Die Rise
High above ground, the terrifying combination of dizzying heights and the relentless undead may be your downfall.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
824 topics in this forum
-
- 5 replies
- 2.5k views
Last reply by Zimta, -
- 20 replies
- 2.5k views
Don't know if this was already posted, just saw it on FB http://www.callofduty.com/blackops2/dlc/dlc1-revolution DIE RISE FAR EAST Overcome a zombie infestation inside a series of collapsed skyscrapers towering over the remains of an obliterated Chinese city. In this new and original Zombies map, players will wield powerful, upgradable Wonder Weaponry as well as combine new buildable devices to fight a relentless army of the undead throughout Escher-esque sceneries over a deep and perilous chasm.
Last reply by dubjam, -
- 5 replies
- 2.5k views
Now that the bank and fridge are here and the galvaknuckle punch share is on tranzit and buried, is there one here in die rise?
Last reply by Tattoo247, -
- 23 replies
- 2.5k views
Over my days of playing die rise I have found PLENTY of places to troll; Minesoda burns is going to make a KILLING off this map.... Here are some things to watch for: 1: unexpected trample steams 2: Slippery slopes with the sliquifier! Especially near shafts! 3: Just falling off! 4: Having a player fall into that one area with the elevator that requires 750 points to get out of then stealing all his kills! 5: Standing in areas someone was soposed to land and pushing them off...Over my days of playing die rise I have found PLENTY of places to troll; Minesoda burns is going to make a KILLING off this map.... Here are some things to watch for: …
Last reply by Tasty Applesauce, -
- 9 replies
- 2.5k views
Rict. Pros: Doesnt require mystery box. Cons: Sliquifier. It could take 1 or 2 max ammos to get the balls to spin. Launching Zombies, Making sure all the zombies manage to get on the tramples. and making sure the trample is aimed correctly, if not you could spend round after round re-positioning the trample because you aimed it wrong or zombies breaking it. Maxix. Pros: all you have to do is survive 2 rounds in budda room, simple. Simply launch the two balls back and forth. can be done with just 1 crawler. Cons: Mystery box. It can take forever to get ballistic knife as russman, making sure that player gets all the points. THats hard to manage b…
Last reply by TheBSZombie, -
- 24 replies
- 2.5k views
To me its abit of a hint, that PHD will be in Die Rise. We see in the 'trailer' the GreenRun characters hoping down elevator shafts, all on different floors. So to me it seems obvious that we will be given PHD, i think. Since it will help us survive the falls... Just my opinion, why it must be in it, otherwise its gunna be annoying, getting chased my zombies, plus taking fall damage
Last reply by Zom-B_Hunter115, -
- 20 replies
- 2.4k views
Idk about anyone else but this map has become insanely easy. To make it a challenge I've vowed not to take the an-94 off the wall anymore. The gun is insanely overpowered packed with DT II. Also the Buddha room with the Sliquifier = infinite rounds. It's too easy to train. I made it to round 44 and just got bored of training. Just my opinion though. Either way I love the map, it's just boring now. Dos anyone feel like at first it seemed huge and full of stuff but after a while I realized there really isn't much at all in this map? Just my opinion. I don't want to hurt anyone's feelings. I'd give it a B-
Last reply by perfectlemonade, -
- 8 replies
- 2.4k views
I am probably being a idiot, but I don't recongnise Russmans gun in the die rise trailer, it's seen at 2:26 in the trailer. Can someone please tell me what gun this is?
Last reply by xXExpertCoahXx, -
- 15 replies
- 2.4k views
Remember guys. During the trailer, the devs said that it takes place in the far east. That is true. BUT who is to say that the nukes had not done something to shorten the distance? When the screen loads the in Green run it says northern Hemisphere. That can be ANYWHERE in the northren hemisphere. Now i know ive read some theories on TranZit being specifically in someplace but lets take that out for a sec and look at it as just the northern hemisphere. China (I believe) is in the Northern Hemisphere. Perhaps the nukes had shorten the distance? Imagine. 3 nukes launched onto earth? The blast radius could definately do much more that damage. Perhaps the bl…
Last reply by Doppelgänger, -
- 21 replies
- 2.4k views
-Onesword I'm curious to this... What could this mean... -Could this activate audio from maxis or richtofen -(Mr ROFLWaffle's idea) -Could the elevator fall to its depths? Or rise to the top? - Easter egg tune as elevator music? -Buildable? Let me see what your ideas are!
Last reply by game78, -
- 3 replies
- 2.4k views
Hello, I've not completed the easter egg but when I play the game as Misty I hear like voices who are calling me, it's a deep scary voice, you guys have any ideas?
Last reply by Gintama, -
- 10 replies
- 2.4k views
Now here's a question that will probably be answered within the first reply but, has anybody or how often do you get the Squilifier from the Mystery Box? Now I haven't played a sh*iteload of Die Rise, but I've played it abit & had a couple of games where I've spent heaps of points hitting the box, mainly trying to get Monkey Bombs (Let's face it, you don't really need to get a box weapon in Die Rise. Sallies & the AN-94 is what I normally go for) I see the Squilifer cycle through, but I don't think I've played a game where my team has had 2 Squilifiers. (after the patch of getting 4 from the table) So how frequently have you been able to pull the S…
Last reply by nayrcraig, -
- 13 replies
- 2.4k views
as the title suggests... does this mean we have buildables? or is the hand simply there to begin with (ala Verrukt)?
Last reply by 83457, -
- 10 replies
- 2.3k views
Just wondering on peoples opinions, is Die Rise really worth buying? Have heard heaps of peoples opinions on the map but I dunno wether to buy it now or to wait for another DLC. Me and my mate are pretty decent zombie players and we'd like to know why it is/isnt worth it please?
