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Showing content with the highest reputation on 05/03/2016 in all areas

  1. It is an absolute honor to have this award. Thanks for the appreciation from everyone, it has been a great pleasure to learn from this site. I remember back in time when I joined the forum around BO2 release. I helped with some of the Chinese translation on Die Rise. That experience had been an inspiration for me that everyone is involved with the game. As a native Chinese speaker, being a part of this story-digging community also helped my English. I've never imagined I would still help with these in BO3. I've studied some basic Japanese over the years and I am pretty confident with the recent translations. They reminded me of the BO2 years so much. I am happy to see that my efforts are appreciated, and also my genuine thanks to everyone around this site that have ever helped me, inspired me. I am absolutely proud of being a part of the community.
    3 points
  2. I'm typing all with my smartphone and english is not my first language but i think one can understand what i'm talking about - it is all my point of view - and you dont need to follow it but its the easiest way for me - Its hard to make a clear path because you can do multiple things at the same time so mostly decide yourself and do stuff at the same time (e.g. the aa bullet and the rainbow plant) There are some tips and tricks that i dont mention here e.g. you can escape the "poweractivation" room with "anywhere but here" so you dont have to kill the 15 zombies under water If i made a mistake i will correct it and pls feel free to correct me... FIRST: Equip the gg anywhere but here 2. Start the game -Get the bucket and destroy every spore you see and plant your seeds how you want at this points of game 3. +4. + 5 Starting and first rituals SUM UP: Round 1 or 2 2 Rituals done 1 Weapon bought 1 part for the gas mask 6. Starting Setup Sum Up: You should have Perks: qr and jug Weapons 2 (dragon, any shotgun or lmg are the best choices) Shield completed Power on Maybe first two parts for the kt4(Spider lab a and the green part at lab b) 7. Get the skull and end setup Sum up: you should got for now 4 perks + shield + good weapon paped (or double paped) (raygun is a good weapon for this map too) + challenges done (so you can get a 5th perk) + skull + kt4 + optional the gas mask 8. Beginning of the end "starting" the ee Get the parts for the Masamune Get the parts for the elevator: 3 parts again Decide yourself which part you will get first - but try to get a babysitterplant to safe one zombie and you will be cool... Boss fight
    2 points
  3. I kind of see what you mean. They did say however it is based from a seperate universe to Exo and 3arc so we might just get some unique sort of monster instead of the traditional yellow-eyed, screaming zombies. One can only hope :)
    1 point
  4. It's all subjective just remember that, try not to take too much offence ;) I agree with Poyuma, no zombies map have I actually ever hated, I don't play buried because of it being way too easy but other than that, I can't say they've made a map I hated.
    1 point
  5. I almost forget these scraps.. because even if they were put in at one picture they would not be solved at this time.... but Looking at what you have done we might could get something out of them... At first look there is blue followed by green two times... Maybe thats the way we could make the correct rows... And one time the background is yellow one time black...So maybe the background really doesnt matter you know what i mean?? Good work Maybe there are connections between both scrap papers.... But i dont habe a clue what the other should mean...
    1 point
  6. @Poyuma I get why Ghosts didn't get a sequel, but it just leaves a bad taste in my mouth with it just being abandoned when it clearly had more to tell. Admittedly 3arc does this too, especially with Black Ops 2. And I'm sure the Zombies mode will be fine. The gameplay isn't the problem for me though, it's just the concept of zombies again. From what I played of Exo Zombies, it wasn't bad. But the yellow eyes, dogs and power-ups just really made it seem like an imitation at times. I would hope IW would stay away from that route with the original comment. I just would've liked to have seen more variety between the 3rd modes from each series.
    1 point
  7. Major grats to @DragonGJY! Well deserved! Also a big thanks to everyone for even being In the running. It's the passion of all of you in this community and the richness of the story that brought me back from my admittedly too long hiatus to contribute what I can. I've been a huge fan of zombies as far back as WaW, even though I was still knee deep in maxing my prestige in COD4. As the story and community grew, it hooked me, much more so than any other game has. Or at least in such a unique manner. As a bit of an introvert, as well as being fairly stubborn to joining social media platforms, it took me far too long to find this forum. Had it not been for caving to Twitter while Easter Egg hunting in Black Ops 2, I may not have found myself here during the MOTD hype. I tested the waters that summer, and really only left because of the site doing some big maintenance, plus life/work getting in the way. I came back after the Black Ops 3 release because I really enjoyed reading all the work everyone here does. Thought I'd lost this account, but thanks to everything I had posted still existing, I was able to remember my difficult username. I'm very glad I did, i was itching to join in the discussion. Again, thanks to all of you and I will continue to do my best to provide worthwhile content here. Sorry for the long post. But it occurs to me that while I've interacted with several of you, I haven't really told anyone much about me or how I got here. Figured I'd share a little. Again, many many thanks to all of you! Big ups to @Tac and @Doppelgänger as well for their nods! Stellar work every time from them!
    1 point
  8. Congrats @DragonGJY!!!! Well deserved! Many thanks for your hard work. I have had the privilege of working closely with @Tac and @Doppelgänger the last couple months and these fellas are a right gold star to this site's name. @tEfugleskremmel I have not spent as much time with but a couple encounters with him and reading his work has been a reminder that CoDZ is still the greatest zombie community out here. Thanks so much for getting more involved lately! I will continue to be on the lookout for your work.
    1 point
  9. Sadly, I don't trust IFW as far as I can throw them.... Not in space.... I DO NOT think this will go well, and I've got exo-zombies two in the back of my mind.... I think extinction, I think "survival" mode (MW3/AW), and I think "Nope".... Likewise, for expense reasons, I will not be buying this game.
    1 point
  10. Let's not be absurd. The map IS ridiculously glitchy, but hopefully that will pass. Asside from that it's one of the harder maps in BO3, in a good way. Personally I'm hoping for a harder map in DLC 3, and then DLC4 can be a wild card. But come on. It's not as bad as tranzit.
    1 point
  11. Congratulations to @DragonGJY our new UoTM May 2016
    1 point
  12. I vote for @tEfugleskremmel and @Doppelgänger. They both made great theories and have a really good sight on the storyline. Doppelgänger also welcomes every new member and see here a theory of him: For tEfugleskremmel, well, just take a look on his user page and you see almost every comment of him is gold. They both showed me they are obvious worth for being UotM
    1 point
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