Research & Development
For those who wish to talk and discuss, or speculate, their ideas for upcoming Zombies maps.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
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Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
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Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
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Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
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Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
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Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
516 topics in this forum
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- 10 replies
- 902 views
it would make a lot more sense if the charectors that we are playing with now stayed around for at least 2 more dlc's, only for story purposes, but i would like to have the original 4 involved in the next dlc and the next EE.. possibly in the same style as call of the dead where we help them complete tasks to get them out of an awkward situation. but then again the ending to the EE on moon leaves questions to be asked such as what next for the original 4? stranded on the moon with earth blown up in front of their eyes. where do they go next? Has anybody got anything on the whereabouts of the original 4 or what they are doing at the time in green run?
Last reply by Taklok, -
- 10 replies
- 995 views
I wouldn't mind seeing an "Ascension" Sized map again. Bus Depot, Farm, Town and Nuketown are just too small. I'm sure if we had to pick between these four maps and BO1 maps, a good majority of players would find "old school" was a better choice. Nothing too small, nothing too vast and full of empty darkness. Don't get me wrong, I like what they've done with "Tranzit" it definitly opened some doors for the "Future Zombies" Thanks CoDz for making a forum for ideas on new Zombie addition(s) def made me happy when I heard you were actually asking the public what it wants. And none of what we post is edged in stone either, you can tweek our ideas to make Zombies fun…
Last reply by Delta, -
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- 807 views
I am hoping that Treyarch will give us the customization we thought we would be getting with post launch. I expected to see things such as, no rebuilding barriers, knife only, pistols only, box rolls certain guns or rolls grenades only (hehehe), things like that. I think the customization we have now is dull and stupid...Nothing really worth playing custom games unless you just want to screw around with your friends. And then I wish they would add private matches/games so that we can actually do high rounds with a set number of friends whether it be two, three, or four. I'm tired of trying to do a challenge with one other friend and begging randoms to leave. Tis is s…
Last reply by legacy, -
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Im just gonna make this short. In Green Run's easter egg you power up a spire either for A.Richthofen OR B.Maxis. The topic of this thread is what leis ahead.What are these spires for,and what do we do once we 'charge' all of them?Are we going to replenish the earth or make it worse?Are we gonna run around while these two bark orders at us or are we just gonna go and kill them both?What will the final map be?Paris,Hell,Atlantis,the Aether,Agartha,Kino der Toten 2025?Will Russman betray us?Will Takeo destroy all remnants of Group 935?Will Marlton actually trade that S12 for all the tea in China? Discuss all those questions and more here.
Last reply by king of cold, -
- 10 replies
- 957 views
(Please excuse any spelling errors and poor grammar) Hello, Codzies! Okay, how would all of you like it, if we were given an open world zombie map. This would probably be either like The Walking Dead, or Left for Dead. Instead of having to start a game, there would be servers that are always online. I would LOVE to see this. Also, this would take place before the moon Easter Egg. As much as the Easter Egg was fun for all of us, what we were left with sure does grind my gears. I absolutely hate this apocalyptic, devastated, hideous burnt wasteland we now have. I want to have it where it is like The Walking Dead. I want to see a world where a disease started, not…
Last reply by jopopo, -
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Don't forget to comment your opinion!
