olven232
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Everything posted by olven232
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yes yes yes and double yes
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1. Bring back the call signs and emblemsthat were in MW2. this was one of the best things about MW2. they were all creative not like the emblems I have seen in Call of Duty Black Ops. I was disappointed in the custom emblem creator in Black Ops because it was so hard to make a good one. 2.bring back online split screen like Black Ops but this time make it like fifa 11 where only one person needs xbox live to play and the other one does not need it. Call of Duty has fantastic co-op options already, but the online split screen was an excellent addition in Black Ops. I used it all the time with my friends. 3. Bring back wager matches. Wager matches were one one my favorite part about Call of Duty Black Ops. They should have a game mode that is all about throwing knives. An all sniper mode would also be welcomed. 4. Have better security online . Hackers ruined MW2 at times. it was very annoying to have the game stopped every time the host left. 5. Add in a vehicle map. Vehicles haven’t always done great in Call of Duty, but it would be nice if they had 1 map that included some type of vehicle in MW3 6. Keep a wide variety of kill streaks. CoD is all about the kill streaks and I hope they have a huge list of them like they did in MW2. The nuke was kind of annoying but it encouraged you to play one and on until you get it which was fun. I think if they disallow tactical insertions in free-for-all that the nuke could possibly be brought back. 7.Add an x-ray vision perk that lets the player see through walls. This would be a pretty nice tool when looking for campers. 8.Add a couple ways to add flair when killing someone who doesn’t suspect it. Halo Reach had assassinations, a few move in CoD would work especially well with provoking opposing teams in killcams and final killcams.
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MW3 Offical Information thread. Surivial mode vid *Update 9*
olven232 replied to Phillips455's topic in Modern Warfare 3
lambeth that is the part of london where i come from hope i see my house in the game -
i played mw2 multiplayer for a year and i then played black ops mp for 2 months there was something crap about multiplayer in black ops. was it the determination of getting a nuke or the killstreaks or was it the maps
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when i was looking at the map pack 2 for black ops i noticed on top of the lighthouse there was a blue light. i think that is were the mystery box starts and that it does not appear randomly.
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could u guys help me. this is the first time it happened my topic is in white not red and it is not on the front page of new topics help pls
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i think the map pack 2 zombie location will be in a snowy base just look at this youtube video. treyarch will not just randomly put a wierd looking building in a multiplayer and also remember some of the newer treyarch zombie maps were of multiplayer maps e.g ascension
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some begging for hardened maps if you did not buy the hardened edition then tough and 1 more thing how the hell r we gonna trust a guy with 0 brains if you had like 400 or 500 people will cum forward
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could anyone be willing to give me a 48 hour xbox live could people not say oh u are a 12year old kid i am not giving it 2 u actually i am in college studying art
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Free Xbox 360 First Strike Codes (get em while you can)
olven232 replied to Undeadwolfy's topic in Black Ops
WOLFY never do what you just did by making the codes public because 1 person might use up all the codes you should telll them to message you if they want one and you should give it to them by private. could you send me one by private message please because people just took all the codes without a thank u i am the one which was on the chat with u on codz remember -
from this poster i can see the ray gun the thundergun the ice gun and the wunder waffle will be in ascension and the caharacters will be the same you can also see the front character holding the sickle in his right hand
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they are gonna ake a 40 second long trailer only on zombies and it is only gonna be on tv not sure what channel
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i think the PHD flopper will be a perk which cheapens traps. i think this because treyarch might have made the map so hard to play on that you have to constantly buy traps if you didn't know stamin up is for unlimited sprint
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it is because fight has bowhere to run around and kino has big spaces and it is easier
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i was searching on the internet and i found this. look at the last screenshot of the maps it says ascension http://www.codblackopsblog.com/ascensio ... d-enemies/ i can see the rocket in the background and it is in the dark but the buildings which are in multiplayer look like they have changed
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This may be a longshot, but i think the new zombie map (ascension) is going to be vorkuta. It makes sense, remember step one of reznov's plan? "ASCEND from darkness"
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could i have the blood in the water one but saying my name olven232 instead of bloodinthewater and i voted for u
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metallica has been announced to come to the launch of black ops if you want prove search on google cus i don't use twiiter
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i nominate mikeh because he has acted on leaks considerebly well and i have tested him
