Die Rise
High above ground, the terrifying combination of dizzying heights and the relentless undead may be your downfall.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
824 topics in this forum
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- 10 replies
- 1.4k views
Cudos to the guy playing... NOT ME. It can kill 100 zombies with one shot. WITH ONE SHOT.
Last reply by InfestLithium, -
- 8 replies
- 1.4k views
In the room with the chinese bar/restaurant downstairs from the SVU, there is a hole that seems like the perfect spot to aim a sniper through and hit something important. Might have something to do with the EE. Oh, and another little thought I've been playing around with: I think the aether is specifically for souls within the MPD. Richtofen of course is inside, so that would explain him. But Maxis... Remember how in moon, zombies killed near the MPD had their.souls absorbed into the tubes attached? Well, Maxis was killed right in front of the MPD...
Last reply by Kod1ak, -
- 4 replies
- 1.4k views
I'm sure if any of you have played Die Rise even once, or for that matter watched any footage, you've probably heard the weird noise we get at the ending rather than a song. This has only happened in one other map, Moon, and that was the end of Season 1. In case you haven't, check out my good buddy Reed's video he has of it. He plays the sound a few times. Anyway, I wanted to get some of my ideas out there, and see what yours were. This noise, to me, sounds like quite a few different things. 1: Heavy footsteps, leading up to a cage being opened/closed. That leads me to think of our good friend, the Cosmic Silverback. I feel like Treyarch put WAAAAYY to much …
Last reply by EricMaynard, -
- 3 replies
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Hey everybody, I'm doing research on something that i found really interesting. What i found was a loading screen of a map! So... it looks to be EXTREMELY legit and the map called Der Kammer which got me thinking... I invite you guys to my theory. First of all as we know when you play Green run or Die Rise Under Tranzit(Green run) and great Leap Forward) is the place. Like on Tranzit it's Northern Hemesphere and on Die rise it's Province 22. So on this *Loading screen* it says in place of Great leap forward/Green run it says Bridgehing the Gap so i don't really know what's that about. In place of Die Rise/Tranzit it says Der Kammer so now the intresting part, in…
Last reply by Ds_Hunter001, -
- 3 replies
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As the title has implied, I'm having some conflict with where exactly in the Far East China is specifically. Obviously from the loading screen we're told it's in Province 22, or rather the province of Jilin. However, there are several skyscrapers that can be seen such as the Taipei 101, a skyscraper found in Taiwan, and the Jin Mao Tower, a skyscraper from Shanghai. So what is everyone thinking? Taiwan or Shanghai? Or were the skyscraper simply inspired by these buildings and the location is Jilin?
Last reply by brett307, -
- 9 replies
- 1.4k views
a-Qkpgx9szY I really missed the classic Shi No Numa and Der Riese trailers and Die Rise is one of my favourite maps, so I decided to play around with a few of the clips I had gotten over the past week and create a trailer in the style of the classic trailers. It's pretty short because I was running out of gameplay that would be interesting in a trailer, so I just made it very quick and simple.
Last reply by Hannibal, -
- 7 replies
- 1.4k views
Now I know Who's Who is a pretty awesome perk, just one problem. I can never get to my body in time or the zombies glitch and surround my body making it impossible and making my clone go down. I know it will be probably too Overpowered so all I am saying is just add, SOMETHING to help us get to our body easier.. it really is a pain for me to try and get past 50 zombies with just a pistol and no perks... If you disagree I totally understand.
Last reply by MrGibbs, -
I never heard this mentioned before. When I was waiting by the sliq-bench for an elevator, I went up to the keyhole, sans key, and hit x. i got green sparklies, a Ric laugh, and the elevator worked like I had a key. So, give it a try. No trolling, honest.
Last reply by charries96, -
- 6 replies
- 1.4k views
With all of the Trample Steam talk, people may not have noticed that Claymores work too. I posted this in some thread, but figured it could use its own. Example: play on the dragon roof. Buy Claymores (duh). Drop claymores under the dragon ramp facing out so they don't get triggered. When the jumping jerks arrive, set one down in the open, 180, drop another. Run around them if necessary. When they explode, grab 2 more. Repeat as necessary. Note that having some face in in that corner is good for 2 reasons: 1. For jerks that attack as you pick more up and during regular rounds, if you are hurt, fall back onto claymores until safe enough. Also, t…
Last reply by 83457, -
- 2 replies
- 1.4k views
Die rise is starting to get put up for download, and im at ducking school! OMG! I need to fake been ill or something.
Last reply by killallzombies, -
- 2 replies
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I'm not sure if this has been discovered/discussed previously, but if so I hadn't heard about it. I just started a game on Die Rise. On round 1 I had a single zombie left, had turned on the power, was building the Trample Steam, etc. I held a zombie at the window by Revive, bought Revive when it came down, went back to repairing the boards the zombie was tearing down, and then I heard the "lost a persistent upgrade" sound. Didn't have any idea what it could have been, but I went up, grabbed a Trample Steam part, dropped back to the room... and noticed I somehow had 1000 points more than what I should have. I couldn't figure it out... so I quit and went to theater mod…
Last reply by Megaton A, -
- 4 replies
- 1.4k views
I now have figured out what the sound at the end of die rise is. You hear footsteps, growling, and the sound of a gate closing. It has to be the sound of the new boss zombie on motd, and the sound of a prison cell behind closed. any thoughts?
