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Tac

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Everything posted by Tac

  1. Them talking about the Gersch and the sushi is legitimately NO proof to you saying this theory isn't true.
  2. Hosting Easter Egg Lobby for anyone who wants to get the achievements. viewtopic.php?f=62&t=11250
  3. Hosting Open Lobby for anyone who wants to get it. viewtopic.php?f=62&t=11250
  4. I'll add you in about 1.5 -2 hours, sound good?
  5. EXACTLY!! [brains] for you
  6. The misconception about the CoD wiki is that it's not reliable. While I understand that it can be edited, there are still mods and most people don't put shit there just to put it. I understand that it can be unreliable at times, but soo many people are prejudice against anything that has the word wiki in it.
  7. My Easter egg open lobby tomorrow viewtopic.php?f=62&t=11250
  8. lol sounds good!
  9. Yup, you can join in if you want double 0, but r we still on for friday kingcliff?
  10. Hey guys, this Friday afternoon/night (May 13th) we are hosting an open lobby for anyone who wants to play the Easter Egg. I have done the entire thing (as you can tell by my sig) so I know what I am doing and it's for anyone who wants to do it and get the achievements. Send Friend Requests to 'SolarB RAD G' and I am not sure exactly what time I will be on due to the fact we have a sports banquet. I understand that many of you are from the UK, so it might be a bit late for you, but send the request anyways, cuz we'll do it for a few hours.
  11. My article about the proof it isn't. viewtopic.php?f=62&t=11143
  12. [brains] for you dude, that was pretty detailed and epic :D
  13. viewtopic.php?f=62&t=11190
  14. Hey guys! Many people have been wondering about the “Call of the Dead” Easter Egg, but don’t want to go watch some YouTube videos about it, so here it is in writing! I would appreciate that if anyone is going to copy the information and use it elsewhere, they give credit where it's due, especially the dials as I was the first to put it on YouTube. Aegisknight replied with some solo steps, which I put into here and went more in-depth on! There are different steps for Solo and Co-Op, so here they are: Step 1: Installing the Fuse (Co-Op and Solo) In the room with the PhD Flopper perk, there are 3 fuse spawn locations. 1. On the table directly left of the perk machine. 2. On the table on the opposite wall of the perk machine with the sparky batteries. It will be in the back left corner when looking at it from the front. 3. On the floor, left of the silver cabinet and right of the window. After pressing the action button to grab onto the fuse, you will go downstairs and install it in an electrical box just to the right of the door that the characters are trapped behind. Step 2: Destroy the Generators (Co-Op and Solo) There will be 4 generators scattered around the map, each with a little red torch on top of it. You must extinguish each using any explosives, like frag and semtex grenades, dolls, or the Scavenger. The four are located at: 1. Directly behind you when facing the door the characters are trapped behind. 2. Out the left window in the room the Stamin-Up perk machine is in. 3. From the spawn, go to the ship and when on, take an immediate right and there should be boat debris in your way, remove it and continue up the stairs and to the left. It will be off that side of the front of the ship. 4. From the side of the lighthouse where the AK74u is, there is a barrier to your right. Open it, walk down the bridge and the generator will be on your right. Step 3: Get the Vodka (Co-Op Only, skip to Step 4) The vodka will just look like a bottle of vodka in an ice pack on some railings. Have one person stand below the vodka location while you or a partner knife the pack of ice. If you miss one of the bottles, check another location where it can spawn. There are four different locations for the vodka: 1. Go outside the PhD Flopper room and climb the stairs to the top, to the right of the Mystery Box location on the corner of the railing. 2. Directly next to Location 1, go outside the PhD Flopper room and halfway up the stairs outside it will be at the base of one of the stems holding the railing to the stairs. 3. From the spawn, run up the stairs that go the ship and pass the MPL on the wall. When you see a little opening on your left, stop and look up to the railing and it should be about in the middle of the railing. 4. On the ship, there is a part where a walkway is broken and you can drop down to a lower level of the ship. Before you drop down, look to the left and down and should see the vodka. Once you have the vodka, go back down the room the characters are at and to the left of the door is a tube, press the action button and send the vodka through the tube and to the characters. Step 4: Levers and Wheels (Solo Only) Head to the power switch in the boat and you will see all the steering and controlling mechanisms. Move the steering wheel twice so that the brown handle is in the 5 o'clock position, then move to the levers. There are three of them, move the left one once, and the right once three times, leave the middle one alone. Step 5: Lighthouse Dials Algorithm (Co-Op Only, skip to Step 9 for solo) There are 4 levels to the lighthouse, each having a color-coordinated dial to it. From the top to bottom, the colors are yellow, orange, blue, then purple at the bottom. I was the first to upload this to YouTube, as it even works if you mess the dials up, while other ways of doing it have to be done from the starting position of each dial. This is the algorithm to make sure the dials read 2746 from top to bottom: 1. Press PURPLE until PURPLE is at the correct number (6) 2. Press ORANGE until BLUE is at the correct number. (4) 3. Press YELLOW until ORANGE is at the correct number. (7) 4. You should now have the bottom 3 numbers at the correct numbers. 