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Showing content with the highest reputation on 04/27/2016 in all areas

  1. How the hell is Takeo Masaki being held here on Pohnpei when he is supposed to be in cryochamber in Siberia? Let me back up. Takeo along with the other test subjects were put into cryochambers by 935. It is assumed that Richtofen conditioned these test subjects and brainwashed them just like in the original timeline. But somehow Takeo is here in a cell on the island of Pohnpei. Furthermore, a note on the map from emperor says not to let Takeo leave the island alive. How could he have ever been in 935's possession if they never let him off the island? Discuss. EDIT: I have come to a conclusion after much deliberation. The only explanation that could be possible here.... is that Division 9, despite being ordered to keep Takeo on the island, gave him to Group 935. When the Origins characters teleported into Der Riese, they sent Takeo back to Pohnpei where he resided in his cell.
    2 points
  2. Hey guys, Tac here! Zetsubou No Shima is upon us and even now, before the map has launched officially, there is a cipher solved. As more and more rolls outs, like radios, more ciphers, and eventually the quotes, I'll throw them all in here. Please note that this thread will be under constant construction, so be patient if something isn't fixed immediately as it likely will soon. Also note that this thread is a small portion of my much larger transcripts thread, which can be found here. Opening Cinematic Trailer Ending Cutscene Radios Codes/Ciphers Scraps
    1 point
  3. Ladies and Gentlemen of CoDZ: @Covert Gunman, @Hells Warrrior, @Tac, @jaysta5792, @Doppelgänger and myself have been brainstorming ideas to get the Official CoDZ YouTube channel back on track, and while we have some great game resources in the works, we’re CoDZ. We do story, right? And as avid students and experts in the storyline, we wanted to start answering some questions that are not often addressed in the community due to their complexity or the vague and limited resources available to make conclusions, and aim to do so in the light of absolute facts. However, although we, ourselves, have innumerable questions ourselves that we’re quite keen on debating and resolving, we figgered it might be a better idea to get some input from our fellows here at Headquarters. Without a doubt, CoDZ and its members are the most well-informed in the community, so we hope y’all will help by suggesting some questions that y’all feel are under-appreciated or minimally discussed in other areas of the community, especially relating to the multiverse, its workings and the way the cosmos is constructed, story continuity and clashes between the current story development and the original, and whatever vague and mysterious story elements come to mind. Looking forward to hearing from y’all!
    1 point
  4. BTW, that invisible barrel barrier is fixed now. Not sure if I had anything to do with it because it's been reported numerous times by different players in every iteration of the map. But I was in contact with Activision's support about this issue earlier this year. We had a bit of back and forth, and I supplied them with a good number of video links demonstrating players getting hung up on that barrel. I didn't know if this effort would ever get anywhere, but at least I knew they were listening and acknowledging that the bug exists. Then in the next update patch I noticed the invisible barrier issue was fixed. Hooray! The maps finally playable for me again. - Mix
    1 point
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