play2often
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Everything posted by play2often
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my guess is that this would ONLY work on xbox as the maps are coming out on that console first: so i won't even bother trying this on ps3. however, the SKORPION'S data IS in the zombe files: http://www.eaglesorbit.com/zombie/weapons/missing.php and the AUG can be bought off the wall in the Wii version of Kino. so SOME of his claims correlate to facts.
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For those who liked my PPSh-41: I'm currently finished with the Browning 30 cal and the Thompson. I plan on doing the: - MG42 - BAR - M3 Grese Gun - Betties - SVT-40 - Gewehr-43 - PTRS-41 (i allready tried, and it's just too thin and long to fit in the emblem area, I may try doing just the front half, as it still has a distinct shape) What other weapons would you want me to try? I seem to have a knack for this, the only problem is that I like the ones I make so much that it's hard to make new ones....... Note, I do side profiles of weapons, think pickup icon. I also haven't gotten around to doing the Winter's Howl and Monkey Bomb. EDIT: oh and I can't forget the Luger and Nambu, and also want to try the Mauser C96.
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activision will sure as hell release it for ps3 and pc, becasue we know how much they like their cash..... but there is a blessing in disguise here: all of the glitches and bad camp spots would be discovered and resolved before we get the maps. xbox owners are basically lab rats! and ps3 owneres also get motorstorm, not even pc gets that i think?
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http://www.youtube.com/watch?v=mnOtK8OH58Y mnOtK8OH58Y The PPSh-41 layer in the emblem editor as actually a PPS-42. Here's how to fix that!
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Der Riese Server Exploration
play2often replied to football5699's topic in General Zombies Discussion
for tmasaki, i tried stuff to do with the emperor: hirohito emperor hirohito showa emperor honorable honor for the emperor but i do agree with the post above saying we shouldn't be guessing so much as looking for clues. -
ok IM SORRY, i made one little human mistake, you all don't have to keep posting to rub it in.
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very nice vid mrroflwaffles, puts mine to shame. may i ask what capture method for ps3 you are using? i've found a bunch of cheap easycaps on amazon.com, but none of them seem to be windows 7 64bit compatable, which is what i'm using.... i had to use my laptop's webcam for my video, got the job done but lots of glare, you could actually see the reflection of my laptop in the tv screen, and the reflection of the reflection being recorded.... i tried looking for that second radio yesturday night, didn't find it by the trenchgun or stg44, i will later search around the rubble down the hall from the betties and double tap. but i still can activalte the new SHI NO NUMA message. turned on the radio in the comm room on the shelf by the phone, in the storage room by the cola maching (not on the barrel), but WHERE'S THE THIRD RADIO??? fishing hut, doctor's quarters?
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on the wiki, it says if you stand near that area, you will hear a wisper "push push just keep pushing." not sure if that is in relation to the silent radio.
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you made a video? CRAP! so did i...... the only issue is that on solo, this 'tension building' music plays, i couldn't mute just that music, but i was able to get some good recording of: -nacht der untoten music - music on rebirth when hudson is in the nova gas - music in the underwater facility when it's flooded - more music i've never heard before. here it is: http://www.youtube.com/watch?v=lcvjZcdD2rQ
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very nice, some people doubted whether richtofen and maxis had accounts, as you can type in any username and it will ask for a password. NIIIIIIIIIIIIICCCCCEEEEEEEEEE. play2often approves!
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i will look for the one you found whetstone, i MAY be able to record from my laptop's webcam (not sure if i can save those vids and upload them to youtube), quality will not be spectacular but it will be good for the record. and keep going with the second one to confirm it!!! regarding shi no numa, there was always a radio in storage that played sounds from the verruckt trailer. however, in the storage and com room, there ARE NEW RADIOS, like the ones in the start room. but i can't find the third radio. sum1 said it was in the fishing hut, but i can't activate any in there?? but when you go back to the start room you will hear a transmission from Kino.
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Verrückt diving onto blood patch noise with video!
play2often replied to Whetstone's topic in Classic Maps
http://www.youtube.com/watch?v=hQMUvZ-DDnA here's a vid i made of the blood patch, (bc i have no life) it has no motion, but it shows the blood patch and how to make the sound. (i should probably invest in a ps3 capture card, cost much?) -
i could, but it's not what you think. i don't have a capture card for ps3, so i just snapped a picture of the blood patch, and put it in a slideshow type video, and described how to do the easter egg noise. but hell, it won't hurt.
