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What i'm curious about is what sort of approach will this campaign have? Will it have a linear form where the characters interact and among each other, or will it be mindless zombies with hints about the plots spread out through the map.
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That is quite a slander. You should be more appreciative. Without mods, there wouldn't be a forum for you to post that. I'm just joking around, responding to the post above me. Yes, I very much appreciate the mods and respect them with dignity. Could we get back on topic before this gets locked?
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We're all under the influence of the mods, they're tyranical ways have incaved us into the depths of madness and endless suffering. This is a world where freedom of rights and speeches are things of a fairytale. Anyways back on subject, the zombie "teasers" got loads of dislikes while the official zombie teaser has the highest rating of likes of a cod game since cod 1.
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I've been thinking, the time-line of the zombie story is set around or before 2012. With the nuke hitting earth, wouldn't it make sense the weapons we have now stay for the next game. It would be disapointing to see the same weapons over again, but it wouldn't mess up the zombie lore in any way. Now this is just a theroy I concluded from my head, if theres proof to back up that theres future weapons could you please post it?
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Calm down. ;p
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It has been stated on the amazon page, although unconfirmed, that there will be a zombie campaign. Lets just hope there is, i'm curious how they will plan it out and make it different from a L4D style of gameplay.
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Treyach, add more melee weapons!
monsterbasher replied to monsterbasher's topic in General Zombies Discussion
Since the guy above your post bumped his thread, I think its safe to say that this thread should be locked or deleted. But yeah, i agree with you about using melee weapons in higher rounds. The balistic weapon is incredibly useful for reviving downed teammate or using it during a insta-kill period. -
New Melee weapons in zombies?
monsterbasher replied to Electric Jesus's topic in General Zombies Discussion
Yay, there's someone who agrees with me. If it is true :DDDDDDDDDDDDDD -
Hello, its been a very very long time since I ever posted. Well anyways getting to the point,in my opinion zombies really needs more melee weapons. Now the style I play in Zombies is going straight for the bowie knife or spamming my money for a balistic knife. I do this because one: you don't lose any ammo, two: fastest way of racking points, and three: has huge damage on zombies. But theres only 3 melee weapons in the whole game, bowie/sickle knife, balisitic knife, and reg knife. SO please treyarch could you put at least one more melee weapon? Ideas A longe range melee weapon like a sword or shovel? A wonder melee weapon? Pack-a-punchable melee weapons?
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Zombies release countdown and DLC news.
monsterbasher replied to punkrockzombie's topic in General Zombies Discussion
The map images are part of campaign for zombies!!! Zombie campaign trailer?? -
Something I spotted in the reveal trailer (Maybe a spoiler)
monsterbasher replied to agaguk's topic in Black Ops
NOOOOO i LIVE IN VIRGINIA NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!! Hey when you get down there remebr to go to satan's nazi zombe matchmaking, it's toasty ingame. -
Something I spotted in the reveal trailer (Maybe a spoiler)
monsterbasher replied to agaguk's topic in Black Ops
DAMN IT VIRGINIA WILL BURN, well for the that will die, see you in hell :D -
An Interesting Character In The SP Trailer
monsterbasher replied to Darknova XP's topic in Black Ops
And you guys think i was insane and retarded for saying that zombie might be in SP. -
GKNOVA6 AND BLACK OPS TEASER TRAILER CONNECTED!!!
monsterbasher replied to monsterbasher's topic in Black Ops
looks just like gknova6's new zombie map, why would it be doing in SP trailer hmmmmmmmmmmmmm.
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Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
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