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Jolteon

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Everything posted by Jolteon

  1. Welcome back fine sir! -Jolteon
  2. Welcome to the forums! We have some of the best Zombies players in the world right here on the site, so I'm sure you'll feel right at home -Jolteon
  3. Cheats and glitches are not welcomed on this site. We here at CoDz Forums pride ourselves in being one of the best and most honest forums out there! No leaks, no cheats, nothing that is against the CoD Code Of Conduct. I understand that stuff like that become a large part of some players games but on this forum we have chosen not to allow them here Hope I helped, and be sure to enjoy yourself. -Jolteon
  4. Jolteon

    SICK AND TIRED

    An update to Liams Post, also from David Vonderhaar: The update is coming, don't you worry yourself! -Jolteon
  5. Jolteon

    SICK AND TIRED

    The only freezes I've personally heard of are on the slim PS3... I guess me and my super ancient original PS3 have something to smile about now Anyway, I implore you guys to give Treyarch a chance. Every game on release is bound to have bugs that weren't found. I have done some research and I am aware that Treyarch and Sony are working on a patch to fix all of the bugs found in the game (as Liam said). Give it some time and soon Black Ops Two will be up and running and you can forget about these problems. Remember, Treyarch care about their fans. They're not EA. (Insert FIFA 13 rant here that will take up the entire site bandwith). -Jolteon
  6. Anybody watching the Livestream? As someone that plays Multiplayer, I'm thoroughly enjoying it -Jolteon
  7. The Parisian Catacombs: The TranZit Theory. Before I begin, I would like to quickly point out that what you are about to read is a modification of my script for my YouTube video. Therefore, any references to videos or YouTube that I have accidently left in the text below just ignore. ENJOY! What’s up guys, this is Dark Jolteon, and today I am bringing you an all new revival and revisal of my oldest and best Call of Duty Zombies theory. Now, for those of you unfamiliar with my previous theory, I very strongly recommend you go and check it out. I’ll leave you a link in the description. Just before I begin, I would like to straight away give my huge and undying thanks and respect to the man that has made the Parisian Catacombs theory what it is today. Without him the theory would be nothing like it is today. So a massive thank you to MrRoflWaffles, you are awesome my friend. So without any further delay, let us begin! So, as you will all know my greatest and most accomplished theory was my Parisian Catacombs theory that I originally created back in July 2011 shortly after the release of moon. However, with all of the recent news and trailers released by Treyarch it has become seemingly unlikely that the Parisian Catacombs will be featured in the first batch of zombie maps released with the Black Ops Two disc. Because of this, I have recently been thinking of other manors in which the Catacombs could be incorporated into zombies. To begin with, I thought perhaps it could still be one of our classic survival maps or the 4z4 mode but honestly I don’t think it will be simply because I have already read articles suggesting (not confirming) that the survival and 4z4 maps will be loosely based on maps featuring in the Multiplayer mode. So, after thinking things through thoroughly, I decided to try and devise a way in that the Parisian Catacombs could feature in TranZit mode. This is where my imagination began to have some fun again. So, to begin with, a brief explanation of TranZit mode for those of you who do not know what it is. Effectively, it is a ‘campaign based’ game mode where players are able to move from place to place to fight the horde. In the first TranZit map, players have the ability to walk between each are through the ‘fog’, or travel on a much safer bus. Now, you’re probably wondering how you can fit a bus in the Catacombs… Well… You can’t. However, this theory does not focus on the bus seen in the trailer and that will feature in the first TranZit map. Picture this; a crew of four completely brand new never before seen characters. They are currently camping out in Paris after a series of bombs struck the city from an unknown source. It has been days since they have had any contact with anyone. After a period of time of silence they begin to worry. However, the silence doesn’t last. As you would expect, the unfortunate victims of the nuclear attack begin to reanimate and of course attack our new heroes. They begin breaking through the windows slowly but the horde dramatically increases as time goes on, and eventually our characters need to escape the ever invading Zombies. The characters, now completely overwhelmed, cannot escape the area due to huge pits of flames coming from cracks in the ground. However, near the edge of the encircled area is an open sewer hole. The characters throw themselves down the hole and find themselves in a series of tunnels covered in strange markings and filled with bones. That’s right, you guessed it, they have entered the Parisian