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nayrcraig

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Everything posted by nayrcraig

  1. Been enjoying the new map now that it has come to PC but I realize I am really behind on the story, anyone know some good threads to help me catch up?

  2. School hit back a lot harder than expected after Christmas so I wasn't able to spend any time here after I said I would.

    But with the first DLC looking as good as it does hopefully I can find some time to see what is going on with you guys

  3. As someone who spends most of tier time playing solo, I look forward to an update. ATM I'm just trying a Knifing strategy I saw somewhere that was meant to get the max. XP from the early rounds but I'm not sure how much that matters in the long run, It would be nice to have a more efficient idea of how to get setup
  4. They are simply trying to clarify the name and distinguishing between the "Meatballs" and the robots that appear in the campaign and MP. You comment implies that these enemies are robots but stevie was explaining that they don't seem to be any evidence of a robotic nature. I don't think it is unreasonable for them to contribute to a discussion about the name of the enemy as their comments were not enough to warrant a new thread and the topic had already been discussed here.
  5. Interesting, I have not got a chance to complete the EE yet so I was unaware of this. Well I wish you luck on your hunt for the upgrade, I hope you can make some progress on it one way or another
  6. Unfortunately I am not too familiar with the search for the WW Upgrade that seems to have been going on, as I have just got back into zombies, so I can't offer a great amount of feedback on this, however one thing did jump out at me. You mention how there are three cocoon spawn and this matched the 3 districts that we summon the Keepers, but are there not 4 keeper spawns? "Nero's Landing" also contains a sacrifice altar with a keeper that you must bring a flag too and also gives a Arch-Ovum, so the numbers don't seems to quite match up.
  7. Hey Guys, some of you may know me from the past, I’ve kind of been in and out of here over the years but now I’m back for BO3 \o/. I don’t think I ever did a proper introduction but I felt after such a long break it may be appropriate, so Hey. I’ve spent a lot of time here and in zombies so I am happy to be back to it, although I’m on PC this time so I will be late to the DLCs (But mod tools will make up for that in the end :P). I’m also little late to the party for BO3 but I picked it up in the Christmas sale and am ready to jump into zombies again after nearly 2 years. As usual I have spent a lot of time reading stuff on the forum and not posting anything, It's great to see people I can recognise and I am looking forward to meeting all the new people who have joined us too. I am planning to get some stuff up within a few days (If I'm not too busy starting back to school) looking mainly at SOE as I don’t have access to The Giant yet and hopefully I can be active in the conversation about what looks to be a very interesting story that is beginning to unfold.
  8. It's pretty amazing to find something that's been there for so long. And that they had a general idea of how Richtofen's arc would progress, foreshadowing a game ahead
  9. The body falling into the pit can be seen at 0:55
  10. I would agree with the idea that there was no "Best player" in regrades to skill, you played as a team and everyone fulfilled their roles. The guy with the most kills would have got them because his role required it, Who's to say you would have done better or worse in his situation. The same applies to the role of leader, only one person had the chance to be leader so I couldn't say if he was the best at it. But within in the team it sounds like D would be the best player in my eyes, if he was willing to give up his own points/downs ect. to help keep the team going he played a very important role that some find hard to accept. He may not be the best in term of skill but if he was able to remain happy with a few early downs and a selfless role he would be the best team player.
  11. unfortunately the search for the EE in kino was exhausted and no results were found, it has been concluded that there is no EE. The increase in drops you are experiencing is almost guaranteed to be due to luck or you observing what you wish to be true, from my knowledge there is no action that can be preformed to increase drops in a round (Or weapons from a box for that matter )
  12. I have not tried this myself but I would imagine it is due to the black mark the grenade leaves on the ground and walls when it explodes, It is simply applying this to the chandelier texture and it looks like a flag Edit: You can see this pretty clearly about 30 secs into this video (Just a random video I found on youtube)
  13. The space is there because of the information on the left, It's not to do with your sig. I'm not sure if there is anyway to shorten it though
  14. Another great challenge, a bit like the spawn room challenge but a bit more creative. The choice of wall weapon and buildable sound interesting, but how many buildables work without the turbine? I'll try it out as it should give me something to do rather than just playing origins all the time