Last reply by brett307, -
- 5 replies
- 2.3k views
Been using these for reference as I've been working on part 2 of the Zombie Saga. Figure I'd post these for anyone that's interested. Note that these are from the sound files and not in-game. I would advise you to watch the Easter Egg tutorial to see the order that the quotes appear if you do not know. Also, I usually do analysis on this kind of stuff, but the storyline thread I'm writing will explain it all. So here's the scripts. Enjoy. Shooter Richtofen “Yes! The energy fields are growing! But further manipulation is needed before they achieve control.” “Remember my friend, sometimes the answer will be far far away from the…
Last reply by Shooter, -
- 16 replies
- 2.3k views
He makes a reference saying 'I wouldnt trade this for all the tea in china, if there is even a china anymore'. Just stating this since in the background of the die rise in the gamestop poster there is asian writing on the wrecked buildings.
Last reply by zombieman9, -
- 20 replies
- 2.3k views
Hi guys this is my first post btw. So anyway here is the situation it's a minion round I have a Trample steam and claymores and a bowie knife i am on the rooftop and i lay all the claymores out in front of me. Everything is good until.... Fling!!! :evil: i accidently go on the trample steam and fall of the map. so what I am asking you guys is: I NEED A GOOD STATEGY FOR MINION ROUNDS!!! so please take your time to read this and suggest a strategy. thanks PSN:Z0M3IE_SLAYA_115 ( got a new set of turtle beaches today!)
Last reply by BriggzyJ97, -
- 4 replies
- 2.3k views
I know that DLC's usually go in-store very early on the launch day, but someone knows the exact time?
Last reply by Stop Mocking Me0, -
- 22 replies
- 2.3k views
That is quite something :lol:
Last reply by Edward Richtofen, -
- 20 replies
- 2.3k views
I downloaded revolution today, and on my second time firing it up, the game froze after connecting to online service. I'm on xbox. Does anyone know how to fix this? I've tried everything! Restarting the game and my console multiple times, uninstalling the update, disconnecting from xbox live and then connecting again. And EVERY time, the game freezes after the "store" icon pops up meaning I've connected to the server. When I tried playing offline on local, Die Rise crashed and brought me back to the main menu and I got an ******Script Error 2 or something like that. Anyways, if there's someone who can help me with this as well as others who may be facing this proble…
Last reply by Wilbizzle, -
- 13 replies
- 2.3k views
Sorry about the crappy tittle, but I made this small thread to ask a simple question... In maps in the past, we always had a purpose (and I'm not talking about easter eggs)or a reason to play. In Five, we had the challenge of building up enough firepower to take down the theif. In Call of the Dead, it was to get all 8 perks from George. In TranZit, it was to build up points and store in the bank. ( AND YES, I just called it TranZit, not Green Run) I won't mention every map, but what I'm trying to say, is that we always had a challenge that drove us to play the map, to develop strategies, to keep going. In Die Rise, I don't see any specific challenge. Sure, you t…
Last reply by sans lumiere, -
- 15 replies
- 2.3k views
Hey guys, if anyone is reading this. Who's Who, the new Perk, interested me. So I did some tests with it. As many of you know, when you have Who's Who and go down, a doppelgänger of yourself spawns nearby after a few-second delay. He has only a M1911 and Knife. You can then use him to revive yourself, and your original self keeps the other Perks. But there were many questions I had with this mechanic. So I did some tests. Here is what I learned: - If you go down, another player can revive either you or your doppelgänger. - If your doppelgänger is revived, you can still try to revive yourself before you bleed out. - If your doppelgänger buys Who's Who, y…
Last reply by MysteryMachineX, -
The Flesh/The Doctor/Time Lord
by Guest- 22 replies
- 2.3k views
Considered "the government's worst-kept secret", the Flesh was programmable matter often used in dangerous industrial work to create clone bodies operated by human "drivers". Thousands of lives were saved by Doppelgängers being killed in the place of the human operators. The Flesh was able to self-replicate. This meant there was never a risk of work forces running out of it. When the Eleventh Doctor met the Flesh in the 22nd century, he claimed to have met it before because he was aware his companion, Amy Pond, had been replaced with a Ganger without her knowledge. [ The Eleventh Doctor was the eleventh incarnation of the renegade Time Lord known as the Doctor…
-
- 20 replies
- 2.3k views
I know there's a bunch of strategies that people use to get set up on Die Rise, but I haven't seen anyone else who has posted my favorite starting strategy, so I'll put it here. Maybe someone will like it! Who knows. Round 1 - Six shots to the chest on each zombie, then knife. If possible, repair 4 hits on a window. Leave 1 zombie untouched, and jump onto the spawn elevator. If done perfectly you should leave the spawn room with 1490 points. Once you reach the bottom, grab a key and jump to the power building. If the Sliquifier piece is on the table next to the fridge, take it. Drop to the next level, and go buy the AK74u. Shoot the last zombie twice with your pisto…
Last reply by 83457, -
- 6 replies
- 2.3k views
Hello everone this is my first thread on this section of the forum. I just wanted to share my theory on why Treyarc added the Red Insta-kill and how it may be more usefull in Die Rise than it is in TranZit. So basically when you obtain the Red Insta-kill you are able to walk into zombes and instantly kill them for a short time (about 18 seconds). The reason I think they added this is because IGN talked about Die Rise and how the map had alot of narrow hallways. So wouldn't the Red Insta-kill help us move through the map a bit more easily like the Baby Gun did in Black Ops 1? Just a little theory, let me know what you think.
Last reply by minator177,
-
Recently Browsing 0 members
- No registered users viewing this page.