So I keep trying to wrap my head around why there are actually "3" different "Cocoons" you can possibly find. Wether or not that be "3" different locations or "3" ways in obtaining one.
I'm starting to think it's actually just "3" different locations on the map, in which they can spawn. So I have "3" in my head, and thinking of everything to do with "3", why's this significant.
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I seen something, going back to the screenshots I had taken of the recent patch notes, that caught my attention. Now it's been theorized the Upgrade_Ready Quote;
"Zornash, Na'orujja, Zornash"at in fact be translated to, Altar, IDGUN, Altar.
So as we all know of course typical "TrollArch" at its finest had to include a shit load of different Altars in Shadows, to make this that much more difficult, as if it weren't already.
So how any different types are there exactly,
Ritual Altar
Sword Altar
Beast Altar
Why is this important, 1 of 2 reasons, there's a chance the "Cocoon" could spawn at one of these "3" locations, or out of the "3" only 1 is important.
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Now with the Sword Altar, Nero has a quote upon placing the Egg back in it to the effect of, "Eggs must've been in mind during the design of this Altar."
As you know we have to obtain "3" Symbols from a specific location in order to access this. We also have to use the "Beast Altar" to access it.
The important part of this I believe, is figuring out what the "3" Symbols mean, as there are 9 of them, which is divisible by "3", then applying that to a specific "Beast Altar", which there happens to be 15 of which again is divisible by "3".
Now the combination of the "3" Symbols we obtain on the Tram is astonishing. I have an entire sheet full of #'s 1-9, of every game I've played and obtained these "3" Symbols. Only a couple times, have I ever got the exact same #'s, Even then I'm not sure if the Windows were the same.
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I noticed earlier while playing, after obtaining the "Upgrade_Ready" Quote, the more I used the "Apothicon Servant" upon firing, there seems to be Red mixed in with the Purple, but why.
Now, going off the "3" rule, we can have a max of "3" Beast uses at any one given time, where we can use "3" different "Beast Altars" in the Same round. Those of which, turn from "Purple" to "Red".
If "Noire Mode" somehow is involved, it makes sense being that once we use a "Beast Altar" we see color once again. There's a certain trigger, (I would definitely have to test further upon), which nullifies this affect, making even the Beast, Colorblind. There's also an ending to "Noire Mode" which we've yet to find. Which I think consists of "3" possible coordinates (however I can't be for sure).
*I used to call them Basins, but as you can see they are indeed "Altars".
*Does anyone know what this particular visual issue could be.