely horrific. I thought of this idea when I was playing in The Pentagon this morning. In The Pentagon, we go through different floors of Chaos.- The first floor; It's clean. Everything is clean. The Second Floor; it's mildly chaotic. As much gore as in Russia(Ascension), meaning not a lot. The third and bottom floor; horrific. Guts everywhere, Goats & gore. Now that you get my idea, I want to talk to you guys about 'different level's of Sheol'. As I was playing i…
Last reply by Delta, -
- 0 replies
- 406 views
in my idea you would play as Brock and Gary plus a being of light and a being of dark in locations halfway to the aether and earth. The maps would be Shrangri-la: no explanation Shamba-la: a golden building of advanced sciences Agartha: still thinking ???? ???? if u know anyother places please post
Last reply by Shock3600, -
- 2 replies
- 349 views
Hey I have perk ideas everyone has perk ideas but not on one page just say your idea ill add it with credits to you. Please put it in this format. Dr. Doom. (Dr. Peppper) 2000 Kills all zombies in the area when the player is downed. Co-op only. A stick person laying on the ground with a nuclear explosin going off is the emblem the colors of the machine are red and blue with the drink being red with streaks of blue Diet Double (Diet Pepsi) 4500 All weapons are duel weilded. 2 ray guns crossed is the emblem the colors of the machine are orange the drink is ditto
Last reply by Shock3600, -
- 4 replies
- 693 views
In my idea there would be 4 zombies map returning: Kino Der Toten, Call of the Dead, Shangri-la, and Moon. There would be two other maps one would be after the maxis path and the Green Run Group and Original Crew would work together to save the world with Richtofen in a zombie body instead of Samantha. The other map would be after the richtofen path would be the Green Run Group versus the Original Crew with Samuel having blue eyes. In the second one thered be a boss thatg richtofen would leave Samuels body and go in a powerfull zombie or something and attack the OC. The other boss would be fluffy and would attack the GRG. The person controlling samuel could control the bo…
Last reply by Shock3600, -
- 2 replies
- 434 views
who feels a little surprised with the easter egg "mined games" in Buried? Completing either richrofen or maxis' side, both reveal shockers! and more suspense for the final DLC! On maxis' side, he says "regretfully, i must inform you that the earth, nor its people will survive" and "FINALLY, I CAN BE REUINITED WITH MY DAUGHTER SAMANTHA THEN I WILL OPEN THE GATES OF ARGARTHA" after this, the zombies eyes turn orange as maxis is in control and after all the help we gave him, he turned out to be evil and manages to put richotfens soul into a zombie! Richtofens side however, Maxis gets overpowered by richtofen and manages to go into samuels body leaving his eyes blue and …
Last reply by Shock3600, -
- 7 replies
- 698 views
i would like to ask if you think the characters would be dead in the next DLC as richtofens Easter Egg in "mined games" in buried, when the time bomb activates, in round infinity, the characters are dead! Could the old characters be returning maybe via the nav - cards as its navigation cards? Let me know, post your thoughts out here!
Last reply by eyeofthepirate, -
- 3 replies
- 748 views
each of the maps last letter spells tedd Tranzit Die Rise mob of the dead Buried ^ the last map will end in a y... Possible map names? post below what you think! i think its gonna end with the word "toy" as toy ends with a y... im thinking "Dead Toys" or something, a bombed toy store!
Last reply by ozmatz_buckshank, -
- 4 replies
- 659 views
Grief/Story mode map anyone? Imagine the O4 facing off against the N4, one siding with Maxis or Rictofen. The last battle for the Aether commences, in Paris. The catalystic collision of three different entities, Samantha, Maxis and Rictofen, slowly breaks the map apart and rips chunks of the Earth off into the space in front of our eyes. Both teams have to do their respective EE's first before the other, and the ending depends on who finished before the other. O4 wins, Rictofen ending? N4 wins, Maxis ending. Both work together and destroy both Maxis and Rictofen, Samantha ending? Just speculation and ideas. Also, we all know JFK was buried in Paris. How about ha…
Last reply by Shock3600, -
- 7 replies
- 936 views
I've been thinking about the Final DLC. Treyarch keeps one-upping themselves when it comes to Zombies. In Black Ops 1, the final DLC was Moon, and included all of the WaW maps. So all that they really did was create 1 new map (albeit a very good map), and packaged a few old maps with it. I believe that the final DLC will be similar to that. I believe that the final DLC will contain 1 new Zombie map, maybe with a few extras like Turned and Grief, or maybe a few small Survival Maps, like Tranzit. But what about the Easter Eggs? They're so different, it would be difficult to have 1 map feature two radically different Easter Eggs. That's why I believe that the…
Last reply by Stop Mocking Me0, -
- 0 replies
- 460 views
First strike Escalation Annihilation Resurrection tranziT die RisE motD burieD ????Y Think people, my friend and I found this out!
Last reply by ZombieGuyCXV, -
- 1 reply
- 483 views
In my mind we all know how the undead came to be, Which is Der Riese or The Giant Facility. Dr Ludvig Maxis was working on super soldier and teleportation experiments with a once sane man by the name of Dr. Edward Richtofen. Anyways, on to my theory. I will even include the awesome theory I heard about a cross dimensional rift that was happening after the teleporter's overload with the WonderWaffle Die Glocke (The Bell) 2, and whoever posted why guns are important to the story, I support it. Anyways, my theory supporting this is after so much time travel a hole was ripped in the space time continuum and all years (except 1932-1934 due to this happening before the telepor…
Last reply by Shock3600,
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