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some ideas that i liked to share about black ops zombies Called in by radio and takes up the special grenades slot. When you receive a walkie talkie in the random weapon box, you have the option of the three choices below. The chances of receiving a walkie talkie from the random weapon box is as rare as receiving a Colt 1911 from the box. •AH-64D Apache Attack Helicopter equipped with two Gatling Guns and Hellfire Missiles. •HH-47 Chinook Helicopter drops off three Special Ops Force soldiers on Solo, 2 on Co-op, and cannot be called in if you have four people. Soldiers last for 2 minutes, and spawn with random assault rifles. •B-52H “Stratofortress” Bomber capable of Carpet Bombing. Most deadly. (And fun to watch, of course.) Vehicles •Every 200 kills, an ATV (Two with 3+ players) are dropped off by a Chinook Helicopter, and are available to drive for 60 seconds. They can each carry two people. Special •Dog Bone- Same concept as Monkey Bomb but attracts Hellhounds. Takes up the primary grenades slot so you can hold both it and Monkey Bombs. If you have both of them at the same time you can PAP them for them to become the Crusher. Attracts both Hellhounds and Zombies, and has a massive explosion. •Bouncing Betties can be PAP’d, to become Barraging Betties. When triggered they have a much larger explosion and shoot out lightning in all directions. The lightning has the same effect as a Wunderwaffe JZ DG-3. •One of the biggest, deadliest, and most badass add-ons to Zombies. The Tesla Tower. When triggered for 8,000 points, you get to choose the coordinates of a….. let’s just say an airstrike. Storm clouds will roll in over that location and you will hear thunder. Samantha says something (I’m not sure what yet but I’m thinking…) in a horrifying raspy voice, and lightning strikes down on the chosen location. The lightning shocks the Zombies, (and Hellhounds too,) where two things could happen. Either they are obliterated, or the Tesla Tower malfunctions and they become shock Zombies/hellhounds. If that happens, red lightning surrounds them, they become much more powerful, and you cannot get near them or the lightning will shock you close to death. (And don’t forget- their swipes will deliver the final blow.) But it’s only a 10% chance that the machine will malfunction. •Pack-a-Punch 2.0- the Pack-a-Punch now has twice the capability. Not only does it have two weapon slots for upgrading two weapons at a time, but all firearms can be upgraded twice. •Teleporter Z4- There are three teleporting pads at the mainframe. Each teleporter goes to its own pad. This is because of one reason. You can now teleport from the mainframe, to a teleporter. And, of course, vice versa. But the cost to teleport from the mainframe cost 2000, instead of the 1500 for a "Teleporter to Mainframe" trip. Zombies •Every 5th wave, a few of the Zombies have red eyes, are much stronger, and their attack is tripled. Will kill you in two shots with Juggernog. •Zombie AI is increased, and they don't have nearly as many bugs as in Der Riese. Wunderwaffe •Ray Gun [same] •Wunderwaffe DG-2 [same] •New Wunderwaffe: the Kreis Des Glut MkII, meaning “Circle of Embers” in German. You shoot it somewhere close to you, and it creates a circle of, obviously, tons of harmful embers around you, and damages even wave 30 zombies close to death. Wave 29 and below and it is an instant death. Only players can walk in and out of it without being damaged. PAP’d is Ring Der Feuer MkIII, meaning “Ring of Fire” in German. The ring around you looks much more menacing, and the max instant kill is wave 59. Perks •Thrice Tequila- Allows you to hold three weapons. •Sens-o-matic- Gives you a radar, red dots for enemies, green dots for allies, blue for perks, purple for traps, and yellow for the random weapon box. •Sprinting Slushie- Allows you to sprint for much longer periods of time. •Cheap Coke- Makes doors cost less to open; extremely useful for very large maps. •Mechanic Mousse- Repairs barriers much faster. •Chang-o-Coffee- Slices the amount of time to switch weapons in half. •Trappucino- Traps last twice as long. •Explosive Espresso- All explosive damage is doubled. Power-Ups •Stopping Power- Pretty rare, and lasts as long as you live. •Radar- Same as the new perk, Sens-o-matic, but only lasts for a minute. •Painkiller- Just like the death card, "Shoot downed allies to revive them." But only lasts for a minute. Maps Sự trả thu-You are dropped off in the middle of a Vietnamese jungle by a Hind. Moments after you get dropped off, the Hind bursts into a ball of flames. As the pieces of the downed helicopter come raining down on you, one of the doors knocks you down. But right as you are about to pass out, you see a Zombie. And it's sprinting towards you. (Hint: like the sprinting Zombie in Nacht Der Untoten.) Chống khủng bố-You are limping towards a door. But right as you are about to open it, a Zombie bursts through it. It attacks you. The screen goes dark, then a few seconds later, you suddenly come back to life, because three other survivors use an AED to revive you. "Are you okay?" One of them asks. "I... I think so," you croak. The survivor replies, "Good. We need all the extra help we can find." Binh lính từ địa ngục-I'm kind of out of good ideas. Though if you leave a good description, I might use that. Traps •Dual-Bladed Flogger- Four giant floggers surround you, while you stay in a room that has only a few barriers, a random weapon box, (if it spawns there,) a few weapons on the walls, and most importantly, and a ladder that leads up to a sniper tower. •Auto Turret- A huge must-have from the fans. You first set it up (for 3000 points) and the turrets do the rest. Each turret has two-hundred bullets. But when a turret runs out of ammunition, you must refill it for another 4000 points.
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the ig farben complex and the laber something something factory is going to be zombie maps
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friendly stranger is a cannabis distributer in 241 Queen Street West, Toronto, Ontario, M5V 1Z4 416 591-1570 i think 416-591-1570 is a code 2 something
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There was a picture where it was written "microcopy 892, roll 78" which refers to the Carl Krauch et al trial, which was also named the IG Farben Trial. IG Farben was a chemical manufacturer between 1925 and 1952. The most interesting part however is their logo: Doesn't that look a bit like the Gk logo? They also owned the patent to the Zyklon B gas, which was used in the concentration camps. I will let you guys imagine what this means... Now on to roll 78 in that microcopy, it refers to a von Schnitzler Wurster, however I was not able to find any records of him anywhere else. I however found a Carl Wurster who was in the IG Farben trial. He was the lead of the Inorganic division and worked on the Zyklon B gas. I hope this helps the logo for IG farben chemicals looks a bit like the GK logo
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