nayrcraig
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Everything posted by nayrcraig
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New breakthrough in SNN location! [UPDATE]
nayrcraig replied to Matuzz's topic in General Zombies Discussion
first i would like to just say that the intel on the official w@w is in the exact same situation as the sound files, yes they say that snn is in a remote location in japan but they also say that they are still fighting ww2 and since snn couldnt have happened till after oct 1st 1945 it must be after the war when snn takes place so you would have to disregard the end of the intel if you want to use that bit at the start. personaly i have decided that the intel is not related to the storyline. now on to the hyena problem, is it not possable for 3arc to have regarded to the hellhounds as hyenas at this point and put that file in to be a sound from the hellhounds? -
New breakthrough in SNN location! [UPDATE]
nayrcraig replied to Matuzz's topic in General Zombies Discussion
that song was brought up in one of the questions in this vid kia9zAyDLl8 it appeared in der riese and shangri-la as well and was regarded as sam lullaby -
it comes and goes during the level, clearing and setting again the characters make a few mentions of its passing in there quotes it is a nice game play mechanic for such a large map IMO
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I remembered looking at that board and studing it and I can up with nothing Great work on this have you ever looked at the clocks of the times around the world, it might just be me but something seems a bit off
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how about getting hit by those zombies you missed behind you when you stop to shoot your train, happens mostly on kino to me
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@dion1234 hey man thats a great post but... it has nothing to do with the thunder gun, or this thread but on the topic of the thunder gun i have no idea how it was made but i think maxis made some deals with the Russians why do i think this? in ascension there is the base of a German teleporter, and in kino there is a gun with Russian writing on it, but im going to look into it some more
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its just the artist who painted them, that name is also at the bottom of the pics in COTD
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some of these things can be heard when you hold "X" in front on the notice boards in der riese some times the quote is just groan but some times they say something significant
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i love the train beside side the claymores, there is about 4 diffrent ways to go and i find it easyier than the PhD one
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Takeos true personality starting to be revealed ?
nayrcraig replied to i am richtofen's topic in Moon
You have just posted my exact thoughts For a while now I have believed takeo has never frogot anything when richtofen "brain washed" him or what ever he did I belive that takeo blocked off all his memories, he didn't forget them he just didn't think about them, since they where blocked off they couldn't be erased and like you said he just thought about his training and about hounod ect. Now in SNN he can only remember the honour and training stuff but after he starts thinking about them again , he remembers everything from before. -
Any way, you cant say perks aren't part of the story as then they wouldn't have had posters about them and have quotes from Richthofen about them
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i don't mean to be a troll but it isn't the million dollar question, they were quite simply created using 115. and i doubt sledgehammer games have anything to do with zombies as they have survival mode and zombies is 3arcs thing also what is this CGI trailer you are talking about and how do you know about it?
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zombiefication is most defiantly caused by E115, i could list a load of evident but instead ill ask how zombies where zombieified in verrauck, nachter untoten, shangri-la and shi no numa (sorry about terrible spelling)
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a. personally i believe the perks contain 115, they haven't literally liquidized 115 and stuck it in a bottle but i believe 115 is what gives the perks there qualities b. who says richtofen made the perk? (if some thing does please say) c. going by his bio richtofen has always been insane but he did develop "the voices" shortly after the fist successful human teleporter test when he touched the pyramid in moon
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my personal favorite is on the classic maps stockpiling bouncing betties at the big door in the power room court yard and then opening the door and watching the fire works another is putting a circle of claymores on the lunar lander and then calling it in with all those little red lasers and blowing the shit out of my train in the bit beside phd
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the sin of science (interactive story)
nayrcraig replied to discover of truths's topic in Zombie Stories
private ryan (my name is ryan too soo) -
dont really know if this is relevant to this thread but according to rics quotes he made the Q.E.D.
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What I've gotic so far: He created the QED bomb The QED rips a hole in time and space (or so ric says)) He makes alot quotes about the crossbow but they must have been cut last minute
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I play on xbox and although it seems to be alternate most times I have experienced reviving speed cola or jug twice in a row It might be diffrent on ps3 or pc but I'm 100% sure there is a chance of it being the same twice
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the sin of science (interactive story)
nayrcraig replied to discover of truths's topic in Zombie Stories
knife and hand to hand -
it is in a position where it is imposable to hack (and hard to even get)
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that has always been there me and my mate always refer to it as batman :lol:
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I can't confirm but I think I may have seen a UFO while doing a train on area51. But it could have just been a bit of something blowing about
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nope, but another new thing is when you p-a-p a gun off the wall it gets golden camo
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quick technical question, i have an old version of java i forgot to update and now to use the chat i need to update java and for the latest update you need windows 7, is there any way of getting a java download that doesn't need windows 7 but can use the chat?
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