Last reply by minator177, -
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So in another topic it was mentioned that when the Earth shakes on the loading screen, it only shakes when this asteroid passes over. So I imagine that this asteroid has a big significance in the map selection (it passes over when selecting a map). So I have two different theories that involve the asteroid. Theory 1 I believe that we may be given a chance to actually select a map from the asteroid. We will be able to move from GLF to MOTD to Nuktetown to GR to dlc3 and finally to this asteroid to pick a final map. The only problem with this is what would be on this stranded asteroid that appeared after we blew up the earth in moon. I guess the perks cou…
Last reply by Shock3600, -
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Hello everyone. Here I am again, with another crazy theory. This is copy pasted from my reply in another thread, but I feel this deserves it's own discussion. So here we go. Alright, so after the Big Red Button of Impending Doom is pressed, the Easter eggs for Black Ops 2 are officially, finally complete. Despite which side you're on, Richtofen says that Samantha still has his body. So what does this mean? The O4 are still alive. And not on the Moon. "But Tak, how did they get off the moon by themselves and NOT die?!" Well, they didn't get off by themselves. After Richtofen got bored and found some new toys to play with (N4/CIA/CDC) he teleported Dempsey, T…
Last reply by Stop Mocking Me0, -
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http://www.youtube.com/watch?v=VB_9esQu ... e=youtu.be Get excited,
Last reply by GRILL, -
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With the MANY topic discussing the final map, I believed we've reached the conclusion this will be a prequel map.... But what does that mean for the rest of the storyline? If this is a prequel map, chances are it will have 0% to do with the button... Meaning maxis will have taken over the aether for nothing and same for richtofen because you can't continue on that storyline... IF there is no closure now.... Black ops 3 will have a mess on it's hands... If one sided with maxis, how will it know? There's no achievement for completing either side, and there's no other way to games could read that info... The only solution would be for trayarch to waist time and mon…
Last reply by Stop Mocking Me0, -
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Am I the only one who was confused at how (on Black Ops 2) the campaign team zombie maps (Mob of the Dead and Origins) easily beat the zombies team maps (TranZit, Die Rise and Buried) in every way? They were more engaging, challenging but not too challenging, interesting, thought provoking and most of all... Fun! This leads me to think, should the campaign team have more input on future zombies maps? They managed to create fantastic maps while the zombies team failed in that aspect. Your thoughts? (I'm happy to be back )
Last reply by Prince Lolz, -
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- 10 replies
- 3.1k views
No matter your opinion on the Call of Duty series, you can't argue that it has rich and good soundtracks. I would like to see this included with Zombies. Today I want to talk about the Ambience and Background Music in maps. Mob of the Dead, Buried and Origins really bought the ambience and background music to whole new levels, even making two whole soundtracks dedicated to Mob of the Dead and Origins. Treyarch made these maps very thematic in terms of playing experience (which I would like to see also in the future). But these aren't the first ambience and background music has been made for zombies. Call of the Dead has A Cold Wind Blows. You may have heard parts …
Last reply by ThrowAmonkeyBomb, -
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The MOTD/SOE/Main story Connection [ Thesis ] The companion Video for the Thesis. Has all the pics in a downloadable form. Look for them in the description. Welcome back. Today I have a very special theory I came up with at work last Friday. It involves Mob of the Dead. Shadows of evil and how it would answer many questions we have about the zombies storyline if it can be confirmed. However the clue that made me actually want to dive deeper into the rabbit hole is one fact about Shadows of Evil. 1940’s. I’ve been discussing it with an old forum buddy known as Syphon. We’ve been swapping info and then we both came up with this theory together. There is also a vide…
Last reply by DrVonstool, -
The Forest Appears Again
by Guest- 10 replies
- 1.8k views
Comning Straight out of the Comic Books with "Victus" "Marlton guides the other three to his location, where he uses the Element 115 shard for a contraption requiring the activation of 4 individuals. The contraption extracts their blood, with Stuhlinger explaining Richtofen's words that it is supposed to help recognize them and differentiate them from zombies. A flash occurs, and the four find the view of the once barren forest before them now changes to a lush forest at nightime, leaving Misty wondering whethey they have "fixed the world"." "Stuhlinger ignores Richtofen's request and heads off to the room alone, where he finds the zombies making wa…
Last reply by Abel!, -
- 9 replies
- 1.6k views
I think they should have the pack a punch changed in the new maps so that you can upgrade you weapons multiple times but the cost goes up from 5000 to 10000 or 15000. Either way I think that new PaPd weapons would be interesting, instead of red bullets everything could be blue or something, or dual mags for the RPK and HK, what do you guys think
Last reply by Jrrhack, -
- 9 replies
- 1k views
