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CarefulStranger

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Everything posted by CarefulStranger

  1. Hopefully can reach Prestige Master on MP this weekend, only need 15 more levels.
  2. This isn't really the website to be asking people to help you get out of Multiplayer maps on Black Ops II.
  3. Really? You could survive a rocket test fire with the Ragnarok? Now that's something I need to see lol.
  4. I kind of see what you mean. They did say however it is based from a seperate universe to Exo and 3arc so we might just get some unique sort of monster instead of the traditional yellow-eyed, screaming zombies. One can only hope :)
  5. The problem with Ghosts is that Infinity Ward was expecting the game to be a smash hit but ended up stumbling on its feet as it was mocked horrifically. The ending of Ghosts was definitely leaning towards a sequel but they didn't expect everyone to hate the game so much. I am actually glad they are not continuing on with Ghosts just because the campaign ended with a cliffhanger, it shows that they are somewhat learning from their mistakes. A lot of my friends enjoyed Extinction but to me it was repetitive and got real boring fast. Lastly you should not judge the zombies mode until you have played it or have seen some footage of it. You never know, maybe the "zombies" that Infinity Ward are talking about are actually the Cyborgs but they want to surprise us lol. Except a reskin of the zombies wouldn't change the overall gameplay, as long as they keep the Treyarch formula and not the Sledgehammer formula then I am happy.
  6. Why haven't I heard of this? This is one of the most hilarious pieces of trivia that I have seen regarding the actual staff behind CoD zombies. I guess if Snyder is behind the zombies mode in WaW then in Infinite Warefare, that must mean he might keep it on the ground and not include the exo-suits. At least that's what I hope, please no more exo jumping zombies haha.
  7. Game Design was something I have been wanting to get into for the longest time. I just don't know where to start or how to start. Anyways so glad you're here man, welcome to CoDz!
  8. I like it because it's zombies, and every zombies map (including Tranzit) I don't really 'hate'. I do however think this map was kind of a bust for me, definitly not bad though. The thing I dislike the most is Treyarch nerfing the Skull of Nan Sapwe to be utter shit so getting to higher rounds is tougher then ever. Another thing I dislike is the unnescesary tedious steps to get some essential things around the map like getting the KT-4 parts which takes forever and the Masamune takes even longer. Even turning on the power is a chore and gets boring after doing it so many times you just want to stop playing it. Der Eisendrache it was simple to turn on the power, even Shadows of Evil has an easier way of powering up machines. And the plants that are completely useless once you complete the easter egg and have the clone plant. The Crawler Holder eventually gives out and the zombie comes back into the map, the Attack Plant is a nuisance when you are trying to keep one zombie alive and the zombie runs after it and lastly the Power-Up plant that is completely random and you don't know what you are going to get. So I listed a lot of the negatives now let's talk about the positives. The Easter Egg is obtainable solo and it was a lot of fun to crack by myself (Except for the god-forsaken gobblegum cog). The spiders are nice and weak and they aren't on your ass all the time like the dogs are. The Thrasher is definitely the best mini-boss so far, very unique and easier then the Margwa and the Panzer. Of course the big spider boss battle was kick ass and getting unlimited free widows wine as a reward is amazing. In conclusion, there are problems with this map. And this map I'm guessing is going to be the black-sheep DLC like Die Rise was. I know for a fact that DLC 3 and DLC 4 (If treyarch is awesome then DLC 5 as well) are going to be mind-blowing and a great zombie kill fest.
  9. I always welcome a zombies game mode. Although Treyarch zombies is infinitely more better Exo Zombies, I still didn't mind it at all. If Infinity Ward some how finds a way to screw this up then I will consider this game a door stop. However if their zombie mode is amazing then I will consider it a step in the right direction to earning my trust back. Still not a fan of the star wars look to it though :/ will just have to wait and see.
  10. So I posted my entire strategy in the High Round topic and I didn't see that there was a dedicated forum for it haha. I found this strat myself and this was done on the 3rd day Zetsubou came out.
  11. Welcome friend to the CoDz forum. Unfortunately I am on PS4 but ain't no one going to judge you for having a preference of console. Enjoy your stay bro :)
  12. For some reason my theater mode won't record long games up to 50-60 mins, but this is something that I would love to try for myself if I activate the hallucination then exit the game really fast.
  13. I wonder who will be even playing Infinite Warefare when/if Cod4 remaster comes out lol.

