Research & Development
For those who wish to talk and discuss, or speculate, their ideas for upcoming Zombies maps.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
516 topics in this forum
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- 27 replies
- 2.2k views
Is Eddie, from the Origins ending cutscene, Dr. Edward Richtofen?
Last reply by 83457, -
- 22 replies
- 2.6k views
Treyarch's new profile pic hints at Black Ops 3.
Last reply by Stop Mocking Me0, -
- 3 replies
- 635 views
I was watching some Skyrim mods a few days ago and an idea popped into my head, and I wanted to share to see what you all though about it. In the video, a very talented player had created an arena, he would pit in game enemies against each other. The winner could carry on to the next round until he eventually met something that killed him, which that winner would go on ect ect. The idea was, what if there was a mode where we could pit say...40 zombies against a Panzer soldat, or Hell hounds VS Jumping Jacks? They system being, all start with full health, none of the monsters are controlled by players. The rounds carry over like they would in a regular zombie…
Last reply by Stop Mocking Me0, -
- 19 replies
- 7.1k views
I hope you all know, well should know sometime today,that not only call of duty ghost, but Black Ops 2 is getting new micro dlc as well, with ghosts its the villain packs (Makarov ,Jesse's hazmat suite, Zachaev, and Rorke) well the same day 4 new micro dlc's are being released to black ops 2, one of the names for these camos is "weaponized 115, which is similar to the pap camo from origins,except I believe its blue instead of green, also black ops 2 had a update on the 26th which turned off elete, and fixed some security issues with hacking, along with a new playercard and emblem picture for people who had elite, I think this mght be enough to go on that since we have to …
Last reply by Paintballers, -
- 3 replies
- 963 views
This post is probably going to be looong, so please bear with me. Timezone: Same as moon, but time travel is also included (for the easter egg) Where: An Ancient Egyptian pyramid. Zombies: Mummy zombies! Who: This is the interesting part, I have an idea for a totally new group, for now, I'll call them 'GWCC group'. A little bit of background story for them. The group are part of an Allies secret service group. The four characters are: Dr. Gavrel Grunwald- a slightly loopy Jewish scientist. Seems to know far too much about everything(scientific and esoteric) and always has a strange air of deja vu about him. Vincent Walker- a British secret …
Last reply by Stop Mocking Me0, -
- 5 replies
- 1.1k views
This post is to share my ideas for new wonder weapons with the community, if you have any other Ideas leave them below, no idea is to crazy, remember, these are wonder weapons! 1.A minigun that shoots raygun blasts. 2.The Monkey Watch (A wrist watch that shoots 25 monkey bombs when fully loaded). 3.The Hellhounds Howl (The winter's howl only duel wield and it shoots fire). 4.The Power Gauntlets (Gauntlets that you can fire at the zombies or melee with, has an effect similar to the thunder gun). *Those are my ideas, leave yours below and no swearing, because we're all friends here on the forums there's no need to.*
Last reply by Nemesis_96, -
- 4 replies
- 757 views
Ok this has been a thought that has been floating in my mind and I wanted to write it down here. I was thinking about a time travel map. How it works is that you start out in Nacht Der Untoten and go through up until Origins. It has no impact on the storyline at all, it's just for fun. Lets say at round twenty your screen looks like something like the transporter form Der Reise and you spawn in Verruct and you play off from round twenty till round forty and you transport to the next map.
Last reply by ZombieKnight115, -
- 33 replies
- 3.9k views
So I was thinking about perk idea's for future zombies. One idea was something like the Pack-A-Punch, I know alot of people made a name up for it. It would be called the Perk-A-Punch. I was thinking it would be a machine where you enter it and it takes your perk and give you a new one. But I also came up with a new perk idea! It's called The Mixer or The Bartender it mixes perks! Like if you mix Double-Tap with Speed-Cola you would get something called Gunslinger. You can mix two to four perks together, I could only think of one mixed perk. Comment more mixed perks ideas!! Also maybe you could also upgrade the mixed perks!!