Catacombs. So, in this particular instance, I am suggesting that it is in fact plausible that our new characters, instead of using the bus like the four characters of which we have already been introduced to do, they could in fact use the Catacombs to travel between different locations. So, how would the Catacombs work in this manor? Well, in this particular instance, it would require a lot of smarts and teamwork. As many of you may have already considered, many parts of the catacombs would most like have been destroyed by the nukes hitting the Earth. I have considered this. The Catacombs are by no means a safe haven of travel. The ceiling above you, the floor below you, the walls around, they will all be excessively weak and easily penetrable. Because of this factor, the player will not only have to be very wary of the Zombies following them down the hole, but also the risk of Zombies coming from above, from either side, and perhaps even below. Not only will the player have to contend with Zombies, but the floor could easily collapse from underneath them and send them plummeting to their deaths. They will have to avoid lava pits and falling debris. To put it bluntly, they will have to go through hell to reach the next destination. Of course, the area of the Catacombs will get gradually harder as the player progresses further through each of the different areas of the TranZit map. However, this is not the only possibility that I have considered in the process of concocting this new theory. For those of you who really like the bus, which I’m sure many people will, I have also created a second possibility that also incorporates the bus into the Parisian Catacombs TranZit map. I believe that this theory is perhaps a more realistic idea depending on whether the bus is enjoyed or not. So, the beginning of the scenario is exactly the same, however this time there is a conveniently placed bus, or vehicle of some kind, outside of the campy spot. They fight their way to the vehicle, climb aboard and ride around to different places of Paris fighting off the hoard as they go. Eventually they decide that they need to go off in search of awesome and unpredictable things to tip the scales in their favour. Paris is a wreck. Many of the streets have collapsed into the tunnels below and a large amount of valuable and useful equipment and weaponry have fallen too. Now, as you may or may not know, in the TranZit map set to be released on the Black Ops Two disc, there are two methods of which the players can travel around the map. Firstly, there is of course our new ally the bus. This is most likely going to be the primary method of travel for the majority of players. However, there is a secondary method that the player can use. This is to travel through the thick and highly dangerous fog. In the fog players will of course find it extremely difficult to see what is coming through the mist toward them. However, there is rumoured to be SOME form of reward for players who brave the impenetrable smoke in front of them. Although no confirmation of just what awaits the player in the fog has been made, it HAS been mentioned that the player could find much greater and more beneficial rewards braving the fog rather than take the bus. This has very little relation to my theory so I am going to move on, however keep the idea of TWO methods of travel fresh in your mind because I will be returning to it very soon. So, back to our scene, our characters are travelling through Paris on their vehicular form of transport, just as we will be doing on November 13th on our TranZit bus. They find themselves becoming overrun and in need of more powerful and more advanced equipment. They find an entrance to a seemingly abandoned sewer system and decide to venture in in search of weaponry, or perhaps even an escape route. That’s right, you guessed it, the seemingly abandoned sewer system is of course the Parisian Catacombs, and by seemingly I mean absolutely heaving with undead beauties to slay. So, what relevance do the Catacombs have in being in this map? Well, it’s simple. I propose that rather than reusing the fog in a second map, Treyarch could explore new methods of travelling around a map. In this instance, the glorious and endless possibilities of the Parisian Catacombs. In the Catacombs the players will face much increased danger and a higher risk of doom and death, HOWEVER, they also have the opportunity of finding weaponry and equipment that are otherwise inaccessible on the surface. How the increased firepower found their way down into the Catacombs is simple. Fleeing civilians who happened to have the weaponry and equipment on them when they were sadly and brutally murdered in the Catacombs by our undead brothers have kindly left them for us. There is another reason that I believe that this second theory is not only plausible, but perhaps even likely. As stated in my first Parisian Catacombs theory, there are numerous different ways that the Black Ops Zombies storyline could feature many of the relics, artefacts and monuments in the Parisian Catacombs. In fact, there are more areas that COULD feature as links to the Zombies storyline than couldn’t. I would like