BizBloodshot
Member-
Posts
300 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by BizBloodshot
-
Solo MotD better than party MotD? Pros and Cons
BizBloodshot replied to BizBloodshot's topic in Mob of the Dead
Its not that I play with randoms, I play with a party every chance I get but if I cant get a party goin, solo seems to be my safety-net. There are special pros when it comes to solo, for example; I made it to round 26 in party and party games usually end around 20-25 but on solo, my first solo game on Mob, I made it to 36. Training doesnt get tedious on solo and if it does you dont have to worry about panic-crossing trains. -
Mob of the Dead "Where are we going" music video
BizBloodshot replied to BizBloodshot's topic in Mob of the Dead
Is that right, Ryan? Maybe I was trying to be an ass towards you. Your still off topic kid. Anybody wonder why the trailer focus is on Billy? Youd think itd be on Weasel? -
Obviously this thread is all based on opinion and individual thoughts, but my question is do you think solo mob of the dead is better than multiplayer mob of the dead or vice versa? explain your thoughts. I have a couple opinions on advantages i believe make Solo MotD better than party MotD. 1. No randoms trying to troll. 2. Can carry all plane parts at once. 3. 3 Afterlife chances. 4. No random lag-outs/rage quits But there can also be some advantages to Party play on MotD, such as; 1. Can work on individual hellhound heads for tomahawk. 2. Can work on opening things individually. 3. Players can revive you if you are not close enough to body and are running out of afterlife and/or if you are out of afterlifes and are legitimately down. 4. Basically overall good team-work. In return, there are pros and cons to each way the game can be played, but what do you prefer and why?
-
Mob of the Dead "Where are we going" music video
BizBloodshot replied to BizBloodshot's topic in Mob of the Dead
Thank you Liam :] Now back on topic anybody? -
Deadshot simply makes the cross-hair a tad smaller for better accuracy and makes it so when you ADS you lock on their heads.
-
Mob of the Dead "Where are we going" music video
BizBloodshot replied to BizBloodshot's topic in Mob of the Dead
Oh ok I thought a subject heading actually meant something as Liams subject is clearly "Mob of the Dead Soundtrack Released" Not trying to sound like an ass but perhaps you should change your thread title to be more clear on what contents that thread holds... PS. Ryan, stop trying to flame. Your double posting just makes you look retarded and needy. -
What makes the golden spork so powerful?
BizBloodshot replied to Z0M3IE_SLAYA_115's topic in Mob of the Dead
The inmates ate with sporks 24/7 in Alcatraz, im sure they became deadly beasts with that thing... and cmon... its gold. On the other hand, sporks are just badass pieces of cutlery and can be looked at as "Replacers" of the spoon and fork. ;] -
Not sure if this has been posted yet, but its pretty badass. Enjoy. W_3cjNiFvFE
-
"It appears as though the persistent rank data for.."
BizBloodshot replied to Ceejay's topic in General Zombies Discussion
Classic case of rushed game. I ran into this a few days after launch, so I asked some devs what the deal was and got a reply of "If you dont like the game, dont play it" Well treyarch, if YOU cant code a game, dont make it. There where/are tons of issues still not addressed to this day. If you release a half finished game, dont expect the title COD to fix/cover-up your issues. -
Turned is not the greatest mode, yeah, but it shows innovation and the power of what can be done with the multiplayer engine with zombies. The idea is good, but the delivery was not all there. I think the zombies shouldn't be as fast as they are until progressive rounds, speaking of which is another thing they can have instead of a set time. Make the game max at 10 rounds and who ever had the best score overall wins, simple as that. I also like the idea of 2 humans being able to fend off in team-work (or not ) and i do overall like the idea of player controlled zombies, but the way we play as the undead now is not what i had in mind.
-
Claymores in Purgatory Mode (Helpful Tip) - UPDATED!
BizBloodshot replied to BizBloodshot's topic in Mob of the Dead
Thanks man! Just be cautious, im not sure what all effects doing this may cause but i am sure of one as i show in the video i added to the OP. -
I replied to your last thread. Please try not to make more than one thread for finding a team.
-
can pop goes the weasel be done on easy?
BizBloodshot replied to jameslieb1's topic in Mob of the Dead
Im pretty sure no easter eggs (except the musical easter eggs) can be done in custom games period, no matter the difficulty set. I could be wrong though. -
Hey man, id be down to do Tranzit (Either side), Die Rise (Maxis side), and Mob of the Dead! The only one i have completed so far is Richtofen's Die Rise EE. I was one step away from the Mob of the Dead EE last night, but our one teammate had to leave his controller and we all got ate. PS. GT = Bloodshot420Biz
-
Not sure if anybody noticed this yet, but you can wield claymores in Purgatory mode! To do this all you have to do is buy claymores. The best way to use the claymores to your advantages in purgatory is to just start farming them around. You actually CAN equip the claymores in Purgatory via D-Pad (if you have any claymores in the slot when you go down, but, you CAN also pick up previously laid claymores while in Purgatory and you can place them. This is just something i stumbled upon playing and thought would be a nice helpful tip for others being you can not actually kill zombies in purgatory mode, but now, you kinda can! Enjoy! UPDATE! Ignore the last update. It seems as if the proxies only come back when trying to place a claymore in the portal areas where the proxy would be. Other words, you can place claymores in afterlife portal areas but not in the thresholds! JCBFILD77G8
-
When are all entries being posted? Just curious to see how creative everybody got.
-
Tease EDIT: Huge thanks to the P.D.T team for holding this contest! Thanks to them, i shall now dispose of these zombies on Alcatraz!
-
Awesome! Cant wait
-
Sweet! Thanks for the heads-up. How much longer until winner is announced?
-
Does that effect this contest?
-
I havnt played the map, but i watched a gameplay video and the first time he came he was wiped out by a claymore... he doesn't look that tough, but i could be wrong...
-
Anybody try "Icarus" as the cipher?
-
I would absolutely love to stay up the remaining hours till release, if i get the privilege of winning the Podcast Der Toten contest that is. If not, i sadly will have to wait until Friday.
-
A friend of mine recently had his privileges of the emblem editor revoked. You'll see the occasional inappropriate emblems but trust me, Treyarch is watching. They may not be ultra-fast when it comes to bans/patches, but, when they get the time, they deliver.
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.