Turned
This is for discussion of the Turned mode
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
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Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
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Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
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Post Pumping -
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Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
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Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
36 topics in this forum
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- 24 replies
- 3.1k views
In order to avoid the torrential downpour of new threads both complaining and complimenting Turned without offering any new information, I am putting this thread up. Any complaint/feedback thread made after this will be merged with this one. So CoDz, what do you think of Turned?
Last reply by NeedaLittleRevive, -
- 12 replies
- 3.8k views
So, coming with the DLC, as many of you guys know, is Turned. Its 1 person, vs 3 zombie playable charicters, and you basically need to survive, and rescue all the the chained moneky bombs, as a side quest. Well, it seems this game mode is only going to be a Diner only map, and Diner will not be getting opened up for survival mode or grief, so my question is, do you think playing the same map and the same gamemode over again, will be fun? I think it will die very quickly, Diner would be a very good survival map if they opened it up but it doesn't seem like it is actually going to be opened up, and in my opinion, it will be fun for a bit, but after a coup…
Last reply by geetgeet3, -
- 1 follower
- 6 replies
- 4.1k views
So today I was playing Turned out of boredom. I noticed something as a human. The eyes of the zombies were the wrong color. Likely a mistake by Treyarch, or a glitch, but then when someone was killed as a human, his eye color changed when he became a zombie. I know it's a little late, but there were no topics about this, so I figured I'd just put it out there. Sorry for terrible quality, taken with iPod, with glare from a lamp to my right. I won't use CoDTV because it won't upload anything for me. I would have used freecam, but I wanted to display names. I'm going to put only one image here, because they are nearly 2000 pixels wach and will cut off. Rest will be l…
Last reply by anonymous, -
- 17 replies
- 4.7k views
In the black ops 2 campaign there were side missions that a player could optionally compleate.. In these side missions you were in control of an entire force of troops and advanced weaponry... You were also given a satilite mode in which you could veiw the whole map and see everything at once... What if for the final dlc this side mission physics was transferred to zombies? Think about it, take green run for example, bots or opposing team members could play as Misty, Marelton, Samule, and Russman, and constantly keep provoking and killing YOUR zombies... In solo you are given satilite mode permanently and can at any point zoom in and take control of a zombie, the av…
Last reply by creepertrent, -
- 4 replies
- 2.3k views
Though many may call it boosting... Simply have your 3-4 friends ready to go. When you join the Public match for Turned, immediately have them Join your session in progress. If timed correctly you will have 4 players that can cooperate. Just don't kill the human and let them get a kill with each weapon. *The M1911 requires a whole clip into the head without Insta-Kill* For the I See Live People, have the human player toss a monkey bomb and stay still. Attack the invisible air where they were standing as they threw the Monkey Bomb and DO NOT attack the clone/decoy. For the Cymbal Monkey, just use Monkey once, then again as the human player. Ta-Da!!!
Last reply by Zombiesblood3, -
- 1 follower
- 11 replies
- 2.5k views
First off, I'd like to say that I did enjoy Turned. There was just something gratifying about it. With that said, there was so much wasted potential here. What Failed? Reloading Speed Maps and the spawn locations Power-Ups Weapon loadout/cycle Points were used as score and nothing else Lag (not the modes problem, in any PvP environment, lag is your worse enemy) I feel that I've listed the main core problems, but if I've forgotten any or you feel like I should add more, let me know and I'll update this. Anyway, I feel like most, if not all, these problems can be tweaked and given the true potential Turned deserves. Improvement The Double P (or PP) System As y…
Last reply by Hells Warrrior, -
- 2 replies
- 1.9k views
Look here: viewtopic.php?f=140&t=28641
Last reply by Zombiesblood3, -
- 11 replies
- 3k views
I've seen a lot of people hate and look down upon turned... It's not that bad a mode... It's not the game, it's the map! 1: The map is pathetically small and confined, finding players is too easy and easy to rush the living... 2: There needs to be a way to eliminate the gun game of the map, or at least do this: You hold two weapons at a time: Kill one zombie changes the weapon you're not holding, however the weapon still continues to drop in quality until you have a starter pistol as your secondary... 3: Players and zombies are too easy to kill... It seams whenever I play, I can swipe all I want at the human but he will always be able to shoot me, and …
Last reply by BlazeyTheWolf115, -
- 6 replies
- 2.4k views
With the release of Vengeance, we can now get a new Turned map as well. How do you all feel about this? What do you want to see in it? Are you as excited as I am? Probably not.
Last reply by BriggzyJ97, -
- 16 replies
- 3.3k views
Ok, lets be honest, other than a few good laughs this gamemode is complete and utter shit. Now, I don't like to cuss that much, but that is how bad this game mode is. But, I think it could be a very good gamemode if done right. What would you do to make Turned better?
Last reply by Onlyzombiestanding, -
- 5 replies
- 2.7k views
Black Ops 2 Turned Polyarmory Achievement (Insta Kill Guide) To complete the achievement Polyarmory on Turned you need to get a kill with all primary weapons Listed below. This video will show you the easiest way to do it. Get Insta Kill Makes It all so much easier. This Video Is By Motting MeerKat Link: http://www.youtube.com/watch?v=vXyfm0foHcA 1 Kill Wth All Of The Below Executioner M1216 M27 Chicom CQB KAP-40 M1911
Last reply by Infected115, -
- 12 replies
- 3.7k views
I have played about 4 gameswith around 20 downs each and my shotguns are still shining. There was a tweet by jimmy zielinsky saying grief and turned didn't count. I didn't believe him totally but from the past few games of turned, i haven't loss my shotties yet.
