Research & Development
For those who wish to talk and discuss, or speculate, their ideas for upcoming Zombies maps.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
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Duplicate Posts -
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516 topics in this forum
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- 3 replies
- 515 views
I, for one, want a shifting map. And for those who don't know what I mean... I want a map that is constantly changing. This would be very difficult to pull off, but I could definitely see it happening in the future. For instance, It would be very interesting to have an undamaged part of the world, and the new crew would be sent there. So when you start off, the area would be undamaged, and the longer you survive, the more damage is caused to the area, and so: The map would only stay the same for 4-5 rounds at a time. I can see how people would immediately say this would be impossible due to the fact of perks, weapons, and buildables being placed in …
Last reply by undeadarcademachine, -
- 5 replies
- 799 views
When are the guys at Treyarch going to come out with a Comic Book-Novel of WaW/BO1? Just a full story line of what we know with visuals. That would be a huge money maker idea with 100% chance of people preordering/lines.
Last reply by Ryan Nowell, -
- 2 replies
- 669 views
I was thinking a lot about all the different maps and I realised that die rise and tranzit have something in common... they both have tower sort of things. So if you think about it the next map is probably going to have a tower in. And the one place I can think of at the top of my head is Paris. Also treyarch did say something about Paris and in both tranzit and die rise the towers light up or have electricity passing through them; the Eiffel tower can also be lit up. I dont know if that makes any sense but if it does then it would be great if you guys could give me some feedback. ;)
Last reply by Zaptn., -
- 4 replies
- 918 views
To start off I'd like to say this post has been deleated twice now due to my iPad's safari crashing, so boo hoo to anyone that has any beef to my grammar... Just deal with it... It's plenty readable... ______________________ I've been meaning to ask this sense tranzit, but why is it when maxis communicates there's always that fading beeping noise? Sure it could be the fact he's using an intercom... But that doesn't make much sense at the pylon when he speaks to you, as there are no speakers.... That lead me to think "What kind of technology would be needed to send messages from the moon to earth?" This lead me to research group 601, And other radio wave related re…
Last reply by Stop Mocking Me0, -
- 14 replies
- 1.1k views
Lots of shocking new details with buildable perk machines/equipment, limited power and a new wunder weapon with "unlimited ammo?" Sounds Interesting :D
Last reply by Ryan Nowell, -
- 13 replies
- 1.9k views
I'm sure we've all found ourselves listening to the ingame quotes on Wiki or YouTube at at least one in point in time. If not, here's a YouTube link (this is not my YouTube) to all Richtofen quotes found in the ingame files: http://youtu.be/VkgZ8wjpjek If you listen, there're TONS of quotes that haven't even been heard before, so what does this mean? Further advancing the Easter Egg? If you pay attention, all ingame quotes are slightly muffled and less echoed, so I'm pretty sure we can cross off the unheard quotes for Easter Egg purposes. If not an Easter Egg then, what can these quotes be used for? I have a theory on a future game mode that can involve …
Last reply by Stop Mocking Me0, -
- 3 replies
- 660 views
Ok I think for the final easter egg in the last map is going to be a 8 player map with the new team working for Richtofen and the old characters working with maxis and you get thrown on a side depending what EE you did and what ever team finishes their EE first wins the game
Last reply by Stop Mocking Me0, -
- 15 replies
- 1.7k views
I didn't get the season pass... I was one of many who was screwed over by buying the Hardened Edition and getting Nuketown 1 MONTH Early for a whopping TWENTY DOLLARS!!! haha my ahole is still pooping money-shaped poops.. like staacks haha Thanks Trey, maybe try offering a bit more.. because the gamestops I went to couldn't give me any info on the Black Ops 2 Hardened Edition.. So I figured you guys were gonna pull a clasic Black Ops 1 move and give the public every map from the previous game? nah. The public got shafted. And I guess I'm speaking on their behalf.. I'm a little outraged, the more I think about it.. I could've saved the 20+ bucks and put it towards the seas…
Last reply by Ryan Nowell, -
- 2 replies
- 512 views
Hi, So everyone has been talking about how Paris was a big map Treyarch has been wanting to make and such. People say it'll be in the next DLC, but I think it will be in the final DLC. I get this from the fact that we have been using towers like pylons and radio towers in our recent Easter Eggs. Well when you look at the Eiffel Tower, what do you see? I see one big booty Spire that Richtofen and Maxis would kill for. I chose that picture because the lights at the top remind me of ToB. Why not make that the grand ending for the Easter Eggs? Put your thoughts/counter theories below!
