
Sigint
Member-
Posts
1,824 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by Sigint
-
There is some strange thing that kinda looks like that creepy little guy from Lord of the Rings near the end of the trailer
-
Yeah i saw that trap, but i only saw the pack a punch, not the statue. This map reminds me of that one in WaW with the bridge in the middle and rock, grass, and water down below
-
found something else: the Pack a Punch is located in the temple Electric barriers confirmed Spiky traps interactive walls
-
should i add them to my post, or you keep them on your post, just so you can get credit for finding something? i think ill just leave them on yours.
-
i had a look at all the other threads and there doesnt seem to be any that people could just contribute little tid-bits of info, so i made one. This is for people seeing something very small in the trailer and just putting it in here, rather than making a new thread or posting in an unrelated one so starting off: monkey things contain random pick-ups. they change, and most likely will drop whatever one you kill them on. women zombies. heroes return Nice new escape method of a boat thing There will be more info soon with inside xbox and probably a full zombies trailer, so more info can be compiled then here
-
if you stand anywhere around the lighthouse you will faintly hear the Deadshot Daquiri jingle. it sounds different from the others, its more of a rock jingle. the others are either strange or quite upbeat
-
A glitch i found is in split screen is when you go down in the water, then the FOV (field of view) zoomed out (similar to what happens on the zipline) and you can see more of your gun (looks extremely strange). you also move a lot faster than you can run, but only in the water. you freeze to death as well. quite stupid
-
So, this map, released June 28th. that means July 28th at the earliest for PS3 and PC. If they go similar speeds with MP2 and MP3 being out, i would assume then MP4 Mid August- late August. that means a late September release for PS3 and PC, give 1 and a half months for people to save their moneys for MW3
-
Yeah there is an algorithm, basically, the less that you grab them in the early rounds, you will encounter them more often in the later rounds. i have seen a larger effect when you piss of george. for example, hitting the ground makes the zombies spawn quicker, so it could also do this. I remember once on round one. i got a powerup from every zombie :? . i got bomb, max ammo, double points, double points, insta kill, bomb
-
Annihilation Zombies Location - With N�ga Fireballs!
Sigint replied to Dreamland_Grue's topic in Shangri-La
We have had Japan so why not china. wait, is this going to be japanese or chinese. i know they both have dragons, and the characters NA and GA fit perfectly for the Japanese characters. -
I tweeted him about that, I asked if it had anything to do with zombies, he replied "hehe"
-
You're not just hearing the sounds of those weird horn things, are you? They sound like elephants.. kind of (they're drawn out brass sounds) Na im pretty sure its an elephant. i heard both of them and they are slightly different
-
Yeah same i got 5.1 true surround sound so i can hear everything. i can tell where the zombie is even if i am at the end of the boat and its near the spawn area. you can hear slight groanings, amazing.
-
Maybe some dickhead got confused with June and July
-
Yeah but he said he just disappeared, didnt kill him
-
Thats probably the 'crew' knocking on the large steel door
-
I just did it like 2 days ago and it was fine
-
hmm, that wouldnt be the sound of the pack a punch sinking or submerging would it? that is the only thing i could think of that is a bubbling water sound. i dont know about the sliding door though, does it sound similar to the screeching door sliding when you open one of the lighthouse doors?
-
I think it is real. from the style of the last poster i wouldnt be suprised. it looks a bit too good for photoshop. they used those shadowy characters from the last poster, those would be hard to create.
-
Also the sound from the lighthouse could be the humming of the dials with 1-9 on it. on every floor of the lighthouse. The way i am about to explain the sound of the VR11 makes after you use the knife, most wont understand. you will only understand if you have done it yourself. i think it makes a "slipping" sound. kinda like the sound you hear in cartoons when someone slips on a banana
-
Might not be such a good idea. All cod games have been quite lazy and most text is unreadable, if you zoom in it will probably look extremely pixelated. the only times you can read things are when they want you to be able to read it
-
I was hearing strange noises as well. Here are various unknown noises i heard: an elephant (lol) a beaming sound crashing waves (i think thats from the PaP moving places) another weird beaming sound once i had gotten the golden rod every few seconds a double beat of something. also, i found if you have the VR11 out it makes quite a few strange noises. mainly the spinning red thing on the top, as well as after you use your knife and pull it out again it makes a weird noise
-
Pretty much the same as me. i have been playing ever since the first map 2 years ago and i only found out about 3-5 months ago. does come in handy however if you look too far away from the person you are reviving you will stop reviving them. best with thundergun cause it doesnt matter where you aim
-
The way to make him a lot more fun is to have him come every 3-5 rounds, and drops a max ammo and a random perk if you kill him in under 2 mins or something. i just hate when he gets in my way while i am trying to train zombies and then i get dead
-
PS3 only got it like 3 days ago. give him a chance
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.