@shirtlessservice You can camp way beyond round 40 with the storm bow. I'm not sure if the damage is infinite, but you can still camp with it well into the 80's, and whilst I haven't had a serious high round attempt myself yet, I would guess it will be a similar situation to the Apothicon Servant where you can camp the majority of higher rounds with Alchemical Antithesis and only bail out and train when you really have to.
As for feedback, really enjoying the map in terms of the layout, easter egg etc but I have to agree with @Nieno69, the storm bow is OP and means that if someone knows how to use it, nobody is going to move. We are back to Die Rise co-op strategy where one player uses the WW to cover all 4 players in a high spawn rate camping spot, and the other 3 players may as well head off out for the rest of the day. They won't be needed.
There are also the 2 recent issues added with the latest update. Zombies bugging out when waiting on the control panel for the ragnarok part at the rocket test site, and slow walking zombies for the whole game. Interacting with the pack-a-punch machine seems much more buggy than usual (getting the machine to take your weapon, and taking weapon back from machine). There is also a bug with death and taxes which makes your character get stuck in a running animation, meaning you cannot fire the death and taxes again until you cycle back through your weapons.