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InfestLithium

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Everything posted by InfestLithium

  1. Exactly. I don't quit in a match unless I musthead off somewhere and I know that the game is not important for me enough to delay what I need to do. You can't really determine a method of tracking rage quitters versus those who need to take a mandatory leave because the game registers a quit as a quit and nothing more. I'll agree on readjusting the leaderboards. Have it the way it used to be, that's all. If a person leaves, oh well - the game will just count the other players then and not the one that left.
  2. This is very, very impressive friendo. It may lack a great deal of evidence in the latter portion of the theory, but it certainly connects well enough to not necessarily need it. Perhaps then we will see more of this Brutus "demon" later in the maps. Now that you mention it, it really does click in how he could be an integral part of the voices. +1 and more, Fated. :)
  3. I thought those were beer bottles. Kind of a double correlation to how it would make sense since beer bottles work perfect for a Johnny Cash song.
  4. Edit: I didn't realize how to get that spoon; I thought there was some entryway to get it. I just stood at the very top (same level as Electric Cherry) and zapped up and down until I retrieved it. Very nice and detailed guide, friendo! +! :)
  5. It's not that they are wrong (who is to say that a theory is wrong?), it's just that people like to agree with ideas that have more evidence and strong details as to why it could be true.
  6. I think that Requix means that his entity will reincarnate as somebody/something else later down the line. That is why he mentioned "reincarnation is key" from Die Rise [by the way, that quote was only meant for Die Rise and nothing more].
  7. Mob of the Dead Juggernog - Right after heading outside through the tunnels, open the gate and it is on the right-hand side upon opening it. Speed Cola - Inside the Warden's office, in the far back next to the window. Double Tap II - After heading down from the shower room, go past the center pillar (with the two body bags) and make a right at the far end corridor. It will be on the right side. Deadshot Daiquiri - In the infirmary, go past the Helldog symbol and make a right. There should be a small, loneroom with the perk machine on the right side of the wall.
  8. I thought it reflected him respawning as himself a few rounds later every time?
  9. I don't know about you, but I don't think getting a good chunk of your side being chomped off is exactly "faking". I truly believe that Russman is crucial to the storyline, but I don't believe that his face is in the sky. Was he even born around this time, or let alone an adult? Even without thinking of that situation, it just doesn't make sense to have him as the face in the sky. I thought it could be God smiting the crew, and having him seem disappointed in what has been going on (satanic rituals and all) in Alcatraz. Still...damn you Treyarch for that face. I almost couldn't sleep last night.
  10. Thanks for posting up the video tutorial and information, friendo. I've stickied this topic to help others snag the Achievement as well. Happy hunting!
  11. Apparently so, based on those few who have done the Achievement. You must have completed the cycle at least once, then shock the crystal skulls in Afterlife mode. Once you have done that, use the Hell's Retriever (tomahawk) and throw it at the skulls. You will obtain them but there is no actual item display to show that you acquired it.
  12. This man speaks the truth. The only "ending" that this comes to is somebody (or some people) being killed off. That doesn't mean the zombie rampage will suddenly come to a screeching halt and everything will be alright. The only option for the survivor(s) is death. If the cycle is broken, they cannot repeat this process all over again. The time flow then becomes linear once more.
  13. Welcome to the community, friendo! Sounds like you have a good amount of zombie-slaying knowledge. You'll find others here that also share that same ability as you. If you ever want to find a perfect crew, you can start looking here: viewforum.php?f=13 Well, it may have been a quite long introduction, but it is surely unique! Enjoy your stay, don't forget to take part in our discussions, and keep slayin'! :)
  14. I'd like to also mention that there are three generators in the main room, and one more once you go through the portal, on your left-hand side.
  15. Don't trust what PTG said until everyone starts finishing the Easter Egg. What they have delivered may be very faulty and there is absolutely no evidence to support them.
  16. As fake as it sounds. Plus, I normally don't trust any source that misuses the word "too" for "to".
  17. The traps are very beneficial to helping you torment the other teammates. For instance, if you wait until one of them leaves the Warden's Office, you can flip the Fan Trap and they'll be forced to crawl, which may slow them down/make them susceptible to being flopped on. Also, Brutus can really deliver a punch (red screen with one hit), so he is actually a great tool to have when you want to get the opposing team out of certain areas.
  18. If there was ever a time that I nearly wet myself in Zombies, it is because of this. Not cool Treyarch, not cool. But to be honest, I do agree that it may be some kind of correlation to the satanic connections found in Mob of the Dead. Is that image of God? It could just as well be.
  19. Whether this footage is leaked or not, if you don't want to watch it then don't. Whatever means in which the person obtained this information is on their own accord and not ours. If they're first, then congratulations to them (even though having time beforehand to do it is a bit cheating). If they aren't, then that means the spot is still open. This wouldn't be the first time that an Easter Egg was supposedly "leaked" [i'm looking at you, Moon].
  20. Yes, it shoots missiles once you shock it. Two people, however, will do nothing to it but the missiles.
  21. To open it, you must go down to the generator room (on the way to the harbor) right after exiting the prison. Go into Afterlife mode, and shock three of the colored generators in that room. There is an adjacent room in which you must go through via portal, and in the far left side is another generator that needs to be shocked. Once you shocked all the generators, you'll hear and see a difference in your surrounding environment. That will turn off the electric charge on the Warden's cell door.
  22. Using the combination of the Tommy Gun with the Electric Cherry perk (and possibly with Claymores) can take him down very easily in Solo. Otherwise, having everyone unload on his head or chest will take him down almost instantaneously.
  23. He speaks the truth; Pop Goes the Weasel is the primary Easter Egg. Yes, No One Escapes Alive is the biggest Achievement in the DLC, but it doesn't necessarily make it the most emphasized/crucial.
  24. Haha, I know, but thank you for clearing that up. I primarily call this the Side Quest/Mission because...well, it is. But if anything, there are quite a few instances/objects throughout the map that relate to the "Pop Goes The Weasel" Achievement. One is the water guard. ;)
  25. This map is huge, easy to get lost, yet ultimately requires teamwork if you plan on holding out. It's beautiful.
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