Last reply by catherinefox, -
- 7 replies
- 1.4k views
I was messing around getting the perma jug perk and i believe i accidentally discovered a new persistent perk. i received the green firework deal in the game before this in a similar fashion that you see here. this is the effect of the perk seen while i am getting the perma jug perk. The next game after this i was playing die rise, and had the effect happen again; only this time it was after knifing a zombie. this game isnt showing up on my recent games in theater mode, but i am sending a support request now to see if it can be recovered in order to legitimize my info. here is the video that someone recorded of it for me. https://www.youtube.com/watch?v=Mr0gvkKtskk
Last reply by Caldwellx, -
- 8 replies
- 1.4k views
This is my image of the other nav card, it looks like a bit of white cloth or some paper? To see the full image right click on the image and click 'Open in new tab'
Last reply by Jeager1999, -
- 8 replies
- 1.4k views
Die rise comes out in less then 3 weeks, so it's a bit late to change anything about the game or introduce ideas to trayarch, but I still want to see you guy's ideas about what will be in DIE RISE! That includes buildables, wonder weapons, PAP ideas, perks, game mechanics, easter egg steps and new zombies! Once Die Rise is avaible Im making an Easter egg log btW so everyone here can keep up with the known info as far as I can... Worry about that later though, let's just see your ideas! I personally think that from each seperate tower there will be different ways to get on to other towers, such as the helicopter, the ground, or my personal fav…
Last reply by Stop Mocking Me0, -
- 5 replies
- 1.4k views
Revolutions out on the UK PSN store! Downloading it now. Having a bit of a problem, my BLES is 01717, and it's only giving me the option to download the German, French, Polish or Spanish version. Just gonna try downloading the German version and hope it goes well... anyone else in the same boat as me?
Last reply by SUPRA, -
- 2 replies
- 1.4k views
Here ya go! I personally find it one of the catchiest perk jingles yet, right up there with deadshot and pack a punch... Special thanks to chucks for his help against his will! :D
Last reply by epic_oreo17, -
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Last reply by zmcdowall1, -
- 6 replies
- 1.4k views
Just wondering if anyone else uses this strategy to get the PDW-57 on the 2nd round. At spawn, line up two zombies, duck and shoot the first one six times in the stomach, then knifekill. Then hit the 2nd zombie in line with another 3 bullets in the stomach, then also knifekill. Finish the rest of round one with using same method, and right when round changes, open door and drop down onto roof of Quick Revive elevator. Hop up to PDW-57 level and get a few more kills (if needed) to buy gun off the wall. After that, I shoot twice in the stomach and knifekill. On round 3 you can shoot them 3 times in the stomach with the PDW and then knifekill, but it gets a …
Last reply by 83457, -
- 10 replies
- 1.4k views
Barely 5 seconds of zombie footage, yeah it was insightful but I think we still need a zombies only trailer,Live action isn't what i wanted this close to the release they shoulda uploaded this up a few days after the Preview Trailer.Oh well, 7 days left... we need one Rez/Jimmy/Dan come on! On a side note; how freaking awesome was that elevator? Think we gotta grab Speed Cola in like a second before we miss it?
Last reply by Nasdaq401, -
- 4 replies
- 1.4k views
Die Rise Building the "sliquifier" without buying any doors Building the "sliquifier" with no cost, we know this guide is a bit late but there are still see people paying for all the debris and doors to build the sliquifier What a lot of people may not know is you can build it on lvl 1 without spending 750 1000 credits for the doors or debris. But You will need the power on but you can use the service lift for that. Its Quite hard to explain but very easy to do have a look at this quick guide below and you will save yourself some money Guide http://www.youtube.com/watch?v=OX2_SrZlHzY
Last reply by Blakwulf, -
- 8 replies
- 1.4k views
Hey guys just wanted to know what your highest round is on die rise LEGIT NO GLITCHES and be honest :)
Last reply by 83457, -
- 4 replies
- 1.4k views
Hi there.. after doing these easter eggs on every map so far I thought ill get the grand ending done and do rich's side on all maps, we got into a game of die rise and got the power on and waited for the lifts to come so we can stand on the seals to light them up. now we had all 4 players standing on them at the same time, even went back into theatre to see if they all were, but as for them lighting up they didn't. I don't know wether it was because we were at round 2 when we started it or wether it was glitched. but we tried it 6 times and every time we did it they didn't turn on.. if anyone can help out it would be great, at the moment I cant get it don't as they wo…
Last reply by ViperZz, -
- 5 replies
- 1.4k views
Alright we have recently come to see that the Easter egg in die rise ON RICHTOFEN's side, rewards the team (or at least Samule, I don't know, I personally don't have a team to do this yet... ) My thinking is: What if compleation of the MAXIS Easter egg will give us a DIFFERENT reward? A new gun, the ability to PAP the sliquifier, PHD, a new buildable, a new perma perk? The possibilitys are ENDLESS! But this is just an idea, I can't verify anything yet, what do you all have to say?
Last reply by Nasdaq401, -
- 13 replies
- 1.4k views
Ok look at die rise... It consist of two towers, equil in usefullness and awesomeness! Now look at greif... Its very simple how to do this, remove the top floor from the dragon building and the area before the slide in the upside down building... One team start where the box spawns, and can kill zombies up there, and when their ready, fall down to the budda room... The difference is now, there is no concrete slab to help you cross to the next building, once your down there, your STUCK down there! There is, however, pack a punch at the ready, on the same side of the room as the teddybear, up on the ledge where no zombies spawn... The other team …
Last reply by Stop Mocking Me0,
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