Shapeshifter
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Posts posted by Shapeshifter
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I'm loving the map. Great atmosphere, pretty solid difficulty and a nice layout overall. The only thing I hate is the giant mech zombie, but maybe I'm not used to it because I never played Origins? Bah.
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What did I miss?
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neat
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Hi Shapeshifter,
Thank you for the introduction, don't forget to request your introduction medal in the introduction forum or by using the contact us form (found under help). We hope you find the forum a friendly and fun place. If you have evidence of achieving the requirements for other medals that are available, please let us know.
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- Have a twitch account? Why not add your own stream
- Fancy a shot of a few games in the arcade, see if you can get a high score
- Want to give us your own zombie story?
- Do you have a theory on the zombie game mode, where have we been, where are we going?
- Have a look at the community centre
- You can also download some desktop wallpapers
All the best, the CoDz's forum team.
Hello, Technical Support... I don't believe we've met!
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Hello CoDz!
Many of the veterans on this site should know me as TheOnlyShapeshifter, (an almost 4 year veteran myself) but since it's been QUITE a while since my last login to CoDz, I thought it would be very fitting to do another introduction, as this new wave of members has little to no idea on who I am!
Well, let's see... I joined in the wake of the brilliant viral campaign, GKNOVA6, and have seen the rise and fall of the Henry Langham fiasco. I've been around since CarbonFibah (or CarbonFish) got his job at Treyarch, and I've seen mods come and go. I've been through 3 or 4 forum redesigns, and (along with UndeadXP) came up with the original idea of a Prestige system here on CoDz! I also was around when CoDz went down for a WHILE and was one of the lead admins on CoDZL Forums, a small place for CoDz members to go to during a long CoDz hiatus, but was lead by AlphaSnake.
I'd like to think of myself as an overall nice guy, who has DEFINITELY matured over the years into the man I am today.
I also LOVE Zombie theories and such. So yeah. That's cool.
Anyway, I still plan on peaking my head around CoDz for a bit... a large part of my absence was due to the fact that, well, I thought the site was completely dead! The last few times I tried to go on, the site was down!
Anyway, i hope I'm welcomed back into open arms here...
-Shapeshifter
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In addition to the four maps, Apocalypse also reveals Origins, the most horrifying and imaginative Zombies experience to date. Players will be deployed to Dieselpunk-stylized World War I-era France where they will encounter the return of the four original heroes from the very first Zombies map, Tank, Nikolai, Takeo, and Rictofen, as well as hordes of zombies that have overrun trenches and fields, as well as the ruins of a mysterious and ancient location.
Hm... I'm pretty sure that the O4 weren't in NDU. (Not counting the Rezurrection version.)
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I found a link that has them put together.
Yeah, I had already put them together a few minutes after the image was posted... nothing...
Although, THREE of the pieces DO look like they fit together... "2, 3, and 4".
That's about it, though.
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I already made a thread about it... doesn't seem to be connected to the letters. so I made a separate thread.
:oops:
http://www.callofdutyzombies.com/forum/viewtopic.php?f=138&t=34642
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Every story has a beginning and an end. Tomorrow, you'll learn more from Treyarch.
The official "Call Of Duty: Black Ops" page just posted this.
Thoughts?
View the post here.
**UPDATE**
The offical Treyarch page posted it as well. They also tweeted it as well.
I'll continue to update.
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NEW PaP CAMO...?
As you can see in the image above, that's the AK-74 that they've added into MoTD, but with a VERY satanic kinda vibe being output from that camo it has... it may just be the new gun's camo, but with the Hellhounds, red eyes, red box light, and "Hellaxe" (what I'm calling the Tomahawk), along with the "Afterlife" mode, one can safely assume what's going on here. Not gonna lie, that IS a pretty kickin' camo there.
These symbols look to me like Alchemical symbols/circles of transmutation.
Here's an example of one
Alchemy is often associated with satanism, occultism, magick spells. I've been seeing signs of possible alchemy connections in the game since at least Ascension.
AlphaSnake should be stoked to see this addition in the game. I think it's either a validation of his past PAP texture theories, or another nod from Treyarch that they look at his work for storyline ideas. Either way I see it as a compliment to him.
- Mix
That's exactly where I got the inspiration from, and that's why I credited him in the disclaimer
I seriously think this may be one of the best maps ever released, just by the trailers and teasers.
I guess we'll have to wait and see.
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-ihupDH8T-w
(DISCLAIMER: I got all of my info in this post from ideas coined by AlphaSnake, a few other members of CoDz, and the video above, which was the first video of this trailer when I originally watched it.)
Hey guys, Shapeshifter here... I'm pretty PO'd since I just had a HUGGEEEE post set up about 5 minutes ago, with at least 5-6 paragraphs of analysis... but I had closed my tab on CoDz by mistake. :oops: :evil: So, with that being said, I'm just going to summarize what I had. I hope you all enjoy, and remember to post what you think below.
NEW PaP CAMO...?