  15. I am pretty sure there will be no more DLC releases for BO2 for 2 reasons 1) it would take attention away from the current COD games such as Ghosts and whatever Sledgehammer bring out 2) 3arc will be putting all there effort into the production of there next game and even if there was more DLC released it wouldn't be zombies only, as the multilayer community is too large to be ignored in a DLC release a this point.Maybe a small update such as wunderfizz in all maps would have been nice but after so long I would doubt even that. Also, as TEX mentioned, it is important to take care with how you present you posts. One solid sentence with no punctuation is not only hard to read but may put people off you post and putting in your own ideas can give people a starting point for discussion rather that just asking a question
  16. I don't think removing brains is the right move as I still believe this can be worked out, but I feel a lot of the problems surrounding brains are due to the fact that we are currently in the off season and a lot more threads are becoming non-zombie related(For lack of a better term), but people still want to recognise the effort and quality of these non-zombies posts and use brains to do this. The reason I think problems are arising because there are differing opinions on use of brains, from those who used brains on the old forums exclusively for zombie related stuff and the people who now participate in a lot more non-zombies stuff and are using brains for the first time. I believe it is important that a compromise is made here, either brains is accepted as a site-wide method of praise or they are restricted to zombies related content. Or a new system is introduced for non-zombies stuff and brains are kept exclusively for zombies relate stuff. If no method can be generally accepted then it may be appropriate to remove them altogether Maybe those options are not the best but I feel they are good guidelines to work off, or maybe everyone is already in agreement and there has just been an issue with communication but I personally believe the problems should still be formally dealt with one way or another
  17. Although it sounds like an interesting idea, I highly doubt we would ever see it happen. Firstly because they are probably working on some new maps that will also further the story in the next 3arc COD And secondly because the maps just aren't suited for that sort of play, there are no clear entry or exit points in the maps to allow there to be a way to travel and certain guns/perks could make different areas unbalanced. Although I still like the idea, I've often imagined being able to use the Kino teleporter to show up in der riese or traveling to a different map using ascensions lunar lander
  18. I 100% agree with chopper, but I have to admit to giving some brains to a funny post a while back, thinking about it, that is not the correct way to use them. I think a "like" system, without rank, could work as a solution, or what would you guys think about maybe removing brains from off topic and community centre, if they are supposed to indicate praise of excellent zombie related theroys and strategies is there really a need for them in those places? That doesn't mean the content there cannot be of a high quality, it just isn't the right kind of content deserving of brains
  19. Sometimes randoms with mics give me some of my most entertaining games, especially the type you are talking about. I usually put in my mic so I can listen to those types if players even if I'm not talking
  20. As someone with less than 1000 posts in nearly 4 years I suppose my position would be obvious I have to agree that when there is a topic with a lot of replies I don't want to read meaningless posts (Though not all short posts are meaningless), I believe that the short relies of "I agree" are not necessary as we have a system that is designed specifically to do that, you give the post brains and then you can even enter a short message about why
  21. You could of just PM'd me your problem instead of posting it on here. I actually thought you had something worthwhile to say. This is quite sad. MAM wasn't pointing out something he disagreed with personally he was stating the rule and expectations. Just because you don't agree doesn't mean they are not "Worthwhile"
  22. Welcome jbstrange Great to see another player enjoying zombies, whether you can here for story or strategy I'm sure you'll find something of interest
  23. I have to say my favorite is Origins, I had the most fun on it and love the I loved the way they presented the story on the map
  24. I looked at russmans connections to broken arrow a while ago, while I couldn't really find anything solid or as impressive as this I did find a few interesting things regarding the N4's connections to Broken arrow
  25. nayrcraig

    Herro!

    Great to see you back again tac. I've loved reading the theory's you've brought back so far and can't wait to see what else you have to say. It's always great to have another theorist around the site
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