Last reply by TheBSZombie, -
- 5 replies
- 2k views
Just an idea that I believe would up the value of Turned. Turned doesn't seem the same (obviously) as normal Zombies. As in, the speed they run, zombies one hitting, no perks. I suggest that a system involving perks that is similar to the Sharpshooter mode. Turned's default weapon loadout is listed as "Reverse Gun Game", so why can't another Party Mode be involved. In Sharpshooter, you gain perks by getting killstreaks, or kills without dying. And they last till you die. I think that idea can work, except that it's based off your current score. The perks would work on Humans & Zombies. So you don't just lose it as soon as you die. You would keep it…
Last reply by Delta, -
- 4 replies
- 2.6k views
could there be a connection at all? stu clearly used to eat human flesh n whatnot he has all the symptoms could there be a cure that relates to the story? (as far as I know the vr11 was just a temp thing)
Last reply by Infected115, -
- 18 replies
- 3.6k views
Ok. So I recently got over a total of 1000 downs. I came from 750 before the DLC came out. Why? I rarely went down on Die Rise. Maybe a total of 50 in the amount of games I've played, but I didn't get it... So I went and played Turned. I played it before to just get those achievements done, but now I was wondering if the kills actually stack up to your Career Stats. And they did! But then I played another game to see if they added downs aswel.. although you don't really die in that game. I don't really get the purpose of adding this because right now I'm sure as hell to never touch that trash mode again. So keep an eye out guys. If you're on a high rank and pro…
Last reply by Skazizzles, -
- 3 replies
- 2.1k views
Alright here's my current idea for turned for die rise: I think trayarch will drop us a second mini dlc package, but instead of bacon camos and nuketown zombies, we'll be getting new turned greif or survival maps for die rise! Here's my "Turned" ideas! Idea 1: Dragon's castle! Basicly zombies will be running around rampaging the player along the roof of the dragon building as well as the floor underneath it, but no where else! This means plenty of camping spots and a new "level" physics to deal with as well, meaning now you not only have to worry about the zombies Infront of you, but the zombie's on top of you as well! Sounds fun to me! Idea 2: Up-fall...…
Last reply by InfestLithium, -
- 5 replies
- 2.3k views
I decided to play a quick game of turned today. About halfway through, there were two human players somehow. Is this supposed to happen on occasion, or is it a glitch? My gamertag is minator177. I have a saved clip of it if you want to take a look.
Last reply by minator177, -
- 21 replies
- 3.5k views
Ok, so today after getting a few nice games on Die Rise (amazing map BTW) I finally managed to get my shotgun emblem at a 223 k/d ratio. Awesome right? Just so you know I've been working on these for easily 3 months. So then I get them and I go cray cray. Afterwards my friend invites me to a game and we decide to play turned. Never really played it since the DLC came out, and wanted to try it out (especially the achievements). After playing 5 games I notice something (other than the fact that I was no longer a shotgun rank) EVERY SINGLE DEATH, WHETHER IT BE FROM A GUN OR FROM A ZOMBIE SLASH = A DOWN ON THE LEADERBOARDS. So I went from my beautiful 223 k/d to a 180 in 5 ga…
Last reply by Matuzz, -
- 2 replies
- 2.3k views
I noticed they added Richthofen quotes to turned in the update, anyone find anything significant? And does this mean they could have added extra quotes to other modes? Time to go hunting again
Last reply by Mitrakas, -
- 17 replies
- 3.2k views
Well, my other Revolution achievement guide got removed, but there're still a good couple Turned Achievements! --- Polyarmory- In Diner Turned, get a kill with each primary weapon in a Public Match. Monkey See, Monkey Doom- In Diner Turned, retrieve a chained Cymbal Monkey in a Public Match. I See Live People- In Diner Turned, kill the human while its decoy is in play in a Public Match. --- Not much to discuss, but I WOULD like to bring up one idea, the achievement descriptions say "in DINER turned". This could mean more Turned maps in the future because Treyarch felt the need to specify the map. Anyways, just a thought!
Last reply by way2g00d, -
- 7 replies
- 3k views
Hey guys & gals! Just been searching around (as you do) and I found a website called Polygon, not heard of them before but apparently they're pretty big: http://www.polygon.com/2013/1/25/391443 ... on-preview They have a lot of information about the 'Revolution' Map Pack, I'll post other information in other sections but here lets look at what they said about Turned: Some information we may have known about already but one that I certainly didn't know about is the '"Reverse Gun Game" Mode', they also mention single weapon modes. So with this in mind do you think there will be other custom game modes we can choose in Turned?
Last reply by 83457, -
- 8 replies
- 2.9k views
After a good amount of time playing non-stop Turned, I found something out. I'm pretty good at this. So, I want to help you all out with some strategies that have been helping me out. Playing Zombie 1. Always rush the human! Don't give them a chance to take a breather. In fact, let some of your "teammates" ahead of you. 9 times out of 10 they will be killed, giving you a good opportunity to lunge at the human player while they cycle their gun. 2. When attacking, use both LT and RT. This makes a sort of lunge attack when near the human, making them much more easier to kill. 3. Don't move in a straight line. Always approach the human in a snake sh…
Last reply by Caddyman, -
- 1 reply
- 1.6k views
Does Turned come with the Revolution DLC or is it free with an update?
Last reply by Flammenwerfer, -
- 9 replies
- 2.8k views
Here is some new info on turned. Apparently it is only on Diner, and u get a new gun for each kill like gun game. Also, zombies are faster and one hit kill the human. http://www.ign.com/articles/2013/01/25/ ... -breakdown
Last reply by 83457, -
- 7 replies
- 3.9k views
In Turned, what is a human decoy and a chained symbol monkey? Are these powerups you can get?
Last reply by yourmapper,
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