5. Press YELLOW until YELLOW is at the correct number (2). You HAVE to count the amount of times you turned the YELLOW dial. 6. Press PURPLE the same number of times you pressed YELLOW in step 5. 7. Press BLUE until it is back at the correct number. Step 6: Radios (Co-Op Only) Scattered across the ship, there are 4 radios that can be activated that don't play a message from Dr. Richtofen, these are where they are and the order to be pressed: 1st Radio: In the room below the power room, on top of file cabinets to the right when coming in from the Flinger side. 2nd radio: In the Stamin-Up room, as you are entering, turn right and it's on a barrel in the corner. 3rd radio: Go the bottom of the zipline that is on the ship, there should be a large cargo container a little bit ahead of you. At the bottom of the cargo container on the right, the radio will be in a vertical position. 4th radio: Underneath the stairs from PhD Flopper to the characters. After they have been pressed, a yellow flashing light should appear in the sky. Step 7: Levers and Wheels (Co-Op Only) Do the same thing as on solo. Head to the power switch in the boat and you will see all the steering and controlling mechanisms. Move the steering wheel twice so that the brown handle is in the 5 o'clock position, then move to the levers. There are three of them, move the left one once, and the right once three times, leave the middle one alone. Step 8: Fog Horns (Co-Op Only) There are 4 fog horns that need to be hit in close intervals of each other in an exact order. This is the order: 1: On the ground entrance into the lighthouse, take a right and go down the hill to the water. Behind some rocks on the left when looking at the water is where it will be. 2: Take the slide down the lighthouse and into the Speed Cola tunnel, and when you exit the tunnel take an immediate right. 3: On the ground entrance into the lighthouse, take a right and go up the hill to the bridge. To the right of the bridge is where it will be. 4: Take the slide down the lighthouse and into the Speed Cola tunnel, and then go straight out and wade through the water until you get to the rock on the right. There will be a slight bend and it will be right behind that rock. Step 9: The Golden Rod (Co-Op and Solo) After you do the last step for Co-Op and Solo, there will be a green light that appears. You will have to go the box as many times as you need to and get a V-R11, and shoot a zombie with it. Preferably, do it while in the light house and when he gets sucked into the green light, shoot him as much as possible until his body goes limp meaning he is dead. He will float to the top of the lighthouse and the golden rod will drop down to the bottom if he is dead. Go back to the same air tube you put the vodka in and insert the rod. The electrical box on the right will begin to short-out again and you will need to knife it, and that's it! You will get the Wunderwaffe DG-2 and then you can use it as long as you would like until it runs out of ammo!
  15. What do you mean? I showed the order of the 4 horns in the beginning of the video?
  16. Mine is 'SolarB RAD G' but if you ever wanna play (which is why I assume ur asking), add 'SCHNAGGS11'
  17. You're wrong. He said "shoot everything". Never mentioned guns. It is about film, remember the actors. he said shoot everything with many different weapons
  18. Thundergun was made in Kino
  19. haha yup, just posted on my blog But, ya I hope so too. Soo many people have that misconception, just wanna clear it up.
  20. Lots of people have the notion that in the top right corner of the CoTD loading screen with the leaves is SNN. The first picture is the the CoTD loading screen, next is the Shi No Numa screen, then the next is the picture i edited to show what the CoTD screen WOULD look like if it was SNN. I just wanted to clear that up and I would appreciate a like on the post or whatever!!
  21. I TRIED to tell him...
  22. haha you mean me? not liam :P
  23. Ya, great post to the person above. If you want a video guide, check my sig.
  24. I hear the cats too! but i think the elephants are just to show that they are going to paradise. The left hand corner man is Gersch, it's from the Ascension loading screen. I think the right hand side is Area 51, due to recently found information about map pack 3 found in Treyarchs files.
  25. Ok so I did some research, and I was skeptic that Takeo was in the chamber, or was just not heard. It turns out it was him throwing up, because of Richofen's quote, "Well that is what you get for eating raw fish!" In Ascension, Takeo says that teleporting causes him to get sick to his stomach, which explains why he's explaining why he's out of action. Just some things I found for all you!
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