Last reply by Stop Mocking Me0, -
- 6 replies
- 2.2k views
So I was thinking about new idea's for new zombie maps in the future. One of my idea's was a Carnival. It may just be like a little side map that has little to no impact on the zombie storyline. Parts Of The Map Midway: It's sort of like a arcade/booth area. Very close quarters and you can get trapped easily, has four entrances/exits are located in the north, south, east, and west of the building the midway is in. It has broken down arcade machines and has trash and blood all over the place to show that the zombie infection has made it's way here. Jugger-Nog and Electric Cherry are found here, Jugger-Nog can be found somewhere along the back of the midway has one en…
Last reply by MonkeyBomb97, -
- 3 replies
- 490 views
I had an idea a while back, but didn't post it on codz. Does anyone remember Timesplitters 2? For anyone who doesn't, it was a really really good fps, made by part of the team that made Goldeneye for the N64. At the end of each game, you used to get trophies, they were mostly comical, 'cowardly' for someone who kept running away, 'hypochondriac' for someone who would keep picking up health, even if they weren't that injured etc. Then there were normal ones too, 'most deadly' for the person with the most kills and 'most headshots' for the obvious. What if in the next zombies game there was something similar. A selection of awards/trophies/medals for things you…
Last reply by lead_psychopath, -
- 6 replies
- 617 views
This thread is just something I'm going to be working on indefinitely, just going to post ideas here that don't deserve a thread of their own. Just comment and tell me if you like them or not. Perks: Tele Port Cost: 3500 Use: While you have this perk, each round you will gain what is called a "Marker". You can only have 1 Marker at a time. These points go to the down button on the D-Pad, where you can Use them to place a marker. Once you have placed a marker it will stay for the duration of the game, however you can only have one in use at a time. When you go down with a Marker placed, when you are revived or bleed out, you will appear at the Marker. This will c…
Last reply by The Clay Bird, -
- 25 replies
- 1.6k views
Hey Guys, I have seen a few guys and gals talking about having content as part of DLCs. Guns and stuff. I can't stress how strongly that this is a bad idea. Zombies mode is meant to be simple. Each and every game you start the same way. There should be no way of starting with anything extra, be it via a purchased weapon or as a result of your ranking. The point is that a brand new player, can get to rank 1. If you start introducing different weapons for those that spend, that just goes out the window. If you introduce this, you will ruin zombies for multiple people. Unless it's done within custom matches, maybe that would be fine. I have friends …
Last reply by Stop Mocking Me0, -
It's official, Sledgehammer Games will be making the next Call of Duty. With that said, Treyarch's game will be releasing next year which means we won't have any new zombies maps for a long time. How do you feel about this decision? I'm trying to be as optimistic as I possibly can in the sense that Treyarch will have another year to complete the next installment to the series, meaning the quality of their content they release should increase. But at the same time, it's going to be rough not having new zombies maps until 2015.
Last reply by GRILL, -
- 25 replies
- 5.4k views
TRAYARCH! LOOK ALIVE!(or undead in this case). I've created this simple thread with one purpose: TO single out what your loyal zombies community wants from you! We are basically TELLING you how to build a great game! Each week: I will put another new, or old Idea that we will decide weather or not we want to see in COD zombie's next title. Our forums will vote on it, and on each friday, (sometimes later, I'm not perfect see) I will put down the title of idea and weather or not we want to see it in the "HISTORY" section. Week 8: Gun game? Yes or No. It's been done before for the Custom games from the UGX mod, do we want to see that again in th…
Last reply by StillTHUGGISH, -
- 23 replies
- 1.5k views
So I'm surprised to see no threads regarding the robot zombies in CoD Online. I realize it's only in China, though knowing Activision and their love of making money, I reckon it's only a matter of when we'll get robot zombies. I mean, I know it's just NDU and Verruckt reskinned(With perks added to Nacht) and zombies replaced by zombified terminators. Still though, it feels fresh and it looks pretty cool too. Also introduces 4 new characters, unfamiliar with the names at the moment. All they would have to do is remove the 12 round max obviously since 12 rounds is much too short. For those wondering why China has robot zombies as opposed to actual zombies like we h…
Last reply by minator177, -
- 2 replies
- 984 views
The Editor, A friend of mine and myself made a Zombies map idea. When we were discussing it, we both decided that I would provide some story elements to his discussion, with his own story elements in it as well. Meaning, I don't agree on everything he says in the video- especially the Orgones part. But it really did turn out to be a good map idea. Fairly simple actually if you think about it. It was made last year and didn't come around to thinking of sharing it with you guys until this morning. This idea takes place in year 2459, humanity is nearing extinction with the dead stalking their nights. Some people are set to the Cocoons; blocking off their knowledge of wh…
Last reply by Abel, -
- 12 replies
- 1.6k views
So while zombies is out of season, I decided to give Ghosts a try. I wasn't too impressed with the campaign and multiplayer didn't interest me. Extinction however, is a different story. I played it a few times and wasn't very good but as I kept going and going I started to absolutely love it. It has that zombies survival feel with a mix of interesting challenges and objectives that keeps the game from getting boring and repetitive. Playing all of this Extinction made me think an awful lot about zombies and how what Extinction is doing right could easily work in zombies. So I'd like to break down a few things I think zombies could learn from Extinction. AI: The first …
Last reply by Stop Mocking Me0, -
- 10 replies
- 1.7k views
Am I the only one who was confused at how (on Black Ops 2) the campaign team zombie maps (Mob of the Dead and Origins) easily beat the zombies team maps (TranZit, Die Rise and Buried) in every way? They were more engaging, challenging but not too challenging, interesting, thought provoking and most of all... Fun! This leads me to think, should the campaign team have more input on future zombies maps? They managed to create fantastic maps while the zombies team failed in that aspect. Your thoughts? (I'm happy to be back )
Last reply by Prince Lolz, -
- 43 replies
- 3.6k views
With Black Ops 2 the community was quite divided about the Black Ops 2 it was pretty much love it or hate it game. For me it was latter in both story and game design choices. But this thread is not about BO2 but about the future of zombies. Do you care anymore? Do you hope it goes the path BO2 chose? Do you wish for it to return more to its roots?