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[brains] for you!!!!!! but darn, i just made a youtube video about the blood patch noise, could've included this in it!! on well. right side above quick revive, eh? not quite familiar with that part of the asylum as i usually don't go there. is it a window on the balcony, or somewhere else? so i guess this makes five the only map without a radio? (and if i were to, out of boredom, make a youtube vid 'bout this, you would be mentioned by name, i don't take credit for other people's discoveries, but i do like making videos)
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it refers to the campaing map project nova, and the multiplayer map Discovery. separate things sogsean.
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Verrückt diving onto blood patch noise with video!
play2often replied to Whetstone's topic in Classic Maps
wait capture cards exist for ps3? i always thought they were an xbox thing. well, this changes the meaning of my entire life! -
the zombies storyline was just barely starting to be concieved in verruckt. in fact, the majority of verruckt's significance was given after the fact, for example, the radio in ssn and data in the CIA data system tell us LOADS more about verruckt than we actually learned in the map itself. the only really interesting stuff was the blood writing on the wall that mentioned meteors. that's about it. it's possible treyarch threw in those lost numbers because they didn't know where they would take the story. they obviously went the meteor route.
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richtofen does say to the future in the new ssn message, and i quote: "... The DG-2 must have overloaded the mainframe, ripping space time apart, backtracing us to the future! How wundabah!"
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On ps3, I have witnessed this twice; when someone goes into last stand, usually near a teleporter, they will fall through the ground, but not die, but rather just bleed out as normal. obviously they can't be revived, which can be quite a downer (no pun intended). this has never happened to me, so i can't tell you all what they 'saw' while down there. this never happed on w@w der riese, at least not for me to see. anyone else witness this?
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It's people like you who ruin forums. He is trying to do something helpful and you're insulting him. Why don't you do us a favor and STFU? thank you commander. you now has +1 [brains] and DuBz, let me restate myself. the numbers in verruckt obviously SOUND like the ones from lost; hence so many people including myself have thought that they ARE. if Treyarch staff were doing to go through the work of creating mysteries and codes for us to solve, why use a set of numbers that could so easily be discounted as a pop culture reference? And just to come out with this, I am a Lost fan. i won't mind if someone states their opinion, but any unecessary criticism will result in the summoning of a smoke monster/shape shifter that will drag you into a Dharma station and bludger you to death on the hard ground. RIP Mr. Echo.
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^ the voice that says the numbers is garbled and easily washes out against the noises made by the generators in the room, no way to tell what the numbers are, 15 and 18 and 23 and 43 sould a lot alike as is, when you can barely hear what that voice is saying, it's just too hard to tell. THEREFORE, i think we can safely conclude that since they sound SO MUCH LIKE the numbers from lost, that they probably are? WHY WOULD TREYARCH USE NUMBERS THAT SOUND ALMOST EXACTLY LIKE THOSE FROM A POPULAR TV SHOW, ESPECIALLY WITH SUCH POTENTIAL FOR US CONFUSING THEM WITH THE NUMBERS OF THE SAID TV SHOW? ask yourself that. the movie 'green hornet' is coming out soon in a future zombie map, would treyarch give significance to the phrase 'clean hornet'? unlikely, since they would be such a high chance of us discounting it as 'green hornet' hence we wouldn't pursue that part of the zombie backstory like they want us to. it's like that.
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Wunderwaffe somewhere in Kino Hypothesis.
play2often replied to thehoodedman's topic in Kino Der Toten
i've heard of some unconfirmed reports of the dg-2 in kino, can't confirm and personally doubt them. -
I've activated Beauty of Anihilation twice in BO Der Riese now, and i've noticed that the last bit of the song cuts off. like this: "I can see them[cuts off]" in the last verse of the last repetition of the chorus. not sure why it does that, I clearly remember in w@w der riese, the song would play all the way thru to "DEATH SO CLOSE THAT I CAN TASTE IT" but that hasn't happended in black ops. I'm on ps3, anyone else notice this?
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so where did you HEAR these reccordings? so you activated the 2 radios, then turned in the projector reels and heard those voice messages. so where did you hear the 4th and 5th messages? at the projector? just running around anywhere?
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