to further discuss one of these particular areas in some more detail. This particular feature I really skipped over in my first theory and that is the Nazi bunkers. The Nazi’s used sections of the Parisian Catacombs as secret bunkers for several different reasons. Officially, they were mostly used for accommodation of German troops, prisons for French rebels and interrogation rooms for the Gestapo. Most of these bunkers were in fact used for these purposes, HOWEVER, unofficially (or at least it was unknown for a while afterwards) there are a few bunkers that were used for much more… Sinister motives. It is well known, and well documented, that many of the French rebels that were taking in for questioning by the Gestapo were never seen or heard from again. Everyone simply believed that these individual were all transported to Germany or Austria to work in the concentration camps, and for the most part, this was in fact the case. However, as records show, the number of missing French rebels, and the number of French rebels documented in concentration camps are vastly uneven. Of course, much of this can be put down to bad documentation or perhaps even escapees of the camps who set up life in other areas of Europe, however the numbers still do not quite add up. This is because a select few Frenchmen did NOT get transported to concentration camps, did NOT get imprisoned and did NOT get killed directly. They were in fact used for vile and cruel experiments by some of Nazi Germany’s most vicious and sadistic scientists. Of course, many of these tests include the reanimation of corpses. In the particular area in question, there are thick steel doors that would not ordinarily have been in the bunker. They were in fact placed there by the Nazis themselves, and they are rumoured to have tried to hold something in. It is beyond plausible, beyond probable that the Nazis had created some form of monstrous super-human creature in their experiments that could easily have been locked behind these doors. Monstrous creatures that could feature as a method of increasing the difficulty when travelling through the Catacombs, perhaps? As well as this, these particular areas of the Catacombs could perhaps feature as part of the maps Easter Egg that will no doubt once again feature. What better way for us to find some more information on our ever growing storyline than to go to another location where experimentation was occurring? There could easily be more clues to Richtofen’s past or even Doctor Maxis’ past, or perhaps a new character could be unveiled! The mysterious shadowed man in the painting all the way back in Kino could perhaps be revisited and the man revealed to us as another crazy Nazi scientist involved in the experimentations with the undead and element 115! So that’s it! I now would like to invite you to leave your thoughts, opinions and criticisms below and any other ideas you may have had regarding the theory! Thank you very much for reading, and I will see you again in another thread very soon! *EDIT* Updated to add the YouTube video. Both say very similar things, so you can choose which method to use mXqUMd_o2bM -Jolteon
  8. You will not have to pay the extra. The people that payed the full price will not get a refund, but since you haven't actually purchased the game yet they cannot charge you more than they are charging everyone else. It's not only bad business for them, I'm pretty sure it's illegal. -Jolteon
  9. Woah nicely done Alpha! This is why you hold that Legend title -Jolteon
  10. What's up guys, Dark Jolteon here, and today I am need of some advice. I have recently been playing a lot of Verruckt, most specifically the Speed Cola challenge. Basically, this is where a team must stay camped in the Speed Cola room and survive as long as possible. I am attempting to hit round 30 with just two people (myself and my brother) however I am not sure what I can do to reach my goal. At this time I believe my highest is mid twenties, and so I KNOW it is doable. Below, you will find a video on my Youtube channel which basically shows round 15 up until death of one of my attempts and I am basically looking for some advice as to what we can do to reach our goal of 30. Any advice and criticism is more than welcome and I look forward to hearing your responses (Also, apologies for the terrible quality, I have some issues with my CapCard and have no idea how to fix them. It improves later on in the video.) 2gOnOFViA0Y Thanks in advance, -Jolteon
  11. The Catacombs links are ringing out everywhere. If it is some sort of Catacombs link then it is most certainly someone that knows the forums well and theories that have been sparked here. The Catacombs theory became very well respected and acknowledged ever since Waffles posted his version on his Youtube channel. Honestly, I genuinely believe now that the Catacombs are being referenced now, and I still believe MrX is Carbon. -Jolteon
  12. My thoughts have been, and will be until further evidence becomes available, that we will have two stories running parralel to each other. The new TranZit storyline, and the classic survival mode with our favourite heroes (and one new person of course). Green Run I'm not sure about but once we know more I'm sure we can draw some better conclusions -Jolteon