Last reply by Stop Mocking Me0, -
- 5 replies
- 620 views
ALIENS! (a gamer can dream right?) Imagine aliens spawning in from ufos, possibilities are endless. I know this isn't a "future zombie" thing... Anyways I'd love to see Treyarch do this. You can tell they have some interest in the "supernatural" or just aliens. Hangar 18 comes to mind from bo1. They could get bored with zombies after a while, maybe not. This would be a awesome route to explore.
Last reply by ZaquiriDaquiri, -
- 3 replies
- 532 views
Ok, if we can't get it as a power up/pick up, can we get it out of the box in Black Ops 3?
Last reply by Ryan Nowell, -
- 12 replies
- 748 views
Having a Create a class for zombies. Maybe bring back the old multi player system from Black Ops 1 where you would use your unused points at the end of the game to buy perma perks, a pick of certain starting weapons (Weapons off the walls), attachments for your starting guns (quick draw, stock, grip, long barrel, fmj, tac-knife, dual weild, fast mag and different scopes with our pick of reticles) and Equipment. (Frag and Semtex grenades, claymores, C4, emp, bouncing bettys and shock charges. Also, this game type should have a mini map. Not so you see the zombies on the map, but your team mates and nearby buildings and/or structures. If you want this game type, …
Last reply by Stop Mocking Me0, -
- 0 replies
- 1.3k views
I just had a quick suggestion for the Zombie storyline. BE warned, this is a conglomeration of a couple of posts I made on the official COD forums, they are old. Sorry for any confusion! I really hope this is the section that Treyarch reads for suggestions I was wondering if thet could add a new playable character to the zombie storyline. The whole Nazi Occultist aspect of the story has a whole “Indiana Jones” feel to it and I was wondering if you could add an archeologist/historian character to the story. BUT, this is not simply for fan boy purposes, I have legitimates reasons: 1. It’s a perfect homage- The entire zombie storyline revolves around Nazi Occu…
Last reply by Mattzs, -
- 12 replies
- 1.1k views
Okay, so we all know in the first Black Ops, when you take the first letter out of each map pack name you get FEAR. So now we get Revolution. FEAR R___ What do you all think it could spell out?
Last reply by Caddyman, -
- 3 replies
- 1k views
*This is not a section for you to post random maps that there are no clues for. These are potential maps that we have data, proving that this is a potential zombies map. I think after Die Rise, Atlantis may take place. Data: We know that the Sea Gem happened around the time Die Rise takes place. And I believe Russman makes a comment about Atlantis.(Not positive) After Sea Gem, I believe the Paris Map will take place. Data: There is a 935 base located near the Eiffel tower. After Paris, I believe we will be back in Space, for the 4th and final zombies map. This will be where it all ends. Also, around the same time Die Rise takes place, that year…
Last reply by Stop Mocking Me0, -
- 5 replies
- 977 views
Ok, so, basically my idea is that treyarch come up with a complete set of alternate textures for a map, and give us an option on the menu to switch between the traditional textures and a new one. For example, the old texture or traditional one could be of a destroyed area, while the alternate one presents the same map but pristine and undamaged. It's a pretty simple idea, though I don't know how easy it would be to carry out. I personally would love playing on some old maps, fully repaired. Thoughts? Edit: and the textures would in no way alter the layout of the map. It would be like nuketown / nuketown 2025. Exact same layout, just looks different.
Last reply by Taklok, -
- 1 reply
- 507 views
After Great Leap Forward, I feel it's fairly evident that the last site will be a tower, like the pylon in Green Run and the radio tower in GLF. But what happens after this? I ask this because next DLC drop it's going to be likely we're activating a third tower, but then what? After the next DLC, we have two more left for Black Ops 2. Green Run -> GLF -> DLC 2 -> DLC 3 -> DLC 4 So what are your guys' thoughts? What will we be doing with DLC 3 and 4?