Last reply by Dahniska, -
- 4 replies
- 991 views
Hey everyone this is a map idea I posted on another forum but wanted you guys to see it so I reposted it here enjoy: Tribe of the Dead Game Modes Compatible With: Grief, Tribe of the Dead, and Turned. Setting: A sleep away camp in New York that was hit with a 115 meteor during the time when the 4 main character (old crew) are on the Moon. 4 counselors have to fend off hordes of undead tribesman and Indians that were buried deep in the camps soil. Characters: Eric Samuels: Pro Marksman and counselor for the riflelry activity at the camp. American Jacob Manter: The nephew of the camp owner. Works as a counselor. Was in the army. American …
Last reply by Delta, -
- 4 replies
- 650 views
It makes sense doesn't it? During the loong, looong, off-season, we get a bi/tri-monthly comic book. It could slowly build up the first map of BO3, or simply give us background stories. It's obvious that Actvi/Trey have the talent for full-fledged comics. As much as I hate to say this, they can even make a huge profit from it (asssuming modern day comics are 4.00 bucks a pop) by selling it for $20-25. Though it's a bit late into the series to start doing this now (My money is on them finally ending it in Black Ops 4), it's still a great idea that's a win/win to both parties.
Last reply by Stop Mocking Me0, -
- 3 replies
- 725 views
I've been gone from the forums lately, sadly enough. But i've been actively playing some Black Ops maps and some BOII maps and I was talking with my friends about what they think should happen with zombies within BOIII. And I brought up the idea of something along the lines of Mass Effects progress carry overs. Even though if anyone form 3arch reads this, it'd probably be too much trouble for what i'm proposing. But what I am proposing is this: In Black Ops II, we had rank and statistics to keep track of our zombie killing journey. And if you go to CoD Elite, you're able to see your rounds and your most used weapon and stuff like that per game. What I want 3arch to d…
Last reply by Stop Mocking Me0, -
- 7 replies
- 908 views
welcome friends to my first thread! i was inspired by mocking to post all of my ideas for zombies on the site! now if origins was truly the end,then please disregard this. however from people's reactions i assume there may be a chance of new zombies. i shall begin letting my ideas flow now! map ideas: Death Park(zombies+amusement park=epic) Forgotten(strait of gibitar with constant movement all around the map) Dotd(dance of the dead,based on mocking's school idea with a twist. it is on the day of homecoming with a more depressing feel,no worries mocking it will be of my own design) Cold Wind(the mountain range where everest is. not for vertical shy people. …
Last reply by sh3baproject, -
- 23 replies
- 2.1k views
Since we're playing the waiting game, we might as well suggest some good ideas for Treyarch. If you had control over how Season 4 began both map-wise and story-line wise, how would it be? What map would you have? How are you gonna advance the story in the new map? Assuming the next chapter will be on just Xbone and PS4, we can be more adventurous with gameplay elements. I'll be editing in my suggestion when I stop procrastinating (which is never ). (My apologies if this kind of thread has been seen a lot.
Last reply by Riddler, -
- 29 replies
- 2.5k views
It seemed at the start of BO2 that Treyarch was really trying to push the idea of new zombies game modes to try to expand the zombies world. They almost made it sound as though new game modes would be a big selling point for the game. They talked about Survival (which we thought would basically just be the original zombies mode), Grief, and TranZit (which really is just the original story based zombies we were used to). Then after the community responded how they did to Turned mode, they seemed to ditch the whole idea of adding new modes and new zoned out 'mini maps' for each game mode. My point is, we were basically beta testing the idea of having new game mod…
Last reply by Stop Mocking Me0,
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