  13. Things to note from first viewing: Speed Cola Returning Dogs are back New Wonder Weapon Max Ammo is back Box Spawn outside bus terminal Galil returns FN FAL returns 'Tranzit' Campaign Mode Customizable weapons (assault shield) Zombies still enter through boardable windows Olympia returning That's all for now -Jolteon
  14. NO! DAMN AGE RESTRICTIONS! -Jolteon
  15. Just so y'all know, I'm Vlogging myself as I watch the trailer for the first time. It'll be on my channel afterwards. 2 MINUTES LEFT! -Jolteon
  16. If my time conversion knowledge is correct... Only FIVE MORE MINUTES!!!!! I'M FREAKING DYING WITH ANTICIPATION!!!!! -Jolteon
  17. There's a bunch of you saying it ends RA... Having looked at the image as closely as physically possible, I think it ends LA, as in COLA. Tombstone Cola perhaps? A new perk? And I know there is someone saying constantly 'it's not a perk', but that would count as a leak and it would've been removed already if that were the case. I therefore still think it is possible that it is a perk. Just hours to go guys! How excited are you all right now? :twisted: -Jolteon
  18. Paris... PARIS?!?!?! CATACOMBS?!?!?! My excitement levels are beyond orgasmic right now. In terms of this mysterious MrX, surely you guys realise it can ONLY be one person? Someone who knows how to access the site and do things better than anyone else that works for Treyarch? My friends, the mysterious MrX could very well be our lord and master sir Carbonfibah! -Jolteon
  19. Clearly Liam is aware of something that we are all not. Let's go SCAVENGE around and see what we can find! -Jolteon
  20. I thought it sucked. It was just... Meh... Nothing really interesting happened... Just, y'know... Bus, Zombies and death... What's fun about that? I blame that Carbonfiber guy, he just ruined the whole game single handedly. :evil: Am I serious? OF COURSE I'M NOT FREAKING SERIOUS! That teaser is everything Treyarch needed to release to keep us Zombies obsessors happy. I cannot wait for the trailer on Wednesday, and I cannot wait for Black Ops Two. Carbon my friend, congrats on what looks to be the greatest Call of Duty game of all time. Just remember us minnows when you're all rich and famous -Jolteon
  21. You sir, truly underestimate Activision. As I said, they will do everything in their power to keep it to one disc. If it isn't possible, then of course it would be done on two discs. I'm not disputing that fact. What I AM disputing is that Activision care so little about the customer, and care so much about the money, that they most likely WOULD cut content from the game where possible to save money. -Jolteon
  22. Except in ANY circumstance, two million is a CRAP tonne of money. Especially for money grabbing, selfish companies like Activision. They will do everything in their power to avoid a 2-disc game and I'm afraid that is just a fact. Activision care more about the money than the game itself, or even the customers. Besides, IF there was a need for 2 discs, it would have been announced months ago. -Jolteon
  23. I didn't say I was playing? :S Haha my mistake, I read this bit as you would be playing XD -Jolteon
  24. Could you explain how you plan to get in to play a game that is an 18, when you are not 18 yourself? I decided against buying tickets simply for the fact that I didn't think I would be able to play the games I wanted because they were 18s -Jolteon
  25. Without a doubt, I believe we are going to the Parisian Catacombs. The information and the links between both the Zombies storyline and the history and legends of the Parisian Catacombs are just astonishingly clear. There is also the fact that the Catacombs would be a badass map, AND the fact that Treyarch were initially in the process of making a Zombies map in Paris, before changing their minds and proceeding to create the map we now know as Moon. I would like to refer you to three different places on the internet. Firstly, this is a link to my original thread about the Parisian Catacombs and the link to Zombies. It has most of the information on there about the all of the histroy and the links: viewtopic.php?f=68&t=14476 Secondly, is a link to a video on my Youtube channel that is much more recent than the original thread. It discusses things from the theory in more depth and in turn creates a sense that it is less a theory, but more a blueprint for a potential map. I strongly suggest watching it: Jr5WlhhpQ-g Lastly, is yet another link to a Youtube video. This time however, it is not one of my own. It is however the channel of another of our CoDz users, and in fact one of our more famous CoDz users; MrRoflWaffles. He read my theory himself, and from that created his own video explaining the theory, and then adding his own unique perception of everything. It is a fascinating video that goes into a lot more depth on some of the factors linked with the theory that perhaps I missed myself. I also suggest watching this video: z1ijNfufp3s Thanks for reading, and I sincerely hope you enjoy the referances I gave you. -Jolteon
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