Last reply by Stop Mocking Me0, -
- 2 replies
- 618 views
If you're anything like me, you love achievements. No matter how big or how small, you love the little ping that pops up when you've done something neat. In fact, I love them so much to the point where I have maxed out every CoD game since Call of Duty 4. Now, I ask you all, do you think Black Ops II will have 2000G? The first game to hit that milestone was Gears of War 3, with each of its four DLC packs adding 250G. WaW only got to 1500G with the last two map packs, Black Ops went to 1700G with all four of its, and MW3 went to the oddly numbered 1610G. I believe BOII will hit 2000G simply because each of its DLC packs will (or should) contain 250G a pop, if …
Last reply by Stop Mocking Me0, -
- 1 reply
- 623 views
A Tactical Insert. I hate having to have my whole team spawn me over to where I wanna spawn at. Half the time, either the zombie or crawler dies out and I spawn in the middle of nowhere. Buy it off the wall for 1000 and once it's used you can still get Monkey Bombs out of the box. I hope others agree with this minor change.
Last reply by Stop Mocking Me0, -
- 4 replies
- 556 views
What happens if you do post something that is so amazing that it's put in the game? And what if you have 1,000s of those ideas?
Last reply by Stop Mocking Me0, -
- 1 reply
- 462 views
It appears recently that trayarch has been giving us a new theme with each map, wither it be green run with its theme of being a huge map, or die rise's verticality theme... Actually to be honest I didn't see the whole vertical theme used as much as what I DID see: the theme of not being able to go back, once you crossed a certain boundary... Either way the next theme has to be something epic as well, ideas anyone? New elements added to the bunch? Temperature? Speed? Alternate realitys? Water? Space jumps? Rotation? How about a room swap map that constantly changes positions? Like say at one point you enter a room, then something happens, and you ca…
Last reply by Ryan Nowell, -
- 1 reply
- 872 views
Hey everyone,today i wanna talk about the future dlcs and the loading screen of die rise.So as every zombies map since ascension i think,there was a bit of page ripped off on the left and on the right.The left is the map before and the right is the map after.So on the die rise loading screen you can see on the left the loading screen the tree from tranzit and a bit of the nuketown loading screen.Then on the right,i'm not sure,i wanna hear your thoughts.I think it might be either a film reel like kino or a valve and some pipes,which could mean that the map is underground.I also wanna talk about a Paris map in zombies.So when i say this,you might not believe me but i'm fren…
Last reply by Schrödinger, -
- 4 replies
- 677 views
We'll need to find a new way to obtain such a thing.. Introducing, my little friend. The Dreader15 works similar to the Thundergun. But not As effective. ..This Blender like gun Shreds zombies into mush to create power on a level of "pure evil" using element 115 at its core to build something of great intelligence; or perhaps, Mass Producing?.. You only get one shot with this gun and there's no chance at pack-a-punching this 'Knock-Out Gun." Your One-shot of your ammo is retrievable. This Wunder Weapon has moderate recoil and shoots a cone effect of grinding saw blades that spew out and shreds those in your line of sight, (Not Peripheral Vision) creating a…
Last reply by Tasty Applesauce, -
- 17 replies
- 1.2k views
chance to get a pack-a-punched weapon out of box
Last reply by Ryan Nowell, -
- 3 replies
- 887 views
I've been looking into more things that have been occuring at the same time as The Great Leap Forward and Green Run. I cam across Sea Gem. We've all been wanting a water map and I think this is right up that alley. http://en.wikipedia.org/wiki/Sea_Gem The Sea Gem was the first British offshore oil rig, and the first British offshore rig disaster when in 1965, the rig's legs collapsed, killing 13 of the crew. Currently, the only problem with this is the very low death toll. I may continue to update this thread with more shotgunning theories because if you make a million guesses you increase your chances of being right xD Adiition: The North Atlantic Ocean …
Last reply by Hannibal,
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