I found this post a long time ago on a blog back when we all played black ops 1. I thought it was pretty funny and so I saved it onto my computer. Today I was looking through some stuff on my computer and came across this so I felt like uploading it. I also made some modifications to it to make it more fun. Remember this was posted back when we played black ops 1 where they released a lot of patches for all the glitches they had in that game. This is no offense to Treyarch. I know this is very unlikely but its just something to laugh about. Enjoy. After all these patches going on in our zombie games, I got to thinking: what would zombies be like in 5 years when Treya…
Last reply by Stop Mocking Me0, -
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What do you guys think the finale to Black Ops II Zombies, and possibly even Zombies as a whole, will be? Personally, I'd like to see the finale be at Der Riese (again) but in its entirety. I just like the idea of going back to where it all started. Plus, Der Riese is my hands down favorite map, and I'd love to see it get more attention in a bigger, better way. :)
Last reply by Stop Mocking Me0, -
- 9 replies
- 802 views
What?! Undead is posting an actual zombies related thread? I know... right? Hey CoDz, just thought it was about time we started up one of these threads again since we are now anticipating the first DLC release for Blops 2 and it's never too late to shed some light to those from Treyarch that are watching. That being said, I've gotta thing or two that I've posted before, and have held onto. 1. Character Selection - Normally I wouldn't be much for copying ideas, but I think Call of Duty could learn a thing or two from the set up of Left 4 Dead. That specifically being, if I set up an online match and have to wait for people, I'd at least want dibs on a char…
Last reply by Mr,Cr33p3rKill3r, -
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- 1k views
Just a quick theory on old maps returning in future dlc. Nacht Der untoten was in green run Shi no numa may be in Die rise ( maybe you can't go on the map, but you can defiantly see it from a part of die rise) Der rise may be instead of shi no numa on die rise ( die rise must be connected to Der riese in some form) however I feel that this is unlikely due to Der riese being confirmed to be set near Breslau. Verruckt may be in dlc 2 ( maybe an new modern asylum built on the grounds of verruckt after the 115 rockets hit, or maybe the new asylum was being constructed when the 115 buildings hit and the builders turned into zombies, a half built modern asylum sounds a…
Last reply by xserre, -
- 9 replies
- 2.6k views
if you think this title is alil misleading and if theres already a thread somewhere like this with this information im sorry. but i was recently playin black ops 1 and at the same time watching videos of MoTD on youtube. as im playing im thinking about how Call of the Dead and Mob of the Dead titles are similar. im playing Ascension and an idea came in my head, wat if thats the same for Die Rise and Ascension, both kinda mean the same right? Ok i know your wondering where im goin with this so here, if they (Treyarch) are indeed goin by the same way in the next dlc we should expect a mythical place like Shangri-la. the FIRST place that comes to mind is Agartha…
Last reply by Infected115, -
- 9 replies
- 1k views
What if for the easter egg were gonna go back to where it all started at der reise and we play as richtofen,maxis,samantha, and another character and we have a easter egg like motd where instead of locking samantha and maxis in a teleporter we ethier have to kill maxis and Samantha and the 3 rd character or kill richtofen to stop maxis from blowing up the earth or stop Richtofen from starting all his schemes
Last reply by PIGoPRIOR, -
- 9 replies
- 991 views
Released by Vahn. https://soundcloud.com/davidvonderhaar/ ... t-strategy Nothing interesting. Probably a good chance Nolan North did this for Vahn to upload as a joke, or it could be a an EE line in DLC 3/4. Possibly one for Stu to hear? ;)
Last reply by Stop Mocking Me0, -
- 9 replies
- 1.1k views
Does anyone have any idea when Treyarch will release any information at all regarding the next DLC? I can't find anything about the release dates of the posters for Die Rise or MotD, so I was hoping someone knows around when they came out. A month? A week? Are we going to get another replacers commercial? Any ideas or thoughts?
Last reply by perfectlemonade, -
- 9 replies
- 1.1k views
Men, In this topic I will be discussing my idea of different levels of hordes in the next map pack. More specifically, Hell. Now, we've all seen Alcatraz, and how that map looks absolutely horrific. I thought of this idea when I was playing in The Pentagon this morning. In The Pentagon, we go through different floors of Chaos.- The first floor; It's clean. Everything is clean. The Second Floor; it's mildly chaotic. As much gore as in Russia(Ascension), meaning not a lot. The third and bottom floor; horrific. Guts everywhere, Goats & gore. Now that you get my idea, I want to talk to you guys about 'different level's of Sheol'. As I was playing i…
Last reply by Delta, -
- 9 replies
- 977 views
Anyone like cars? I was in NYC for their annual auto show a week ago and perhaps the best show in years. Many new models or models with drastic makeovers. Anyways, we have posted many ideas and thoughts on what we would like to see. Subsequently, I think it may not be a horrible idea to post things we hope not to see. It's like any relationship, it helps to know what works and what ticks. 1. Better map design-more accurately in terms of game play. Give us the option to camp or train with most maps. No more Die Rise or Buried, where moving around in the map mid-round becomes taxing and deadly. Wall weapon placements were just awful. Better organization on ma…
Last reply by Stop Mocking Me0,
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