As you can see in the image above, that's the AK-74 that they've added into MoTD, but with a VERY satanic kinda vibe being output from that camo it has... it may just be the new gun's camo, but with the Hellhounds, red eyes, red box light, and "Hellaxe" (what I'm calling the Tomahawk), along with the "Afterlife" mode, one can safely assume what's going on here. Not gonna lie, that IS a pretty kickin' camo there.
Fluffy, is that you?
Now, before you instantly slander my name with the thought of Fluffy coming back, please note, it isn't too far fetched. This Hellhound is SIGNIFICANTLY larger, and WAY more detailed... plus, it's sticking it's head through a PORTAL(I'll get to that in a sec). Not to mention that Samantha/The Demonic Announcer is back (skip to 4:27 in the video and listen to the voice that is heard once he picks up the Max Ammo), it's REALLY not that far fetched... interesting... maybe the red eyes indicate that neither Sam, Richtofen, OR Maxis is in control of the zombies, and that The Demonic Announcer is an entity of his own caliber. :twisted: Oh yeah, and it looks like Fluffy is having a little snack!
The Afterlife and Portals
Alright, the only portals I've actually seen so far are the ones the Hellhounds come out of... which would indicate that you must go to where a Hellhound head is located in The Afterlife to do... something. Now, who would give you the power of being alive after death...? Guess. :twisted:
Well, that's pretty much all I can say about this for now... I'll update this on things I find and what not as more information is revealed...
Thanks,
Shapehifter
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Can't wait to purchase this on PS3!
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Translated, it means "The Rise".
It also appears to be a modern map.|
**EDIT**
Also, this would be the first time EVER that a DLC for CoD gave us a weapon.
Cool.
8-)
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Aw...It took me a long time to get about 1000 post...
I've been around for almost three years, and I just recently got 1000 posts.
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How do I sign in on this new site?
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One very good pack a punch is the DSR when you obtain the tron sights, amazing when you put it with Double Tap II. I notice that it's a little harder to get, because it usually gives you variable zoom or suppressor.
...suppressor... in zombies?
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How do you get the diamond Combat Knife? Is it classified as a special weapon?
Heh... You have to Gold EVERY weapon.
Primary, Secondary, AND the Combat Knife.
Good luck.
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Due to a glitch I had gained no-fog access to TranZit as well as god mode. I've walked around the map and did not see ANYTHING that could stand out, which would not be able to be seen without walking around the map legtimately. (is that a word?)
Just to remind you:
Treyarch only puts EE in the places that you can see or access without glitching, so don't spend ages doing things that will not get you anywhere!
Plus, following NGT is really a bad idea. These guys don't know what they're doing...
NGT is great... but they're still morons. Oh, and that is SO not true about the EE's being only in visible spots... been plenty a times where we had to noclip to find Easter eggs.
Legitimately IS a word, and you did spell it correctly.
But seriously, stop being silly.
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I have a gold Combat Knife.
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Dear god I hope this is possible...
It would truly change what we know about TranZit, and what's possible.
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Can someone try this:
Go into the menu where you see your friends names. Set Party Settings to open and max players to 8. When you have 5+ players in your party, select custom games / survival or tranzit. I wonder if it works.
I'm really curious about this too.
I'm trying it later.
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My apologies - I thought he was speaking of the Diner area that is not clickable.
That is the shortcut between Diner/Farm to Town. From what I have experienced, the only intriguing thing there is the church on your left whilst entering the ramp to town.
I personally had no idea that there WAS a shortcut.
I have to check it out tomorrow.
Is it well hidden?
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v_VYDECmhoA
No idea what to think of this. I know as much as you guys. There are other videos on this guy's channel; he claims to have just joined his friend in matchmaking, and suddenly, there's 6 players.
It's clearly Xbox, too.
Thoughts?
**EDIT**
8s1zGbqdeP8
This one has some insight into what actually happened, according to the original uploader.
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Sorry to burst your bubble, but that is the Diner.
It's really not, though.
This is a quick map I conjured up in MSPAINT (a powerful image editing tool, mind you).
Look at the area that I circled in orange... some may argue that the path that I have highlighted does NOT exist, but I beg to differ... even the BradyGames map begs to differ:
(Note: make sure you rightclick, and then view the image in another tab. Also, the BradyGames map is upside-down compared to the map that is supplied ingame, at the menu.)
I've been wondering about this path for a while, but I thought I was crazy. I haven't been able to search for it either.
A Few Things I've Noticed
in Der Eisendrache
Posted
1. The paintings inside of the corridor where Samantha's room is located change each time you play. Don't know if anybody noticed that, but it's happened to me twice already.
2. Players can only hold one of each Bow upgrade until you do... something with it?
3. Upon grabbing a bow upgrade, a tile starts glowing purple (with a similar effect to the Bow pieces) on the ground in the circular room a little bit past Mule Kick. Don't know what to do there.
4. Upon running across all of the tiles on the walls in the underground area, a "ka-ching" barrier repair sound effect is heard. I'm yet to discover what this actually does.
These are just a few interesting things about the map I've noticed so far.
You guys find anything worth noting?