    1. Stop Mocking Me0
    2. CarefulStranger

      CarefulStranger

      This made my day, thank you so much friend hahahahahaah.

  14. To expand on this, selecting the Game Mode Ground War will automatically give you a lot of the long range maps and take out the small ones. Also some more maps for the long range medals are; Breach - Camping in the building that is up the stairs on one side or camping on the roof on the other side, you will still be able to get a long shot if an enemy is camping across as well. Fringe - There are 2 buildings on each side so you can camp in either one and just pick them off. Hunted - At the very beginning of the game whether you start off at the high ground or the low ground, there will be a sniper that will just plop their self down and wait for people to run out.
  15. I love when the maps have more then one musical easter egg, that's pretty sick. I hope in the upcoming maps that they have a redone version of Lullaby of a Deadman from Verruckt, loved that song and still activate it everytime I play.
  16. Hello everyone, my name is Poyuma. I made an account on this website a very long time ago and since I am starting to get back into the groove of zombies again with the release of Black Ops 3, I am starting to really love trying to get to them high rounds all over again. Hope to contribute this site as much as possible and hope to meet a lot of great zombie players.
  17. 49, highest on my friends list but I still feel like it's pretty low. I just hate setting up everything in this map. I am just going to wait for the right mood until I want to try to get an actual high round.
  18. Round 93 solo. This was before patch when the Skull of Sapwe didn't cost so much ammo to kill a zombie so it made it easy to get to high rounds. The strategy I used is pretty hard but zombies spawn in fast. In the picture I am near the area in between the Spawn and the Skull ritual location. Basically in the area of the picture, I kept the barricade that leads to Generator B closed and did not buy it. Then I got the spiders to close off the skull ritual area with their webs. In the picture where the red arrows are pointing is where zombies spawn. Then behind me in the picture is where spiders spawn (Near the perk machine). Now basically I just trained the zombies in a circle and sometimes do the 'banana' motion or the 'c' motion. As you can see I used Dead Wire and you can just shoot the crowd of zombies that you make and electrocute them then just shoot a Masamune bullet on the ground and lead the zombies into it to finish off the rest of the crowd. Then of course use the Skull of Nan Sapwe when you get stuck in a corner or if a Thrasher is coming after you. Also a helpful tip is to keep an attack plant in the seed plant location that is across from the perk machine so it can distract some zombies for you and take care of some zombies. Also make sure to have a clone plant :) NOTE: This was BEFORE some of the major patches that nerfed the Skull of Nan Sapwe so be aware of that. Also there might have been some other patches that could of affected this strategy.
  19. Round 1 - Knife zombies Round 2 - Turn on tram (hoping on double points) shoot zombies and knife Round 3 - Open door through Double tap way and get to the first dragon and fill it up though knifing each zombie carefully and make sure not to get downed. If I had a double points through that tram then I would open the doors (while still having a few zombies following me) to the power and turning it on. Then run to the dragon in the command center and knifing the rest there. Round 4 - Buy the Kuda in the courtyard and finish the dragon in the command room then run to the pyramid area and finish that dragon there and then leave 1 zombie. I grab the bow then grab Juggernog if I have enough points. If I don't have enough points then I wait until round 5.
  20. So what happens when the Spider Bait is done? Does it come back next round? Do you have to re-earn it? Does it go into the Mystery Box? Either way this is pretty awesome.
  21. Im just interested to see what people think. Its not so much the "your highest round" maps just the way they are created. Sorry for the random topic i just curious but here are mine. Excluding the classic maps and DOA 1. Shangri-La 2. Moon 3. Call of the Dead 4. Ascension 5. Five 6. Kino der Toten
  22. I love how people are getting so pissy about avenged sevenfold. Just dont activate the song plain and simple.
  23. It actually does. If it ties into the Dr.Maxis storyline
  24. I will gladly subscribe to you my friend :)
  25. I would like to hear some interesting theories. Cause there are lots of other maps that could used for zombies like firing range was a big subject for the quarantine thing. So if someone could give me some info that would great. :D
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